mirror of
https://github.com/roc-lang/roc.git
synced 2025-10-03 08:34:33 +00:00
Wasm: Move Eq/NotEq into LowLevelCall
This commit is contained in:
parent
f635dd8776
commit
f354b4842b
2 changed files with 292 additions and 329 deletions
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@ -1,7 +1,7 @@
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use bumpalo::{self, collections::Vec};
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use code_builder::Align;
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use roc_builtins::bitcode::{self, IntWidth};
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use roc_builtins::bitcode::IntWidth;
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use roc_collections::all::MutMap;
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use roc_module::ident::Ident;
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use roc_module::low_level::{LowLevel, LowLevelWrapperType};
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@ -15,9 +15,9 @@ use roc_mono::ir::{
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use roc_mono::layout::{Builtin, Layout, LayoutIds, TagIdIntType, UnionLayout};
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use roc_reporting::internal_error;
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use crate::layout::{CallConv, ReturnMethod, StackMemoryFormat, WasmLayout};
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use crate::layout::{CallConv, ReturnMethod, WasmLayout};
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use crate::low_level::LowLevelCall;
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use crate::storage::{StackMemoryLocation, Storage, StoredValue, StoredValueKind};
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use crate::storage::{Storage, StoredValue, StoredValueKind};
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use crate::wasm_module::linking::{DataSymbol, LinkingSegment, WasmObjectSymbol};
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use crate::wasm_module::sections::{DataMode, DataSegment};
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use crate::wasm_module::{
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@ -809,26 +809,6 @@ impl<'a> WasmBackend<'a> {
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ret_layout: &Layout<'a>,
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ret_storage: &StoredValue,
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) {
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use LowLevel::*;
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let wasm_layout = WasmLayout::new(ret_layout);
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match lowlevel {
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Eq | NotEq => self.build_eq_or_neq(
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lowlevel,
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arguments,
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ret_symbol,
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wasm_layout,
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ret_layout,
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ret_storage,
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),
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PtrCast => {
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// Don't want Zig calling convention when casting pointers.
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self.storage.load_symbols(&mut self.code_builder, arguments);
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}
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Hash => todo!("Generic hash function generation"),
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// Almost all lowlevels take this branch, except for the special cases above
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_ => {
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let low_level_call = LowLevelCall {
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lowlevel,
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arguments,
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@ -838,8 +818,6 @@ impl<'a> WasmBackend<'a> {
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};
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low_level_call.generate(self);
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}
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}
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}
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/// Generate a call instruction to a Zig builtin function.
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/// And if we haven't seen it before, add an Import and linker data for it.
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@ -847,11 +825,9 @@ impl<'a> WasmBackend<'a> {
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pub fn call_zig_builtin_after_loading_args(
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&mut self,
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name: &'a str,
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param_types: Vec<'a, ValueType>,
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ret_type: Option<ValueType>,
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num_wasm_args: usize,
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has_return_val: bool,
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) {
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let num_wasm_args = param_types.len();
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let has_return_val = ret_type.is_some();
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let fn_index = self.module.names.functions[name.as_bytes()];
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self.called_preload_fns.push(fn_index);
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let linker_symbol_index = u32::MAX;
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@ -860,6 +836,43 @@ impl<'a> WasmBackend<'a> {
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.call(fn_index, linker_symbol_index, num_wasm_args, has_return_val);
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}
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/// Call a helper procedure that implements `==` for a data structure (not numbers or Str)
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/// If this is the first call for this Layout, it will generate the IR for the procedure.
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/// Call stack is expr_call_low_level -> LowLevelCall::generate -> call_eq_specialized
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/// It's a bit circuitous, but the alternative is to give low_level.rs `pub` access to
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/// interns, helper_proc_gen, and expr(). That just seemed all wrong.
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pub fn call_eq_specialized(
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&mut self,
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arguments: &'a [Symbol],
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arg_layout: &Layout<'a>,
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ret_symbol: Symbol,
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ret_storage: &StoredValue,
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) {
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let ident_ids = self
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.interns
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.all_ident_ids
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.get_mut(&self.env.module_id)
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.unwrap();
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// Get an IR expression for the call to the specialized procedure
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let (specialized_call_expr, new_specializations) = self
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.helper_proc_gen
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.call_specialized_equals(ident_ids, arg_layout, arguments);
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// If any new specializations were created, register their symbol data
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for spec in new_specializations.into_iter() {
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self.register_helper_proc(spec);
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}
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// Generate Wasm code for the IR call expression
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self.expr(
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ret_symbol,
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self.env.arena.alloc(specialized_call_expr),
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&Layout::Builtin(Builtin::Bool),
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ret_storage,
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);
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}
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/*******************************************************************
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* Structs
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*******************************************************************/
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@ -967,9 +980,7 @@ impl<'a> WasmBackend<'a> {
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self.code_builder.i32_const(alignment_bytes as i32);
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// Call the foreign function. (Zig and C calling conventions are the same for this signature)
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let param_types = bumpalo::vec![in self.env.arena; ValueType::I32, ValueType::I32];
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let ret_type = Some(ValueType::I32);
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self.call_zig_builtin_after_loading_args("roc_alloc", param_types, ret_type);
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self.call_zig_builtin_after_loading_args("roc_alloc", 2, true);
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// Save the allocation address to a temporary local variable
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let local_id = self.storage.create_anonymous_local(ValueType::I32);
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@ -1310,232 +1321,4 @@ impl<'a> WasmBackend<'a> {
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self.storage
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.copy_value_from_memory(&mut self.code_builder, symbol, from_ptr, from_offset);
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}
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/*******************************************************************
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* Equality
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*******************************************************************/
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fn build_eq_or_neq(
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&mut self,
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lowlevel: LowLevel,
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arguments: &'a [Symbol],
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return_sym: Symbol,
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return_layout: WasmLayout,
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mono_layout: &Layout<'a>,
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storage: &StoredValue,
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) {
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let arg_layout = self.storage.symbol_layouts[&arguments[0]];
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let other_arg_layout = self.storage.symbol_layouts[&arguments[1]];
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debug_assert!(
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arg_layout == other_arg_layout,
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"Cannot do `==` comparison on different types"
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);
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match arg_layout {
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Layout::Builtin(
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Builtin::Int(_) | Builtin::Float(_) | Builtin::Bool | Builtin::Decimal,
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) => self.build_eq_or_neq_number(lowlevel, arguments, return_layout, mono_layout),
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Layout::Builtin(Builtin::Str) => {
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let (param_types, ret_type) = self.storage.load_symbols_for_call(
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self.env.arena,
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&mut self.code_builder,
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arguments,
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return_sym,
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&return_layout,
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CallConv::Zig,
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);
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self.call_zig_builtin_after_loading_args(bitcode::STR_EQUAL, param_types, ret_type);
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if matches!(lowlevel, LowLevel::NotEq) {
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self.code_builder.i32_eqz();
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}
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}
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// Empty record is always equal to empty record.
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// There are no runtime arguments to check, so just emit true or false.
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Layout::Struct(fields) if fields.is_empty() => {
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self.code_builder
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.i32_const(if lowlevel == LowLevel::Eq { 1 } else { 0 });
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}
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// Void is always equal to void. This is the type for the contents of the empty list in `[] == []`
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// This code will never execute, but we need a true or false value to type-check
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Layout::Union(UnionLayout::NonRecursive(tags)) if tags.is_empty() => {
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self.code_builder
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.i32_const(if lowlevel == LowLevel::Eq { 1 } else { 0 });
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}
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Layout::Builtin(Builtin::Dict(_, _) | Builtin::Set(_) | Builtin::List(_))
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| Layout::Struct(_)
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| Layout::Union(_)
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| Layout::LambdaSet(_) => {
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self.build_eq_specialized(&arg_layout, arguments, return_sym, storage);
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if matches!(lowlevel, LowLevel::NotEq) {
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self.code_builder.i32_eqz();
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}
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}
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Layout::RecursivePointer => {
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internal_error!(
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"Tried to apply `==` to RecursivePointer values {:?}",
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arguments,
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)
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}
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}
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}
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fn build_eq_or_neq_number(
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&mut self,
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lowlevel: LowLevel,
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arguments: &'a [Symbol],
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return_layout: WasmLayout,
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mono_layout: &Layout<'a>,
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) {
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use StoredValue::*;
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match self.storage.get(&arguments[0]).to_owned() {
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VirtualMachineStack { value_type, .. } | Local { value_type, .. } => {
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self.storage.load_symbols(&mut self.code_builder, arguments);
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match lowlevel {
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LowLevel::Eq => match value_type {
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ValueType::I32 => self.code_builder.i32_eq(),
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ValueType::I64 => self.code_builder.i64_eq(),
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ValueType::F32 => self.code_builder.f32_eq(),
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ValueType::F64 => self.code_builder.f64_eq(),
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},
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LowLevel::NotEq => match value_type {
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ValueType::I32 => self.code_builder.i32_ne(),
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ValueType::I64 => self.code_builder.i64_ne(),
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ValueType::F32 => self.code_builder.f32_ne(),
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ValueType::F64 => self.code_builder.f64_ne(),
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},
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_ => internal_error!("Low-level op {:?} handled in the wrong place", lowlevel),
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}
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}
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StackMemory {
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format,
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location: location0,
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..
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} => {
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if let StackMemory {
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location: location1,
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..
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} = self.storage.get(&arguments[1]).to_owned()
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{
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self.build_eq_num128(
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format,
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[location0, location1],
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arguments,
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return_layout,
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mono_layout,
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);
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if matches!(lowlevel, LowLevel::NotEq) {
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self.code_builder.i32_eqz();
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}
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}
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}
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}
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}
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fn build_eq_num128(
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&mut self,
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format: StackMemoryFormat,
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locations: [StackMemoryLocation; 2],
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arguments: &'a [Symbol],
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return_layout: WasmLayout,
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mono_layout: &Layout<'a>,
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) {
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match format {
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StackMemoryFormat::Decimal => {
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// Both args are finite
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let first = [arguments[0]];
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let second = [arguments[1]];
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// TODO!
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//
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// dispatch_low_level(
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// &mut self.code_builder,
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// &mut self.storage,
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// LowLevel::NumIsFinite,
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// &first,
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// &return_layout,
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// mono_layout,
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// );
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// dispatch_low_level(
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// &mut self.code_builder,
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// &mut self.storage,
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// LowLevel::NumIsFinite,
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// &second,
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// &return_layout,
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// mono_layout,
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// );
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self.code_builder.i32_and();
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// AND they have the same bytes
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self.build_eq_num128_bytes(locations);
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self.code_builder.i32_and();
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}
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StackMemoryFormat::Int128 => self.build_eq_num128_bytes(locations),
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StackMemoryFormat::Float128 => todo!("equality for f128"),
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StackMemoryFormat::DataStructure => {
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internal_error!("Data structure equality is handled elsewhere")
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}
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}
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}
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/// Check that two 128-bit numbers contain the same bytes
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fn build_eq_num128_bytes(&mut self, locations: [StackMemoryLocation; 2]) {
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let (local0, offset0) = locations[0].local_and_offset(self.storage.stack_frame_pointer);
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let (local1, offset1) = locations[1].local_and_offset(self.storage.stack_frame_pointer);
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self.code_builder.get_local(local0);
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self.code_builder.i64_load(Align::Bytes8, offset0);
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self.code_builder.get_local(local1);
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self.code_builder.i64_load(Align::Bytes8, offset1);
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self.code_builder.i64_eq();
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self.code_builder.get_local(local0);
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self.code_builder.i64_load(Align::Bytes8, offset0 + 8);
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self.code_builder.get_local(local1);
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self.code_builder.i64_load(Align::Bytes8, offset1 + 8);
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self.code_builder.i64_eq();
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self.code_builder.i32_and();
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}
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/// Call a helper procedure that implements `==` for a specific data structure
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fn build_eq_specialized(
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&mut self,
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arg_layout: &Layout<'a>,
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arguments: &'a [Symbol],
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return_sym: Symbol,
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storage: &StoredValue,
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) {
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let ident_ids = self
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.interns
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.all_ident_ids
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.get_mut(&self.env.module_id)
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.unwrap();
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// Get an IR expression for the call to the specialized procedure
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let (specialized_call_expr, new_specializations) = self
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.helper_proc_gen
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.call_specialized_equals(ident_ids, arg_layout, arguments);
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// If any new specializations were created, register their symbol data
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for spec in new_specializations.into_iter() {
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self.register_helper_proc(spec);
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}
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// Generate Wasm code for the IR call expression
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let bool_layout = Layout::Builtin(Builtin::Bool);
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self.expr(
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return_sym,
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self.env.arena.alloc(specialized_call_expr),
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&bool_layout,
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storage,
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);
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}
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}
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@ -2,13 +2,13 @@ use bumpalo::collections::Vec;
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use roc_builtins::bitcode::{self, FloatWidth, IntWidth};
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use roc_module::low_level::{LowLevel, LowLevel::*};
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use roc_module::symbol::Symbol;
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use roc_mono::layout::{Builtin, Layout};
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use roc_mono::layout::{Builtin, Layout, UnionLayout};
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use roc_reporting::internal_error;
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use crate::backend::WasmBackend;
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use crate::layout::CallConv;
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use crate::layout::{StackMemoryFormat, WasmLayout};
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use crate::storage::StoredValue;
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use crate::storage::{StackMemoryLocation, StoredValue};
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use crate::wasm_module::{Align, ValueType};
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/// Number types used for Wasm code gen
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@ -31,7 +31,7 @@ enum CodeGenNumType {
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}
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impl CodeGenNumType {
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pub fn for_symbol<'a>(backend: &WasmBackend<'a>, symbol: Symbol) -> Self {
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pub fn for_symbol(backend: &WasmBackend<'_>, symbol: Symbol) -> Self {
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Self::from(backend.storage.get(&symbol))
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}
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}
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|
@ -125,22 +125,21 @@ impl<'a> LowLevelCall<'a> {
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/// Load symbol values for a Zig call or numerical operation
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/// For numerical ops, this just pushes the arguments to the Wasm VM's value stack
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/// It implements the calling convention used by Zig for both numbers and structs
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/// When returning structs, it also loads a stack frame pointer for the return value
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/// Result is the type signature of the call
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fn load_args(&self, backend: &mut WasmBackend<'a>) -> (Vec<'a, ValueType>, Option<ValueType>) {
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let fn_signature = backend.storage.load_symbols_for_call(
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backend.storage.load_symbols_for_call(
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backend.env.arena,
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&mut backend.code_builder,
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self.arguments,
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self.ret_symbol,
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&WasmLayout::new(&self.ret_layout),
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CallConv::Zig,
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);
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fn_signature
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)
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}
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fn load_args_and_call_zig(&self, backend: &mut WasmBackend<'a>, name: &'a str) {
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let (param_types, ret_type) = self.load_args(backend);
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backend.call_zig_builtin_after_loading_args(name, param_types, ret_type);
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backend.call_zig_builtin_after_loading_args(name, param_types.len(), ret_type.is_some());
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}
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/// Wrap an integer whose Wasm representation is i32
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|
@ -173,6 +172,7 @@ impl<'a> LowLevelCall<'a> {
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}
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}
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/// Main entrypoint from WasmBackend
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pub fn generate(&self, backend: &mut WasmBackend<'a>) {
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use CodeGenNumType::*;
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|
@ -547,58 +547,8 @@ impl<'a> LowLevelCall<'a> {
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_ => panic_ret_type(),
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}
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}
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NumIsFinite => {
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use StoredValue::*;
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self.load_args(backend);
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match backend.storage.get(&self.arguments[0]) {
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VirtualMachineStack { value_type, .. } | Local { value_type, .. } => {
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match value_type {
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ValueType::I32 | ValueType::I64 => backend.code_builder.i32_const(1), // always true for integers
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ValueType::F32 => {
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backend.code_builder.i32_reinterpret_f32();
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backend.code_builder.i32_const(0x7f80_0000);
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backend.code_builder.i32_and();
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backend.code_builder.i32_const(0x7f80_0000);
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backend.code_builder.i32_ne();
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}
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ValueType::F64 => {
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backend.code_builder.i64_reinterpret_f64();
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backend.code_builder.i64_const(0x7ff0_0000_0000_0000);
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backend.code_builder.i64_and();
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backend.code_builder.i64_const(0x7ff0_0000_0000_0000);
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backend.code_builder.i64_ne();
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}
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}
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}
|
||||
StackMemory {
|
||||
format, location, ..
|
||||
} => {
|
||||
let (local_id, offset) =
|
||||
location.local_and_offset(backend.storage.stack_frame_pointer);
|
||||
NumIsFinite => num_is_finite(backend, self.arguments[0]),
|
||||
|
||||
match format {
|
||||
StackMemoryFormat::Int128 => backend.code_builder.i32_const(1),
|
||||
StackMemoryFormat::Float128 => {
|
||||
backend.code_builder.get_local(local_id);
|
||||
backend.code_builder.i64_load(Align::Bytes4, offset + 8);
|
||||
backend.code_builder.i64_const(0x7fff_0000_0000_0000);
|
||||
backend.code_builder.i64_and();
|
||||
backend.code_builder.i64_const(0x7fff_0000_0000_0000);
|
||||
backend.code_builder.i64_ne();
|
||||
}
|
||||
StackMemoryFormat::Decimal => {
|
||||
backend.code_builder.get_local(local_id);
|
||||
backend.code_builder.i64_load(Align::Bytes4, offset + 8);
|
||||
backend.code_builder.i64_const(0x7100_0000_0000_0000);
|
||||
backend.code_builder.i64_and();
|
||||
backend.code_builder.i64_const(0x7100_0000_0000_0000);
|
||||
backend.code_builder.i64_ne();
|
||||
}
|
||||
StackMemoryFormat::DataStructure => panic_ret_type(),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
NumAtan => match self.ret_layout {
|
||||
Layout::Builtin(Builtin::Float(width)) => {
|
||||
self.load_args_and_call_zig(backend, &bitcode::NUM_ATAN[width]);
|
||||
|
@ -720,8 +670,238 @@ impl<'a> LowLevelCall<'a> {
|
|||
ExpectTrue => todo!("{:?}", self.lowlevel),
|
||||
RefCountInc => self.load_args_and_call_zig(backend, bitcode::UTILS_INCREF),
|
||||
RefCountDec => self.load_args_and_call_zig(backend, bitcode::UTILS_DECREF),
|
||||
Eq | NotEq | Hash | PtrCast => {
|
||||
internal_error!("{:?} should be handled in backend.rs", self.lowlevel)
|
||||
|
||||
PtrCast => {
|
||||
let code_builder = &mut backend.code_builder;
|
||||
backend.storage.load_symbols(code_builder, self.arguments);
|
||||
}
|
||||
|
||||
Hash => todo!("{:?}", self.lowlevel),
|
||||
|
||||
Eq | NotEq => self.eq_or_neq(backend),
|
||||
}
|
||||
}
|
||||
|
||||
/// Equality and inequality
|
||||
/// These can operate on any data type (except functions) so they're more complex than other operators.
|
||||
fn eq_or_neq(&self, backend: &mut WasmBackend<'a>) {
|
||||
let arg_layout = backend.storage.symbol_layouts[&self.arguments[0]];
|
||||
let other_arg_layout = backend.storage.symbol_layouts[&self.arguments[1]];
|
||||
debug_assert!(
|
||||
arg_layout == other_arg_layout,
|
||||
"Cannot do `==` comparison on different types"
|
||||
);
|
||||
|
||||
let invert_result = matches!(self.lowlevel, NotEq);
|
||||
|
||||
match arg_layout {
|
||||
Layout::Builtin(
|
||||
Builtin::Int(_) | Builtin::Float(_) | Builtin::Bool | Builtin::Decimal,
|
||||
) => self.eq_or_neq_number(backend),
|
||||
|
||||
Layout::Builtin(Builtin::Str) => {
|
||||
self.load_args_and_call_zig(backend, bitcode::STR_EQUAL);
|
||||
if invert_result {
|
||||
backend.code_builder.i32_eqz();
|
||||
}
|
||||
}
|
||||
|
||||
// Empty record is always equal to empty record.
|
||||
// There are no runtime arguments to check, so just emit true or false.
|
||||
Layout::Struct(fields) if fields.is_empty() => {
|
||||
backend.code_builder.i32_const(!invert_result as i32);
|
||||
}
|
||||
|
||||
// Void is always equal to void. This is the type for the contents of the empty list in `[] == []`
|
||||
// This instruction will never execute, but we need an i32 for module validation
|
||||
Layout::Union(UnionLayout::NonRecursive(tags)) if tags.is_empty() => {
|
||||
backend.code_builder.i32_const(!invert_result as i32);
|
||||
}
|
||||
|
||||
Layout::Builtin(Builtin::Dict(_, _) | Builtin::Set(_) | Builtin::List(_))
|
||||
| Layout::Struct(_)
|
||||
| Layout::Union(_)
|
||||
| Layout::LambdaSet(_) => {
|
||||
// Don't want Zig calling convention here, we're calling internal Roc functions
|
||||
backend
|
||||
.storage
|
||||
.load_symbols(&mut backend.code_builder, self.arguments);
|
||||
|
||||
backend.call_eq_specialized(
|
||||
self.arguments,
|
||||
&arg_layout,
|
||||
self.ret_symbol,
|
||||
&self.ret_storage,
|
||||
);
|
||||
|
||||
if invert_result {
|
||||
backend.code_builder.i32_eqz();
|
||||
}
|
||||
}
|
||||
|
||||
Layout::RecursivePointer => {
|
||||
internal_error!(
|
||||
"Tried to apply `==` to RecursivePointer values {:?}",
|
||||
self.arguments,
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn eq_or_neq_number(&self, backend: &mut WasmBackend<'a>) {
|
||||
use StoredValue::*;
|
||||
|
||||
match backend.storage.get(&self.arguments[0]).to_owned() {
|
||||
VirtualMachineStack { value_type, .. } | Local { value_type, .. } => {
|
||||
self.load_args(backend);
|
||||
match self.lowlevel {
|
||||
LowLevel::Eq => match value_type {
|
||||
ValueType::I32 => backend.code_builder.i32_eq(),
|
||||
ValueType::I64 => backend.code_builder.i64_eq(),
|
||||
ValueType::F32 => backend.code_builder.f32_eq(),
|
||||
ValueType::F64 => backend.code_builder.f64_eq(),
|
||||
},
|
||||
LowLevel::NotEq => match value_type {
|
||||
ValueType::I32 => backend.code_builder.i32_ne(),
|
||||
ValueType::I64 => backend.code_builder.i64_ne(),
|
||||
ValueType::F32 => backend.code_builder.f32_ne(),
|
||||
ValueType::F64 => backend.code_builder.f64_ne(),
|
||||
},
|
||||
_ => internal_error!("{:?} ended up in Equality code", self.lowlevel),
|
||||
}
|
||||
}
|
||||
StackMemory {
|
||||
format,
|
||||
location: location0,
|
||||
..
|
||||
} => {
|
||||
if let StackMemory {
|
||||
location: location1,
|
||||
..
|
||||
} = backend.storage.get(&self.arguments[1]).to_owned()
|
||||
{
|
||||
self.eq_num128(backend, format, [location0, location1]);
|
||||
if matches!(self.lowlevel, LowLevel::NotEq) {
|
||||
backend.code_builder.i32_eqz();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Equality for 12-bit numbers. Checks if they're finite and contain the same bytes
|
||||
/// Takes care of loading the arguments
|
||||
fn eq_num128(
|
||||
&self,
|
||||
backend: &mut WasmBackend<'a>,
|
||||
format: StackMemoryFormat,
|
||||
locations: [StackMemoryLocation; 2],
|
||||
) {
|
||||
match format {
|
||||
StackMemoryFormat::Decimal => {
|
||||
// Both args are finite
|
||||
num_is_finite(backend, self.arguments[0]);
|
||||
num_is_finite(backend, self.arguments[1]);
|
||||
backend.code_builder.i32_and();
|
||||
|
||||
// AND they have the same bytes
|
||||
Self::eq_num128_bytes(backend, locations);
|
||||
backend.code_builder.i32_and();
|
||||
}
|
||||
|
||||
StackMemoryFormat::Int128 => Self::eq_num128_bytes(backend, locations),
|
||||
|
||||
StackMemoryFormat::Float128 => todo!("equality for f128"),
|
||||
|
||||
StackMemoryFormat::DataStructure => {
|
||||
internal_error!("Data structure equality is handled elsewhere")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Check that two 128-bit numbers contain the same bytes
|
||||
/// Loads *half* an argument at a time
|
||||
/// (Don't call "load arguments" or "load symbols" helpers before this, it'll just waste instructions)
|
||||
fn eq_num128_bytes(backend: &mut WasmBackend<'a>, locations: [StackMemoryLocation; 2]) {
|
||||
let (local0, offset0) = locations[0].local_and_offset(backend.storage.stack_frame_pointer);
|
||||
let (local1, offset1) = locations[1].local_and_offset(backend.storage.stack_frame_pointer);
|
||||
|
||||
// Load & compare the first half of each argument
|
||||
backend.code_builder.get_local(local0);
|
||||
backend.code_builder.i64_load(Align::Bytes8, offset0);
|
||||
backend.code_builder.get_local(local1);
|
||||
backend.code_builder.i64_load(Align::Bytes8, offset1);
|
||||
backend.code_builder.i64_eq();
|
||||
|
||||
// Load & compare the second half of each argument
|
||||
backend.code_builder.get_local(local0);
|
||||
backend.code_builder.i64_load(Align::Bytes8, offset0 + 8);
|
||||
backend.code_builder.get_local(local1);
|
||||
backend.code_builder.i64_load(Align::Bytes8, offset1 + 8);
|
||||
backend.code_builder.i64_eq();
|
||||
|
||||
// First half matches AND second half matches
|
||||
backend.code_builder.i32_and();
|
||||
}
|
||||
}
|
||||
|
||||
/// Helper for NumIsFinite op, and also part of Eq/NotEq
|
||||
fn num_is_finite(backend: &mut WasmBackend<'_>, argument: Symbol) {
|
||||
use StoredValue::*;
|
||||
let stored = backend.storage.get(&argument).to_owned();
|
||||
match stored {
|
||||
VirtualMachineStack { value_type, .. } | Local { value_type, .. } => {
|
||||
backend
|
||||
.storage
|
||||
.load_symbols(&mut backend.code_builder, &[argument]);
|
||||
match value_type {
|
||||
ValueType::I32 | ValueType::I64 => backend.code_builder.i32_const(1), // always true for integers
|
||||
ValueType::F32 => {
|
||||
backend.code_builder.i32_reinterpret_f32();
|
||||
backend.code_builder.i32_const(0x7f80_0000);
|
||||
backend.code_builder.i32_and();
|
||||
backend.code_builder.i32_const(0x7f80_0000);
|
||||
backend.code_builder.i32_ne();
|
||||
}
|
||||
ValueType::F64 => {
|
||||
backend.code_builder.i64_reinterpret_f64();
|
||||
backend.code_builder.i64_const(0x7ff0_0000_0000_0000);
|
||||
backend.code_builder.i64_and();
|
||||
backend.code_builder.i64_const(0x7ff0_0000_0000_0000);
|
||||
backend.code_builder.i64_ne();
|
||||
}
|
||||
}
|
||||
}
|
||||
StackMemory {
|
||||
format, location, ..
|
||||
} => {
|
||||
let (local_id, offset) = location.local_and_offset(backend.storage.stack_frame_pointer);
|
||||
|
||||
match format {
|
||||
StackMemoryFormat::Int128 => backend.code_builder.i32_const(1),
|
||||
|
||||
// f128 is not supported anywhere else but it's easy to support it here, so why not...
|
||||
StackMemoryFormat::Float128 => {
|
||||
backend.code_builder.get_local(local_id);
|
||||
backend.code_builder.i64_load(Align::Bytes4, offset + 8);
|
||||
backend.code_builder.i64_const(0x7fff_0000_0000_0000);
|
||||
backend.code_builder.i64_and();
|
||||
backend.code_builder.i64_const(0x7fff_0000_0000_0000);
|
||||
backend.code_builder.i64_ne();
|
||||
}
|
||||
|
||||
StackMemoryFormat::Decimal => {
|
||||
backend.code_builder.get_local(local_id);
|
||||
backend.code_builder.i64_load(Align::Bytes4, offset + 8);
|
||||
backend.code_builder.i64_const(0x7100_0000_0000_0000);
|
||||
backend.code_builder.i64_and();
|
||||
backend.code_builder.i64_const(0x7100_0000_0000_0000);
|
||||
backend.code_builder.i64_ne();
|
||||
}
|
||||
|
||||
StackMemoryFormat::DataStructure => {
|
||||
internal_error!("Tried to perform NumIsFinite on a data structure")
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue