mirror of
https://github.com/roc-lang/roc.git
synced 2025-09-29 23:04:49 +00:00
1719 lines
50 KiB
Rust
1719 lines
50 KiB
Rust
use crate::exhaustive::{Ctor, RenderAs, TagId, Union};
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use crate::ir::{
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DestructType, Env, Expr, JoinPointId, Literal, Param, Pattern, Procs, Stmt, Wrapped,
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};
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use crate::layout::{Builtin, Layout, LayoutCache};
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use roc_collections::all::{MutMap, MutSet};
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use roc_module::ident::TagName;
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use roc_module::low_level::LowLevel;
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use roc_module::symbol::Symbol;
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/// COMPILE CASES
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type Label = u64;
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const RECORD_TAG_NAME: &str = "#Record";
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/// Users of this module will mainly interact with this function. It takes
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/// some normal branches and gives out a decision tree that has "labels" at all
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/// the leafs and a dictionary that maps these "labels" to the code that should
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/// run.
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pub fn compile<'a>(raw_branches: Vec<(Guard<'a>, Pattern<'a>, u64)>) -> DecisionTree<'a> {
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let formatted = raw_branches
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.into_iter()
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.map(|(guard, pattern, index)| Branch {
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goal: index,
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patterns: vec![(Path::Empty, guard, pattern)],
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})
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.collect();
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to_decision_tree(formatted)
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}
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#[derive(Clone, Debug, PartialEq)]
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pub enum Guard<'a> {
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NoGuard,
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Guard {
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/// Symbol that stores a boolean
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/// when true this branch is picked, otherwise skipped
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symbol: Symbol,
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/// after assigning to symbol, the stmt jumps to this label
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id: JoinPointId,
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stmt: Stmt<'a>,
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},
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}
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impl<'a> Guard<'a> {
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fn is_none(&self) -> bool {
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self == &Guard::NoGuard
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}
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}
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#[derive(Clone, Debug, PartialEq)]
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pub enum DecisionTree<'a> {
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Match(Label),
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Decision {
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path: Path,
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edges: Vec<(Test<'a>, DecisionTree<'a>)>,
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default: Option<Box<DecisionTree<'a>>>,
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},
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}
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#[derive(Clone, Debug, PartialEq)]
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pub enum Test<'a> {
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IsCtor {
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tag_id: u8,
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tag_name: TagName,
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union: crate::exhaustive::Union,
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arguments: Vec<(Pattern<'a>, Layout<'a>)>,
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},
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IsInt(i64),
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// float patterns are stored as u64 so they are comparable/hashable
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IsFloat(u64),
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IsStr(Box<str>),
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IsBit(bool),
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IsByte {
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tag_id: u8,
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num_alts: usize,
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},
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// A pattern that always succeeds (like `_`) can still have a guard
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Guarded {
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opt_test: Option<Box<Test<'a>>>,
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/// Symbol that stores a boolean
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/// when true this branch is picked, otherwise skipped
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symbol: Symbol,
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/// after assigning to symbol, the stmt jumps to this label
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id: JoinPointId,
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stmt: Stmt<'a>,
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},
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}
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use std::hash::{Hash, Hasher};
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impl<'a> Hash for Test<'a> {
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fn hash<H: Hasher>(&self, state: &mut H) {
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use Test::*;
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match self {
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IsCtor { tag_id, .. } => {
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state.write_u8(0);
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tag_id.hash(state);
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// The point of this custom implementation is to not hash the tag arguments
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}
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IsInt(v) => {
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state.write_u8(1);
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v.hash(state);
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}
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IsFloat(v) => {
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state.write_u8(2);
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v.hash(state);
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}
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IsStr(v) => {
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state.write_u8(3);
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v.hash(state);
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}
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IsBit(v) => {
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state.write_u8(4);
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v.hash(state);
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}
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IsByte { tag_id, num_alts } => {
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state.write_u8(5);
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tag_id.hash(state);
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num_alts.hash(state);
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}
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Guarded { opt_test: None, .. } => {
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state.write_u8(6);
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}
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Guarded {
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opt_test: Some(nested),
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..
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} => {
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state.write_u8(7);
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nested.hash(state);
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}
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}
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}
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}
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#[derive(Clone, Debug, PartialEq)]
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pub enum Path {
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Index {
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index: u64,
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tag_id: u8,
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path: Box<Path>,
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},
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Unbox(Box<Path>),
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Empty,
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}
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// ACTUALLY BUILD DECISION TREES
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#[derive(Clone, Debug, PartialEq)]
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struct Branch<'a> {
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goal: Label,
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patterns: Vec<(Path, Guard<'a>, Pattern<'a>)>,
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}
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fn to_decision_tree(raw_branches: Vec<Branch>) -> DecisionTree {
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let branches: Vec<_> = raw_branches.into_iter().map(flatten_patterns).collect();
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match check_for_match(&branches) {
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Some(goal) => DecisionTree::Match(goal),
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None => {
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// must clone here to release the borrow on `branches`
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let path = pick_path(&branches).clone();
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let (edges, fallback) = gather_edges(branches, &path);
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let mut decision_edges: Vec<_> = edges
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.into_iter()
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.map(|(a, b)| (a, to_decision_tree(b)))
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.collect();
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match (decision_edges.split_last_mut(), fallback.split_last()) {
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(Some(((_tag, decision_tree), rest)), None) if rest.is_empty() => {
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// TODO remove clone
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decision_tree.clone()
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}
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(_, None) => DecisionTree::Decision {
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path,
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edges: decision_edges,
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default: None,
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},
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(None, Some(_)) => to_decision_tree(fallback),
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_ => DecisionTree::Decision {
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path,
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edges: decision_edges,
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default: Some(Box::new(to_decision_tree(fallback))),
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},
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}
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}
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}
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}
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fn is_complete(tests: &[Test]) -> bool {
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let length = tests.len();
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debug_assert!(length > 0);
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match tests.last() {
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None => unreachable!("should never happen"),
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Some(v) => match v {
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Test::IsCtor { union, .. } => length == union.alternatives.len(),
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Test::IsByte { num_alts, .. } => length == *num_alts,
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Test::IsBit(_) => length == 2,
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Test::IsInt(_) => false,
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Test::IsFloat(_) => false,
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Test::IsStr(_) => false,
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Test::Guarded { .. } => false,
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},
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}
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}
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fn flatten_patterns(branch: Branch) -> Branch {
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let mut result = Vec::with_capacity(branch.patterns.len());
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for path_pattern in branch.patterns {
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flatten(path_pattern, &mut result);
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}
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Branch {
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goal: branch.goal,
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patterns: result,
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}
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}
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fn flatten<'a>(
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path_pattern: (Path, Guard<'a>, Pattern<'a>),
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path_patterns: &mut Vec<(Path, Guard<'a>, Pattern<'a>)>,
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) {
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match path_pattern.2 {
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Pattern::AppliedTag {
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union,
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arguments,
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tag_id,
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tag_name,
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layout,
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} if union.alternatives.len() == 1 => {
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// TODO ^ do we need to check that guard.is_none() here?
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let path = path_pattern.0;
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// Theory: unbox doesn't have any value for us, because one-element tag unions
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// don't store the tag anyway.
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if arguments.len() == 1 {
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path_patterns.push((
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Path::Unbox(Box::new(path)),
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path_pattern.1.clone(),
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Pattern::AppliedTag {
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union,
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arguments,
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tag_id,
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tag_name,
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layout,
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},
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));
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} else {
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for (index, (arg_pattern, _)) in arguments.iter().enumerate() {
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flatten(
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(
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Path::Index {
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index: index as u64,
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tag_id,
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path: Box::new(path.clone()),
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},
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// same guard here?
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path_pattern.1.clone(),
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arg_pattern.clone(),
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),
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path_patterns,
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);
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}
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}
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}
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_ => {
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path_patterns.push(path_pattern);
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}
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}
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}
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/// SUCCESSFULLY MATCH
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/// If the first branch has no more "decision points" we can finally take that
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/// path. If that is the case we give the resulting label and a mapping from free
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/// variables to "how to get their value". So a pattern like (Just (x,_)) will give
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/// us something like ("x" => value.0.0)
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fn check_for_match<'a>(branches: &Vec<Branch<'a>>) -> Option<Label> {
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match branches.get(0) {
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Some(Branch { goal, patterns })
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if patterns
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.iter()
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.all(|(_, guard, pattern)| guard.is_none() && !needs_tests(pattern)) =>
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{
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Some(*goal)
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}
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_ => None,
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}
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}
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/// GATHER OUTGOING EDGES
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fn gather_edges<'a>(
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branches: Vec<Branch<'a>>,
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path: &Path,
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) -> (Vec<(Test<'a>, Vec<Branch<'a>>)>, Vec<Branch<'a>>) {
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let relevant_tests = tests_at_path(path, &branches);
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let check = is_complete(&relevant_tests);
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// TODO remove clone
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let all_edges = relevant_tests
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.into_iter()
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.map(|t| edges_for(path, branches.clone(), t))
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.collect();
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let fallbacks = if check {
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vec![]
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} else {
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branches
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.into_iter()
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.filter(|b| is_irrelevant_to(path, b))
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.collect()
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};
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(all_edges, fallbacks)
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}
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/// FIND RELEVANT TESTS
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fn tests_at_path<'a>(selected_path: &Path, branches: &[Branch<'a>]) -> Vec<Test<'a>> {
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// NOTE the ordering of the result is important!
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let mut all_tests = Vec::new();
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for branch in branches {
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test_at_path(selected_path, branch, &mut all_tests);
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}
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// The rust HashMap also uses equality, here we really want to use the custom hash function
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// defined on Test to determine whether a test is unique. So we have to do the hashing
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// explicitly
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use std::collections::hash_map::DefaultHasher;
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let mut visited = MutSet::default();
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let mut unique = Vec::new();
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for test in all_tests {
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let hash = {
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let mut hasher = DefaultHasher::new();
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test.hash(&mut hasher);
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hasher.finish()
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};
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if !visited.contains(&hash) {
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visited.insert(hash);
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unique.push(test);
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}
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}
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unique
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}
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fn test_at_path<'a>(selected_path: &Path, branch: &Branch<'a>, all_tests: &mut Vec<Test<'a>>) {
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use Pattern::*;
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use Test::*;
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match branch
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.patterns
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.iter()
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.find(|(path, _, _)| path == selected_path)
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{
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None => {}
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Some((_, guard, pattern)) => {
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let guarded = |test| {
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if let Guard::Guard { symbol, id, stmt } = guard {
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Guarded {
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opt_test: Some(Box::new(test)),
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stmt: stmt.clone(),
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symbol: *symbol,
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id: *id,
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}
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} else {
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test
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}
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};
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match pattern {
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// TODO use guard!
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Identifier(_) | Underscore | Shadowed(_, _) | UnsupportedPattern(_) => {
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if let Guard::Guard { symbol, id, stmt } = guard {
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all_tests.push(Guarded {
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opt_test: None,
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stmt: stmt.clone(),
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symbol: *symbol,
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id: *id,
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});
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}
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}
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RecordDestructure(destructs, _) => {
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// not rendered, so pick the easiest
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let union = Union {
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render_as: RenderAs::Tag,
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alternatives: vec![Ctor {
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tag_id: TagId(0),
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name: TagName::Global(RECORD_TAG_NAME.into()),
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arity: destructs.len(),
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}],
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};
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let mut arguments = std::vec::Vec::new();
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for destruct in destructs {
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match &destruct.typ {
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DestructType::Guard(guard) => {
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arguments.push((guard.clone(), destruct.layout.clone()));
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}
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DestructType::Required => {
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arguments.push((Pattern::Underscore, destruct.layout.clone()));
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}
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DestructType::Optional(_expr) => {
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arguments.push((Pattern::Underscore, destruct.layout.clone()));
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}
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}
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}
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all_tests.push(IsCtor {
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tag_id: 0,
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tag_name: TagName::Global(RECORD_TAG_NAME.into()),
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union,
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arguments,
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});
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}
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AppliedTag {
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tag_name,
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tag_id,
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arguments,
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union,
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..
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} => {
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all_tests.push(IsCtor {
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tag_id: *tag_id,
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tag_name: tag_name.clone(),
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union: union.clone(),
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arguments: arguments.to_vec(),
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});
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}
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BitLiteral { value, .. } => {
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all_tests.push(IsBit(*value));
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}
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EnumLiteral { tag_id, union, .. } => {
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all_tests.push(IsByte {
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tag_id: *tag_id,
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num_alts: union.alternatives.len(),
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});
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}
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IntLiteral(v) => {
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all_tests.push(guarded(IsInt(*v)));
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}
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FloatLiteral(v) => {
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all_tests.push(IsFloat(*v));
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}
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StrLiteral(v) => {
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all_tests.push(IsStr(v.clone()));
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}
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};
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}
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}
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}
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/// BUILD EDGES
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|
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fn edges_for<'a>(
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path: &Path,
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branches: Vec<Branch<'a>>,
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test: Test<'a>,
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) -> (Test<'a>, Vec<Branch<'a>>) {
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let mut new_branches = Vec::new();
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for branch in branches.iter() {
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to_relevant_branch(&test, path, branch, &mut new_branches);
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}
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(test, new_branches)
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}
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|
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fn to_relevant_branch<'a>(
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test: &Test<'a>,
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path: &Path,
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branch: &Branch<'a>,
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new_branches: &mut Vec<Branch<'a>>,
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) {
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// TODO remove clone
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match extract(path, branch.patterns.clone()) {
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Extract::NotFound => {
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new_branches.push(branch.clone());
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}
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Extract::Found {
|
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start,
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found_pattern: (guard, pattern),
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end,
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} => {
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let actual_test = match test {
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Test::Guarded {
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opt_test: Some(box_test),
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..
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|
} => box_test,
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_ => test,
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};
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|
|
if let Some(mut new_branch) =
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to_relevant_branch_help(actual_test, path, start, end, branch, guard, pattern)
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{
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// guards can/should only occur at the top level. When we recurse on these
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// branches, the guard is not relevant any more. Not setthing the guard to None
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// leads to infinite recursion.
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new_branch.patterns.iter_mut().for_each(|(_, guard, _)| {
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*guard = Guard::NoGuard;
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});
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new_branches.push(new_branch);
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}
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}
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}
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}
|
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|
|
fn to_relevant_branch_help<'a>(
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test: &Test<'a>,
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path: &Path,
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mut start: Vec<(Path, Guard<'a>, Pattern<'a>)>,
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end: Vec<(Path, Guard<'a>, Pattern<'a>)>,
|
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branch: &Branch<'a>,
|
|
guard: Guard<'a>,
|
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pattern: Pattern<'a>,
|
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) -> Option<Branch<'a>> {
|
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use Pattern::*;
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use Test::*;
|
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|
|
match pattern {
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|
Identifier(_) | Underscore | Shadowed(_, _) | UnsupportedPattern(_) => Some(branch.clone()),
|
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|
|
RecordDestructure(destructs, _) => match test {
|
|
IsCtor {
|
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tag_name: test_name,
|
|
tag_id,
|
|
..
|
|
} => {
|
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debug_assert!(test_name == &TagName::Global(RECORD_TAG_NAME.into()));
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|
let sub_positions = destructs.into_iter().enumerate().map(|(index, destruct)| {
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|
let pattern = match destruct.typ {
|
|
DestructType::Guard(guard) => guard.clone(),
|
|
DestructType::Required => Pattern::Underscore,
|
|
DestructType::Optional(_expr) => Pattern::Underscore,
|
|
};
|
|
|
|
(
|
|
Path::Index {
|
|
index: index as u64,
|
|
tag_id: *tag_id,
|
|
path: Box::new(path.clone()),
|
|
},
|
|
Guard::NoGuard,
|
|
pattern,
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)
|
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});
|
|
start.extend(sub_positions);
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start.extend(end);
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|
|
|
Some(Branch {
|
|
goal: branch.goal,
|
|
patterns: start,
|
|
})
|
|
}
|
|
_ => None,
|
|
},
|
|
|
|
AppliedTag {
|
|
tag_name,
|
|
arguments,
|
|
layout,
|
|
..
|
|
} => {
|
|
match test {
|
|
IsCtor {
|
|
tag_name: test_name,
|
|
tag_id,
|
|
..
|
|
} if &tag_name == test_name => {
|
|
match Wrapped::opt_from_layout(&layout) {
|
|
None => todo!(),
|
|
Some(wrapped) => {
|
|
match wrapped {
|
|
Wrapped::SingleElementRecord => {
|
|
// Theory: Unbox doesn't have any value for us
|
|
let arg = arguments[0].clone();
|
|
{
|
|
start.push((
|
|
Path::Unbox(Box::new(path.clone())),
|
|
guard,
|
|
arg.0,
|
|
));
|
|
start.extend(end);
|
|
}
|
|
}
|
|
Wrapped::RecordOrSingleTagUnion => {
|
|
todo!("this should need a special index, right?")
|
|
}
|
|
Wrapped::MultiTagUnion => {
|
|
let sub_positions = arguments.into_iter().enumerate().map(
|
|
|(index, (pattern, _))| {
|
|
(
|
|
Path::Index {
|
|
index: 1 + index as u64,
|
|
tag_id: *tag_id,
|
|
path: Box::new(path.clone()),
|
|
},
|
|
Guard::NoGuard,
|
|
pattern,
|
|
)
|
|
},
|
|
);
|
|
start.extend(sub_positions);
|
|
start.extend(end);
|
|
}
|
|
Wrapped::EmptyRecord => todo!(),
|
|
}
|
|
|
|
Some(Branch {
|
|
goal: branch.goal,
|
|
patterns: start,
|
|
})
|
|
}
|
|
}
|
|
}
|
|
_ => None,
|
|
}
|
|
}
|
|
StrLiteral(string) => match test {
|
|
IsStr(test_str) if string == *test_str => {
|
|
start.extend(end);
|
|
Some(Branch {
|
|
goal: branch.goal,
|
|
patterns: start,
|
|
})
|
|
}
|
|
_ => None,
|
|
},
|
|
|
|
IntLiteral(int) => match test {
|
|
IsInt(is_int) if int == *is_int => {
|
|
start.extend(end);
|
|
Some(Branch {
|
|
goal: branch.goal,
|
|
patterns: start,
|
|
})
|
|
}
|
|
_ => None,
|
|
},
|
|
|
|
FloatLiteral(float) => match test {
|
|
IsFloat(test_float) if float == *test_float => {
|
|
start.extend(end);
|
|
Some(Branch {
|
|
goal: branch.goal,
|
|
patterns: start,
|
|
})
|
|
}
|
|
_ => None,
|
|
},
|
|
|
|
BitLiteral { value: bit, .. } => match test {
|
|
IsBit(test_bit) if bit == *test_bit => {
|
|
start.extend(end);
|
|
Some(Branch {
|
|
goal: branch.goal,
|
|
patterns: start,
|
|
})
|
|
}
|
|
_ => None,
|
|
},
|
|
|
|
EnumLiteral { tag_id, .. } => match test {
|
|
IsByte {
|
|
tag_id: test_id, ..
|
|
} if tag_id == *test_id => {
|
|
start.extend(end);
|
|
Some(Branch {
|
|
goal: branch.goal,
|
|
patterns: start,
|
|
})
|
|
}
|
|
|
|
_ => None,
|
|
},
|
|
}
|
|
}
|
|
|
|
enum Extract<'a> {
|
|
NotFound,
|
|
Found {
|
|
start: Vec<(Path, Guard<'a>, Pattern<'a>)>,
|
|
found_pattern: (Guard<'a>, Pattern<'a>),
|
|
end: Vec<(Path, Guard<'a>, Pattern<'a>)>,
|
|
},
|
|
}
|
|
|
|
fn extract<'a>(
|
|
selected_path: &Path,
|
|
path_patterns: Vec<(Path, Guard<'a>, Pattern<'a>)>,
|
|
) -> Extract<'a> {
|
|
let mut start = Vec::new();
|
|
|
|
// TODO potential ordering problem
|
|
let mut it = path_patterns.into_iter();
|
|
while let Some(current) = it.next() {
|
|
if ¤t.0 == selected_path {
|
|
return Extract::Found {
|
|
start,
|
|
found_pattern: (current.1, current.2),
|
|
end: it.collect::<Vec<_>>(),
|
|
};
|
|
} else {
|
|
start.push(current);
|
|
}
|
|
}
|
|
|
|
Extract::NotFound
|
|
}
|
|
|
|
/// FIND IRRELEVANT BRANCHES
|
|
|
|
fn is_irrelevant_to<'a>(selected_path: &Path, branch: &Branch<'a>) -> bool {
|
|
match branch
|
|
.patterns
|
|
.iter()
|
|
.find(|(path, _, _)| path == selected_path)
|
|
{
|
|
None => true,
|
|
Some((_, guard, pattern)) => guard.is_none() && !needs_tests(pattern),
|
|
}
|
|
}
|
|
|
|
fn needs_tests<'a>(pattern: &Pattern<'a>) -> bool {
|
|
use Pattern::*;
|
|
|
|
match pattern {
|
|
Identifier(_) | Underscore | Shadowed(_, _) | UnsupportedPattern(_) => false,
|
|
|
|
RecordDestructure(_, _)
|
|
| AppliedTag { .. }
|
|
| BitLiteral { .. }
|
|
| EnumLiteral { .. }
|
|
| IntLiteral(_)
|
|
| FloatLiteral(_)
|
|
| StrLiteral(_) => true,
|
|
}
|
|
}
|
|
|
|
/// PICK A PATH
|
|
|
|
fn pick_path<'a>(branches: &'a [Branch]) -> &'a Path {
|
|
let mut all_paths = Vec::with_capacity(branches.len());
|
|
|
|
// is choice path
|
|
for branch in branches {
|
|
for (path, guard, pattern) in &branch.patterns {
|
|
if !guard.is_none() || needs_tests(&pattern) {
|
|
all_paths.push(path);
|
|
} else {
|
|
// do nothing
|
|
}
|
|
}
|
|
}
|
|
|
|
let mut by_small_defaults = bests_by_small_defaults(branches, all_paths.into_iter());
|
|
|
|
if by_small_defaults.len() == 1 {
|
|
by_small_defaults.remove(0)
|
|
} else {
|
|
debug_assert!(!by_small_defaults.is_empty());
|
|
let mut result = bests_by_small_branching_factor(branches, by_small_defaults.into_iter());
|
|
|
|
match result.pop() {
|
|
None => unreachable!("bests_by will always return at least one value in the vec"),
|
|
Some(path) => path,
|
|
}
|
|
}
|
|
}
|
|
|
|
fn bests_by_small_branching_factor<'a, I>(branches: &[Branch], mut all_paths: I) -> Vec<&'a Path>
|
|
where
|
|
I: Iterator<Item = &'a Path>,
|
|
{
|
|
match all_paths.next() {
|
|
None => panic!("Cannot choose the best of zero paths. This should never happen."),
|
|
Some(first_path) => {
|
|
let mut min_weight = small_branching_factor(branches, first_path);
|
|
let mut min_paths = vec![first_path];
|
|
|
|
for path in all_paths {
|
|
let weight = small_branching_factor(branches, path);
|
|
|
|
use std::cmp::Ordering;
|
|
match weight.cmp(&min_weight) {
|
|
Ordering::Equal => {
|
|
min_paths.push(path);
|
|
}
|
|
Ordering::Less => {
|
|
min_weight = weight;
|
|
min_paths.clear();
|
|
min_paths.push(path);
|
|
}
|
|
Ordering::Greater => {}
|
|
}
|
|
}
|
|
|
|
min_paths
|
|
}
|
|
}
|
|
}
|
|
|
|
fn bests_by_small_defaults<'a, I>(branches: &[Branch], mut all_paths: I) -> Vec<&'a Path>
|
|
where
|
|
I: Iterator<Item = &'a Path>,
|
|
{
|
|
match all_paths.next() {
|
|
None => panic!("Cannot choose the best of zero paths. This should never happen."),
|
|
Some(first_path) => {
|
|
let mut min_weight = small_defaults(branches, first_path);
|
|
let mut min_paths = vec![first_path];
|
|
|
|
for path in all_paths {
|
|
let weight = small_defaults(branches, &path);
|
|
|
|
use std::cmp::Ordering;
|
|
match weight.cmp(&min_weight) {
|
|
Ordering::Equal => {
|
|
min_paths.push(path);
|
|
}
|
|
Ordering::Less => {
|
|
min_weight = weight;
|
|
min_paths.clear();
|
|
min_paths.push(path);
|
|
}
|
|
Ordering::Greater => {}
|
|
}
|
|
}
|
|
|
|
min_paths
|
|
}
|
|
}
|
|
}
|
|
|
|
/// PATH PICKING HEURISTICS
|
|
|
|
fn small_defaults(branches: &[Branch], path: &Path) -> usize {
|
|
branches
|
|
.iter()
|
|
.filter(|b| is_irrelevant_to(path, b))
|
|
.map(|_| 1)
|
|
.sum()
|
|
}
|
|
|
|
fn small_branching_factor(branches: &[Branch], path: &Path) -> usize {
|
|
// TODO remove clone
|
|
let (edges, fallback) = gather_edges(branches.to_vec(), path);
|
|
|
|
edges.len() + (if fallback.is_empty() { 0 } else { 1 })
|
|
}
|
|
|
|
#[derive(Clone, Debug, PartialEq)]
|
|
enum Decider<'a, T> {
|
|
Leaf(T),
|
|
Chain {
|
|
test_chain: Vec<(Path, Test<'a>)>,
|
|
success: Box<Decider<'a, T>>,
|
|
failure: Box<Decider<'a, T>>,
|
|
},
|
|
FanOut {
|
|
path: Path,
|
|
tests: Vec<(Test<'a>, Decider<'a, T>)>,
|
|
fallback: Box<Decider<'a, T>>,
|
|
},
|
|
}
|
|
|
|
#[derive(Clone, Debug, PartialEq)]
|
|
enum Choice<'a> {
|
|
Inline(Stmt<'a>),
|
|
Jump(Label),
|
|
}
|
|
|
|
type StoresVec<'a> = bumpalo::collections::Vec<'a, (Symbol, Layout<'a>, Expr<'a>)>;
|
|
|
|
pub fn optimize_when<'a>(
|
|
env: &mut Env<'a, '_>,
|
|
procs: &mut Procs<'a>,
|
|
layout_cache: &mut LayoutCache<'a>,
|
|
cond_symbol: Symbol,
|
|
cond_layout: Layout<'a>,
|
|
ret_layout: Layout<'a>,
|
|
opt_branches: bumpalo::collections::Vec<'a, (Pattern<'a>, Guard<'a>, Stmt<'a>)>,
|
|
) -> Stmt<'a> {
|
|
let (patterns, _indexed_branches) = opt_branches
|
|
.into_iter()
|
|
.enumerate()
|
|
.map(|(index, (pattern, guard, branch))| {
|
|
((guard, pattern, index as u64), (index as u64, branch))
|
|
})
|
|
.unzip();
|
|
|
|
let indexed_branches: Vec<(u64, Stmt<'a>)> = _indexed_branches;
|
|
|
|
let decision_tree = compile(patterns);
|
|
let decider = tree_to_decider(decision_tree);
|
|
let target_counts = count_targets(&decider);
|
|
|
|
let mut choices = MutMap::default();
|
|
let mut jumps = Vec::new();
|
|
|
|
for (index, branch) in indexed_branches.into_iter() {
|
|
let ((branch_index, choice), opt_jump) = create_choices(&target_counts, index, branch);
|
|
|
|
if let Some(jump) = opt_jump {
|
|
jumps.push(jump);
|
|
}
|
|
|
|
choices.insert(branch_index, choice);
|
|
}
|
|
|
|
let choice_decider = insert_choices(&choices, decider);
|
|
|
|
decide_to_branching(
|
|
env,
|
|
procs,
|
|
layout_cache,
|
|
cond_symbol,
|
|
cond_layout,
|
|
ret_layout,
|
|
choice_decider,
|
|
&jumps,
|
|
)
|
|
}
|
|
|
|
#[derive(Debug)]
|
|
struct PathInstruction {
|
|
index: u64,
|
|
tag_id: u8,
|
|
}
|
|
|
|
fn reverse_path(mut path: &Path) -> Vec<PathInstruction> {
|
|
let mut result = Vec::new();
|
|
|
|
loop {
|
|
match path {
|
|
Path::Unbox(nested) => {
|
|
path = nested;
|
|
}
|
|
Path::Empty => break,
|
|
Path::Index {
|
|
index,
|
|
tag_id,
|
|
path: nested,
|
|
} => {
|
|
result.push(PathInstruction {
|
|
index: *index,
|
|
tag_id: *tag_id,
|
|
});
|
|
path = nested;
|
|
}
|
|
}
|
|
}
|
|
|
|
result.reverse();
|
|
|
|
result
|
|
}
|
|
|
|
fn path_to_expr_help<'a>(
|
|
env: &mut Env<'a, '_>,
|
|
mut symbol: Symbol,
|
|
path: &Path,
|
|
mut layout: Layout<'a>,
|
|
) -> (Symbol, StoresVec<'a>, Layout<'a>) {
|
|
let mut stores = bumpalo::collections::Vec::new_in(env.arena);
|
|
|
|
let instructions = reverse_path(path);
|
|
let mut it = instructions.iter().peekable();
|
|
|
|
while let Some(PathInstruction { index, tag_id }) = it.next() {
|
|
match Wrapped::opt_from_layout(&layout) {
|
|
None => {
|
|
// this MUST be an index into a single-element (hence unwrapped) record
|
|
|
|
debug_assert_eq!(*index, 0);
|
|
debug_assert_eq!(*tag_id, 0);
|
|
debug_assert!(it.peek().is_none());
|
|
|
|
let field_layouts = vec![layout.clone()];
|
|
|
|
debug_assert!(*index < field_layouts.len() as u64);
|
|
|
|
let inner_layout = field_layouts[*index as usize].clone();
|
|
let inner_expr = Expr::AccessAtIndex {
|
|
index: *index,
|
|
field_layouts: env.arena.alloc(field_layouts),
|
|
structure: symbol,
|
|
wrapped: Wrapped::SingleElementRecord,
|
|
};
|
|
|
|
symbol = env.unique_symbol();
|
|
stores.push((symbol, inner_layout.clone(), inner_expr));
|
|
|
|
break;
|
|
}
|
|
Some(wrapped) => {
|
|
let field_layouts = match &layout {
|
|
Layout::Union(layouts) | Layout::RecursiveUnion(layouts) => {
|
|
layouts[*tag_id as usize]
|
|
}
|
|
Layout::Struct(layouts) => layouts,
|
|
other => env.arena.alloc([other.clone()]),
|
|
};
|
|
|
|
debug_assert!(*index < field_layouts.len() as u64);
|
|
|
|
let inner_layout = match &field_layouts[*index as usize] {
|
|
Layout::RecursivePointer => layout.clone(),
|
|
other => other.clone(),
|
|
};
|
|
|
|
let inner_expr = Expr::AccessAtIndex {
|
|
index: *index,
|
|
field_layouts,
|
|
structure: symbol,
|
|
wrapped,
|
|
};
|
|
|
|
symbol = env.unique_symbol();
|
|
stores.push((symbol, inner_layout.clone(), inner_expr));
|
|
|
|
layout = inner_layout;
|
|
}
|
|
}
|
|
}
|
|
|
|
(symbol, stores, layout)
|
|
}
|
|
|
|
fn test_to_equality<'a>(
|
|
env: &mut Env<'a, '_>,
|
|
cond_symbol: Symbol,
|
|
cond_layout: &Layout<'a>,
|
|
path: &Path,
|
|
test: Test<'a>,
|
|
) -> (StoresVec<'a>, Symbol, Symbol, Layout<'a>) {
|
|
let (rhs_symbol, mut stores, _layout) =
|
|
path_to_expr_help(env, cond_symbol, &path, cond_layout.clone());
|
|
|
|
match test {
|
|
Test::IsCtor {
|
|
tag_id,
|
|
union,
|
|
arguments,
|
|
..
|
|
} => {
|
|
let path_symbol = rhs_symbol;
|
|
// the IsCtor check should never be generated for tag unions of size 1
|
|
// (e.g. record pattern guard matches)
|
|
debug_assert!(union.alternatives.len() > 1);
|
|
|
|
let lhs = Expr::Literal(Literal::Int(tag_id as i64));
|
|
|
|
let mut field_layouts =
|
|
bumpalo::collections::Vec::with_capacity_in(arguments.len(), env.arena);
|
|
|
|
// add the tag discriminant
|
|
field_layouts.push(Layout::Builtin(Builtin::Int64));
|
|
|
|
for (_, layout) in arguments {
|
|
field_layouts.push(layout);
|
|
}
|
|
let field_layouts = field_layouts.into_bump_slice();
|
|
|
|
let rhs = Expr::AccessAtIndex {
|
|
index: 0,
|
|
field_layouts,
|
|
structure: path_symbol,
|
|
wrapped: Wrapped::MultiTagUnion,
|
|
};
|
|
|
|
let lhs_symbol = env.unique_symbol();
|
|
let rhs_symbol = env.unique_symbol();
|
|
|
|
stores.push((lhs_symbol, Layout::Builtin(Builtin::Int64), lhs));
|
|
stores.push((rhs_symbol, Layout::Builtin(Builtin::Int64), rhs));
|
|
|
|
(
|
|
stores,
|
|
lhs_symbol,
|
|
rhs_symbol,
|
|
Layout::Builtin(Builtin::Int64),
|
|
)
|
|
}
|
|
Test::IsInt(test_int) => {
|
|
let lhs = Expr::Literal(Literal::Int(test_int));
|
|
let lhs_symbol = env.unique_symbol();
|
|
stores.push((lhs_symbol, Layout::Builtin(Builtin::Int64), lhs));
|
|
|
|
(
|
|
stores,
|
|
lhs_symbol,
|
|
rhs_symbol,
|
|
Layout::Builtin(Builtin::Int64),
|
|
)
|
|
}
|
|
|
|
Test::IsFloat(test_int) => {
|
|
// TODO maybe we can actually use i64 comparison here?
|
|
let test_float = f64::from_bits(test_int as u64);
|
|
let lhs = Expr::Literal(Literal::Float(test_float));
|
|
let lhs_symbol = env.unique_symbol();
|
|
stores.push((lhs_symbol, Layout::Builtin(Builtin::Float64), lhs));
|
|
|
|
(
|
|
stores,
|
|
lhs_symbol,
|
|
rhs_symbol,
|
|
Layout::Builtin(Builtin::Float64),
|
|
)
|
|
}
|
|
|
|
Test::IsByte {
|
|
tag_id: test_byte, ..
|
|
} => {
|
|
let lhs = Expr::Literal(Literal::Byte(test_byte));
|
|
let lhs_symbol = env.unique_symbol();
|
|
stores.push((lhs_symbol, Layout::Builtin(Builtin::Int8), lhs));
|
|
|
|
(
|
|
stores,
|
|
lhs_symbol,
|
|
rhs_symbol,
|
|
Layout::Builtin(Builtin::Int8),
|
|
)
|
|
}
|
|
|
|
Test::IsBit(test_bit) => {
|
|
let lhs = Expr::Literal(Literal::Bool(test_bit));
|
|
let lhs_symbol = env.unique_symbol();
|
|
stores.push((lhs_symbol, Layout::Builtin(Builtin::Int1), lhs));
|
|
|
|
(
|
|
stores,
|
|
lhs_symbol,
|
|
rhs_symbol,
|
|
Layout::Builtin(Builtin::Int1),
|
|
)
|
|
}
|
|
|
|
Test::IsStr(test_str) => {
|
|
let lhs = Expr::Literal(Literal::Str(env.arena.alloc(test_str)));
|
|
let lhs_symbol = env.unique_symbol();
|
|
|
|
stores.push((lhs_symbol, Layout::Builtin(Builtin::Str), lhs));
|
|
|
|
(
|
|
stores,
|
|
lhs_symbol,
|
|
rhs_symbol,
|
|
Layout::Builtin(Builtin::Str),
|
|
)
|
|
}
|
|
|
|
Test::Guarded { .. } => unreachable!("should be handled elsewhere"),
|
|
}
|
|
}
|
|
|
|
type Tests<'a> = std::vec::Vec<(
|
|
bumpalo::collections::Vec<'a, (Symbol, Layout<'a>, Expr<'a>)>,
|
|
Symbol,
|
|
Symbol,
|
|
Layout<'a>,
|
|
)>;
|
|
|
|
fn stores_and_condition<'a>(
|
|
env: &mut Env<'a, '_>,
|
|
cond_symbol: Symbol,
|
|
cond_layout: &Layout<'a>,
|
|
test_chain: Vec<(Path, Test<'a>)>,
|
|
) -> (Tests<'a>, Option<(Symbol, JoinPointId, Stmt<'a>)>) {
|
|
let mut tests = Vec::with_capacity(test_chain.len());
|
|
|
|
let mut guard = None;
|
|
|
|
// Assumption: there is at most 1 guard, and it is the outer layer.
|
|
for (path, test) in test_chain {
|
|
match test {
|
|
Test::Guarded {
|
|
opt_test,
|
|
id,
|
|
symbol,
|
|
stmt,
|
|
} => {
|
|
if let Some(nested) = opt_test {
|
|
tests.push(test_to_equality(
|
|
env,
|
|
cond_symbol,
|
|
&cond_layout,
|
|
&path,
|
|
*nested,
|
|
));
|
|
}
|
|
|
|
// let (stores, rhs_symbol) = path_to_expr(env, cond_symbol, &path, &cond_layout);
|
|
|
|
guard = Some((symbol, id, stmt));
|
|
}
|
|
|
|
_ => tests.push(test_to_equality(
|
|
env,
|
|
cond_symbol,
|
|
&cond_layout,
|
|
&path,
|
|
test,
|
|
)),
|
|
}
|
|
}
|
|
|
|
(tests, guard)
|
|
}
|
|
|
|
fn compile_guard<'a>(
|
|
env: &mut Env<'a, '_>,
|
|
ret_layout: Layout<'a>,
|
|
id: JoinPointId,
|
|
stmt: &'a Stmt<'a>,
|
|
fail: &'a Stmt<'a>,
|
|
mut cond: Stmt<'a>,
|
|
) -> Stmt<'a> {
|
|
// the guard is the final thing that we check, so needs to be layered on first!
|
|
let test_symbol = env.unique_symbol();
|
|
let arena = env.arena;
|
|
|
|
cond = Stmt::Cond {
|
|
cond_symbol: test_symbol,
|
|
cond_layout: Layout::Builtin(Builtin::Int1),
|
|
branching_symbol: test_symbol,
|
|
branching_layout: Layout::Builtin(Builtin::Int1),
|
|
pass: arena.alloc(cond),
|
|
fail,
|
|
ret_layout,
|
|
};
|
|
|
|
// calculate the guard value
|
|
let param = Param {
|
|
symbol: test_symbol,
|
|
layout: Layout::Builtin(Builtin::Int1),
|
|
borrow: false,
|
|
};
|
|
|
|
Stmt::Join {
|
|
id,
|
|
parameters: arena.alloc([param]),
|
|
remainder: stmt,
|
|
continuation: arena.alloc(cond),
|
|
}
|
|
}
|
|
|
|
fn compile_test<'a>(
|
|
env: &mut Env<'a, '_>,
|
|
ret_layout: Layout<'a>,
|
|
stores: bumpalo::collections::Vec<'a, (Symbol, Layout<'a>, Expr<'a>)>,
|
|
lhs: Symbol,
|
|
rhs: Symbol,
|
|
fail: &'a Stmt<'a>,
|
|
mut cond: Stmt<'a>,
|
|
) -> Stmt<'a> {
|
|
// if test_symbol then cond else fail
|
|
let test_symbol = env.unique_symbol();
|
|
let arena = env.arena;
|
|
|
|
cond = Stmt::Cond {
|
|
cond_symbol: test_symbol,
|
|
cond_layout: Layout::Builtin(Builtin::Int1),
|
|
branching_symbol: test_symbol,
|
|
branching_layout: Layout::Builtin(Builtin::Int1),
|
|
pass: arena.alloc(cond),
|
|
fail,
|
|
ret_layout,
|
|
};
|
|
|
|
let test = Expr::RunLowLevel(LowLevel::Eq, arena.alloc([lhs, rhs]));
|
|
|
|
// write to the test symbol
|
|
cond = Stmt::Let(
|
|
test_symbol,
|
|
test,
|
|
Layout::Builtin(Builtin::Int1),
|
|
arena.alloc(cond),
|
|
);
|
|
|
|
// stores are in top-to-bottom order, so we have to add them in reverse
|
|
for (symbol, layout, expr) in stores.into_iter().rev() {
|
|
cond = Stmt::Let(symbol, expr, layout, arena.alloc(cond));
|
|
}
|
|
|
|
cond
|
|
}
|
|
|
|
fn compile_tests<'a>(
|
|
env: &mut Env<'a, '_>,
|
|
ret_layout: Layout<'a>,
|
|
tests: Tests<'a>,
|
|
opt_guard: Option<(Symbol, JoinPointId, Stmt<'a>)>,
|
|
fail: &'a Stmt<'a>,
|
|
mut cond: Stmt<'a>,
|
|
) -> Stmt<'a> {
|
|
let arena = env.arena;
|
|
|
|
// the guard is the final thing that we check, so needs to be layered on first!
|
|
if let Some((_, id, stmt)) = opt_guard {
|
|
cond = compile_guard(env, ret_layout.clone(), id, arena.alloc(stmt), fail, cond);
|
|
}
|
|
|
|
for (new_stores, lhs, rhs, _layout) in tests.into_iter() {
|
|
cond = compile_test(env, ret_layout.clone(), new_stores, lhs, rhs, fail, cond);
|
|
}
|
|
cond
|
|
}
|
|
|
|
// TODO procs and layout are currently unused, but potentially required
|
|
// for defining optional fields?
|
|
// if not, do remove
|
|
#[allow(clippy::too_many_arguments, clippy::needless_collect)]
|
|
fn decide_to_branching<'a>(
|
|
env: &mut Env<'a, '_>,
|
|
procs: &mut Procs<'a>,
|
|
layout_cache: &mut LayoutCache<'a>,
|
|
cond_symbol: Symbol,
|
|
cond_layout: Layout<'a>,
|
|
ret_layout: Layout<'a>,
|
|
decider: Decider<'a, Choice<'a>>,
|
|
jumps: &Vec<(u64, Stmt<'a>)>,
|
|
) -> Stmt<'a> {
|
|
use Choice::*;
|
|
use Decider::*;
|
|
|
|
let arena = env.arena;
|
|
|
|
match decider {
|
|
Leaf(Jump(label)) => {
|
|
// we currently inline the jumps: does fewer jumps but produces a larger artifact
|
|
let (_, expr) = jumps
|
|
.iter()
|
|
.find(|(l, _)| l == &label)
|
|
.expect("jump not in list of jumps");
|
|
expr.clone()
|
|
}
|
|
Leaf(Inline(expr)) => expr,
|
|
Chain {
|
|
test_chain,
|
|
success,
|
|
failure,
|
|
} => {
|
|
// generate a (nested) if-then-else
|
|
|
|
let pass_expr = decide_to_branching(
|
|
env,
|
|
procs,
|
|
layout_cache,
|
|
cond_symbol,
|
|
cond_layout.clone(),
|
|
ret_layout.clone(),
|
|
*success,
|
|
jumps,
|
|
);
|
|
|
|
let fail_expr = decide_to_branching(
|
|
env,
|
|
procs,
|
|
layout_cache,
|
|
cond_symbol,
|
|
cond_layout.clone(),
|
|
ret_layout.clone(),
|
|
*failure,
|
|
jumps,
|
|
);
|
|
|
|
let (tests, guard) = stores_and_condition(env, cond_symbol, &cond_layout, test_chain);
|
|
|
|
let number_of_tests = tests.len() as i64 + guard.is_some() as i64;
|
|
|
|
debug_assert!(number_of_tests > 0);
|
|
|
|
let fail = env.arena.alloc(fail_expr);
|
|
if number_of_tests == 1 {
|
|
// if there is just one test, compile to a simple if-then-else
|
|
compile_tests(env, ret_layout, tests, guard, fail, pass_expr)
|
|
} else {
|
|
// otherwise, we use a join point so the code for the `else` case
|
|
// is only generated once.
|
|
let fail_jp_id = JoinPointId(env.unique_symbol());
|
|
let jump = arena.alloc(Stmt::Jump(fail_jp_id, &[]));
|
|
|
|
let test_stmt = compile_tests(env, ret_layout, tests, guard, jump, pass_expr);
|
|
|
|
Stmt::Join {
|
|
id: fail_jp_id,
|
|
parameters: &[],
|
|
continuation: fail,
|
|
remainder: arena.alloc(test_stmt),
|
|
}
|
|
}
|
|
}
|
|
FanOut {
|
|
path,
|
|
tests,
|
|
fallback,
|
|
} => {
|
|
// the cond_layout can change in the process. E.g. if the cond is a Tag, we actually
|
|
// switch on the tag discriminant (currently an i64 value)
|
|
// NOTE the tag discriminant is not actually loaded, `cond` can point to a tag
|
|
let (cond, cond_stores_vec, cond_layout) =
|
|
path_to_expr_help(env, cond_symbol, &path, cond_layout);
|
|
|
|
let default_branch = decide_to_branching(
|
|
env,
|
|
procs,
|
|
layout_cache,
|
|
cond_symbol,
|
|
cond_layout.clone(),
|
|
ret_layout.clone(),
|
|
*fallback,
|
|
jumps,
|
|
);
|
|
|
|
let mut branches = bumpalo::collections::Vec::with_capacity_in(tests.len(), env.arena);
|
|
|
|
for (test, decider) in tests {
|
|
let branch = decide_to_branching(
|
|
env,
|
|
procs,
|
|
layout_cache,
|
|
cond_symbol,
|
|
cond_layout.clone(),
|
|
ret_layout.clone(),
|
|
decider,
|
|
jumps,
|
|
);
|
|
|
|
let tag = match test {
|
|
Test::IsInt(v) => v as u64,
|
|
Test::IsFloat(v) => v as u64,
|
|
Test::IsBit(v) => v as u64,
|
|
Test::IsByte { tag_id, .. } => tag_id as u64,
|
|
Test::IsCtor { tag_id, .. } => tag_id as u64,
|
|
other => todo!("other {:?}", other),
|
|
};
|
|
|
|
branches.push((tag, branch));
|
|
}
|
|
|
|
let mut switch = Stmt::Switch {
|
|
cond_layout,
|
|
cond_symbol: cond,
|
|
branches: branches.into_bump_slice(),
|
|
default_branch: env.arena.alloc(default_branch),
|
|
ret_layout,
|
|
};
|
|
|
|
for (symbol, layout, expr) in cond_stores_vec.into_iter() {
|
|
switch = Stmt::Let(symbol, expr, layout, env.arena.alloc(switch));
|
|
}
|
|
|
|
// make a jump table based on the tests
|
|
switch
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
fn boolean_all<'a>(arena: &'a Bump, tests: Vec<(Expr<'a>, Expr<'a>, Layout<'a>)>) -> Expr<'a> {
|
|
let mut expr = Expr::Bool(true);
|
|
|
|
for (lhs, rhs, layout) in tests.into_iter().rev() {
|
|
let test = Expr::RunLowLevel(
|
|
LowLevel::Eq,
|
|
bumpalo::vec![in arena; (lhs, layout.clone()), (rhs, layout.clone())].into_bump_slice(),
|
|
);
|
|
|
|
expr = Expr::RunLowLevel(
|
|
LowLevel::And,
|
|
arena.alloc([
|
|
(test, Layout::Builtin(Builtin::Int1)),
|
|
(expr, Layout::Builtin(Builtin::Int1)),
|
|
]),
|
|
);
|
|
}
|
|
|
|
expr
|
|
}
|
|
*/
|
|
|
|
/// TREE TO DECIDER
|
|
///
|
|
/// Decision trees may have some redundancies, so we convert them to a Decider
|
|
/// which has special constructs to avoid code duplication when possible.
|
|
|
|
/// If a test always succeeds, we don't need to branch on it
|
|
/// this saves on work and jumps
|
|
fn test_always_succeeds(test: &Test) -> bool {
|
|
match test {
|
|
Test::IsCtor { union, .. } => union.alternatives.len() == 1,
|
|
_ => false,
|
|
}
|
|
}
|
|
|
|
fn tree_to_decider(tree: DecisionTree) -> Decider<u64> {
|
|
use Decider::*;
|
|
use DecisionTree::*;
|
|
|
|
match tree {
|
|
Match(target) => Leaf(target),
|
|
|
|
Decision {
|
|
path,
|
|
mut edges,
|
|
default,
|
|
} => match default {
|
|
None => match edges.len() {
|
|
0 => panic!("compiler bug, somehow created an empty decision tree"),
|
|
1 => {
|
|
let (_, sub_tree) = edges.remove(0);
|
|
|
|
tree_to_decider(sub_tree)
|
|
}
|
|
2 => {
|
|
let (_, failure_tree) = edges.remove(1);
|
|
let (test, success_tree) = edges.remove(0);
|
|
|
|
if test_always_succeeds(&test) {
|
|
tree_to_decider(success_tree)
|
|
} else {
|
|
to_chain(path, test, success_tree, failure_tree)
|
|
}
|
|
}
|
|
|
|
_ => {
|
|
let fallback = edges.remove(edges.len() - 1).1;
|
|
|
|
let necessary_tests = edges
|
|
.into_iter()
|
|
.map(|(test, decider)| (test, tree_to_decider(decider)))
|
|
.collect();
|
|
|
|
FanOut {
|
|
path,
|
|
tests: necessary_tests,
|
|
fallback: Box::new(tree_to_decider(fallback)),
|
|
}
|
|
}
|
|
},
|
|
|
|
Some(last) => match edges.len() {
|
|
0 => tree_to_decider(*last),
|
|
1 => {
|
|
let failure_tree = *last;
|
|
let (test, success_tree) = edges.remove(0);
|
|
|
|
if test_always_succeeds(&test) {
|
|
tree_to_decider(success_tree)
|
|
} else {
|
|
to_chain(path, test, success_tree, failure_tree)
|
|
}
|
|
}
|
|
|
|
_ => {
|
|
let fallback = *last;
|
|
|
|
let necessary_tests = edges
|
|
.into_iter()
|
|
.map(|(test, decider)| (test, tree_to_decider(decider)))
|
|
.collect();
|
|
|
|
FanOut {
|
|
path,
|
|
tests: necessary_tests,
|
|
fallback: Box::new(tree_to_decider(fallback)),
|
|
}
|
|
}
|
|
},
|
|
},
|
|
}
|
|
}
|
|
|
|
fn to_chain<'a>(
|
|
path: Path,
|
|
test: Test<'a>,
|
|
success_tree: DecisionTree<'a>,
|
|
failure_tree: DecisionTree<'a>,
|
|
) -> Decider<'a, u64> {
|
|
use Decider::*;
|
|
|
|
let failure = tree_to_decider(failure_tree);
|
|
|
|
match tree_to_decider(success_tree) {
|
|
Chain {
|
|
mut test_chain,
|
|
success,
|
|
failure: sub_failure,
|
|
} if failure == *sub_failure => {
|
|
test_chain.push((path, test));
|
|
|
|
Chain {
|
|
test_chain,
|
|
success,
|
|
failure: Box::new(failure),
|
|
}
|
|
}
|
|
|
|
success => Chain {
|
|
test_chain: vec![(path, test)],
|
|
success: Box::new(success),
|
|
failure: Box::new(failure),
|
|
},
|
|
}
|
|
}
|
|
|
|
/// INSERT CHOICES
|
|
///
|
|
/// If a target appears exactly once in a Decider, the corresponding expression
|
|
/// can be inlined. Whether things are inlined or jumps is called a "choice".
|
|
|
|
fn count_targets(decision_tree: &Decider<u64>) -> MutMap<u64, u64> {
|
|
let mut result = MutMap::default();
|
|
count_targets_help(decision_tree, &mut result);
|
|
|
|
result
|
|
}
|
|
|
|
fn count_targets_help(decision_tree: &Decider<u64>, targets: &mut MutMap<u64, u64>) {
|
|
use Decider::*;
|
|
match decision_tree {
|
|
Leaf(target) => match targets.get_mut(target) {
|
|
None => {
|
|
targets.insert(*target, 1);
|
|
}
|
|
Some(current) => {
|
|
*current += 1;
|
|
}
|
|
},
|
|
|
|
Chain {
|
|
success, failure, ..
|
|
} => {
|
|
count_targets_help(success, targets);
|
|
count_targets_help(failure, targets);
|
|
}
|
|
|
|
FanOut {
|
|
tests, fallback, ..
|
|
} => {
|
|
count_targets_help(fallback, targets);
|
|
|
|
for (_, decider) in tests {
|
|
count_targets_help(decider, targets);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#[allow(clippy::type_complexity)]
|
|
fn create_choices<'a>(
|
|
target_counts: &MutMap<u64, u64>,
|
|
target: u64,
|
|
branch: Stmt<'a>,
|
|
) -> ((u64, Choice<'a>), Option<(u64, Stmt<'a>)>) {
|
|
match target_counts.get(&target) {
|
|
None => unreachable!(
|
|
"this should never happen: {:?} not in {:?}",
|
|
target, target_counts
|
|
),
|
|
Some(1) => ((target, Choice::Inline(branch)), None),
|
|
Some(_) => ((target, Choice::Jump(target)), Some((target, branch))),
|
|
}
|
|
}
|
|
|
|
fn insert_choices<'a>(
|
|
choice_dict: &MutMap<u64, Choice<'a>>,
|
|
decider: Decider<'a, u64>,
|
|
) -> Decider<'a, Choice<'a>> {
|
|
use Decider::*;
|
|
match decider {
|
|
Leaf(target) => {
|
|
// TODO remove clone
|
|
// Only targes that appear once are Inline, so it's safe to remove them from the dict.
|
|
Leaf(choice_dict[&target].clone())
|
|
}
|
|
|
|
Chain {
|
|
test_chain,
|
|
success,
|
|
failure,
|
|
} => Chain {
|
|
test_chain,
|
|
success: Box::new(insert_choices(choice_dict, *success)),
|
|
failure: Box::new(insert_choices(choice_dict, *failure)),
|
|
},
|
|
|
|
FanOut {
|
|
path,
|
|
tests,
|
|
fallback,
|
|
} => FanOut {
|
|
path,
|
|
tests: tests
|
|
.into_iter()
|
|
.map(|(test, nested)| (test, insert_choices(choice_dict, nested)))
|
|
.collect(),
|
|
fallback: Box::new(insert_choices(choice_dict, *fallback)),
|
|
},
|
|
}
|
|
}
|
|
|
|
// Opt.FanOut path (map (second go) tests) (go fallback)
|