roc/crates/compiler/builtins/bitcode/src/expect.zig

134 lines
4.6 KiB
Zig

const std = @import("std");
const utils = @import("utils.zig");
const CSlice = utils.CSlice;
const always_inline = std.builtin.CallOptions.Modifier.always_inline;
const Failure = struct {
start_line: u32,
end_line: u32,
start_col: u16,
end_col: u16,
};
// BEGIN FAILURES GLOBALS ///////////////////
var failures_mutex = std.Thread.Mutex{};
var failures: [*]Failure = undefined;
var failure_length: usize = 0;
var failure_capacity: usize = 0;
// END FAILURES GLOBALS /////////////////////
pub fn expectFailed(
start_line: u32,
end_line: u32,
start_col: u16,
end_col: u16,
) void {
const new_failure = Failure{ .start_line = start_line, .end_line = end_line, .start_col = start_col, .end_col = end_col };
// Lock the failures mutex before reading from any of the failures globals,
// and then release the lock once we're done modifying things.
failures_mutex.lock();
defer failures_mutex.unlock();
// If we don't have enough capacity to add a failure, allocate a new failures pointer.
if (failure_length >= failure_capacity) {
if (failure_capacity > 0) {
// We already had previous failures allocated, so try to realloc in order
// to grow the size in-place without having to memcpy bytes over.
const old_pointer = failures;
const old_bytes = failure_capacity * @sizeOf(Failure);
failure_capacity *= 2;
const new_bytes = failure_capacity * @sizeOf(Failure);
const failures_u8 = @ptrCast([*]u8, @alignCast(@alignOf(Failure), failures));
const raw_pointer = utils.realloc(failures_u8, new_bytes, old_bytes, @alignOf(Failure));
failures = @ptrCast([*]Failure, @alignCast(@alignOf(Failure), raw_pointer));
// If realloc wasn't able to expand in-place (that is, it returned a different pointer),
// then copy the data into the new pointer and dealloc the old one.
if (failures != old_pointer) {
const old_pointer_u8 = @ptrCast([*]u8, old_pointer);
utils.memcpy(@ptrCast([*]u8, failures), old_pointer_u8, old_bytes);
utils.dealloc(old_pointer_u8, @alignOf(Failure));
}
} else {
// We've never had any failures before, so allocate the failures for the first time.
failure_capacity = 10;
const raw_pointer = utils.alloc(failure_capacity * @sizeOf(Failure), @alignOf(Failure));
failures = @ptrCast([*]Failure, @alignCast(@alignOf(Failure), raw_pointer));
}
}
failures[failure_length] = new_failure;
failure_length += 1;
}
pub fn expectFailedC(
start_line: u32,
end_line: u32,
start_col: u16,
end_col: u16,
) callconv(.C) void {
return @call(.{ .modifier = always_inline }, expectFailed, .{ start_line, end_line, start_col, end_col });
}
pub fn getExpectFailures() []Failure {
failures_mutex.lock();
defer failures_mutex.unlock();
if (failure_length > 0) {
// defensively clone failures, in case someone modifies the originals after the mutex has been released.
const num_bytes = failure_length * @sizeOf(Failure);
// TODO handle the possibility of alloc failing
const raw_clones = utils.alloc(num_bytes, @alignOf(Failure)) orelse unreachable;
utils.memcpy(raw_clones, @ptrCast([*]u8, failures), num_bytes);
const clones = @ptrCast([*]Failure, @alignCast(@alignOf(Failure), raw_clones));
return clones[0..failure_length];
} else {
return failures[0..0];
}
}
pub fn getExpectFailuresC() callconv(.C) CSlice {
var bytes = @ptrCast(*anyopaque, failures);
return .{ .pointer = bytes, .len = failure_length };
}
pub fn deinitFailures() void {
failures_mutex.lock();
defer failures_mutex.unlock();
utils.dealloc(@ptrCast([*]u8, failures), @alignOf(Failure));
failure_length = 0;
}
pub fn deinitFailuresC() callconv(.C) void {
return @call(.{ .modifier = always_inline }, deinitFailures, .{});
}
test "expectFailure does something" {
defer deinitFailures();
var fails = getExpectFailures();
try std.testing.expectEqual(fails.len, 0);
expectFailed(1, 2, 3, 4);
fails = getExpectFailures();
try std.testing.expectEqual(fails.len, 1);
utils.dealloc(@ptrCast([*]u8, fails.ptr), @alignOf([*]Failure));
const what_it_should_look_like = Failure{ .start_line = 1, .end_line = 2, .start_col = 3, .end_col = 4 };
fails = getExpectFailures();
try std.testing.expectEqual(fails[0], what_it_should_look_like);
utils.dealloc(@ptrCast([*]u8, fails.ptr), @alignOf([*]Failure));
}