roc/crates/compiler/gen_dev/src/generic64/mod.rs
2023-04-27 19:40:57 +02:00

3382 lines
122 KiB
Rust

use crate::{
single_register_floats, single_register_int_builtins, single_register_integers, Backend, Env,
Relocation,
};
use bumpalo::collections::{CollectIn, Vec};
use roc_builtins::bitcode::{self, FloatWidth, IntWidth};
use roc_collections::all::MutMap;
use roc_error_macros::internal_error;
use roc_module::symbol::{Interns, ModuleId, Symbol};
use roc_mono::code_gen_help::{CallerProc, CodeGenHelp, HelperOp};
use roc_mono::ir::{
BranchInfo, HigherOrderLowLevel, JoinPointId, ListLiteralElement, Literal, Param, ProcLayout,
SelfRecursive, Stmt,
};
use roc_mono::layout::{
Builtin, InLayout, Layout, LayoutInterner, STLayoutInterner, TagIdIntType, UnionLayout,
};
use roc_mono::low_level::HigherOrder;
use roc_target::TargetInfo;
use std::marker::PhantomData;
pub(crate) mod aarch64;
#[cfg(test)]
mod disassembler_test_macro;
pub(crate) mod storage;
pub(crate) mod x86_64;
use storage::{RegStorage, StorageManager};
// TODO: on all number functions double check and deal with over/underflow.
#[derive(Debug, Clone, Copy)]
pub enum RegisterWidth {
W8,
W16,
W32,
W64,
}
impl RegisterWidth {
fn try_from_layout(layout: InLayout) -> Option<Self> {
match layout {
Layout::BOOL | Layout::I8 | Layout::U8 => Some(RegisterWidth::W8),
Layout::I16 | Layout::U16 => Some(RegisterWidth::W16),
Layout::U32 | Layout::I32 => Some(RegisterWidth::W32),
Layout::I64 | Layout::U64 => Some(RegisterWidth::W64),
_ => None,
}
}
}
pub trait CallConv<GeneralReg: RegTrait, FloatReg: RegTrait, ASM: Assembler<GeneralReg, FloatReg>>:
Sized + Copy
{
const BASE_PTR_REG: GeneralReg;
const STACK_PTR_REG: GeneralReg;
const GENERAL_PARAM_REGS: &'static [GeneralReg];
const GENERAL_RETURN_REGS: &'static [GeneralReg];
const GENERAL_DEFAULT_FREE_REGS: &'static [GeneralReg];
const FLOAT_PARAM_REGS: &'static [FloatReg];
const FLOAT_RETURN_REGS: &'static [FloatReg];
const FLOAT_DEFAULT_FREE_REGS: &'static [FloatReg];
const SHADOW_SPACE_SIZE: u8;
fn general_callee_saved(reg: &GeneralReg) -> bool;
#[inline(always)]
fn general_caller_saved(reg: &GeneralReg) -> bool {
!Self::general_callee_saved(reg)
}
fn float_callee_saved(reg: &FloatReg) -> bool;
#[inline(always)]
fn float_caller_saved(reg: &FloatReg) -> bool {
!Self::float_callee_saved(reg)
}
fn setup_stack(
buf: &mut Vec<'_, u8>,
general_saved_regs: &[GeneralReg],
float_saved_regs: &[FloatReg],
requested_stack_size: i32,
fn_call_stack_size: i32,
) -> i32;
fn cleanup_stack(
buf: &mut Vec<'_, u8>,
general_saved_regs: &[GeneralReg],
float_saved_regs: &[FloatReg],
aligned_stack_size: i32,
fn_call_stack_size: i32,
);
/// load_args updates the storage manager to know where every arg is stored.
fn load_args<'a>(
buf: &mut Vec<'a, u8>,
storage_manager: &mut StorageManager<'a, '_, GeneralReg, FloatReg, ASM, Self>,
layout_interner: &mut STLayoutInterner<'a>,
args: &'a [(InLayout<'a>, Symbol)],
// ret_layout is needed because if it is a complex type, we pass a pointer as the first arg.
ret_layout: &InLayout<'a>,
);
/// store_args stores the args in registers and on the stack for function calling.
/// It also updates the amount of temporary stack space needed in the storage manager.
fn store_args<'a>(
buf: &mut Vec<'a, u8>,
storage_manager: &mut StorageManager<'a, '_, GeneralReg, FloatReg, ASM, Self>,
layout_interner: &mut STLayoutInterner<'a>,
dst: &Symbol,
args: &[Symbol],
arg_layouts: &[InLayout<'a>],
// ret_layout is needed because if it is a complex type, we pass a pointer as the first arg.
ret_layout: &InLayout<'a>,
);
/// return_complex_symbol returns the specified complex/non-primative symbol.
/// It uses the layout to determine how the data should be returned.
fn return_complex_symbol<'a>(
buf: &mut Vec<'a, u8>,
storage_manager: &mut StorageManager<'a, '_, GeneralReg, FloatReg, ASM, Self>,
layout_interner: &mut STLayoutInterner<'a>,
sym: &Symbol,
layout: &InLayout<'a>,
);
/// load_returned_complex_symbol loads a complex symbol that was returned from a function call.
/// It uses the layout to determine how the data should be loaded into the symbol.
fn load_returned_complex_symbol<'a>(
buf: &mut Vec<'a, u8>,
storage_manager: &mut StorageManager<'a, '_, GeneralReg, FloatReg, ASM, Self>,
layout_interner: &mut STLayoutInterner<'a>,
sym: &Symbol,
layout: &InLayout<'a>,
);
}
pub enum CompareOperation {
LessThan,
LessThanOrEqual,
GreaterThan,
GreaterThanOrEqual,
}
/// Assembler contains calls to the backend assembly generator.
/// These calls do not necessarily map directly to a single assembly instruction.
/// They are higher level in cases where an instruction would not be common and shared between multiple architectures.
/// Thus, some backends will need to use mulitiple instructions to preform a single one of this calls.
/// Generally, I prefer explicit sources, as opposed to dst being one of the sources. Ex: `x = x + y` would be `add x, x, y` instead of `add x, y`.
/// dst should always come before sources.
pub trait Assembler<GeneralReg: RegTrait, FloatReg: RegTrait>: Sized + Copy {
fn abs_reg64_reg64(buf: &mut Vec<'_, u8>, dst: GeneralReg, src: GeneralReg);
fn abs_freg64_freg64(
buf: &mut Vec<'_, u8>,
relocs: &mut Vec<'_, Relocation>,
dst: FloatReg,
src: FloatReg,
);
fn add_reg64_reg64_imm32(buf: &mut Vec<'_, u8>, dst: GeneralReg, src1: GeneralReg, imm32: i32);
fn add_freg32_freg32_freg32(
buf: &mut Vec<'_, u8>,
dst: FloatReg,
src1: FloatReg,
src2: FloatReg,
);
fn add_freg64_freg64_freg64(
buf: &mut Vec<'_, u8>,
dst: FloatReg,
src1: FloatReg,
src2: FloatReg,
);
fn add_reg64_reg64_reg64(
buf: &mut Vec<'_, u8>,
dst: GeneralReg,
src1: GeneralReg,
src2: GeneralReg,
);
fn and_reg64_reg64_reg64(
buf: &mut Vec<'_, u8>,
dst: GeneralReg,
src1: GeneralReg,
src2: GeneralReg,
);
fn or_reg64_reg64_reg64(
buf: &mut Vec<'_, u8>,
dst: GeneralReg,
src1: GeneralReg,
src2: GeneralReg,
);
fn xor_reg64_reg64_reg64(
buf: &mut Vec<'_, u8>,
dst: GeneralReg,
src1: GeneralReg,
src2: GeneralReg,
);
fn shl_reg64_reg64_reg64<'a, ASM, CC>(
buf: &mut Vec<'a, u8>,
storage_manager: &mut StorageManager<'a, '_, GeneralReg, FloatReg, ASM, CC>,
dst: GeneralReg,
src1: GeneralReg,
src2: GeneralReg,
) where
ASM: Assembler<GeneralReg, FloatReg>,
CC: CallConv<GeneralReg, FloatReg, ASM>;
fn shr_reg64_reg64_reg64<'a, ASM, CC>(
buf: &mut Vec<'a, u8>,
storage_manager: &mut StorageManager<'a, '_, GeneralReg, FloatReg, ASM, CC>,
dst: GeneralReg,
src1: GeneralReg,
src2: GeneralReg,
) where
ASM: Assembler<GeneralReg, FloatReg>,
CC: CallConv<GeneralReg, FloatReg, ASM>;
fn sar_reg64_reg64_reg64<'a, ASM, CC>(
buf: &mut Vec<'a, u8>,
storage_manager: &mut StorageManager<'a, '_, GeneralReg, FloatReg, ASM, CC>,
dst: GeneralReg,
src1: GeneralReg,
src2: GeneralReg,
) where
ASM: Assembler<GeneralReg, FloatReg>,
CC: CallConv<GeneralReg, FloatReg, ASM>;
fn call(buf: &mut Vec<'_, u8>, relocs: &mut Vec<'_, Relocation>, fn_name: String);
fn function_pointer(
buf: &mut Vec<'_, u8>,
relocs: &mut Vec<'_, Relocation>,
fn_name: String,
dst: GeneralReg,
);
/// Jumps by an offset of offset bytes unconditionally.
/// It should always generate the same number of bytes to enable replacement if offset changes.
/// It returns the base offset to calculate the jump from (generally the instruction after the jump).
fn jmp_imm32(buf: &mut Vec<'_, u8>, offset: i32) -> usize;
fn tail_call(buf: &mut Vec<'_, u8>) -> u64;
/// Jumps by an offset of offset bytes if reg is not equal to imm.
/// It should always generate the same number of bytes to enable replacement if offset changes.
/// It returns the base offset to calculate the jump from (generally the instruction after the jump).
fn jne_reg64_imm64_imm32(
buf: &mut Vec<'_, u8>,
reg: GeneralReg,
imm: u64,
offset: i32,
) -> usize;
fn mov_freg32_imm32(
buf: &mut Vec<'_, u8>,
relocs: &mut Vec<'_, Relocation>,
dst: FloatReg,
imm: f32,
);
fn mov_freg64_imm64(
buf: &mut Vec<'_, u8>,
relocs: &mut Vec<'_, Relocation>,
dst: FloatReg,
imm: f64,
);
fn mov_reg64_imm64(buf: &mut Vec<'_, u8>, dst: GeneralReg, imm: i64);
fn mov_freg64_freg64(buf: &mut Vec<'_, u8>, dst: FloatReg, src: FloatReg);
fn mov_reg_reg(
buf: &mut Vec<'_, u8>,
register_width: RegisterWidth,
dst: GeneralReg,
src: GeneralReg,
);
fn mov_reg64_reg64(buf: &mut Vec<'_, u8>, dst: GeneralReg, src: GeneralReg) {
Self::mov_reg_reg(buf, RegisterWidth::W64, dst, src);
}
fn mov_reg32_reg32(buf: &mut Vec<'_, u8>, dst: GeneralReg, src: GeneralReg) {
Self::mov_reg_reg(buf, RegisterWidth::W32, dst, src);
}
fn mov_reg16_reg16(buf: &mut Vec<'_, u8>, dst: GeneralReg, src: GeneralReg) {
Self::mov_reg_reg(buf, RegisterWidth::W16, dst, src);
}
fn mov_reg8_reg8(buf: &mut Vec<'_, u8>, dst: GeneralReg, src: GeneralReg) {
Self::mov_reg_reg(buf, RegisterWidth::W8, dst, src);
}
// move with sign extension
fn movsx_reg_reg(
buf: &mut Vec<'_, u8>,
input_width: RegisterWidth,
dst: GeneralReg,
src: GeneralReg,
);
// base32 is similar to stack based instructions but they reference the base/frame pointer.
fn mov_freg64_base32(buf: &mut Vec<'_, u8>, dst: FloatReg, offset: i32);
fn mov_reg64_base32(buf: &mut Vec<'_, u8>, dst: GeneralReg, offset: i32);
fn mov_reg32_base32(buf: &mut Vec<'_, u8>, dst: GeneralReg, offset: i32);
fn mov_reg16_base32(buf: &mut Vec<'_, u8>, dst: GeneralReg, offset: i32);
fn mov_reg8_base32(buf: &mut Vec<'_, u8>, dst: GeneralReg, offset: i32);
fn mov_base32_freg64(buf: &mut Vec<'_, u8>, offset: i32, src: FloatReg);
fn mov_base32_reg64(buf: &mut Vec<'_, u8>, offset: i32, src: GeneralReg);
fn mov_base32_reg32(buf: &mut Vec<'_, u8>, offset: i32, src: GeneralReg);
fn mov_base32_reg16(buf: &mut Vec<'_, u8>, offset: i32, src: GeneralReg);
fn mov_base32_reg8(buf: &mut Vec<'_, u8>, offset: i32, src: GeneralReg);
// move from memory (a pointer) to register
fn mov_reg64_mem64_offset32(
buf: &mut Vec<'_, u8>,
dst: GeneralReg,
src: GeneralReg,
offset: i32,
);
fn mov_reg32_mem32_offset32(
buf: &mut Vec<'_, u8>,
dst: GeneralReg,
src: GeneralReg,
offset: i32,
);
fn mov_reg16_mem16_offset32(
buf: &mut Vec<'_, u8>,
dst: GeneralReg,
src: GeneralReg,
offset: i32,
);
fn mov_reg8_mem8_offset32(buf: &mut Vec<'_, u8>, dst: GeneralReg, src: GeneralReg, offset: i32);
// move from register to memory
fn mov_mem64_offset32_reg64(
buf: &mut Vec<'_, u8>,
dst: GeneralReg,
offset: i32,
src: GeneralReg,
);
fn mov_mem32_offset32_reg32(
buf: &mut Vec<'_, u8>,
dst: GeneralReg,
offset: i32,
src: GeneralReg,
);
fn mov_mem16_offset32_reg16(
buf: &mut Vec<'_, u8>,
dst: GeneralReg,
offset: i32,
src: GeneralReg,
);
fn mov_mem8_offset32_reg8(buf: &mut Vec<'_, u8>, dst: GeneralReg, offset: i32, src: GeneralReg);
fn movesd_mem64_offset32_freg64(
buf: &mut Vec<'_, u8>,
ptr: GeneralReg,
offset: i32,
src: FloatReg,
);
/// Sign extends the data at `offset` with `size` as it copies it to `dst`
/// size must be less than or equal to 8.
fn movsx_reg64_base32(buf: &mut Vec<'_, u8>, dst: GeneralReg, offset: i32, size: u8);
/// Zero extends the data at `offset` with `size` as it copies it to `dst`
/// size must be less than or equal to 8.
fn movzx_reg64_base32(buf: &mut Vec<'_, u8>, dst: GeneralReg, offset: i32, size: u8);
fn mov_freg64_stack32(buf: &mut Vec<'_, u8>, dst: FloatReg, offset: i32);
fn mov_reg64_stack32(buf: &mut Vec<'_, u8>, dst: GeneralReg, offset: i32);
fn mov_stack32_freg64(buf: &mut Vec<'_, u8>, offset: i32, src: FloatReg);
fn mov_stack32_reg(
buf: &mut Vec<'_, u8>,
register_width: RegisterWidth,
offset: i32,
src: GeneralReg,
);
fn mov_stack32_reg64(buf: &mut Vec<'_, u8>, offset: i32, src: GeneralReg) {
Self::mov_stack32_reg(buf, RegisterWidth::W64, offset, src)
}
fn mov_stack32_reg32(buf: &mut Vec<'_, u8>, offset: i32, src: GeneralReg) {
Self::mov_stack32_reg(buf, RegisterWidth::W32, offset, src)
}
fn mov_stack32_reg16(buf: &mut Vec<'_, u8>, offset: i32, src: GeneralReg) {
Self::mov_stack32_reg(buf, RegisterWidth::W16, offset, src)
}
fn mov_stack32_reg8(buf: &mut Vec<'_, u8>, offset: i32, src: GeneralReg) {
Self::mov_stack32_reg(buf, RegisterWidth::W8, offset, src)
}
fn sqrt_freg64_freg64(buf: &mut Vec<'_, u8>, dst: FloatReg, src: FloatReg);
fn sqrt_freg32_freg32(buf: &mut Vec<'_, u8>, dst: FloatReg, src: FloatReg);
fn neg_reg64_reg64(buf: &mut Vec<'_, u8>, dst: GeneralReg, src: GeneralReg);
fn mul_freg32_freg32_freg32(
buf: &mut Vec<'_, u8>,
dst: FloatReg,
src1: FloatReg,
src2: FloatReg,
);
fn mul_freg64_freg64_freg64(
buf: &mut Vec<'_, u8>,
dst: FloatReg,
src1: FloatReg,
src2: FloatReg,
);
fn div_freg32_freg32_freg32(
buf: &mut Vec<'_, u8>,
dst: FloatReg,
src1: FloatReg,
src2: FloatReg,
);
fn div_freg64_freg64_freg64(
buf: &mut Vec<'_, u8>,
dst: FloatReg,
src1: FloatReg,
src2: FloatReg,
);
fn imul_reg64_reg64_reg64(
buf: &mut Vec<'_, u8>,
dst: GeneralReg,
src1: GeneralReg,
src2: GeneralReg,
);
fn umul_reg64_reg64_reg64<'a, ASM, CC>(
buf: &mut Vec<'a, u8>,
storage_manager: &mut StorageManager<'a, '_, GeneralReg, FloatReg, ASM, CC>,
dst: GeneralReg,
src1: GeneralReg,
src2: GeneralReg,
) where
ASM: Assembler<GeneralReg, FloatReg>,
CC: CallConv<GeneralReg, FloatReg, ASM>;
fn idiv_reg64_reg64_reg64<'a, ASM, CC>(
buf: &mut Vec<'a, u8>,
storage_manager: &mut StorageManager<'a, '_, GeneralReg, FloatReg, ASM, CC>,
dst: GeneralReg,
src1: GeneralReg,
src2: GeneralReg,
) where
ASM: Assembler<GeneralReg, FloatReg>,
CC: CallConv<GeneralReg, FloatReg, ASM>;
fn udiv_reg64_reg64_reg64<'a, ASM, CC>(
buf: &mut Vec<'a, u8>,
storage_manager: &mut StorageManager<'a, '_, GeneralReg, FloatReg, ASM, CC>,
dst: GeneralReg,
src1: GeneralReg,
src2: GeneralReg,
) where
ASM: Assembler<GeneralReg, FloatReg>,
CC: CallConv<GeneralReg, FloatReg, ASM>;
fn irem_reg64_reg64_reg64<'a, ASM, CC>(
buf: &mut Vec<'a, u8>,
storage_manager: &mut StorageManager<'a, '_, GeneralReg, FloatReg, ASM, CC>,
dst: GeneralReg,
src1: GeneralReg,
src2: GeneralReg,
) where
ASM: Assembler<GeneralReg, FloatReg>,
CC: CallConv<GeneralReg, FloatReg, ASM>;
fn urem_reg64_reg64_reg64<'a, ASM, CC>(
buf: &mut Vec<'a, u8>,
storage_manager: &mut StorageManager<'a, '_, GeneralReg, FloatReg, ASM, CC>,
dst: GeneralReg,
src1: GeneralReg,
src2: GeneralReg,
) where
ASM: Assembler<GeneralReg, FloatReg>,
CC: CallConv<GeneralReg, FloatReg, ASM>;
fn sub_reg64_reg64_imm32(buf: &mut Vec<'_, u8>, dst: GeneralReg, src1: GeneralReg, imm32: i32);
fn sub_reg64_reg64_reg64(
buf: &mut Vec<'_, u8>,
dst: GeneralReg,
src1: GeneralReg,
src2: GeneralReg,
);
fn eq_reg_reg_reg(
buf: &mut Vec<'_, u8>,
register_width: RegisterWidth,
dst: GeneralReg,
src1: GeneralReg,
src2: GeneralReg,
);
fn eq_reg64_reg64_reg64(
buf: &mut Vec<'_, u8>,
dst: GeneralReg,
src1: GeneralReg,
src2: GeneralReg,
) {
Self::eq_reg_reg_reg(buf, RegisterWidth::W64, dst, src1, src2)
}
fn neq_reg64_reg64_reg64(
buf: &mut Vec<'_, u8>,
register_width: RegisterWidth,
dst: GeneralReg,
src1: GeneralReg,
src2: GeneralReg,
);
fn signed_compare_reg64(
buf: &mut Vec<'_, u8>,
register_width: RegisterWidth,
operation: CompareOperation,
dst: GeneralReg,
src1: GeneralReg,
src2: GeneralReg,
);
fn unsigned_compare_reg64(
buf: &mut Vec<'_, u8>,
register_width: RegisterWidth,
operation: CompareOperation,
dst: GeneralReg,
src1: GeneralReg,
src2: GeneralReg,
);
fn cmp_freg_freg_reg64(
buf: &mut Vec<'_, u8>,
dst: GeneralReg,
src1: FloatReg,
src2: FloatReg,
width: FloatWidth,
operation: CompareOperation,
);
fn to_float_freg32_reg64(buf: &mut Vec<'_, u8>, dst: FloatReg, src: GeneralReg);
fn to_float_freg64_reg64(buf: &mut Vec<'_, u8>, dst: FloatReg, src: GeneralReg);
fn to_float_freg32_freg64(buf: &mut Vec<'_, u8>, dst: FloatReg, src: FloatReg);
fn to_float_freg64_freg32(buf: &mut Vec<'_, u8>, dst: FloatReg, src: FloatReg);
fn set_if_overflow(buf: &mut Vec<'_, u8>, dst: GeneralReg);
fn ret(buf: &mut Vec<'_, u8>);
}
pub trait RegTrait:
Copy + PartialEq + Eq + std::hash::Hash + std::fmt::Debug + std::fmt::Display + 'static
{
fn value(&self) -> u8;
}
pub struct Backend64Bit<
'a,
'r,
GeneralReg: RegTrait,
FloatReg: RegTrait,
ASM: Assembler<GeneralReg, FloatReg>,
CC: CallConv<GeneralReg, FloatReg, ASM>,
> {
// TODO: A number of the uses of MutMap could probably be some form of linear mutmap
// They are likely to be small enough that it is faster to use a vec and linearly scan it or keep it sorted and binary search.
phantom_asm: PhantomData<ASM>,
phantom_cc: PhantomData<CC>,
env: &'r Env<'a>,
layout_interner: &'r mut STLayoutInterner<'a>,
interns: &'r mut Interns,
helper_proc_gen: CodeGenHelp<'a>,
helper_proc_symbols: Vec<'a, (Symbol, ProcLayout<'a>)>,
caller_procs: Vec<'a, CallerProc<'a>>,
buf: Vec<'a, u8>,
relocs: Vec<'a, Relocation>,
proc_name: Option<String>,
is_self_recursive: Option<SelfRecursive>,
last_seen_map: MutMap<Symbol, *const Stmt<'a>>,
layout_map: MutMap<Symbol, InLayout<'a>>,
free_map: MutMap<*const Stmt<'a>, Vec<'a, Symbol>>,
literal_map: MutMap<Symbol, (*const Literal<'a>, *const InLayout<'a>)>,
join_map: MutMap<JoinPointId, Vec<'a, (u64, u64)>>,
storage_manager: StorageManager<'a, 'r, GeneralReg, FloatReg, ASM, CC>,
}
/// new creates a new backend that will output to the specific Object.
pub fn new_backend_64bit<
'a,
'r,
GeneralReg: RegTrait,
FloatReg: RegTrait,
ASM: Assembler<GeneralReg, FloatReg>,
CC: CallConv<GeneralReg, FloatReg, ASM>,
>(
env: &'r Env<'a>,
target_info: TargetInfo,
interns: &'r mut Interns,
layout_interner: &'r mut STLayoutInterner<'a>,
) -> Backend64Bit<'a, 'r, GeneralReg, FloatReg, ASM, CC> {
Backend64Bit {
phantom_asm: PhantomData,
phantom_cc: PhantomData,
env,
interns,
layout_interner,
helper_proc_gen: CodeGenHelp::new(env.arena, target_info, env.module_id),
helper_proc_symbols: bumpalo::vec![in env.arena],
caller_procs: bumpalo::vec![in env.arena],
proc_name: None,
is_self_recursive: None,
buf: bumpalo::vec![in env.arena],
relocs: bumpalo::vec![in env.arena],
last_seen_map: MutMap::default(),
layout_map: MutMap::default(),
free_map: MutMap::default(),
literal_map: MutMap::default(),
join_map: MutMap::default(),
storage_manager: storage::new_storage_manager(env, target_info),
}
}
macro_rules! quadword_and_smaller {
() => {
IntWidth::I64
| IntWidth::U64
| IntWidth::I32
| IntWidth::U32
| IntWidth::I16
| IntWidth::U16
| IntWidth::I8
| IntWidth::U8
};
}
impl<
'a,
'r,
GeneralReg: RegTrait,
FloatReg: RegTrait,
ASM: Assembler<GeneralReg, FloatReg>,
CC: CallConv<GeneralReg, FloatReg, ASM>,
> Backend<'a> for Backend64Bit<'a, 'r, GeneralReg, FloatReg, ASM, CC>
{
fn env(&self) -> &Env<'a> {
self.env
}
fn interns(&self) -> &Interns {
self.interns
}
fn interns_mut(&mut self) -> &mut Interns {
self.interns
}
fn interner(&self) -> &STLayoutInterner<'a> {
self.layout_interner
}
fn module_interns_helpers_mut(
&mut self,
) -> (
ModuleId,
&mut STLayoutInterner<'a>,
&mut Interns,
&mut CodeGenHelp<'a>,
&mut Vec<'a, CallerProc<'a>>,
) {
(
self.env.module_id,
self.layout_interner,
self.interns,
&mut self.helper_proc_gen,
&mut self.caller_procs,
)
}
fn helper_proc_gen_mut(&mut self) -> &mut CodeGenHelp<'a> {
&mut self.helper_proc_gen
}
fn helper_proc_symbols_mut(&mut self) -> &mut Vec<'a, (Symbol, ProcLayout<'a>)> {
&mut self.helper_proc_symbols
}
fn helper_proc_symbols(&self) -> &Vec<'a, (Symbol, ProcLayout<'a>)> {
&self.helper_proc_symbols
}
fn reset(&mut self, name: String, is_self_recursive: SelfRecursive) {
self.proc_name = Some(name);
self.is_self_recursive = Some(is_self_recursive);
self.last_seen_map.clear();
self.layout_map.clear();
self.join_map.clear();
self.free_map.clear();
self.buf.clear();
self.storage_manager.reset();
}
fn literal_map(&mut self) -> &mut MutMap<Symbol, (*const Literal<'a>, *const InLayout<'a>)> {
&mut self.literal_map
}
fn last_seen_map(&mut self) -> &mut MutMap<Symbol, *const Stmt<'a>> {
&mut self.last_seen_map
}
fn layout_map(&mut self) -> &mut MutMap<Symbol, InLayout<'a>> {
&mut self.layout_map
}
fn set_free_map(&mut self, map: MutMap<*const Stmt<'a>, Vec<'a, Symbol>>) {
self.free_map = map;
}
fn free_map(&mut self) -> &mut MutMap<*const Stmt<'a>, Vec<'a, Symbol>> {
&mut self.free_map
}
fn finalize(&mut self) -> (Vec<u8>, Vec<Relocation>) {
let mut out = bumpalo::vec![in self.env.arena];
// Setup stack.
let used_general_regs = self.storage_manager.general_used_callee_saved_regs();
let used_float_regs = self.storage_manager.float_used_callee_saved_regs();
let aligned_stack_size = CC::setup_stack(
&mut out,
&used_general_regs,
&used_float_regs,
self.storage_manager.stack_size() as i32,
self.storage_manager.fn_call_stack_size() as i32,
);
let setup_offset = out.len();
// Deal with jumps to the return address.
let old_relocs = std::mem::replace(&mut self.relocs, bumpalo::vec![in self.env.arena]);
// Check if their is an unnessary jump to return right at the end of the function.
let mut end_jmp_size = 0;
for reloc in old_relocs
.iter()
.filter(|reloc| matches!(reloc, Relocation::JmpToReturn { .. }))
{
if let Relocation::JmpToReturn {
inst_loc,
inst_size,
..
} = reloc
{
if *inst_loc as usize + *inst_size as usize == self.buf.len() {
end_jmp_size = *inst_size as usize;
break;
}
}
}
// Update jumps to returns.
let ret_offset = self.buf.len() - end_jmp_size;
let mut tmp = bumpalo::vec![in self.env.arena];
for reloc in old_relocs
.iter()
.filter(|reloc| matches!(reloc, Relocation::JmpToReturn { .. }))
{
if let Relocation::JmpToReturn {
inst_loc,
inst_size,
offset,
} = reloc
{
if *inst_loc as usize + *inst_size as usize != self.buf.len() {
self.update_jmp_imm32_offset(&mut tmp, *inst_loc, *offset, ret_offset as u64);
}
}
}
// Add function body.
out.extend(&self.buf[..self.buf.len() - end_jmp_size]);
// Cleanup stack.
CC::cleanup_stack(
&mut out,
&used_general_regs,
&used_float_regs,
aligned_stack_size,
self.storage_manager.fn_call_stack_size() as i32,
);
ASM::ret(&mut out);
// Update other relocs to include stack setup offset.
let mut out_relocs = bumpalo::vec![in self.env.arena];
out_relocs.extend(
old_relocs
.into_iter()
.filter(|reloc| !matches!(reloc, Relocation::JmpToReturn { .. }))
.map(|reloc| match reloc {
Relocation::LocalData { offset, data } => Relocation::LocalData {
offset: offset + setup_offset as u64,
data,
},
Relocation::LinkedData { offset, name } => Relocation::LinkedData {
offset: offset + setup_offset as u64,
name,
},
Relocation::LinkedFunction { offset, name } => Relocation::LinkedFunction {
offset: offset + setup_offset as u64,
name,
},
Relocation::JmpToReturn { .. } => unreachable!(),
}),
);
(out, out_relocs)
}
fn load_args(&mut self, args: &'a [(InLayout<'a>, Symbol)], ret_layout: &InLayout<'a>) {
CC::load_args(
&mut self.buf,
&mut self.storage_manager,
self.layout_interner,
args,
ret_layout,
);
}
/// Used for generating wrappers for malloc/realloc/free
fn build_wrapped_jmp(&mut self) -> (&'a [u8], u64) {
let mut out = bumpalo::vec![in self.env.arena];
let offset = ASM::tail_call(&mut out);
(out.into_bump_slice(), offset)
}
fn build_fn_pointer(&mut self, dst: &Symbol, fn_name: String) {
let reg = self.storage_manager.claim_general_reg(&mut self.buf, dst);
ASM::function_pointer(&mut self.buf, &mut self.relocs, fn_name, reg)
}
fn build_fn_call(
&mut self,
dst: &Symbol,
fn_name: String,
args: &[Symbol],
arg_layouts: &[InLayout<'a>],
ret_layout: &InLayout<'a>,
) {
// Save used caller saved regs.
self.storage_manager
.push_used_caller_saved_regs_to_stack(&mut self.buf);
// Put values in param regs or on top of the stack.
CC::store_args(
&mut self.buf,
&mut self.storage_manager,
self.layout_interner,
dst,
args,
arg_layouts,
ret_layout,
);
// Call function and generate reloc.
ASM::call(&mut self.buf, &mut self.relocs, fn_name);
self.move_return_value(dst, ret_layout)
}
fn move_return_value(&mut self, dst: &Symbol, ret_layout: &InLayout<'a>) {
// move return value to dst.
match *ret_layout {
single_register_integers!() => {
let width = RegisterWidth::try_from_layout(*ret_layout).unwrap();
let dst_reg = self.storage_manager.claim_general_reg(&mut self.buf, dst);
ASM::mov_reg_reg(&mut self.buf, width, dst_reg, CC::GENERAL_RETURN_REGS[0]);
}
single_register_floats!() => {
let dst_reg = self.storage_manager.claim_float_reg(&mut self.buf, dst);
ASM::mov_freg64_freg64(&mut self.buf, dst_reg, CC::FLOAT_RETURN_REGS[0]);
}
Layout::I128 | Layout::U128 => {
let offset = self.storage_manager.claim_stack_area(dst, 16);
ASM::mov_base32_reg64(&mut self.buf, offset, CC::GENERAL_RETURN_REGS[0]);
ASM::mov_base32_reg64(&mut self.buf, offset + 8, CC::GENERAL_RETURN_REGS[1]);
}
other => {
//
match self.layout_interner.get(other) {
Layout::Boxed(_) => {
let dst_reg = self.storage_manager.claim_general_reg(&mut self.buf, dst);
ASM::mov_reg64_reg64(&mut self.buf, dst_reg, CC::GENERAL_RETURN_REGS[0]);
}
Layout::LambdaSet(lambda_set) => {
self.move_return_value(dst, &lambda_set.runtime_representation())
}
_ => {
CC::load_returned_complex_symbol(
&mut self.buf,
&mut self.storage_manager,
self.layout_interner,
dst,
ret_layout,
);
}
}
}
}
}
fn build_switch(
&mut self,
cond_symbol: &Symbol,
_cond_layout: &InLayout<'a>, // cond_layout must be a integer due to potential jump table optimizations.
branches: &'a [(u64, BranchInfo<'a>, Stmt<'a>)],
default_branch: &(BranchInfo<'a>, &'a Stmt<'a>),
ret_layout: &InLayout<'a>,
) {
// Switches are a little complex due to keeping track of jumps.
// In general I am trying to not have to loop over things multiple times or waste memory.
// The basic plan is to make jumps to nowhere and then correct them once we know the correct address.
let cond_reg = self
.storage_manager
.load_to_general_reg(&mut self.buf, cond_symbol);
// this state is updated destructively in the branches. We don't want the branches to
// influence each other, so we must clone here.
let mut base_storage = self.storage_manager.clone();
let base_literal_map = self.literal_map.clone();
let mut max_branch_stack_size = 0;
let mut ret_jumps = bumpalo::vec![in self.env.arena];
let mut tmp = bumpalo::vec![in self.env.arena];
for (val, _branch_info, stmt) in branches.iter() {
// TODO: look into branch info and if it matters here.
tmp.clear();
// Create jump to next branch if cond_sym not equal to value.
// Since we don't know the offset yet, set it to 0 and overwrite later.
let jne_location = self.buf.len();
let start_offset = ASM::jne_reg64_imm64_imm32(&mut self.buf, cond_reg, *val, 0);
// Build all statements in this branch. Using storage as from before any branch.
self.storage_manager = base_storage.clone();
self.literal_map = base_literal_map.clone();
self.build_stmt(stmt, ret_layout);
// Build unconditional jump to the end of this switch.
// Since we don't know the offset yet, set it to 0 and overwrite later.
let jmp_location = self.buf.len();
let jmp_offset = ASM::jmp_imm32(&mut self.buf, 0x1234_5678);
ret_jumps.push((jmp_location, jmp_offset));
// Overwrite the original jne with the correct offset.
let end_offset = self.buf.len();
let jne_offset = end_offset - start_offset;
ASM::jne_reg64_imm64_imm32(&mut tmp, cond_reg, *val, jne_offset as i32);
for (i, byte) in tmp.iter().enumerate() {
self.buf[jne_location + i] = *byte;
}
// Update important storage information to avoid overwrites.
max_branch_stack_size =
std::cmp::max(max_branch_stack_size, self.storage_manager.stack_size());
base_storage.update_fn_call_stack_size(self.storage_manager.fn_call_stack_size());
}
self.storage_manager = base_storage;
self.literal_map = base_literal_map;
self.storage_manager
.update_stack_size(max_branch_stack_size);
let (_branch_info, stmt) = default_branch;
self.build_stmt(stmt, ret_layout);
// Update all return jumps to jump past the default case.
let ret_offset = self.buf.len();
for (jmp_location, start_offset) in ret_jumps.into_iter() {
self.update_jmp_imm32_offset(
&mut tmp,
jmp_location as u64,
start_offset as u64,
ret_offset as u64,
);
}
}
fn build_join(
&mut self,
id: &JoinPointId,
parameters: &'a [Param<'a>],
body: &'a Stmt<'a>,
remainder: &'a Stmt<'a>,
ret_layout: &InLayout<'a>,
) {
// Free everything to the stack to make sure they don't get messed up when looping back to this point.
// TODO: look into a nicer solution.
self.storage_manager.free_all_to_stack(&mut self.buf);
// Ensure all the joinpoint parameters have storage locations.
// On jumps to the joinpoint, we will overwrite those locations as a way to "pass parameters" to the joinpoint.
self.storage_manager
.setup_joinpoint(self.layout_interner, &mut self.buf, id, parameters);
self.join_map.insert(*id, bumpalo::vec![in self.env.arena]);
// Build remainder of function first. It is what gets run and jumps to join.
self.build_stmt(remainder, ret_layout);
let join_location = self.buf.len() as u64;
// Build all statements in body.
self.build_stmt(body, ret_layout);
// Overwrite the all jumps to the joinpoint with the correct offset.
let mut tmp = bumpalo::vec![in self.env.arena];
for (jmp_location, start_offset) in self
.join_map
.remove(id)
.unwrap_or_else(|| internal_error!("join point not defined"))
{
tmp.clear();
self.update_jmp_imm32_offset(&mut tmp, jmp_location, start_offset, join_location);
}
}
fn build_jump(
&mut self,
id: &JoinPointId,
args: &[Symbol],
arg_layouts: &[InLayout<'a>],
_ret_layout: &InLayout<'a>,
) {
self.storage_manager
.setup_jump(self.layout_interner, &mut self.buf, id, args, arg_layouts);
let jmp_location = self.buf.len();
let start_offset = ASM::jmp_imm32(&mut self.buf, 0x1234_5678);
if let Some(vec) = self.join_map.get_mut(id) {
vec.push((jmp_location as u64, start_offset as u64))
} else {
internal_error!("Jump: unknown point specified to jump to: {:?}", id);
}
}
fn build_num_abs(&mut self, dst: &Symbol, src: &Symbol, layout: &InLayout<'a>) {
match self.interner().get(*layout) {
Layout::Builtin(Builtin::Int(IntWidth::I64 | IntWidth::U64)) => {
let dst_reg = self.storage_manager.claim_general_reg(&mut self.buf, dst);
let src_reg = self.storage_manager.load_to_general_reg(&mut self.buf, src);
ASM::abs_reg64_reg64(&mut self.buf, dst_reg, src_reg);
}
Layout::Builtin(Builtin::Float(FloatWidth::F64)) => {
let dst_reg = self.storage_manager.claim_float_reg(&mut self.buf, dst);
let src_reg = self.storage_manager.load_to_float_reg(&mut self.buf, src);
ASM::abs_freg64_freg64(&mut self.buf, &mut self.relocs, dst_reg, src_reg);
}
x => todo!("NumAbs: layout, {:?}", x),
}
}
fn build_num_add(&mut self, dst: &Symbol, src1: &Symbol, src2: &Symbol, layout: &InLayout<'a>) {
match self.layout_interner.get(*layout) {
Layout::Builtin(Builtin::Int(quadword_and_smaller!())) => {
let dst_reg = self.storage_manager.claim_general_reg(&mut self.buf, dst);
let src1_reg = self
.storage_manager
.load_to_general_reg(&mut self.buf, src1);
let src2_reg = self
.storage_manager
.load_to_general_reg(&mut self.buf, src2);
ASM::add_reg64_reg64_reg64(&mut self.buf, dst_reg, src1_reg, src2_reg);
}
Layout::Builtin(Builtin::Float(FloatWidth::F64)) => {
let dst_reg = self.storage_manager.claim_float_reg(&mut self.buf, dst);
let src1_reg = self.storage_manager.load_to_float_reg(&mut self.buf, src1);
let src2_reg = self.storage_manager.load_to_float_reg(&mut self.buf, src2);
ASM::add_freg64_freg64_freg64(&mut self.buf, dst_reg, src1_reg, src2_reg);
}
Layout::Builtin(Builtin::Float(FloatWidth::F32)) => {
let dst_reg = self.storage_manager.claim_float_reg(&mut self.buf, dst);
let src1_reg = self.storage_manager.load_to_float_reg(&mut self.buf, src1);
let src2_reg = self.storage_manager.load_to_float_reg(&mut self.buf, src2);
ASM::add_freg32_freg32_freg32(&mut self.buf, dst_reg, src1_reg, src2_reg);
}
x => todo!("NumAdd: layout, {:?}", x),
}
}
fn build_num_add_checked(
&mut self,
dst: &Symbol,
src1: &Symbol,
src2: &Symbol,
num_layout: &InLayout<'a>,
return_layout: &InLayout<'a>,
) {
use Builtin::Int;
let buf = &mut self.buf;
let struct_size = self.layout_interner.stack_size(*return_layout);
let base_offset = self.storage_manager.claim_stack_area(dst, struct_size);
match self.layout_interner.get(*num_layout) {
Layout::Builtin(Int(IntWidth::I64 | IntWidth::I32 | IntWidth::I16 | IntWidth::I8)) => {
let dst_reg = self
.storage_manager
.claim_general_reg(buf, &Symbol::DEV_TMP);
let overflow_reg = self
.storage_manager
.claim_general_reg(buf, &Symbol::DEV_TMP2);
let src1_reg = self.storage_manager.load_to_general_reg(buf, src1);
let src2_reg = self.storage_manager.load_to_general_reg(buf, src2);
ASM::add_reg64_reg64_reg64(buf, dst_reg, src1_reg, src2_reg);
ASM::set_if_overflow(buf, overflow_reg);
ASM::mov_base32_reg64(buf, base_offset, dst_reg);
ASM::mov_base32_reg64(buf, base_offset + 8, overflow_reg);
self.free_symbol(&Symbol::DEV_TMP);
self.free_symbol(&Symbol::DEV_TMP2);
}
Layout::Builtin(Int(IntWidth::U64 | IntWidth::U32 | IntWidth::U16 | IntWidth::U8)) => {
todo!("addChecked for unsigned integers")
}
Layout::Builtin(Builtin::Float(FloatWidth::F64)) => {
todo!("addChecked for f64")
}
Layout::Builtin(Builtin::Float(FloatWidth::F32)) => {
todo!("addChecked for f32")
}
x => todo!("NumAdd: layout, {:?}", x),
}
}
fn build_num_sub_checked(
&mut self,
dst: &Symbol,
src1: &Symbol,
src2: &Symbol,
num_layout: &InLayout<'a>,
return_layout: &InLayout<'a>,
) {
let function_name = match self.interner().get(*num_layout) {
Layout::Builtin(Builtin::Int(width)) => &bitcode::NUM_SUB_CHECKED_INT[width],
Layout::Builtin(Builtin::Float(width)) => &bitcode::NUM_SUB_CHECKED_FLOAT[width],
Layout::Builtin(Builtin::Decimal) => bitcode::DEC_SUB_WITH_OVERFLOW,
x => internal_error!("NumSubChecked is not defined for {:?}", x),
};
self.build_fn_call(
dst,
function_name.to_string(),
&[*src1, *src2],
&[*num_layout, *num_layout],
return_layout,
)
}
fn build_num_mul(&mut self, dst: &Symbol, src1: &Symbol, src2: &Symbol, layout: &InLayout<'a>) {
use Builtin::Int;
match self.layout_interner.get(*layout) {
Layout::Builtin(Int(IntWidth::I64 | IntWidth::I32 | IntWidth::I16 | IntWidth::I8)) => {
let dst_reg = self.storage_manager.claim_general_reg(&mut self.buf, dst);
let src1_reg = self
.storage_manager
.load_to_general_reg(&mut self.buf, src1);
let src2_reg = self
.storage_manager
.load_to_general_reg(&mut self.buf, src2);
ASM::imul_reg64_reg64_reg64(&mut self.buf, dst_reg, src1_reg, src2_reg);
}
Layout::Builtin(Int(IntWidth::U64 | IntWidth::U32 | IntWidth::U16 | IntWidth::U8)) => {
let dst_reg = self.storage_manager.claim_general_reg(&mut self.buf, dst);
let src1_reg = self
.storage_manager
.load_to_general_reg(&mut self.buf, src1);
let src2_reg = self
.storage_manager
.load_to_general_reg(&mut self.buf, src2);
ASM::umul_reg64_reg64_reg64(
&mut self.buf,
&mut self.storage_manager,
dst_reg,
src1_reg,
src2_reg,
);
}
Layout::Builtin(Builtin::Int(IntWidth::I128 | IntWidth::U128)) => {
let int_width = match *layout {
Layout::I128 => IntWidth::I128,
Layout::U128 => IntWidth::U128,
_ => unreachable!(),
};
self.build_fn_call(
dst,
bitcode::NUM_MUL_WRAP_INT[int_width].to_string(),
&[*src1, *src2],
&[*layout, *layout],
layout,
);
}
Layout::Builtin(Builtin::Float(FloatWidth::F64)) => {
let dst_reg = self.storage_manager.claim_float_reg(&mut self.buf, dst);
let src1_reg = self.storage_manager.load_to_float_reg(&mut self.buf, src1);
let src2_reg = self.storage_manager.load_to_float_reg(&mut self.buf, src2);
ASM::mul_freg64_freg64_freg64(&mut self.buf, dst_reg, src1_reg, src2_reg);
}
Layout::Builtin(Builtin::Float(FloatWidth::F32)) => {
let dst_reg = self.storage_manager.claim_float_reg(&mut self.buf, dst);
let src1_reg = self.storage_manager.load_to_float_reg(&mut self.buf, src1);
let src2_reg = self.storage_manager.load_to_float_reg(&mut self.buf, src2);
ASM::mul_freg32_freg32_freg32(&mut self.buf, dst_reg, src1_reg, src2_reg);
}
x => todo!("NumMul: layout, {:?}", x),
}
}
fn build_num_div(&mut self, dst: &Symbol, src1: &Symbol, src2: &Symbol, layout: &InLayout<'a>) {
match self.layout_interner.get(*layout) {
Layout::Builtin(Builtin::Int(
IntWidth::I64 | IntWidth::I32 | IntWidth::I16 | IntWidth::I8,
)) => {
let dst_reg = self.storage_manager.claim_general_reg(&mut self.buf, dst);
let src1_reg = self
.storage_manager
.load_to_general_reg(&mut self.buf, src1);
let src2_reg = self
.storage_manager
.load_to_general_reg(&mut self.buf, src2);
ASM::idiv_reg64_reg64_reg64(
&mut self.buf,
&mut self.storage_manager,
dst_reg,
src1_reg,
src2_reg,
);
}
Layout::Builtin(Builtin::Int(
IntWidth::U64 | IntWidth::U32 | IntWidth::U16 | IntWidth::U8,
)) => {
let dst_reg = self.storage_manager.claim_general_reg(&mut self.buf, dst);
let src1_reg = self
.storage_manager
.load_to_general_reg(&mut self.buf, src1);
let src2_reg = self
.storage_manager
.load_to_general_reg(&mut self.buf, src2);
ASM::udiv_reg64_reg64_reg64(
&mut self.buf,
&mut self.storage_manager,
dst_reg,
src1_reg,
src2_reg,
);
}
Layout::Builtin(Builtin::Float(FloatWidth::F64)) => {
let dst_reg = self.storage_manager.claim_float_reg(&mut self.buf, dst);
let src1_reg = self.storage_manager.load_to_float_reg(&mut self.buf, src1);
let src2_reg = self.storage_manager.load_to_float_reg(&mut self.buf, src2);
ASM::div_freg64_freg64_freg64(&mut self.buf, dst_reg, src1_reg, src2_reg);
}
Layout::Builtin(Builtin::Float(FloatWidth::F32)) => {
let dst_reg = self.storage_manager.claim_float_reg(&mut self.buf, dst);
let src1_reg = self.storage_manager.load_to_float_reg(&mut self.buf, src1);
let src2_reg = self.storage_manager.load_to_float_reg(&mut self.buf, src2);
ASM::div_freg32_freg32_freg32(&mut self.buf, dst_reg, src1_reg, src2_reg);
}
x => todo!("NumDiv: layout, {:?}", x),
}
}
fn build_num_rem(&mut self, dst: &Symbol, src1: &Symbol, src2: &Symbol, layout: &InLayout<'a>) {
match self.layout_interner.get(*layout) {
Layout::Builtin(Builtin::Int(
IntWidth::I64 | IntWidth::I32 | IntWidth::I16 | IntWidth::I8,
)) => {
let dst_reg = self.storage_manager.claim_general_reg(&mut self.buf, dst);
let src1_reg = self
.storage_manager
.load_to_general_reg(&mut self.buf, src1);
let src2_reg = self
.storage_manager
.load_to_general_reg(&mut self.buf, src2);
ASM::irem_reg64_reg64_reg64(
&mut self.buf,
&mut self.storage_manager,
dst_reg,
src1_reg,
src2_reg,
);
}
Layout::Builtin(Builtin::Int(
IntWidth::U64 | IntWidth::U32 | IntWidth::U16 | IntWidth::U8,
)) => {
let dst_reg = self.storage_manager.claim_general_reg(&mut self.buf, dst);
let src1_reg = self
.storage_manager
.load_to_general_reg(&mut self.buf, src1);
let src2_reg = self
.storage_manager
.load_to_general_reg(&mut self.buf, src2);
ASM::urem_reg64_reg64_reg64(
&mut self.buf,
&mut self.storage_manager,
dst_reg,
src1_reg,
src2_reg,
);
}
x => todo!("NumDiv: layout, {:?}", x),
}
}
fn build_num_neg(&mut self, dst: &Symbol, src: &Symbol, layout: &InLayout<'a>) {
match self.layout_interner.get(*layout) {
Layout::Builtin(Builtin::Int(IntWidth::I64 | IntWidth::U64)) => {
let dst_reg = self.storage_manager.claim_general_reg(&mut self.buf, dst);
let src_reg = self.storage_manager.load_to_general_reg(&mut self.buf, src);
ASM::neg_reg64_reg64(&mut self.buf, dst_reg, src_reg);
}
x => todo!("NumNeg: layout, {:?}", x),
}
}
fn build_num_sub(&mut self, dst: &Symbol, src1: &Symbol, src2: &Symbol, layout: &InLayout<'a>) {
// for the time being, `num_sub` is implemented as wrapping subtraction. In roc, the normal
// `sub` should panic on overflow, but we just don't do that yet
self.build_num_sub_wrap(dst, src1, src2, layout)
}
fn build_num_sub_wrap(
&mut self,
dst: &Symbol,
src1: &Symbol,
src2: &Symbol,
layout: &InLayout<'a>,
) {
match self.layout_interner.get(*layout) {
Layout::Builtin(Builtin::Int(quadword_and_smaller!())) => {
let dst_reg = self.storage_manager.claim_general_reg(&mut self.buf, dst);
let src1_reg = self
.storage_manager
.load_to_general_reg(&mut self.buf, src1);
let src2_reg = self
.storage_manager
.load_to_general_reg(&mut self.buf, src2);
ASM::sub_reg64_reg64_reg64(&mut self.buf, dst_reg, src1_reg, src2_reg);
}
x => todo!("NumSubWrap: layout, {:?}", x),
}
}
fn build_eq(&mut self, dst: &Symbol, src1: &Symbol, src2: &Symbol, arg_layout: &InLayout<'a>) {
match *arg_layout {
single_register_int_builtins!() | Layout::BOOL => {
let width = match *arg_layout {
Layout::BOOL | Layout::I8 | Layout::U8 => RegisterWidth::W8,
Layout::I16 | Layout::U16 => RegisterWidth::W16,
Layout::U32 | Layout::I32 => RegisterWidth::W32,
Layout::I64 | Layout::U64 => RegisterWidth::W64,
_ => unreachable!(),
};
let dst_reg = self.storage_manager.claim_general_reg(&mut self.buf, dst);
let src1_reg = self
.storage_manager
.load_to_general_reg(&mut self.buf, src1);
let src2_reg = self
.storage_manager
.load_to_general_reg(&mut self.buf, src2);
ASM::eq_reg_reg_reg(&mut self.buf, width, dst_reg, src1_reg, src2_reg);
}
Layout::U128 | Layout::I128 => {
let buf = &mut self.buf;
let dst_reg = self.storage_manager.claim_general_reg(buf, dst);
// put the arguments on the stack
let (src1_offset, _) = self.storage_manager.stack_offset_and_size(src1);
let (src2_offset, _) = self.storage_manager.stack_offset_and_size(src2);
let tmp1 = self
.storage_manager
.claim_general_reg(buf, &Symbol::DEV_TMP);
let tmp2 = self
.storage_manager
.claim_general_reg(buf, &Symbol::DEV_TMP2);
// move the upper 8 bytes of both arguments into a register
ASM::mov_reg64_base32(buf, tmp1, src1_offset);
ASM::mov_reg64_base32(buf, tmp2, src2_offset);
// store the result in our destination
ASM::eq_reg64_reg64_reg64(buf, dst_reg, tmp1, tmp2);
// move the lower 8 bytes of both arguments into a register
ASM::mov_reg64_base32(buf, tmp1, src1_offset + 8);
ASM::mov_reg64_base32(buf, tmp2, src2_offset + 8);
// store the result in tmp1
ASM::eq_reg64_reg64_reg64(buf, tmp1, tmp1, tmp2);
// now and dst and tmp1, storing the result in dst
ASM::and_reg64_reg64_reg64(buf, dst_reg, dst_reg, tmp1);
self.storage_manager.free_symbol(&Symbol::DEV_TMP);
self.storage_manager.free_symbol(&Symbol::DEV_TMP2);
}
Layout::F32 => todo!("NumEq: layout, {:?}", self.layout_interner.dbg(Layout::F32)),
Layout::F64 => todo!("NumEq: layout, {:?}", self.layout_interner.dbg(Layout::F64)),
Layout::DEC => todo!("NumEq: layout, {:?}", self.layout_interner.dbg(Layout::DEC)),
Layout::STR => {
// use a zig call
self.build_fn_call(
dst,
bitcode::STR_EQUAL.to_string(),
&[*src1, *src2],
&[Layout::STR, Layout::STR],
&Layout::BOOL,
);
// mask the result; we pass booleans around as 64-bit values, but branch on 0x0 and 0x1.
// Zig gives back values where not all of the upper bits are zero, so we must clear them ourselves
let tmp = &Symbol::DEV_TMP;
let tmp_reg = self.storage_manager.claim_general_reg(&mut self.buf, tmp);
ASM::mov_reg64_imm64(&mut self.buf, tmp_reg, true as i64);
let width = RegisterWidth::W8; // we're comparing booleans
let dst_reg = self.storage_manager.load_to_general_reg(&mut self.buf, dst);
ASM::eq_reg_reg_reg(&mut self.buf, width, dst_reg, dst_reg, tmp_reg);
}
other => {
let ident_ids = self
.interns
.all_ident_ids
.get_mut(&self.env.module_id)
.unwrap();
// generate a proc
let (eq_symbol, eq_linker_data) = self.helper_proc_gen.gen_refcount_proc(
ident_ids,
self.layout_interner,
other,
HelperOp::Eq,
);
let fn_name = self.function_symbol_to_string(
eq_symbol,
[other, other].into_iter(),
None,
Layout::U8,
);
self.helper_proc_symbols.extend(eq_linker_data);
self.build_fn_call(dst, fn_name, &[*src1, *src2], &[other, other], &Layout::U8)
}
}
}
fn build_neq(&mut self, dst: &Symbol, src1: &Symbol, src2: &Symbol, arg_layout: &InLayout<'a>) {
match *arg_layout {
single_register_int_builtins!() | Layout::BOOL => {
let width = match *arg_layout {
Layout::BOOL | Layout::I8 | Layout::U8 => RegisterWidth::W8,
Layout::I16 | Layout::U16 => RegisterWidth::W16,
Layout::U32 | Layout::I32 => RegisterWidth::W32,
Layout::I64 | Layout::U64 => RegisterWidth::W64,
_ => unreachable!(),
};
let dst_reg = self.storage_manager.claim_general_reg(&mut self.buf, dst);
let src1_reg = self
.storage_manager
.load_to_general_reg(&mut self.buf, src1);
let src2_reg = self
.storage_manager
.load_to_general_reg(&mut self.buf, src2);
ASM::neq_reg64_reg64_reg64(&mut self.buf, width, dst_reg, src1_reg, src2_reg);
}
Layout::STR => {
self.build_fn_call(
dst,
bitcode::STR_EQUAL.to_string(),
&[*src1, *src2],
&[Layout::STR, Layout::STR],
&Layout::BOOL,
);
// negate the result
let tmp = &Symbol::DEV_TMP;
let tmp_reg = self.storage_manager.claim_general_reg(&mut self.buf, tmp);
ASM::mov_reg64_imm64(&mut self.buf, tmp_reg, true as i64);
let width = RegisterWidth::W8; // we're comparing booleans
let dst_reg = self.storage_manager.load_to_general_reg(&mut self.buf, dst);
ASM::neq_reg64_reg64_reg64(&mut self.buf, width, dst_reg, dst_reg, tmp_reg);
}
x => todo!("NumNeq: layout, {:?}", x),
}
}
fn build_not(&mut self, dst: &Symbol, src: &Symbol, arg_layout: &InLayout<'a>) {
match *arg_layout {
Layout::BOOL => {
let dst_reg = self.storage_manager.claim_general_reg(&mut self.buf, dst);
let src_reg = self.storage_manager.load_to_general_reg(&mut self.buf, src);
// Not would usually be implemented as `xor src, -1` followed by `and src, 1`
// but since our booleans are represented as `0x101010101010101` currently, we can simply XOR with that
let bool_val = [true as u8; 8];
ASM::mov_reg64_imm64(&mut self.buf, dst_reg, i64::from_ne_bytes(bool_val));
ASM::xor_reg64_reg64_reg64(&mut self.buf, src_reg, src_reg, dst_reg);
ASM::mov_reg64_reg64(&mut self.buf, dst_reg, src_reg);
}
x => todo!("Not: layout, {:?}", x),
}
}
fn build_num_to_frac(
&mut self,
dst: &Symbol,
src: &Symbol,
arg_layout: &InLayout<'a>,
ret_layout: &InLayout<'a>,
) {
let dst_reg = self.storage_manager.claim_float_reg(&mut self.buf, dst);
match (
self.layout_interner.get(*arg_layout),
self.layout_interner.get(*ret_layout),
) {
(
Layout::Builtin(Builtin::Int(IntWidth::I32 | IntWidth::I64)),
Layout::Builtin(Builtin::Float(FloatWidth::F64)),
) => {
let src_reg = self.storage_manager.load_to_general_reg(&mut self.buf, src);
ASM::to_float_freg64_reg64(&mut self.buf, dst_reg, src_reg);
}
(
Layout::Builtin(Builtin::Int(IntWidth::I32 | IntWidth::I64)),
Layout::Builtin(Builtin::Float(FloatWidth::F32)),
) => {
let src_reg = self.storage_manager.load_to_general_reg(&mut self.buf, src);
ASM::to_float_freg32_reg64(&mut self.buf, dst_reg, src_reg);
}
(
Layout::Builtin(Builtin::Float(FloatWidth::F64)),
Layout::Builtin(Builtin::Float(FloatWidth::F32)),
) => {
let src_reg = self.storage_manager.load_to_float_reg(&mut self.buf, src);
ASM::to_float_freg32_freg64(&mut self.buf, dst_reg, src_reg);
}
(
Layout::Builtin(Builtin::Float(FloatWidth::F32)),
Layout::Builtin(Builtin::Float(FloatWidth::F64)),
) => {
let src_reg = self.storage_manager.load_to_float_reg(&mut self.buf, src);
ASM::to_float_freg64_freg32(&mut self.buf, dst_reg, src_reg);
}
(
Layout::Builtin(Builtin::Float(FloatWidth::F64)),
Layout::Builtin(Builtin::Float(FloatWidth::F64)),
) => {
let src_reg = self.storage_manager.load_to_float_reg(&mut self.buf, src);
ASM::mov_freg64_freg64(&mut self.buf, dst_reg, src_reg);
}
(
Layout::Builtin(Builtin::Float(FloatWidth::F32)),
Layout::Builtin(Builtin::Float(FloatWidth::F32)),
) => {
let src_reg = self.storage_manager.load_to_float_reg(&mut self.buf, src);
ASM::mov_freg64_freg64(&mut self.buf, dst_reg, src_reg);
}
(a, r) => todo!("NumToFrac: layout, arg {:?}, ret {:?}", a, r),
}
}
fn build_num_lt(
&mut self,
dst: &Symbol,
src1: &Symbol,
src2: &Symbol,
arg_layout: &InLayout<'a>,
) {
self.compare(CompareOperation::LessThan, dst, src1, src2, arg_layout)
}
fn build_num_gt(
&mut self,
dst: &Symbol,
src1: &Symbol,
src2: &Symbol,
arg_layout: &InLayout<'a>,
) {
self.compare(CompareOperation::GreaterThan, dst, src1, src2, arg_layout)
}
fn build_num_lte(
&mut self,
dst: &Symbol,
src1: &Symbol,
src2: &Symbol,
arg_layout: &InLayout<'a>,
) {
self.compare(
CompareOperation::LessThanOrEqual,
dst,
src1,
src2,
arg_layout,
)
}
fn build_num_gte(
&mut self,
dst: &Symbol,
src1: &Symbol,
src2: &Symbol,
arg_layout: &InLayout<'a>,
) {
self.compare(
CompareOperation::GreaterThanOrEqual,
dst,
src1,
src2,
arg_layout,
)
}
fn build_higher_order_lowlevel(
&mut self,
dst: &Symbol,
higher_order: &HigherOrderLowLevel<'a>,
ret_layout: InLayout<'a>,
) {
let ident_ids = self
.interns
.all_ident_ids
.get_mut(&self.env.module_id)
.unwrap();
let (inc_n_data_symbol, inc_n_data_linker_data) = self.helper_proc_gen.gen_refcount_proc(
ident_ids,
self.layout_interner,
Layout::UNIT,
HelperOp::Inc,
);
let caller_proc = CallerProc::new(
self.env.arena,
self.env.module_id,
ident_ids,
self.layout_interner,
&higher_order.passed_function,
higher_order.closure_env_layout,
);
match higher_order.op {
HigherOrder::ListMap { xs } => {
let old_element_layout = higher_order.passed_function.argument_layouts[0];
let new_element_layout = higher_order.passed_function.return_layout;
let input_list_layout = Layout::Builtin(Builtin::List(old_element_layout));
let input_list_in_layout = self.layout_interner.insert(input_list_layout);
let caller = self.debug_symbol("caller");
let data = self.debug_symbol("data");
let alignment = self.debug_symbol("alignment");
let old_element_width = self.debug_symbol("old_element_width");
let new_element_width = self.debug_symbol("new_element_width");
self.load_layout_alignment(new_element_layout, alignment);
self.load_layout_stack_size(old_element_layout, old_element_width);
self.load_layout_stack_size(new_element_layout, new_element_width);
self.helper_proc_symbols.extend(inc_n_data_linker_data);
self.helper_proc_symbols
.extend([(caller_proc.proc_symbol, caller_proc.proc_layout)]);
let inc_n_data_string = self.function_symbol_to_string(
inc_n_data_symbol,
std::iter::empty(),
None,
Layout::UNIT,
);
let caller_string = self.function_symbol_to_string(
caller_proc.proc_symbol,
std::iter::empty(),
None,
Layout::UNIT,
);
self.caller_procs.push(caller_proc);
let inc_n_data = Symbol::DEV_TMP;
self.build_fn_pointer(&inc_n_data, inc_n_data_string);
self.build_fn_pointer(&caller, caller_string);
if let Some(_closure_data_layout) = higher_order.closure_env_layout {
let data_symbol = higher_order.passed_function.captured_environment;
self.storage_manager
.ensure_symbol_on_stack(&mut self.buf, &data_symbol);
let (new_elem_offset, _) =
self.storage_manager.stack_offset_and_size(&data_symbol);
// Load address of output element into register.
let reg = self.storage_manager.claim_general_reg(&mut self.buf, &data);
ASM::add_reg64_reg64_imm32(
&mut self.buf,
reg,
CC::BASE_PTR_REG,
new_elem_offset,
);
} else {
// use a null pointer
self.load_literal(&data, &Layout::U64, &Literal::Int(0u128.to_be_bytes()));
}
self.load_literal(
&Symbol::DEV_TMP2,
&Layout::BOOL,
&Literal::Bool(higher_order.passed_function.owns_captured_environment),
);
// list: RocList,
// caller: Caller1,
// data: Opaque,
// inc_n_data: IncN,
// data_is_owned: bool,
// alignment: u32,
// old_element_width: usize,
// new_element_width: usize,
let arguments = [
xs,
caller,
data,
inc_n_data,
Symbol::DEV_TMP2,
alignment,
old_element_width,
new_element_width,
];
let ptr = Layout::U64;
let usize_ = Layout::U64;
let layouts = [
input_list_in_layout,
ptr,
ptr,
ptr,
Layout::BOOL,
Layout::U32,
usize_,
usize_,
];
// Setup the return location.
let base_offset = self
.storage_manager
.claim_stack_area(dst, self.layout_interner.stack_size(ret_layout));
self.build_fn_call(
&Symbol::DEV_TMP3,
bitcode::LIST_MAP.to_string(),
&arguments,
&layouts,
&ret_layout,
);
self.free_symbol(&Symbol::DEV_TMP);
self.free_symbol(&Symbol::DEV_TMP2);
// Return list value from fn call
self.storage_manager.copy_symbol_to_stack_offset(
self.layout_interner,
&mut self.buf,
base_offset,
&Symbol::DEV_TMP3,
&ret_layout,
);
self.free_symbol(&Symbol::DEV_TMP3);
}
HigherOrder::ListMap2 { .. } => todo!(),
HigherOrder::ListMap3 { .. } => todo!(),
HigherOrder::ListMap4 { .. } => todo!(),
HigherOrder::ListSortWith { .. } => todo!(),
}
}
fn build_list_len(&mut self, dst: &Symbol, list: &Symbol) {
self.storage_manager.list_len(&mut self.buf, dst, list);
}
fn build_list_with_capacity(
&mut self,
dst: &Symbol,
capacity: Symbol,
capacity_layout: InLayout<'a>,
elem_layout: InLayout<'a>,
ret_layout: &InLayout<'a>,
) {
// List alignment argument (u32).
self.load_layout_alignment(*ret_layout, Symbol::DEV_TMP);
// Load element_width argument (usize).
self.load_layout_stack_size(elem_layout, Symbol::DEV_TMP2);
// Setup the return location.
let base_offset = self
.storage_manager
.claim_stack_area(dst, self.layout_interner.stack_size(*ret_layout));
let lowlevel_args = [
capacity,
// alignment
Symbol::DEV_TMP,
// element_width
Symbol::DEV_TMP2,
];
let lowlevel_arg_layouts = [capacity_layout, Layout::U32, Layout::U64];
self.build_fn_call(
&Symbol::DEV_TMP3,
bitcode::LIST_WITH_CAPACITY.to_string(),
&lowlevel_args,
&lowlevel_arg_layouts,
ret_layout,
);
self.free_symbol(&Symbol::DEV_TMP);
self.free_symbol(&Symbol::DEV_TMP2);
// Copy from list to the output record.
self.storage_manager.copy_symbol_to_stack_offset(
self.layout_interner,
&mut self.buf,
base_offset,
&Symbol::DEV_TMP3,
ret_layout,
);
self.free_symbol(&Symbol::DEV_TMP3);
}
fn build_list_reserve(
&mut self,
dst: &Symbol,
args: &'a [Symbol],
arg_layouts: &[InLayout<'a>],
ret_layout: &InLayout<'a>,
) {
let list = args[0];
let list_layout = arg_layouts[0];
let spare = args[1];
let spare_layout = arg_layouts[1];
// Load list alignment argument (u32).
self.load_layout_alignment(list_layout, Symbol::DEV_TMP);
// Load element_width argument (usize).
self.load_layout_stack_size(*ret_layout, Symbol::DEV_TMP2);
// Load UpdateMode.Immutable argument (0u8)
let u8_layout = Layout::U8;
let update_mode = 0u8;
self.load_literal(
&Symbol::DEV_TMP3,
&u8_layout,
&Literal::Int((update_mode as i128).to_ne_bytes()),
);
// Setup the return location.
let base_offset = self
.storage_manager
.claim_stack_area(dst, self.layout_interner.stack_size(*ret_layout));
let lowlevel_args = bumpalo::vec![
in self.env.arena;
list,
// alignment
Symbol::DEV_TMP,
spare,
// element_width
Symbol::DEV_TMP2,
// update_mode
Symbol::DEV_TMP3,
];
let lowlevel_arg_layouts = [
list_layout,
Layout::U32,
spare_layout,
Layout::U64,
u8_layout,
];
self.build_fn_call(
&Symbol::DEV_TMP4,
bitcode::LIST_RESERVE.to_string(),
&lowlevel_args,
&lowlevel_arg_layouts,
ret_layout,
);
self.free_symbol(&Symbol::DEV_TMP);
self.free_symbol(&Symbol::DEV_TMP2);
self.free_symbol(&Symbol::DEV_TMP3);
// Return list value from fn call
self.storage_manager.copy_symbol_to_stack_offset(
self.layout_interner,
&mut self.buf,
base_offset,
&Symbol::DEV_TMP4,
ret_layout,
);
self.free_symbol(&Symbol::DEV_TMP4);
}
fn build_list_append_unsafe(
&mut self,
dst: &Symbol,
args: &'a [Symbol],
arg_layouts: &[InLayout<'a>],
ret_layout: &InLayout<'a>,
) {
let list = args[0];
let list_layout = arg_layouts[0];
let elem = args[1];
let elem_layout = arg_layouts[1];
// Have to pass the input element by pointer, so put it on the stack and load it's address.
self.storage_manager
.ensure_symbol_on_stack(&mut self.buf, &elem);
let (new_elem_offset, _) = self.storage_manager.stack_offset_and_size(&elem);
// Load address of output element into register.
let reg = self
.storage_manager
.claim_general_reg(&mut self.buf, &Symbol::DEV_TMP);
ASM::add_reg64_reg64_imm32(&mut self.buf, reg, CC::BASE_PTR_REG, new_elem_offset);
// Load element_witdh argument (usize).
self.load_layout_stack_size(elem_layout, Symbol::DEV_TMP2);
// Setup the return location.
let base_offset = self
.storage_manager
.claim_stack_area(dst, self.layout_interner.stack_size(*ret_layout));
let lowlevel_args = [
list,
// element
Symbol::DEV_TMP,
// element_width
Symbol::DEV_TMP2,
];
let lowlevel_arg_layouts = [list_layout, Layout::U64, Layout::U64];
self.build_fn_call(
&Symbol::DEV_TMP3,
bitcode::LIST_APPEND_UNSAFE.to_string(),
&lowlevel_args,
&lowlevel_arg_layouts,
ret_layout,
);
self.free_symbol(&Symbol::DEV_TMP);
self.free_symbol(&Symbol::DEV_TMP2);
// Return list value from fn call
self.storage_manager.copy_symbol_to_stack_offset(
self.layout_interner,
&mut self.buf,
base_offset,
&Symbol::DEV_TMP3,
ret_layout,
);
self.free_symbol(&Symbol::DEV_TMP3);
}
fn build_list_get_unsafe(
&mut self,
dst: &Symbol,
list: &Symbol,
index: &Symbol,
ret_layout: &InLayout<'a>,
) {
let (base_offset, _) = self.storage_manager.stack_offset_and_size(list);
let index_reg = self
.storage_manager
.load_to_general_reg(&mut self.buf, index);
let ret_stack_size = self.layout_interner.stack_size(*ret_layout);
// TODO: This can be optimized with smarter instructions.
// Also can probably be moved into storage manager at least partly.
self.storage_manager.with_tmp_general_reg(
&mut self.buf,
|storage_manager, buf, list_ptr| {
ASM::mov_reg64_base32(buf, list_ptr, base_offset);
storage_manager.with_tmp_general_reg(buf, |storage_manager, buf, tmp| {
// calculate `element_width * index`
ASM::mov_reg64_imm64(buf, tmp, ret_stack_size as i64);
ASM::imul_reg64_reg64_reg64(buf, tmp, tmp, index_reg);
// add the offset to the list pointer, store in `tmp`
ASM::add_reg64_reg64_reg64(buf, tmp, tmp, list_ptr);
let element_ptr = tmp;
Self::ptr_read(
buf,
storage_manager,
self.layout_interner,
element_ptr,
*ret_layout,
*dst,
);
});
},
);
}
fn build_list_replace_unsafe(
&mut self,
dst: &Symbol,
args: &'a [Symbol],
arg_layouts: &[InLayout<'a>],
ret_layout: &InLayout<'a>,
) {
// We want to delegate to the zig builtin, but it takes some extra parameters.
// Firstly, it takes the alignment of the list.
// Secondly, it takes the stack size of an element.
// Thirdly, it takes a pointer that it will write the output element to.
let list = args[0];
let list_layout = arg_layouts[0];
let index = args[1];
let index_layout = arg_layouts[1];
let elem = args[2];
let elem_layout = arg_layouts[2];
// Load list alignment argument (u32).
self.load_layout_alignment(list_layout, Symbol::DEV_TMP);
// Have to pass the input element by pointer, so put it on the stack and load it's address.
self.storage_manager
.ensure_symbol_on_stack(&mut self.buf, &elem);
let u64_layout = Layout::U64;
let (new_elem_offset, _) = self.storage_manager.stack_offset_and_size(&elem);
// Load address of output element into register.
let reg = self
.storage_manager
.claim_general_reg(&mut self.buf, &Symbol::DEV_TMP2);
ASM::add_reg64_reg64_imm32(&mut self.buf, reg, CC::BASE_PTR_REG, new_elem_offset);
// Load the elements size.
self.load_layout_stack_size(elem_layout, Symbol::DEV_TMP3);
// Setup the return location.
let base_offset = self
.storage_manager
.claim_stack_area(dst, self.layout_interner.stack_size(*ret_layout));
let ret_fields =
if let Layout::Struct { field_layouts, .. } = self.layout_interner.get(*ret_layout) {
field_layouts
} else {
internal_error!(
"Expected replace to return a struct instead found: {:?}",
ret_layout
)
};
// Only return list and old element.
debug_assert_eq!(ret_fields.len(), 2);
let (out_list_offset, out_elem_offset) = if ret_fields[0] == elem_layout {
(
base_offset + self.layout_interner.stack_size(ret_fields[0]) as i32,
base_offset,
)
} else {
(
base_offset,
base_offset + self.layout_interner.stack_size(ret_fields[0]) as i32,
)
};
// Load address of output element into register.
let reg = self
.storage_manager
.claim_general_reg(&mut self.buf, &Symbol::DEV_TMP4);
ASM::add_reg64_reg64_imm32(&mut self.buf, reg, CC::BASE_PTR_REG, out_elem_offset);
let lowlevel_args = bumpalo::vec![
in self.env.arena;
list,
Symbol::DEV_TMP,
index,
Symbol::DEV_TMP2,
Symbol::DEV_TMP3,
Symbol::DEV_TMP4,
];
let lowlevel_arg_layouts = [
list_layout,
Layout::U32,
index_layout,
u64_layout,
u64_layout,
u64_layout,
];
self.build_fn_call(
&Symbol::DEV_TMP5,
bitcode::LIST_REPLACE.to_string(),
&lowlevel_args,
&lowlevel_arg_layouts,
&list_layout,
);
self.free_symbol(&Symbol::DEV_TMP);
self.free_symbol(&Symbol::DEV_TMP2);
self.free_symbol(&Symbol::DEV_TMP3);
self.free_symbol(&Symbol::DEV_TMP4);
// Copy from list to the output record.
self.storage_manager.copy_symbol_to_stack_offset(
self.layout_interner,
&mut self.buf,
out_list_offset,
&Symbol::DEV_TMP5,
&list_layout,
);
self.free_symbol(&Symbol::DEV_TMP5);
}
fn build_list_concat(
&mut self,
dst: &Symbol,
args: &'a [Symbol],
arg_layouts: &[InLayout<'a>],
elem_layout: InLayout<'a>,
ret_layout: &InLayout<'a>,
) {
let list_a = args[0];
let list_a_layout = arg_layouts[0];
let list_b = args[1];
let list_b_layout = arg_layouts[1];
// Load list alignment argument (u32).
self.load_layout_alignment(*ret_layout, Symbol::DEV_TMP);
// Load element_width argument (usize).
self.load_layout_stack_size(elem_layout, Symbol::DEV_TMP2);
// Setup the return location.
let base_offset = self
.storage_manager
.claim_stack_area(dst, self.layout_interner.stack_size(*ret_layout));
let lowlevel_args = bumpalo::vec![
in self.env.arena;
list_a,
list_b,
// alignment
Symbol::DEV_TMP,
// element_width
Symbol::DEV_TMP2,
];
let lowlevel_arg_layouts = [list_a_layout, list_b_layout, Layout::U32, Layout::U64];
self.build_fn_call(
&Symbol::DEV_TMP3,
bitcode::LIST_CONCAT.to_string(),
&lowlevel_args,
&lowlevel_arg_layouts,
ret_layout,
);
self.free_symbol(&Symbol::DEV_TMP);
self.free_symbol(&Symbol::DEV_TMP2);
// Return list value from fn call
self.storage_manager.copy_symbol_to_stack_offset(
self.layout_interner,
&mut self.buf,
base_offset,
&Symbol::DEV_TMP3,
ret_layout,
);
self.free_symbol(&Symbol::DEV_TMP3);
}
fn build_list_prepend(
&mut self,
dst: &Symbol,
args: &'a [Symbol],
arg_layouts: &[InLayout<'a>],
ret_layout: &InLayout<'a>,
) {
let list = args[0];
let list_layout = arg_layouts[0];
let elem = args[1];
let elem_layout = arg_layouts[1];
// List alignment argument (u32).
self.load_layout_alignment(*ret_layout, Symbol::DEV_TMP);
// Have to pass the input element by pointer, so put it on the stack and load it's address.
self.storage_manager
.ensure_symbol_on_stack(&mut self.buf, &elem);
let (new_elem_offset, _) = self.storage_manager.stack_offset_and_size(&elem);
// Load address of input element into register.
let reg = self
.storage_manager
.claim_general_reg(&mut self.buf, &Symbol::DEV_TMP2);
ASM::add_reg64_reg64_imm32(&mut self.buf, reg, CC::BASE_PTR_REG, new_elem_offset);
// Load element_witdh argument (usize).
self.load_layout_stack_size(elem_layout, Symbol::DEV_TMP3);
// Setup the return location.
let base_offset = self
.storage_manager
.claim_stack_area(dst, self.layout_interner.stack_size(*ret_layout));
let lowlevel_args = [
list,
// alignment
Symbol::DEV_TMP,
// element
Symbol::DEV_TMP2,
// element_width
Symbol::DEV_TMP3,
];
let lowlevel_arg_layouts = [list_layout, Layout::U32, Layout::U64, Layout::U64];
self.build_fn_call(
&Symbol::DEV_TMP4,
bitcode::LIST_PREPEND.to_string(),
&lowlevel_args,
&lowlevel_arg_layouts,
ret_layout,
);
self.free_symbol(&Symbol::DEV_TMP);
self.free_symbol(&Symbol::DEV_TMP2);
self.free_symbol(&Symbol::DEV_TMP3);
// Return list value from fn call
self.storage_manager.copy_symbol_to_stack_offset(
self.layout_interner,
&mut self.buf,
base_offset,
&Symbol::DEV_TMP4,
ret_layout,
);
self.free_symbol(&Symbol::DEV_TMP4);
}
fn build_ptr_cast(&mut self, dst: &Symbol, src: &Symbol) {
let dst_reg = self.storage_manager.claim_general_reg(&mut self.buf, dst);
self.storage_manager
.ensure_symbol_on_stack(&mut self.buf, src);
let (offset, _) = self.storage_manager.stack_offset_and_size(src);
ASM::add_reg64_reg64_imm32(&mut self.buf, dst_reg, CC::BASE_PTR_REG, offset);
}
fn create_empty_array(&mut self, sym: &Symbol) {
let base_offset = self.storage_manager.claim_stack_area(sym, 24);
self.storage_manager
.with_tmp_general_reg(&mut self.buf, |_storage_manager, buf, reg| {
ASM::mov_reg64_imm64(buf, reg, 0);
ASM::mov_base32_reg64(buf, base_offset, reg);
ASM::mov_base32_reg64(buf, base_offset + 8, reg);
ASM::mov_base32_reg64(buf, base_offset + 16, reg);
});
}
fn create_array(
&mut self,
sym: &Symbol,
element_in_layout: &InLayout<'a>,
elements: &[ListLiteralElement<'a>],
) {
let element_layout = self.layout_interner.get(*element_in_layout);
let element_width = self.layout_interner.stack_size(*element_in_layout) as u64;
// load the total size of the data we want to store (excludes refcount)
let data_bytes_symbol = Symbol::DEV_TMP;
let data_bytes = element_width * elements.len() as u64;
self.load_literal(
&data_bytes_symbol,
&Layout::U64,
&Literal::Int((data_bytes as i128).to_ne_bytes()),
);
// Load allocation alignment (u32)
let element_alignment_symbol = Symbol::DEV_TMP2;
self.load_layout_alignment(Layout::U32, element_alignment_symbol);
self.allocate_with_refcount(
Symbol::DEV_TMP3,
data_bytes_symbol,
element_alignment_symbol,
);
self.free_symbol(&data_bytes_symbol);
self.free_symbol(&element_alignment_symbol);
// The pointer already points to the first element
let ptr_reg = self
.storage_manager
.load_to_general_reg(&mut self.buf, &Symbol::DEV_TMP3);
// Copy everything into output array.
let mut element_offset = 0;
for elem in elements {
// TODO: this could be a lot faster when loading large lists
// if we move matching on the element layout to outside this loop.
// It also greatly bloats the code here.
// Refactor this and switch to one external match.
// We also could make loadining indivitual literals much faster
let element_symbol = match elem {
ListLiteralElement::Symbol(sym) => *sym,
ListLiteralElement::Literal(lit) => {
self.load_literal(&Symbol::DEV_TMP, element_in_layout, lit);
Symbol::DEV_TMP
}
};
Self::ptr_write(
&mut self.buf,
&mut self.storage_manager,
ptr_reg,
element_offset,
element_width,
element_layout,
element_symbol,
);
element_offset += element_width as i32;
if element_symbol == Symbol::DEV_TMP {
self.free_symbol(&element_symbol);
}
}
// Setup list on stack.
self.storage_manager.with_tmp_general_reg(
&mut self.buf,
|storage_manager, buf, tmp_reg| {
let base_offset = storage_manager.claim_stack_area(sym, 24);
ASM::mov_base32_reg64(buf, base_offset, ptr_reg);
ASM::mov_reg64_imm64(buf, tmp_reg, elements.len() as i64);
ASM::mov_base32_reg64(buf, base_offset + 8, tmp_reg);
ASM::mov_base32_reg64(buf, base_offset + 16, tmp_reg);
},
);
self.free_symbol(&Symbol::DEV_TMP3);
}
fn create_struct(&mut self, sym: &Symbol, layout: &InLayout<'a>, fields: &'a [Symbol]) {
self.storage_manager.create_struct(
self.layout_interner,
&mut self.buf,
sym,
layout,
fields,
);
}
fn load_struct_at_index(
&mut self,
sym: &Symbol,
structure: &Symbol,
index: u64,
field_layouts: &'a [InLayout<'a>],
) {
self.storage_manager.load_field_at_index(
self.layout_interner,
sym,
structure,
index,
field_layouts,
);
}
fn load_union_at_index(
&mut self,
sym: &Symbol,
structure: &Symbol,
tag_id: TagIdIntType,
index: u64,
union_layout: &UnionLayout<'a>,
) {
match union_layout {
UnionLayout::NonRecursive(tag_layouts) | UnionLayout::Recursive(tag_layouts) => {
self.storage_manager.load_field_at_index(
self.layout_interner,
sym,
structure,
index,
tag_layouts[tag_id as usize],
);
}
_ => {
let union_in_layout = self.layout_interner.insert(Layout::Union(*union_layout));
todo!(
"loading from union type: {:?}",
self.layout_interner.dbg(union_in_layout)
)
}
}
}
fn build_ptr_write(
&mut self,
sym: Symbol,
ptr: Symbol,
value: Symbol,
element_layout: InLayout<'a>,
) {
let ptr_reg = self
.storage_manager
.load_to_general_reg(&mut self.buf, &ptr);
let element_width = self.layout_interner.stack_size(element_layout) as u64;
let element_offset = 0;
Self::ptr_write(
&mut self.buf,
&mut self.storage_manager,
ptr_reg,
element_offset,
element_width,
self.layout_interner.get(element_layout),
value,
);
if value == Symbol::DEV_TMP {
self.free_symbol(&value);
}
// box is just a pointer on the stack
let base_offset = self.storage_manager.claim_stack_area(&sym, 8);
ASM::mov_base32_reg64(&mut self.buf, base_offset, ptr_reg);
}
fn expr_box(&mut self, sym: Symbol, value: Symbol, element_layout: InLayout<'a>) {
let element_width_symbol = Symbol::DEV_TMP;
self.load_layout_stack_size(element_layout, element_width_symbol);
// Load allocation alignment (u32)
let element_alignment_symbol = Symbol::DEV_TMP2;
self.load_layout_alignment(Layout::U32, element_alignment_symbol);
self.allocate_with_refcount(
Symbol::DEV_TMP3,
element_width_symbol,
element_alignment_symbol,
);
self.free_symbol(&element_width_symbol);
self.free_symbol(&element_alignment_symbol);
self.build_ptr_write(sym, Symbol::DEV_TMP3, value, element_layout);
self.free_symbol(&Symbol::DEV_TMP3);
}
fn expr_unbox(&mut self, dst: Symbol, ptr: Symbol, element_layout: InLayout<'a>) {
let ptr_reg = self
.storage_manager
.load_to_general_reg(&mut self.buf, &ptr);
Self::ptr_read(
&mut self.buf,
&mut self.storage_manager,
self.layout_interner,
ptr_reg,
element_layout,
dst,
);
}
fn get_tag_id(&mut self, sym: &Symbol, structure: &Symbol, union_layout: &UnionLayout<'a>) {
self.storage_manager.load_union_tag_id(
self.layout_interner,
&mut self.buf,
sym,
structure,
union_layout,
);
}
fn tag(
&mut self,
sym: &Symbol,
fields: &'a [Symbol],
union_layout: &UnionLayout<'a>,
tag_id: TagIdIntType,
) {
self.storage_manager.create_union(
self.layout_interner,
&mut self.buf,
sym,
union_layout,
fields,
tag_id,
)
}
fn load_literal(&mut self, sym: &Symbol, layout: &InLayout<'a>, lit: &Literal<'a>) {
let layout = self.layout_interner.get(*layout);
if let Layout::LambdaSet(lambda_set) = layout {
return self.load_literal(sym, &lambda_set.runtime_representation(), lit);
}
match (lit, layout) {
(
Literal::Int(x),
Layout::Builtin(Builtin::Int(
IntWidth::U8
| IntWidth::U16
| IntWidth::U32
| IntWidth::U64
| IntWidth::I8
| IntWidth::I16
| IntWidth::I32
| IntWidth::I64,
)),
) => {
let reg = self.storage_manager.claim_general_reg(&mut self.buf, sym);
let val = *x;
ASM::mov_reg64_imm64(&mut self.buf, reg, i128::from_ne_bytes(val) as i64);
}
(
Literal::Int(bytes) | Literal::U128(bytes),
Layout::Builtin(Builtin::Int(IntWidth::I128 | IntWidth::U128)),
) => {
self.storage_manager.with_tmp_general_reg(
&mut self.buf,
|storage_manager, buf, reg| {
let base_offset = storage_manager.claim_stack_area(sym, 16);
let mut num_bytes = [0; 8];
num_bytes.copy_from_slice(&bytes[..8]);
let num = i64::from_ne_bytes(num_bytes);
ASM::mov_reg64_imm64(buf, reg, num);
ASM::mov_base32_reg64(buf, base_offset, reg);
num_bytes.copy_from_slice(&bytes[8..16]);
let num = i64::from_ne_bytes(num_bytes);
ASM::mov_reg64_imm64(buf, reg, num);
ASM::mov_base32_reg64(buf, base_offset + 8, reg);
},
);
}
(Literal::Byte(x), Layout::Builtin(Builtin::Int(IntWidth::U8 | IntWidth::I8))) => {
let reg = self.storage_manager.claim_general_reg(&mut self.buf, sym);
let val = *x;
ASM::mov_reg64_imm64(&mut self.buf, reg, val as i64);
}
(Literal::Bool(x), Layout::Builtin(Builtin::Bool)) => {
let reg = self.storage_manager.claim_general_reg(&mut self.buf, sym);
ASM::mov_reg64_imm64(&mut self.buf, reg, *x as i64);
}
(Literal::Float(x), Layout::Builtin(Builtin::Float(FloatWidth::F64))) => {
let reg = self.storage_manager.claim_float_reg(&mut self.buf, sym);
let val = *x;
ASM::mov_freg64_imm64(&mut self.buf, &mut self.relocs, reg, val);
}
(Literal::Float(x), Layout::Builtin(Builtin::Float(FloatWidth::F32))) => {
let reg = self.storage_manager.claim_float_reg(&mut self.buf, sym);
let val = *x as f32;
ASM::mov_freg32_imm32(&mut self.buf, &mut self.relocs, reg, val);
}
(Literal::Decimal(bytes), Layout::Builtin(Builtin::Decimal)) => {
self.storage_manager.with_tmp_general_reg(
&mut self.buf,
|storage_manager, buf, reg| {
let base_offset = storage_manager.claim_stack_area(sym, 16);
let mut num_bytes = [0; 8];
num_bytes.copy_from_slice(&bytes[..8]);
let num = i64::from_ne_bytes(num_bytes);
ASM::mov_reg64_imm64(buf, reg, num);
ASM::mov_base32_reg64(buf, base_offset, reg);
num_bytes.copy_from_slice(&bytes[8..16]);
let num = i64::from_ne_bytes(num_bytes);
ASM::mov_reg64_imm64(buf, reg, num);
ASM::mov_base32_reg64(buf, base_offset + 8, reg);
},
);
}
(Literal::Str(x), Layout::Builtin(Builtin::Str)) => {
if x.len() < 24 {
// Load small string.
self.storage_manager.with_tmp_general_reg(
&mut self.buf,
|storage_manager, buf, reg| {
let base_offset = storage_manager.claim_stack_area(sym, 24);
let mut bytes = [0; 24];
bytes[..x.len()].copy_from_slice(x.as_bytes());
bytes[23] = (x.len() as u8) | 0b1000_0000;
let mut num_bytes = [0; 8];
num_bytes.copy_from_slice(&bytes[..8]);
let num = i64::from_ne_bytes(num_bytes);
ASM::mov_reg64_imm64(buf, reg, num);
ASM::mov_base32_reg64(buf, base_offset, reg);
num_bytes.copy_from_slice(&bytes[8..16]);
let num = i64::from_ne_bytes(num_bytes);
ASM::mov_reg64_imm64(buf, reg, num);
ASM::mov_base32_reg64(buf, base_offset + 8, reg);
num_bytes.copy_from_slice(&bytes[16..]);
let num = i64::from_ne_bytes(num_bytes);
ASM::mov_reg64_imm64(buf, reg, num);
ASM::mov_base32_reg64(buf, base_offset + 16, reg);
},
);
} else {
// load large string (pretend it's a `List U8`). We should move this data into
// the binary eventually because our RC algorithm won't free this value
let elements: Vec<_> = x
.as_bytes()
.iter()
.map(|b| ListLiteralElement::Literal(Literal::Byte(*b)))
.collect_in(self.storage_manager.env.arena);
self.create_array(sym, &Layout::U8, elements.into_bump_slice())
}
}
_ => todo!("loading literal {:?} with layout {:?}", lit, layout),
}
}
fn free_symbol(&mut self, sym: &Symbol) {
self.join_map.remove(&JoinPointId(*sym));
self.storage_manager.free_symbol(sym);
}
fn return_symbol(&mut self, sym: &Symbol, layout: &InLayout<'a>) {
if self.storage_manager.is_stored_primitive(sym) {
// Just load it to the correct type of reg as a stand alone value.
match *layout {
single_register_integers!() => {
self.storage_manager.load_to_specified_general_reg(
&mut self.buf,
sym,
CC::GENERAL_RETURN_REGS[0],
);
}
single_register_floats!() => {
self.storage_manager.load_to_specified_float_reg(
&mut self.buf,
sym,
CC::FLOAT_RETURN_REGS[0],
);
}
other => match self.layout_interner.get(other) {
Layout::Boxed(_) => {
// treat like a 64-bit integer
self.storage_manager.load_to_specified_general_reg(
&mut self.buf,
sym,
CC::GENERAL_RETURN_REGS[0],
);
}
Layout::LambdaSet(lambda_set) => {
self.return_symbol(sym, &lambda_set.runtime_representation())
}
_ => {
internal_error!("All primitive values should fit in a single register");
}
},
}
} else {
CC::return_complex_symbol(
&mut self.buf,
&mut self.storage_manager,
self.layout_interner,
sym,
layout,
)
}
let inst_loc = self.buf.len() as u64;
let offset = ASM::jmp_imm32(&mut self.buf, 0x1234_5678) as u64;
self.relocs.push(Relocation::JmpToReturn {
inst_loc,
inst_size: self.buf.len() as u64 - inst_loc,
offset,
});
}
fn build_int_bitwise_and(
&mut self,
dst: &Symbol,
src1: &Symbol,
src2: &Symbol,
int_width: IntWidth,
) {
let buf = &mut self.buf;
match int_width {
IntWidth::U128 | IntWidth::I128 => todo!(),
_ => {
let dst_reg = self.storage_manager.claim_general_reg(buf, dst);
let src1_reg = self.storage_manager.load_to_general_reg(buf, src1);
let src2_reg = self.storage_manager.load_to_general_reg(buf, src2);
ASM::and_reg64_reg64_reg64(buf, dst_reg, src1_reg, src2_reg);
}
}
}
fn build_int_bitwise_or(
&mut self,
dst: &Symbol,
src1: &Symbol,
src2: &Symbol,
int_width: IntWidth,
) {
let buf = &mut self.buf;
match int_width {
IntWidth::U128 | IntWidth::I128 => todo!(),
_ => {
let dst_reg = self.storage_manager.claim_general_reg(buf, dst);
let src1_reg = self.storage_manager.load_to_general_reg(buf, src1);
let src2_reg = self.storage_manager.load_to_general_reg(buf, src2);
ASM::or_reg64_reg64_reg64(buf, dst_reg, src1_reg, src2_reg);
}
}
}
fn build_int_bitwise_xor(
&mut self,
dst: &Symbol,
src1: &Symbol,
src2: &Symbol,
int_width: IntWidth,
) {
let buf = &mut self.buf;
match int_width {
IntWidth::U128 | IntWidth::I128 => todo!(),
_ => {
let dst_reg = self.storage_manager.claim_general_reg(buf, dst);
let src1_reg = self.storage_manager.load_to_general_reg(buf, src1);
let src2_reg = self.storage_manager.load_to_general_reg(buf, src2);
ASM::xor_reg64_reg64_reg64(buf, dst_reg, src1_reg, src2_reg);
}
}
}
fn build_int_shift_left(
&mut self,
dst: &Symbol,
src1: &Symbol,
src2: &Symbol,
int_width: IntWidth,
) {
let buf = &mut self.buf;
match int_width {
IntWidth::U128 | IntWidth::I128 => todo!(),
_ => {
let dst_reg = self.storage_manager.claim_general_reg(buf, dst);
let src1_reg = self.storage_manager.load_to_general_reg(buf, src1);
let src2_reg = self.storage_manager.load_to_general_reg(buf, src2);
ASM::shl_reg64_reg64_reg64(
buf,
&mut self.storage_manager,
dst_reg,
src1_reg,
src2_reg,
);
}
}
}
fn build_int_shift_right(
&mut self,
dst: &Symbol,
src1: &Symbol,
src2: &Symbol,
int_width: IntWidth,
) {
let buf = &mut self.buf;
match int_width {
IntWidth::U128 | IntWidth::I128 => todo!(),
_ => {
let dst_reg = self.storage_manager.claim_general_reg(buf, dst);
let src1_reg = self.storage_manager.load_to_general_reg(buf, src1);
let src2_reg = self.storage_manager.load_to_general_reg(buf, src2);
// to get sign extension "for free", we move our bits to the left
// so the integers sign bit is stored in the register's sign bit.
// Then we arithmetic shift right, getting the correct sign extension behavior,
// then shift logical right to get the bits back into the position they should
// be for our particular integer width
let sign_extend_shift_amount = 64 - (int_width.stack_size() as i64 * 8);
if sign_extend_shift_amount > 0 {
self.storage_manager.with_tmp_general_reg(
buf,
|storage_manager, buf, tmp_reg| {
ASM::mov_reg64_imm64(buf, tmp_reg, sign_extend_shift_amount);
ASM::shl_reg64_reg64_reg64(
buf,
storage_manager,
src1_reg,
src1_reg,
tmp_reg,
);
},
)
}
ASM::sar_reg64_reg64_reg64(
buf,
&mut self.storage_manager,
dst_reg,
src1_reg,
src2_reg,
);
if sign_extend_shift_amount > 0 {
// shift back if needed
self.storage_manager.with_tmp_general_reg(
&mut self.buf,
|storage_manager, buf, tmp_reg| {
ASM::mov_reg64_imm64(buf, tmp_reg, sign_extend_shift_amount);
ASM::shr_reg64_reg64_reg64(
buf,
storage_manager,
dst_reg,
dst_reg,
tmp_reg,
);
},
)
}
}
}
}
fn build_int_shift_right_zero_fill(
&mut self,
dst: &Symbol,
src1: &Symbol,
src2: &Symbol,
int_width: IntWidth,
) {
let buf = &mut self.buf;
match int_width {
IntWidth::U128 | IntWidth::I128 => {
let layout = match int_width {
IntWidth::I128 => Layout::I128,
IntWidth::U128 => Layout::U128,
_ => unreachable!(),
};
self.build_fn_call(
dst,
bitcode::NUM_SHIFT_RIGHT_ZERO_FILL[int_width].to_string(),
&[*src1, *src2],
&[layout, layout],
&layout,
);
}
_ => {
let dst_reg = self.storage_manager.claim_general_reg(buf, dst);
let src1_reg = self.storage_manager.load_to_general_reg(buf, src1);
let src2_reg = self.storage_manager.load_to_general_reg(buf, src2);
ASM::shr_reg64_reg64_reg64(
buf,
&mut self.storage_manager,
dst_reg,
src1_reg,
src2_reg,
);
}
}
}
fn build_num_sqrt(&mut self, dst: Symbol, src: Symbol, float_width: FloatWidth) {
let buf = &mut self.buf;
let dst_reg = self.storage_manager.claim_float_reg(buf, &dst);
let src_reg = self.storage_manager.load_to_float_reg(buf, &src);
match float_width {
FloatWidth::F32 => ASM::sqrt_freg32_freg32(buf, dst_reg, src_reg),
FloatWidth::F64 => ASM::sqrt_freg64_freg64(buf, dst_reg, src_reg),
}
}
fn build_num_int_cast(
&mut self,
dst: &Symbol,
src: &Symbol,
source: IntWidth,
target: IntWidth,
) {
use IntWidth::*;
let buf = &mut self.buf;
match (source, target) {
(U128, U64) => {
let dst_reg = self.storage_manager.claim_general_reg(buf, dst);
let (offset, _size) = self.storage_manager.stack_offset_and_size(src);
ASM::mov_reg64_base32(buf, dst_reg, offset + 8);
return;
}
(U64, U128) => {
let src_reg = self.storage_manager.load_to_general_reg(buf, src);
let base_offset = self.storage_manager.claim_stack_area(dst, 16);
let tmp = Symbol::DEV_TMP;
let tmp_reg = self.storage_manager.claim_general_reg(buf, &tmp);
// move a zero into the lower 8 bytes
ASM::mov_reg64_imm64(buf, tmp_reg, 0x0);
ASM::mov_base32_reg64(buf, base_offset, tmp_reg);
ASM::mov_base32_reg64(buf, base_offset + 8, src_reg);
return;
}
_ => {}
}
let dst_reg = self.storage_manager.claim_general_reg(buf, dst);
let src_reg = self.storage_manager.load_to_general_reg(buf, src);
if source.stack_size() == target.stack_size() {
match source.stack_size() {
8 => ASM::mov_reg64_reg64(buf, dst_reg, src_reg),
4 => ASM::mov_reg32_reg32(buf, dst_reg, src_reg),
2 => ASM::mov_reg16_reg16(buf, dst_reg, src_reg),
1 => ASM::mov_reg8_reg8(buf, dst_reg, src_reg),
_ => todo!("int cast from {source:?} to {target:?}"),
}
} else {
match (source, target) {
// -- CASTING UP --
(I8 | U8, U16 | U32 | U64) => {
// zero out the register
ASM::xor_reg64_reg64_reg64(buf, dst_reg, dst_reg, dst_reg);
// move the 8-bit integer
ASM::mov_reg_reg(buf, RegisterWidth::W8, dst_reg, src_reg);
}
(U16, U32 | U64) => {
// zero out the register
ASM::xor_reg64_reg64_reg64(buf, dst_reg, dst_reg, dst_reg);
// move the 16-bit integer
ASM::mov_reg_reg(buf, RegisterWidth::W16, dst_reg, src_reg);
}
(U32, U64) => {
// zero out the register
ASM::xor_reg64_reg64_reg64(buf, dst_reg, dst_reg, dst_reg);
// move the 32-bit integer
ASM::mov_reg_reg(buf, RegisterWidth::W32, dst_reg, src_reg);
}
(I8, I16 | I32 | I64) => {
ASM::movsx_reg_reg(buf, RegisterWidth::W8, dst_reg, src_reg)
}
(I16, I32 | I64) => ASM::movsx_reg_reg(buf, RegisterWidth::W16, dst_reg, src_reg),
(I32, I64) => ASM::movsx_reg_reg(buf, RegisterWidth::W32, dst_reg, src_reg),
// -- CASTING DOWN --
(U64 | I64, I32 | U32) => {
// move as a 32-bit integer (leaving any other bits behind)
ASM::mov_reg_reg(buf, RegisterWidth::W32, dst_reg, src_reg);
}
(U64 | I64 | U32 | I32, I16 | U16) => {
// move as a 16-bit integer (leaving any other bits behind)
ASM::mov_reg_reg(buf, RegisterWidth::W16, dst_reg, src_reg);
}
(U64 | I64 | U32 | I32 | U16 | I16, I8 | U8) => {
// move as an 8-bit integer (leaving any other bits behind)
ASM::mov_reg_reg(buf, RegisterWidth::W8, dst_reg, src_reg);
}
_ => todo!("int cast from {source:?} to {target:?}"),
}
}
}
}
/// This impl block is for ir related instructions that need backend specific information.
/// For example, loading a symbol for doing a computation.
impl<
'a,
'r,
FloatReg: RegTrait,
GeneralReg: RegTrait,
ASM: Assembler<GeneralReg, FloatReg>,
CC: CallConv<GeneralReg, FloatReg, ASM>,
> Backend64Bit<'a, 'r, GeneralReg, FloatReg, ASM, CC>
{
fn compare(
&mut self,
op: CompareOperation,
dst: &Symbol,
src1: &Symbol,
src2: &Symbol,
arg_layout: &InLayout<'a>,
) {
match *arg_layout {
single_register_integers!() => {
let buf = &mut self.buf;
let dst = self.storage_manager.claim_general_reg(buf, dst);
let src1 = self.storage_manager.load_to_general_reg(buf, src1);
let src2 = self.storage_manager.load_to_general_reg(buf, src2);
let int_width = arg_layout.try_int_width().unwrap();
let register_width = match int_width.stack_size() {
8 => RegisterWidth::W64,
4 => RegisterWidth::W32,
2 => RegisterWidth::W16,
1 => RegisterWidth::W8,
_ => unreachable!(),
};
if int_width.is_signed() {
ASM::signed_compare_reg64(buf, register_width, op, dst, src1, src2)
} else {
ASM::unsigned_compare_reg64(buf, register_width, op, dst, src1, src2)
}
}
Layout::F32 | Layout::F64 => {
let float_width = match *arg_layout {
Layout::F32 => FloatWidth::F32,
Layout::F64 => FloatWidth::F64,
_ => unreachable!(),
};
let dst_reg = self.storage_manager.claim_general_reg(&mut self.buf, dst);
let src1_reg = self.storage_manager.load_to_float_reg(&mut self.buf, src1);
let src2_reg = self.storage_manager.load_to_float_reg(&mut self.buf, src2);
ASM::cmp_freg_freg_reg64(
&mut self.buf,
dst_reg,
src1_reg,
src2_reg,
float_width,
op,
);
}
x => todo!("NumLt: layout, {:?}", x),
}
}
fn allocate_with_refcount(
&mut self,
dst: Symbol,
data_bytes: Symbol,
element_alignment: Symbol,
) {
self.build_fn_call(
&dst,
bitcode::UTILS_ALLOCATE_WITH_REFCOUNT.to_string(),
&[data_bytes, element_alignment],
&[Layout::U64, Layout::U32],
&Layout::U64,
);
}
fn unbox_str_or_list(
buf: &mut Vec<'a, u8>,
storage_manager: &mut StorageManager<'a, 'r, GeneralReg, FloatReg, ASM, CC>,
dst: Symbol,
ptr_reg: GeneralReg,
tmp_reg: GeneralReg,
) {
let base_offset = storage_manager.claim_stack_area(&dst, 24);
ASM::mov_reg64_mem64_offset32(buf, tmp_reg, ptr_reg, 0);
ASM::mov_base32_reg64(buf, base_offset, tmp_reg);
ASM::mov_reg64_mem64_offset32(buf, tmp_reg, ptr_reg, 8);
ASM::mov_base32_reg64(buf, base_offset + 8, tmp_reg);
ASM::mov_reg64_mem64_offset32(buf, tmp_reg, ptr_reg, 16);
ASM::mov_base32_reg64(buf, base_offset + 16, tmp_reg);
}
fn unbox_to_stack(
buf: &mut Vec<'a, u8>,
storage_manager: &mut StorageManager<'a, 'r, GeneralReg, FloatReg, ASM, CC>,
dst: Symbol,
stack_size: u32,
ptr_reg: GeneralReg,
tmp_reg: GeneralReg,
) {
let mut copied = 0;
let size = stack_size as i32;
let base_offset = storage_manager.claim_stack_area(&dst, stack_size);
if size - copied >= 8 {
for _ in (0..(size - copied)).step_by(8) {
ASM::mov_reg64_mem64_offset32(buf, tmp_reg, ptr_reg, copied);
ASM::mov_base32_reg64(buf, base_offset + copied, tmp_reg);
copied += 8;
}
}
if size - copied >= 4 {
for _ in (0..(size - copied)).step_by(4) {
ASM::mov_reg32_mem32_offset32(buf, tmp_reg, ptr_reg, copied);
ASM::mov_base32_reg32(buf, base_offset + copied, tmp_reg);
copied += 4;
}
}
if size - copied >= 2 {
for _ in (0..(size - copied)).step_by(2) {
ASM::mov_reg16_mem16_offset32(buf, tmp_reg, ptr_reg, copied);
ASM::mov_base32_reg16(buf, base_offset + copied, tmp_reg);
copied += 2;
}
}
if size - copied >= 1 {
for _ in (0..(size - copied)).step_by(1) {
ASM::mov_reg8_mem8_offset32(buf, tmp_reg, ptr_reg, copied);
ASM::mov_base32_reg8(buf, base_offset + copied, tmp_reg);
copied += 1;
}
}
}
fn ptr_read(
buf: &mut Vec<'a, u8>,
storage_manager: &mut StorageManager<'a, 'r, GeneralReg, FloatReg, ASM, CC>,
layout_interner: &STLayoutInterner<'a>,
ptr_reg: GeneralReg,
element_in_layout: InLayout<'a>,
dst: Symbol,
) {
match layout_interner.get(element_in_layout) {
Layout::Builtin(builtin) => match builtin {
Builtin::Int(int_width) => match int_width {
IntWidth::I128 | IntWidth::U128 => {
// can we treat this as 2 u64's?
todo!()
}
IntWidth::I64 | IntWidth::U64 => {
let dst_reg = storage_manager.claim_general_reg(buf, &dst);
ASM::mov_reg64_mem64_offset32(buf, dst_reg, ptr_reg, 0);
}
IntWidth::I32 | IntWidth::U32 => {
let dst_reg = storage_manager.claim_general_reg(buf, &dst);
ASM::mov_reg32_mem32_offset32(buf, dst_reg, ptr_reg, 0);
}
IntWidth::I16 | IntWidth::U16 => {
let dst_reg = storage_manager.claim_general_reg(buf, &dst);
ASM::mov_reg16_mem16_offset32(buf, dst_reg, ptr_reg, 0);
}
IntWidth::I8 | IntWidth::U8 => {
let dst_reg = storage_manager.claim_general_reg(buf, &dst);
ASM::mov_reg8_mem8_offset32(buf, dst_reg, ptr_reg, 0);
}
},
Builtin::Float(_) => {
let dst_reg = storage_manager.claim_float_reg(buf, &dst);
ASM::mov_freg64_freg64(buf, dst_reg, CC::FLOAT_RETURN_REGS[0]);
}
Builtin::Bool => {
// the same as an 8-bit integer
let dst_reg = storage_manager.claim_general_reg(buf, &dst);
ASM::mov_reg8_mem8_offset32(buf, dst_reg, ptr_reg, 0);
}
Builtin::Decimal => {
// same as 128-bit integer
}
Builtin::Str | Builtin::List(_) => {
storage_manager.with_tmp_general_reg(buf, |storage_manager, buf, tmp_reg| {
Self::unbox_str_or_list(buf, storage_manager, dst, ptr_reg, tmp_reg);
});
}
},
Layout::Boxed(_) => {
// the same as 64-bit integer (for 64-bit targets)
let dst_reg = storage_manager.claim_general_reg(buf, &dst);
ASM::mov_reg64_mem64_offset32(buf, dst_reg, ptr_reg, 0);
}
Layout::Struct { .. } => {
// put it on the stack
let stack_size = layout_interner.stack_size(element_in_layout);
storage_manager.with_tmp_general_reg(buf, |storage_manager, buf, tmp_reg| {
Self::unbox_to_stack(buf, storage_manager, dst, stack_size, ptr_reg, tmp_reg);
});
}
Layout::Union(UnionLayout::NonRecursive(_)) => {
// put it on the stack
let stack_size = layout_interner.stack_size(element_in_layout);
storage_manager.with_tmp_general_reg(buf, |storage_manager, buf, tmp_reg| {
Self::unbox_to_stack(buf, storage_manager, dst, stack_size, ptr_reg, tmp_reg);
});
}
_ => todo!("unboxing of {:?}", layout_interner.dbg(element_in_layout)),
}
}
fn ptr_write(
buf: &mut Vec<'a, u8>,
storage_manager: &mut StorageManager<'a, 'r, GeneralReg, FloatReg, ASM, CC>,
ptr_reg: GeneralReg,
element_offset: i32,
element_width: u64,
element_layout: Layout<'a>,
value: Symbol,
) {
match element_layout {
Layout::Builtin(Builtin::Int(IntWidth::I64 | IntWidth::U64)) => {
let sym_reg = storage_manager.load_to_general_reg(buf, &value);
ASM::mov_mem64_offset32_reg64(buf, ptr_reg, element_offset, sym_reg);
}
Layout::Builtin(Builtin::Int(IntWidth::I32 | IntWidth::U32)) => {
let sym_reg = storage_manager.load_to_general_reg(buf, &value);
ASM::mov_mem32_offset32_reg32(buf, ptr_reg, element_offset, sym_reg);
}
Layout::Builtin(Builtin::Int(IntWidth::I16 | IntWidth::U16)) => {
let sym_reg = storage_manager.load_to_general_reg(buf, &value);
ASM::mov_mem16_offset32_reg16(buf, ptr_reg, element_offset, sym_reg);
}
Layout::Builtin(Builtin::Int(IntWidth::I8 | IntWidth::U8) | Builtin::Bool) => {
let sym_reg = storage_manager.load_to_general_reg(buf, &value);
ASM::mov_mem8_offset32_reg8(buf, ptr_reg, element_offset, sym_reg);
}
Layout::Builtin(Builtin::Float(FloatWidth::F64 | FloatWidth::F32)) => {
let sym_reg = storage_manager.load_to_float_reg(buf, &value);
ASM::movesd_mem64_offset32_freg64(buf, ptr_reg, element_offset, sym_reg);
}
_ if element_width == 0 => {}
_ if element_width > 8 => {
let (from_offset, size) = storage_manager.stack_offset_and_size(&value);
debug_assert!(from_offset % 8 == 0);
debug_assert!(size % 8 == 0);
debug_assert_eq!(size as u64, element_width);
storage_manager.with_tmp_general_reg(buf, |_storage_manager, buf, tmp_reg| {
// a crude memcpy
for i in (0..size as i32).step_by(8) {
ASM::mov_reg64_base32(buf, tmp_reg, from_offset + i);
ASM::mov_mem64_offset32_reg64(buf, ptr_reg, element_offset + i, tmp_reg);
}
});
}
x => todo!("copying data to list with layout, {:?}", x),
}
}
/// Updates a jump instruction to a new offset and returns the number of bytes written.
fn update_jmp_imm32_offset(
&mut self,
tmp: &mut Vec<'a, u8>,
jmp_location: u64,
base_offset: u64,
target_offset: u64,
) {
tmp.clear();
let jmp_offset = target_offset as i32 - base_offset as i32;
ASM::jmp_imm32(tmp, jmp_offset);
for (i, byte) in tmp.iter().enumerate() {
self.buf[jmp_location as usize + i] = *byte;
}
}
/// Loads the alignment bytes of `layout` into the given `symbol`
fn load_layout_alignment(&mut self, layout: InLayout<'a>, symbol: Symbol) {
let u32_layout = Layout::U32;
let alignment = self.layout_interner.alignment_bytes(layout);
let alignment_literal = Literal::Int((alignment as i128).to_ne_bytes());
self.load_literal(&symbol, &u32_layout, &alignment_literal);
}
/// Loads the stack size of `layout` into the given `symbol`
fn load_layout_stack_size(&mut self, layout: InLayout<'a>, symbol: Symbol) {
let u64_layout = Layout::U64;
let width = self.layout_interner.stack_size(layout);
let width_literal = Literal::Int((width as i128).to_ne_bytes());
self.load_literal(&symbol, &u64_layout, &width_literal);
}
}
#[macro_export]
macro_rules! sign_extended_int_builtins {
() => {
Layout::I8 | Layout::I16 | Layout::I32 | Layout::I64 | Layout::I128
};
}
#[macro_export]
macro_rules! zero_extended_int_builtins {
() => {
Layout::U8 | Layout::U16 | Layout::U32 | Layout::U64 | Layout::U128
};
}
#[macro_export]
macro_rules! single_register_int_builtins {
() => {
Layout::I8
| Layout::I16
| Layout::I32
| Layout::I64
| Layout::U8
| Layout::U16
| Layout::U32
| Layout::U64
};
}
#[macro_export]
macro_rules! single_register_integers {
() => {
Layout::BOOL | single_register_int_builtins!() | Layout::OPAQUE_PTR
};
}
#[macro_export]
macro_rules! single_register_floats {
() => {
Layout::F32 | Layout::F64
};
}
#[macro_export]
macro_rules! single_register_layouts {
() => {
single_register_integers!() | single_register_floats!()
};
}