mirror of
https://github.com/roc-lang/roc.git
synced 2025-09-29 23:04:49 +00:00
247 lines
8.9 KiB
Rust
247 lines
8.9 KiB
Rust
/*
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Generate a wrapper function to expose a generic interface from a Wasm module for any result type.
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The wrapper function ensures the value is written to memory and returns its address as i32.
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The user needs to analyse the Wasm module's memory to decode the result.
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*/
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use bumpalo::{collections::Vec, Bump};
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use roc_builtins::bitcode::{FloatWidth, IntWidth};
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use roc_mono::layout::{Builtin, Layout, UnionLayout};
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use roc_std::ReferenceCount;
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use roc_target::TargetInfo;
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use crate::wasm32_sized::Wasm32Sized;
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use crate::wasm_module::{
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linking::SymInfo, linking::WasmObjectSymbol, Align, CodeBuilder, Export, ExportType, LocalId,
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Signature, ValueType, WasmModule,
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};
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use roc_std::{RocDec, RocList, RocOrder, RocStr};
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/// Type-driven wrapper generation
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pub trait Wasm32Result {
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fn insert_wrapper<'a>(
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arena: &'a Bump,
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module: &mut WasmModule<'a>,
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wrapper_name: &str,
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main_function_index: u32,
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) {
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insert_wrapper_metadata(arena, module, wrapper_name);
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let mut code_builder = CodeBuilder::new(arena);
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Self::build_wrapper_body(&mut code_builder, main_function_index);
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module.code.code_builders.push(code_builder);
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}
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fn build_wrapper_body(code_builder: &mut CodeBuilder, main_function_index: u32);
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}
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/// Layout-driven wrapper generation
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pub fn insert_wrapper_for_layout<'a>(
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arena: &'a Bump,
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module: &mut WasmModule<'a>,
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wrapper_name: &str,
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main_fn_index: u32,
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layout: &Layout<'a>,
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) {
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let mut stack_data_structure = || {
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let size = layout.stack_size(TargetInfo::default_wasm32());
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if size == 0 {
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<() as Wasm32Result>::insert_wrapper(arena, module, wrapper_name, main_fn_index);
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} else {
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insert_wrapper_metadata(arena, module, wrapper_name);
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let mut code_builder = CodeBuilder::new(arena);
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build_wrapper_body_stack_memory(&mut code_builder, main_fn_index, size as usize);
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module.code.code_builders.push(code_builder);
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}
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};
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match layout {
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Layout::Builtin(Builtin::Int(IntWidth::U8 | IntWidth::I8)) => {
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i8::insert_wrapper(arena, module, wrapper_name, main_fn_index);
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}
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Layout::Builtin(Builtin::Int(IntWidth::U16 | IntWidth::I16)) => {
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i16::insert_wrapper(arena, module, wrapper_name, main_fn_index);
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}
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Layout::Builtin(Builtin::Int(IntWidth::U32 | IntWidth::I32)) => {
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i32::insert_wrapper(arena, module, wrapper_name, main_fn_index);
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}
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Layout::Builtin(Builtin::Int(IntWidth::U64 | IntWidth::I64)) => {
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i64::insert_wrapper(arena, module, wrapper_name, main_fn_index);
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}
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Layout::Builtin(Builtin::Float(FloatWidth::F32)) => {
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f32::insert_wrapper(arena, module, wrapper_name, main_fn_index);
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}
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Layout::Builtin(Builtin::Float(FloatWidth::F64)) => {
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f64::insert_wrapper(arena, module, wrapper_name, main_fn_index);
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}
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Layout::Builtin(Builtin::Bool) => {
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bool::insert_wrapper(arena, module, wrapper_name, main_fn_index);
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}
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Layout::Union(UnionLayout::NonRecursive(_)) => stack_data_structure(),
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Layout::Union(_) => {
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i32::insert_wrapper(arena, module, wrapper_name, main_fn_index);
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}
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_ => stack_data_structure(),
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}
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}
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fn insert_wrapper_metadata<'a>(arena: &'a Bump, module: &mut WasmModule<'a>, wrapper_name: &str) {
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let index = module.import.function_count
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+ module.code.preloaded_count
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+ module.code.code_builders.len() as u32;
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module.add_function_signature(Signature {
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param_types: Vec::with_capacity_in(0, arena),
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ret_type: Some(ValueType::I32),
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});
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module.export.append(Export {
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name: arena.alloc_slice_copy(wrapper_name.as_bytes()),
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ty: ExportType::Func,
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index,
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});
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let linker_symbol = SymInfo::Function(WasmObjectSymbol::Defined {
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flags: 0,
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index,
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name: wrapper_name.to_string(),
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});
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module.linking.symbol_table.push(linker_symbol);
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}
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macro_rules! build_wrapper_body_primitive {
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($store_instruction: ident, $align: expr) => {
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fn build_wrapper_body(code_builder: &mut CodeBuilder, main_function_index: u32) {
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let frame_pointer_id = LocalId(0);
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let frame_pointer = Some(frame_pointer_id);
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let local_types = &[ValueType::I32];
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let frame_size = 8;
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// Main's symbol index is the same as its function index, since the first symbols we created were for procs
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let main_symbol_index = main_function_index;
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code_builder.get_local(frame_pointer_id);
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code_builder.call(main_function_index, main_symbol_index, 0, true);
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code_builder.$store_instruction($align, 0);
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code_builder.get_local(frame_pointer_id);
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code_builder.build_fn_header_and_footer(local_types, frame_size, frame_pointer);
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}
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};
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}
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macro_rules! wasm_result_primitive {
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($type_name: ident, $store_instruction: ident, $align: expr) => {
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impl Wasm32Result for $type_name {
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build_wrapper_body_primitive!($store_instruction, $align);
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}
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};
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}
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fn build_wrapper_body_stack_memory(
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code_builder: &mut CodeBuilder,
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main_function_index: u32,
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size: usize,
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) {
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let local_id = LocalId(0);
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let local_types = &[ValueType::I32];
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let frame_pointer = Some(local_id);
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// Main's symbol index is the same as its function index, since the first symbols we created were for procs
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let main_symbol_index = main_function_index;
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code_builder.get_local(local_id);
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code_builder.call(main_function_index, main_symbol_index, 0, true);
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code_builder.get_local(local_id);
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code_builder.build_fn_header_and_footer(local_types, size as i32, frame_pointer);
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}
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macro_rules! wasm_result_stack_memory {
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($type_name: ident) => {
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impl Wasm32Result for $type_name {
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fn build_wrapper_body(code_builder: &mut CodeBuilder, main_function_index: u32) {
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build_wrapper_body_stack_memory(
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code_builder,
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main_function_index,
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$type_name::ACTUAL_WIDTH,
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)
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}
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}
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};
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}
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wasm_result_primitive!(bool, i32_store8, Align::Bytes1);
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wasm_result_primitive!(RocOrder, i32_store8, Align::Bytes1);
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wasm_result_primitive!(u8, i32_store8, Align::Bytes1);
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wasm_result_primitive!(i8, i32_store8, Align::Bytes1);
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wasm_result_primitive!(u16, i32_store16, Align::Bytes2);
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wasm_result_primitive!(i16, i32_store16, Align::Bytes2);
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wasm_result_primitive!(u32, i32_store, Align::Bytes4);
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wasm_result_primitive!(i32, i32_store, Align::Bytes4);
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wasm_result_primitive!(u64, i64_store, Align::Bytes8);
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wasm_result_primitive!(i64, i64_store, Align::Bytes8);
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wasm_result_primitive!(usize, i32_store, Align::Bytes4);
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wasm_result_primitive!(f32, f32_store, Align::Bytes4);
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wasm_result_primitive!(f64, f64_store, Align::Bytes8);
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wasm_result_stack_memory!(u128);
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wasm_result_stack_memory!(i128);
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wasm_result_stack_memory!(RocDec);
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wasm_result_stack_memory!(RocStr);
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impl<T: Wasm32Result + ReferenceCount> Wasm32Result for RocList<T> {
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fn build_wrapper_body(code_builder: &mut CodeBuilder, main_function_index: u32) {
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build_wrapper_body_stack_memory(code_builder, main_function_index, 12)
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}
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}
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impl<T: Wasm32Result> Wasm32Result for &'_ T {
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build_wrapper_body_primitive!(i32_store, Align::Bytes4);
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}
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impl<T, const N: usize> Wasm32Result for [T; N]
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where
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T: Wasm32Result + Wasm32Sized,
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{
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fn build_wrapper_body(code_builder: &mut CodeBuilder, main_function_index: u32) {
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build_wrapper_body_stack_memory(code_builder, main_function_index, N * T::ACTUAL_WIDTH)
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}
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}
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impl Wasm32Result for () {
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fn build_wrapper_body(code_builder: &mut CodeBuilder, main_function_index: u32) {
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// Main's symbol index is the same as its function index, since the first symbols we created were for procs
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let main_symbol_index = main_function_index;
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code_builder.call(main_function_index, main_symbol_index, 0, false);
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code_builder.get_global(0);
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code_builder.build_fn_header_and_footer(&[], 0, None);
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}
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}
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impl<T, U> Wasm32Result for (T, U)
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where
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T: Wasm32Result + Wasm32Sized,
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U: Wasm32Result + Wasm32Sized,
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{
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fn build_wrapper_body(code_builder: &mut CodeBuilder, main_function_index: u32) {
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build_wrapper_body_stack_memory(
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code_builder,
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main_function_index,
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T::ACTUAL_WIDTH + U::ACTUAL_WIDTH,
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)
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}
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}
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impl<T, U, V> Wasm32Result for (T, U, V)
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where
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T: Wasm32Result + Wasm32Sized,
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U: Wasm32Result + Wasm32Sized,
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V: Wasm32Result + Wasm32Sized,
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{
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fn build_wrapper_body(code_builder: &mut CodeBuilder, main_function_index: u32) {
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build_wrapper_body_stack_memory(
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code_builder,
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main_function_index,
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T::ACTUAL_WIDTH + U::ACTUAL_WIDTH + V::ACTUAL_WIDTH,
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)
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}
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}
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