const std = @import("std"); const always_inline = std.builtin.CallOptions.Modifier.always_inline; const math = std.math; pub fn atan(num: f64) callconv(.C) f64 { return @call(.{ .modifier = always_inline }, math.atan, .{num}); } pub fn isFinite(num: f64) callconv(.C) bool { return @call(.{ .modifier = always_inline }, math.isFinite, .{num}); } pub fn powInt(base: i64, exp: i64) callconv(.C) i64 { return @call(.{ .modifier = always_inline }, math.pow, .{ i64, base, exp }); } pub fn acos(num: f64) callconv(.C) f64 { return @call(.{ .modifier = always_inline }, math.acos, .{num}); } pub fn asin(num: f64) callconv(.C) f64 { return @call(.{ .modifier = always_inline }, math.asin, .{num}); }