roc/compiler/gen_wasm/src/backend.rs
2021-12-16 16:56:56 +00:00

1254 lines
48 KiB
Rust

use bumpalo::{self, collections::Vec};
use code_builder::Align;
use roc_builtins::bitcode::{self, IntWidth};
use roc_collections::all::MutMap;
use roc_module::low_level::LowLevel;
use roc_module::symbol::{Interns, Symbol};
use roc_mono::code_gen_help::{CodeGenHelp, REFCOUNT_MAX};
use roc_mono::ir::{CallType, Expr, JoinPointId, Literal, Proc, ProcLayout, Stmt};
use roc_mono::layout::{Builtin, Layout, LayoutIds, TagIdIntType, UnionLayout};
use roc_reporting::internal_error;
use crate::layout::{CallConv, ReturnMethod, WasmLayout};
use crate::low_level::{decode_low_level, LowlevelBuildResult};
use crate::storage::{Storage, StoredValue, StoredValueKind};
use crate::wasm_module::linking::{
DataSymbol, LinkingSection, RelocationSection, WasmObjectSymbol, WASM_SYM_BINDING_WEAK,
WASM_SYM_UNDEFINED,
};
use crate::wasm_module::sections::{
CodeSection, DataMode, DataSection, DataSegment, ExportSection, FunctionSection, GlobalSection,
Import, ImportDesc, ImportSection, MemorySection, TypeSection, WasmModule,
};
use crate::wasm_module::{
code_builder, BlockType, CodeBuilder, ConstExpr, Export, ExportType, Global, GlobalType,
LinkingSubSection, LocalId, Signature, SymInfo, ValueType,
};
use crate::{
copy_memory, CopyMemoryConfig, Env, BUILTINS_IMPORT_MODULE_NAME, MEMORY_NAME, PTR_SIZE,
PTR_TYPE, STACK_POINTER_GLOBAL_ID, STACK_POINTER_NAME,
};
/// The memory address where the constants data will be loaded during module instantiation.
/// We avoid address zero and anywhere near it. They're valid addresses but maybe bug-prone.
/// Follow Emscripten's example by leaving 1kB unused (though 4 bytes would probably do!)
const CONST_SEGMENT_BASE_ADDR: u32 = 1024;
/// Index of the data segment where we store constants
const CONST_SEGMENT_INDEX: usize = 0;
pub struct WasmBackend<'a> {
env: &'a Env<'a>,
interns: &'a mut Interns,
// Module-level data
module: WasmModule<'a>,
layout_ids: LayoutIds<'a>,
constant_sym_index_map: MutMap<&'a str, usize>,
builtin_sym_index_map: MutMap<&'a str, usize>,
proc_symbols: Vec<'a, (Symbol, u32)>,
linker_symbols: Vec<'a, SymInfo>,
helper_proc_gen: CodeGenHelp<'a>,
// Function-level data
code_builder: CodeBuilder<'a>,
storage: Storage<'a>,
symbol_layouts: MutMap<Symbol, Layout<'a>>,
/// how many blocks deep are we (used for jumps)
block_depth: u32,
joinpoint_label_map: MutMap<JoinPointId, (u32, Vec<'a, StoredValue>)>,
debug_current_proc_index: usize,
}
impl<'a> WasmBackend<'a> {
pub fn new(
env: &'a Env<'a>,
interns: &'a mut Interns,
layout_ids: LayoutIds<'a>,
proc_symbols: Vec<'a, (Symbol, u32)>,
mut linker_symbols: Vec<'a, SymInfo>,
mut exports: Vec<'a, Export>,
helper_proc_gen: CodeGenHelp<'a>,
) -> Self {
const MEMORY_INIT_SIZE: u32 = 1024 * 1024;
let arena = env.arena;
let num_procs = proc_symbols.len();
exports.push(Export {
name: MEMORY_NAME.to_string(),
ty: ExportType::Mem,
index: 0,
});
let stack_pointer = Global {
ty: GlobalType {
value_type: ValueType::I32,
is_mutable: true,
},
init: ConstExpr::I32(MEMORY_INIT_SIZE as i32),
};
exports.push(Export {
name: STACK_POINTER_NAME.to_string(),
ty: ExportType::Global,
index: STACK_POINTER_GLOBAL_ID,
});
linker_symbols.push(SymInfo::Global(WasmObjectSymbol::Defined {
flags: WASM_SYM_BINDING_WEAK, // TODO: this works but means external .o files decide how much stack we have!
index: STACK_POINTER_GLOBAL_ID,
name: STACK_POINTER_NAME.to_string(),
}));
let const_segment = DataSegment {
mode: DataMode::Active {
offset: ConstExpr::I32(CONST_SEGMENT_BASE_ADDR as i32),
},
init: Vec::with_capacity_in(64, arena),
};
let module = WasmModule {
types: TypeSection::new(arena, num_procs),
import: ImportSection::new(arena),
function: FunctionSection::new(arena, num_procs),
table: (),
memory: MemorySection::new(MEMORY_INIT_SIZE),
global: GlobalSection {
entries: bumpalo::vec![in arena; stack_pointer],
},
export: ExportSection { entries: exports },
start: (),
element: (),
code: CodeSection {
code_builders: Vec::with_capacity_in(num_procs, arena),
},
data: DataSection {
segments: bumpalo::vec![in arena; const_segment],
},
linking: LinkingSection::new(arena),
relocations: RelocationSection::new(arena, "reloc.CODE"),
};
WasmBackend {
env,
interns,
// Module-level data
module,
layout_ids,
constant_sym_index_map: MutMap::default(),
builtin_sym_index_map: MutMap::default(),
proc_symbols,
linker_symbols,
helper_proc_gen,
// Function-level data
block_depth: 0,
joinpoint_label_map: MutMap::default(),
code_builder: CodeBuilder::new(arena),
storage: Storage::new(arena),
symbol_layouts: MutMap::default(),
debug_current_proc_index: 0,
}
}
pub fn generate_helpers(&mut self) -> Vec<'a, Proc<'a>> {
let ident_ids = self
.interns
.all_ident_ids
.get_mut(&self.env.module_id)
.unwrap();
self.helper_proc_gen
.generate_procs(self.env.arena, ident_ids)
}
fn register_helper_proc(&mut self, new_proc_info: (Symbol, ProcLayout<'a>)) {
let (new_proc_sym, new_proc_layout) = new_proc_info;
let wasm_fn_index = self.proc_symbols.len() as u32;
let linker_sym_index = self.linker_symbols.len() as u32;
let name = self
.layout_ids
.get_toplevel(new_proc_sym, &new_proc_layout)
.to_symbol_string(new_proc_sym, self.interns);
self.proc_symbols.push((new_proc_sym, linker_sym_index));
self.linker_symbols
.push(SymInfo::Function(WasmObjectSymbol::Defined {
flags: 0,
index: wasm_fn_index,
name,
}));
}
pub fn finalize_module(mut self) -> WasmModule<'a> {
let symbol_table = LinkingSubSection::SymbolTable(self.linker_symbols);
self.module.linking.subsections.push(symbol_table);
self.module
}
/// Register the debug names of Symbols in a global lookup table
/// so that they have meaningful names when you print them.
/// Particularly useful after generating IR for refcount procedures
#[cfg(debug_assertions)]
pub fn register_symbol_debug_names(&self) {
let module_id = self.env.module_id;
let ident_ids = self.interns.all_ident_ids.get(&module_id).unwrap();
self.env.module_id.register_debug_idents(ident_ids);
}
#[cfg(not(debug_assertions))]
pub fn register_symbol_debug_names(&self) {}
/// Reset function-level data
fn reset(&mut self) {
// Push the completed CodeBuilder into the module and swap it for a new empty one
let mut swap_code_builder = CodeBuilder::new(self.env.arena);
std::mem::swap(&mut swap_code_builder, &mut self.code_builder);
self.module.code.code_builders.push(swap_code_builder);
self.storage.clear();
self.joinpoint_label_map.clear();
self.symbol_layouts.clear();
assert_eq!(self.block_depth, 0);
}
/**********************************************************
PROCEDURE
***********************************************************/
pub fn build_proc(&mut self, proc: &Proc<'a>) {
// println!("\ngenerating procedure {:?}\n", proc.name);
self.debug_current_proc_index += 1;
self.start_proc(proc);
self.build_stmt(&proc.body, &proc.ret_layout);
self.finalize_proc();
self.reset();
// println!("\nfinished generating {:?}\n", proc.name);
}
fn start_proc(&mut self, proc: &Proc<'a>) {
let ret_layout = WasmLayout::new(&proc.ret_layout);
let ret_type = match ret_layout.return_method() {
ReturnMethod::Primitive(ty) => Some(ty),
ReturnMethod::NoReturnValue => None,
ReturnMethod::WriteToPointerArg => {
self.storage.arg_types.push(PTR_TYPE);
None
}
};
// Create a block so we can exit the function without skipping stack frame "pop" code.
// We never use the `return` instruction. Instead, we break from this block.
self.start_block(BlockType::from(ret_type));
for (layout, symbol) in proc.args {
let arg_layout = WasmLayout::new(layout);
self.storage
.allocate(&arg_layout, *symbol, StoredValueKind::Parameter);
}
self.module.add_function_signature(Signature {
param_types: self.storage.arg_types.clone(),
ret_type,
});
}
fn finalize_proc(&mut self) {
// end the block from start_proc, to ensure all paths pop stack memory (if any)
self.end_block();
// Write local declarations and stack frame push/pop code
self.code_builder.build_fn_header(
&self.storage.local_types,
self.storage.stack_frame_size,
self.storage.stack_frame_pointer,
);
}
/**********************************************************
STATEMENTS
***********************************************************/
fn start_loop(&mut self, block_type: BlockType) {
self.block_depth += 1;
self.code_builder.loop_(block_type);
}
fn start_block(&mut self, block_type: BlockType) {
self.block_depth += 1;
self.code_builder.block(block_type);
}
fn end_block(&mut self) {
self.block_depth -= 1;
self.code_builder.end();
}
fn build_stmt(&mut self, stmt: &Stmt<'a>, ret_layout: &Layout<'a>) {
match stmt {
Stmt::Let(_, _, _, _) => {
let mut current_stmt = stmt;
while let Stmt::Let(sym, expr, layout, following) = current_stmt {
// println!("let {:?} = {}", sym, expr.to_pretty(200)); // ignore `following`! Too confusing otherwise.
let wasm_layout = WasmLayout::new(layout);
let kind = match following {
Stmt::Ret(ret_sym) if *sym == *ret_sym => StoredValueKind::ReturnValue,
_ => StoredValueKind::Variable,
};
let sym_storage = self.storage.allocate(&wasm_layout, *sym, kind);
self.build_expr(sym, expr, layout, &sym_storage);
// If this value is stored in the VM stack, we need code_builder to track it
// (since every instruction can change the VM stack)
if let Some(StoredValue::VirtualMachineStack { vm_state, .. }) =
self.storage.symbol_storage_map.get_mut(sym)
{
*vm_state = self.code_builder.set_top_symbol(*sym);
}
self.symbol_layouts.insert(*sym, *layout);
current_stmt = *following;
}
self.build_stmt(current_stmt, ret_layout);
}
Stmt::Ret(sym) => {
use crate::storage::StoredValue::*;
let storage = self.storage.symbol_storage_map.get(sym).unwrap();
match storage {
StackMemory {
location,
size,
alignment_bytes,
..
} => {
let (from_ptr, from_offset) =
location.local_and_offset(self.storage.stack_frame_pointer);
copy_memory(
&mut self.code_builder,
CopyMemoryConfig {
from_ptr,
from_offset,
to_ptr: LocalId(0),
to_offset: 0,
size: *size,
alignment_bytes: *alignment_bytes,
},
);
}
_ => {
self.storage.load_symbols(&mut self.code_builder, &[*sym]);
}
}
// jump to the "stack frame pop" code at the end of the function
self.code_builder.br(self.block_depth - 1);
}
Stmt::Switch {
cond_symbol,
cond_layout,
branches,
default_branch,
ret_layout: _,
} => {
// NOTE currently implemented as a series of conditional jumps
// We may be able to improve this in the future with `Select`
// or `BrTable`
// Ensure the condition value is not stored only in the VM stack
// Otherwise we can't reach it from inside the block
let cond_storage = self.storage.get(cond_symbol).to_owned();
self.storage.ensure_value_has_local(
&mut self.code_builder,
*cond_symbol,
cond_storage,
);
// create a block for each branch except the default
for _ in 0..branches.len() {
self.start_block(BlockType::NoResult)
}
let is_bool = matches!(cond_layout, Layout::Builtin(Builtin::Bool));
let cond_type = WasmLayout::new(cond_layout).arg_types(CallConv::C)[0];
// then, we jump whenever the value under scrutiny is equal to the value of a branch
for (i, (value, _, _)) in branches.iter().enumerate() {
// put the cond_symbol on the top of the stack
self.storage
.load_symbols(&mut self.code_builder, &[*cond_symbol]);
if is_bool {
// We already have a bool, don't need to compare against a const to get one
if *value == 0 {
self.code_builder.i32_eqz();
}
} else {
match cond_type {
ValueType::I32 => {
self.code_builder.i32_const(*value as i32);
self.code_builder.i32_eq();
}
ValueType::I64 => {
self.code_builder.i64_const(*value as i64);
self.code_builder.i64_eq();
}
ValueType::F32 => {
self.code_builder.f32_const(f32::from_bits(*value as u32));
self.code_builder.f32_eq();
}
ValueType::F64 => {
self.code_builder.f64_const(f64::from_bits(*value as u64));
self.code_builder.f64_eq();
}
}
}
// "break" out of `i` surrounding blocks
self.code_builder.br_if(i as u32);
}
// if we never jumped because a value matched, we're in the default case
self.build_stmt(default_branch.1, ret_layout);
// now put in the actual body of each branch in order
// (the first branch would have broken out of 1 block,
// hence we must generate its code first)
for (_, _, branch) in branches.iter() {
self.end_block();
self.build_stmt(branch, ret_layout);
}
}
Stmt::Join {
id,
parameters,
body,
remainder,
} => {
// make locals for join pointer parameters
let mut jp_param_storages = Vec::with_capacity_in(parameters.len(), self.env.arena);
for parameter in parameters.iter() {
let wasm_layout = WasmLayout::new(&parameter.layout);
let mut param_storage = self.storage.allocate(
&wasm_layout,
parameter.symbol,
StoredValueKind::Variable,
);
param_storage = self.storage.ensure_value_has_local(
&mut self.code_builder,
parameter.symbol,
param_storage,
);
jp_param_storages.push(param_storage);
}
self.start_block(BlockType::NoResult);
self.joinpoint_label_map
.insert(*id, (self.block_depth, jp_param_storages));
self.build_stmt(remainder, ret_layout);
self.end_block();
// A loop (or any block) needs to declare the type of the value it leaves on the stack on exit.
// The runtime needs this to statically validate the program before running it.
let loop_block_type = match WasmLayout::new(ret_layout).return_method() {
ReturnMethod::Primitive(ty) => BlockType::Value(ty),
ReturnMethod::WriteToPointerArg => BlockType::NoResult,
ReturnMethod::NoReturnValue => BlockType::NoResult,
};
self.start_loop(loop_block_type);
self.build_stmt(body, ret_layout);
// ends the loop
self.end_block();
}
Stmt::Jump(id, arguments) => {
let (target, param_storages) = self.joinpoint_label_map[id].clone();
for (arg_symbol, param_storage) in arguments.iter().zip(param_storages.iter()) {
let arg_storage = self.storage.get(arg_symbol).clone();
self.storage.clone_value(
&mut self.code_builder,
param_storage,
&arg_storage,
*arg_symbol,
);
}
// jump
let levels = self.block_depth - target;
self.code_builder.br(levels);
}
Stmt::Refcounting(modify, following) => {
let value = modify.get_symbol();
let layout = self.symbol_layouts.get(&value).unwrap();
let ident_ids = self
.interns
.all_ident_ids
.get_mut(&self.env.module_id)
.unwrap();
let (rc_stmt, new_specializations) = self
.helper_proc_gen
.expand_refcount_stmt(ident_ids, *layout, modify, *following);
if false {
self.register_symbol_debug_names();
println!("## rc_stmt:\n{}\n{:?}", rc_stmt.to_pretty(200), rc_stmt);
}
// If any new specializations were created, register their symbol data
for spec in new_specializations.into_iter() {
self.register_helper_proc(spec);
}
self.build_stmt(rc_stmt, ret_layout);
}
x => todo!("statement {:?}", x),
}
}
/**********************************************************
EXPRESSIONS
***********************************************************/
fn build_expr(
&mut self,
sym: &Symbol,
expr: &Expr<'a>,
layout: &Layout<'a>,
storage: &StoredValue,
) {
let wasm_layout = WasmLayout::new(layout);
match expr {
Expr::Literal(lit) => self.load_literal(lit, storage, *sym, layout),
Expr::Call(roc_mono::ir::Call {
call_type,
arguments,
}) => match call_type {
CallType::ByName { name: func_sym, .. } => {
// If this function is just a lowlevel wrapper, then inline it
if let Some(lowlevel) = LowLevel::from_inlined_wrapper(*func_sym) {
return self.build_low_level(
lowlevel,
arguments,
*sym,
wasm_layout,
storage,
);
}
let (param_types, ret_type) = self.storage.load_symbols_for_call(
self.env.arena,
&mut self.code_builder,
arguments,
*sym,
&wasm_layout,
CallConv::C,
);
for (func_index, (ir_sym, linker_sym_index)) in
self.proc_symbols.iter().enumerate()
{
if ir_sym == func_sym {
let num_wasm_args = param_types.len();
let has_return_val = ret_type.is_some();
self.code_builder.call(
func_index as u32,
*linker_sym_index,
num_wasm_args,
has_return_val,
);
return;
}
}
internal_error!(
"Could not find procedure {:?}\nKnown procedures: {:?}",
func_sym,
self.proc_symbols
);
}
CallType::LowLevel { op: lowlevel, .. } => {
self.build_low_level(*lowlevel, arguments, *sym, wasm_layout, storage)
}
x => todo!("call type {:?}", x),
},
Expr::Struct(fields) => self.create_struct(sym, layout, fields),
Expr::StructAtIndex {
index,
field_layouts,
structure,
} => {
if let StoredValue::StackMemory { location, .. } = self.storage.get(structure) {
let (local_id, mut offset) =
location.local_and_offset(self.storage.stack_frame_pointer);
for field in field_layouts.iter().take(*index as usize) {
offset += field.stack_size(PTR_SIZE);
}
self.storage.copy_value_from_memory(
&mut self.code_builder,
*sym,
local_id,
offset,
);
} else {
internal_error!("Unexpected storage for {:?}", structure)
}
}
Expr::Array { .. } => todo!("Expression {:?}", expr),
Expr::EmptyArray => {
if let StoredValue::StackMemory { location, .. } = storage {
let (local_id, offset) =
location.local_and_offset(self.storage.stack_frame_pointer);
// This is a minor cheat.
// What we want to write to stack memory is { elements: null, length: 0 }
// But instead of two 32-bit stores, we can do a single 64-bit store.
self.code_builder.get_local(local_id);
self.code_builder.i64_const(0);
self.code_builder.i64_store(Align::Bytes4, offset);
} else {
internal_error!("Unexpected storage for {:?}", sym)
}
}
Expr::Tag {
tag_layout: union_layout,
tag_id,
arguments,
..
} => self.build_tag(union_layout, *tag_id, arguments, *sym, storage),
Expr::GetTagId {
structure,
union_layout,
} => self.build_get_tag_id(*structure, union_layout),
Expr::UnionAtIndex {
structure,
tag_id,
union_layout,
index,
} => self.build_union_at_index(*structure, *tag_id, union_layout, *index, *sym),
_ => todo!("Expression `{}`", expr.to_pretty(100)),
}
}
fn build_tag(
&mut self,
union_layout: &UnionLayout<'a>,
tag_id: TagIdIntType,
arguments: &'a [Symbol],
symbol: Symbol,
stored: &StoredValue,
) {
if union_layout.tag_is_null(tag_id) {
self.code_builder.i32_const(0);
return;
}
let stores_tag_id_as_data = union_layout.stores_tag_id_as_data(PTR_SIZE);
let stores_tag_id_in_pointer = union_layout.stores_tag_id_in_pointer(PTR_SIZE);
let (data_size, data_alignment) = union_layout.data_size_and_alignment(PTR_SIZE);
// We're going to use the pointer many times, so put it in a local variable
let stored_with_local =
self.storage
.ensure_value_has_local(&mut self.code_builder, symbol, stored.to_owned());
let (local_id, data_offset) = match stored_with_local {
StoredValue::StackMemory { location, .. } => {
location.local_and_offset(self.storage.stack_frame_pointer)
}
StoredValue::Local { local_id, .. } => {
// Tag is stored as a pointer to the heap. Call the allocator to get a memory address.
self.allocate_with_refcount(Some(data_size), data_alignment, 1);
self.code_builder.set_local(local_id);
(local_id, 0)
}
StoredValue::VirtualMachineStack { .. } => {
internal_error!("{:?} should have a local variable", symbol)
}
};
// Write the field values to memory
let mut field_offset = data_offset;
for field_symbol in arguments.iter() {
field_offset += self.storage.copy_value_to_memory(
&mut self.code_builder,
local_id,
field_offset,
*field_symbol,
);
}
// Store the tag ID (if any)
if stores_tag_id_as_data {
let id_offset = data_offset + data_size - data_alignment;
let id_align = Align::from(data_alignment);
self.code_builder.get_local(local_id);
match id_align {
Align::Bytes1 => {
self.code_builder.i32_const(tag_id as i32);
self.code_builder.i32_store8(id_align, id_offset);
}
Align::Bytes2 => {
self.code_builder.i32_const(tag_id as i32);
self.code_builder.i32_store16(id_align, id_offset);
}
Align::Bytes4 => {
self.code_builder.i32_const(tag_id as i32);
self.code_builder.i32_store(id_align, id_offset);
}
Align::Bytes8 => {
self.code_builder.i64_const(tag_id as i64);
self.code_builder.i64_store(id_align, id_offset);
}
}
} else if stores_tag_id_in_pointer {
self.code_builder.get_local(local_id);
self.code_builder.i32_const(tag_id as i32);
self.code_builder.i32_or();
self.code_builder.set_local(local_id);
}
}
fn build_get_tag_id(&mut self, structure: Symbol, union_layout: &UnionLayout<'a>) {
use UnionLayout::*;
let mut need_to_close_block = false;
match union_layout {
NonRecursive(_) => {}
Recursive(_) => {}
NonNullableUnwrapped(_) => {
self.code_builder.i32_const(0);
return;
}
NullableWrapped { nullable_id, .. } => {
self.storage
.load_symbols(&mut self.code_builder, &[structure]);
self.code_builder.i32_eqz();
self.code_builder.if_(BlockType::Value(ValueType::I32));
self.code_builder.i32_const(*nullable_id as i32);
self.code_builder.else_();
need_to_close_block = true;
}
NullableUnwrapped { nullable_id, .. } => {
self.storage
.load_symbols(&mut self.code_builder, &[structure]);
self.code_builder.i32_eqz();
self.code_builder.if_(BlockType::Value(ValueType::I32));
self.code_builder.i32_const(*nullable_id as i32);
self.code_builder.else_();
self.code_builder.i32_const(!(*nullable_id) as i32);
self.code_builder.end();
}
};
if union_layout.stores_tag_id_as_data(PTR_SIZE) {
let (data_size, data_alignment) = union_layout.data_size_and_alignment(PTR_SIZE);
let id_offset = data_size - data_alignment;
let id_align = Align::from(data_alignment);
self.storage
.load_symbols(&mut self.code_builder, &[structure]);
match union_layout.tag_id_builtin() {
Builtin::Bool | Builtin::Int(IntWidth::U8) => {
self.code_builder.i32_load8_u(id_align, id_offset)
}
Builtin::Int(IntWidth::U16) => self.code_builder.i32_load16_u(id_align, id_offset),
Builtin::Int(IntWidth::U32) => self.code_builder.i32_load(id_align, id_offset),
Builtin::Int(IntWidth::U64) => self.code_builder.i64_load(id_align, id_offset),
x => internal_error!("Unexpected layout for tag union id {:?}", x),
}
} else if union_layout.stores_tag_id_in_pointer(PTR_SIZE) {
self.storage
.load_symbols(&mut self.code_builder, &[structure]);
self.code_builder.i32_const(3);
self.code_builder.i32_and();
}
if need_to_close_block {
self.code_builder.end();
}
}
fn build_union_at_index(
&mut self,
structure: Symbol,
tag_id: TagIdIntType,
union_layout: &UnionLayout<'a>,
index: u64,
symbol: Symbol,
) {
use UnionLayout::*;
debug_assert!(!union_layout.tag_is_null(tag_id));
let tag_index = tag_id as usize;
let field_layouts = match union_layout {
NonRecursive(tags) => tags[tag_index],
Recursive(tags) => tags[tag_index],
NonNullableUnwrapped(layouts) => *layouts,
NullableWrapped { other_tags, .. } => other_tags[tag_index],
NullableUnwrapped { other_fields, .. } => *other_fields,
};
let field_offset: u32 = field_layouts
.iter()
.take(index as usize)
.map(|field_layout| field_layout.stack_size(PTR_SIZE))
.sum();
// Get pointer and offset to the tag's data
let structure_storage = self.storage.get(&structure).to_owned();
let stored_with_local = self.storage.ensure_value_has_local(
&mut self.code_builder,
structure,
structure_storage,
);
let (tag_local_id, tag_offset) = match stored_with_local {
StoredValue::StackMemory { location, .. } => {
location.local_and_offset(self.storage.stack_frame_pointer)
}
StoredValue::Local { local_id, .. } => (local_id, 0),
StoredValue::VirtualMachineStack { .. } => {
internal_error!("{:?} should have a local variable", structure)
}
};
let stores_tag_id_in_pointer = union_layout.stores_tag_id_in_pointer(PTR_SIZE);
let from_ptr = if stores_tag_id_in_pointer {
let ptr = self.storage.create_anonymous_local(ValueType::I32);
self.code_builder.get_local(tag_local_id);
self.code_builder.i32_const(-4); // 11111111...1100
self.code_builder.i32_and();
self.code_builder.set_local(ptr);
ptr
} else {
tag_local_id
};
let from_offset = tag_offset + field_offset;
self.storage
.copy_value_from_memory(&mut self.code_builder, symbol, from_ptr, from_offset);
}
/// Allocate heap space and write an initial refcount
/// If the data size is known at compile time, pass it in comptime_data_size.
/// If size is only known at runtime, push *data* size to the VM stack first.
/// Leaves the *data* address on the VM stack
fn allocate_with_refcount(
&mut self,
comptime_data_size: Option<u32>,
alignment_bytes: u32,
initial_refcount: u32,
) {
// Add extra bytes for the refcount
let extra_bytes = alignment_bytes.max(PTR_SIZE);
if let Some(data_size) = comptime_data_size {
// Data size known at compile time and passed as an argument
self.code_builder
.i32_const((data_size + extra_bytes) as i32);
} else {
// Data size known only at runtime and is on top of VM stack
self.code_builder.i32_const(extra_bytes as i32);
self.code_builder.i32_add();
}
// Provide a constant for the alignment argument
self.code_builder.i32_const(alignment_bytes as i32);
// Call the foreign function. (Zig and C calling conventions are the same for this signature)
let param_types = bumpalo::vec![in self.env.arena; ValueType::I32, ValueType::I32];
let ret_type = Some(ValueType::I32);
self.call_zig_builtin("roc_alloc", param_types, ret_type);
// Save the allocation address to a temporary local variable
let local_id = self.storage.create_anonymous_local(ValueType::I32);
self.code_builder.set_local(local_id);
// Write the initial refcount
let refcount_offset = extra_bytes - PTR_SIZE;
let encoded_refcount = (initial_refcount as i32) - 1 + i32::MIN;
self.code_builder.get_local(local_id);
self.code_builder.i32_const(encoded_refcount);
self.code_builder.i32_store(Align::Bytes4, refcount_offset);
// Put the data address on the VM stack
self.code_builder.get_local(local_id);
self.code_builder.i32_const(extra_bytes as i32);
self.code_builder.i32_add();
}
fn build_low_level(
&mut self,
lowlevel: LowLevel,
arguments: &'a [Symbol],
return_sym: Symbol,
return_layout: WasmLayout,
storage: &StoredValue,
) {
let (param_types, ret_type) = self.storage.load_symbols_for_call(
self.env.arena,
&mut self.code_builder,
arguments,
return_sym,
&return_layout,
CallConv::Zig,
);
let build_result = decode_low_level(
&mut self.code_builder,
&mut self.storage,
lowlevel,
arguments,
&return_layout,
);
use LowlevelBuildResult::*;
match build_result {
Done => {}
BuiltinCall(name) => {
self.call_zig_builtin(name, param_types, ret_type);
}
SpecializedEq | SpecializedNotEq => {
let layout = self.symbol_layouts[&arguments[0]];
if layout == Layout::Builtin(Builtin::Str) {
self.call_zig_builtin(bitcode::STR_EQUAL, param_types, ret_type);
} else {
let ident_ids = self
.interns
.all_ident_ids
.get_mut(&self.env.module_id)
.unwrap();
let (replacement_expr, new_specializations) = self
.helper_proc_gen
.specialize_equals(ident_ids, &layout, arguments);
// If any new specializations were created, register their symbol data
for spec in new_specializations.into_iter() {
self.register_helper_proc(spec);
}
self.build_expr(&return_sym, replacement_expr, &layout, storage);
}
if matches!(build_result, SpecializedNotEq) {
self.code_builder.i32_eqz();
}
}
SpecializedHash => {
todo!("Specialized hash functions")
}
NotImplemented => {
todo!("Low level operation {:?}", lowlevel)
}
}
}
fn load_literal(
&mut self,
lit: &Literal<'a>,
storage: &StoredValue,
sym: Symbol,
layout: &Layout<'a>,
) {
let not_supported_error = || todo!("Literal value {:?}", lit);
match storage {
StoredValue::VirtualMachineStack { value_type, .. } => {
match (lit, value_type) {
(Literal::Float(x), ValueType::F64) => self.code_builder.f64_const(*x as f64),
(Literal::Float(x), ValueType::F32) => self.code_builder.f32_const(*x as f32),
(Literal::Int(x), ValueType::I64) => self.code_builder.i64_const(*x as i64),
(Literal::Int(x), ValueType::I32) => self.code_builder.i32_const(*x as i32),
(Literal::Bool(x), ValueType::I32) => self.code_builder.i32_const(*x as i32),
(Literal::Byte(x), ValueType::I32) => self.code_builder.i32_const(*x as i32),
_ => not_supported_error(),
};
}
StoredValue::StackMemory { location, .. } => {
let mut write128 = |lower_bits, upper_bits| {
let (local_id, offset) =
location.local_and_offset(self.storage.stack_frame_pointer);
self.code_builder.get_local(local_id);
self.code_builder.i64_const(lower_bits);
self.code_builder.i64_store(Align::Bytes8, offset);
self.code_builder.get_local(local_id);
self.code_builder.i64_const(upper_bits);
self.code_builder.i64_store(Align::Bytes8, offset + 8);
};
match lit {
Literal::Decimal(decimal) => {
let lower_bits = (decimal.0 & 0xffff_ffff_ffff_ffff) as i64;
let upper_bits = (decimal.0 >> 64) as i64;
write128(lower_bits, upper_bits);
}
Literal::Int(x) => {
let lower_bits = (*x & 0xffff_ffff_ffff_ffff) as i64;
let upper_bits = (*x >> 64) as i64;
write128(lower_bits, upper_bits);
}
Literal::Float(_) => {
// Also not implemented in LLVM backend (nor in Rust!)
todo!("f128 type");
}
Literal::Str(string) => {
let (local_id, offset) =
location.local_and_offset(self.storage.stack_frame_pointer);
let len = string.len();
if len < 8 {
let mut stack_mem_bytes = [0; 8];
stack_mem_bytes[0..len].clone_from_slice(string.as_bytes());
stack_mem_bytes[7] = 0x80 | (len as u8);
let str_as_int = i64::from_le_bytes(stack_mem_bytes);
// Write all 8 bytes at once using an i64
// Str is normally two i32's, but in this special case, we can get away with fewer instructions
self.code_builder.get_local(local_id);
self.code_builder.i64_const(str_as_int);
self.code_builder.i64_store(Align::Bytes4, offset);
} else {
let (linker_sym_index, elements_addr) =
self.lookup_string_constant(string, sym, layout);
self.code_builder.get_local(local_id);
self.code_builder
.i32_const_mem_addr(elements_addr, linker_sym_index);
self.code_builder.i32_store(Align::Bytes4, offset);
self.code_builder.get_local(local_id);
self.code_builder.i32_const(string.len() as i32);
self.code_builder.i32_store(Align::Bytes4, offset + 4);
};
}
_ => not_supported_error(),
}
}
_ => not_supported_error(),
};
}
/// Look up a string constant in our internal data structures
/// Return the data we need for code gen: linker symbol index and memory address
fn lookup_string_constant(
&mut self,
string: &'a str,
sym: Symbol,
layout: &Layout<'a>,
) -> (u32, u32) {
match self.constant_sym_index_map.get(string) {
Some(linker_sym_index) => {
// We've seen this string before. The linker metadata has a reference
// to its offset in the constants data segment.
let syminfo = &self.linker_symbols[*linker_sym_index];
match syminfo {
SymInfo::Data(DataSymbol::Defined { segment_offset, .. }) => {
let elements_addr = *segment_offset + CONST_SEGMENT_BASE_ADDR;
(*linker_sym_index as u32, elements_addr)
}
_ => internal_error!(
"Compiler bug: Invalid linker symbol info for string {:?}:\n{:?}",
string,
syminfo
),
}
}
None => {
let const_segment_bytes = &mut self.module.data.segments[CONST_SEGMENT_INDEX].init;
// Store the string in the data section
// Prefix it with a special refcount value (treated as "infinity")
// The string's `elements` field points at the data after the refcount
let refcount_max_bytes: [u8; 4] = (REFCOUNT_MAX as i32).to_le_bytes();
const_segment_bytes.extend_from_slice(&refcount_max_bytes);
let elements_offset = const_segment_bytes.len() as u32;
let elements_addr = elements_offset + CONST_SEGMENT_BASE_ADDR;
const_segment_bytes.extend_from_slice(string.as_bytes());
// Generate linker info
// Just pick the symbol name from the first usage
let name = self
.layout_ids
.get(sym, layout)
.to_symbol_string(sym, self.interns);
let linker_symbol = SymInfo::Data(DataSymbol::Defined {
flags: 0,
name,
segment_index: CONST_SEGMENT_INDEX as u32,
segment_offset: elements_offset,
size: string.len() as u32,
});
let linker_sym_index = self.linker_symbols.len();
self.constant_sym_index_map.insert(string, linker_sym_index);
self.linker_symbols.push(linker_symbol);
(linker_sym_index as u32, elements_addr)
}
}
}
fn create_struct(&mut self, sym: &Symbol, layout: &Layout<'a>, fields: &'a [Symbol]) {
// TODO: we just calculated storage and now we're getting it out of a map
// Not passing it as an argument because I'm trying to match Backend method signatures
let storage = self.storage.get(sym).to_owned();
if matches!(layout, Layout::Struct(_)) {
match storage {
StoredValue::StackMemory { location, size, .. } => {
if size > 0 {
let (local_id, struct_offset) =
location.local_and_offset(self.storage.stack_frame_pointer);
let mut field_offset = struct_offset;
for field in fields.iter() {
field_offset += self.storage.copy_value_to_memory(
&mut self.code_builder,
local_id,
field_offset,
*field,
);
}
} else {
// Zero-size struct. No code to emit.
// These values are purely conceptual, they only exist internally in the compiler
}
}
_ => internal_error!("Cannot create struct {:?} with storage {:?}", sym, storage),
};
} else {
// Struct expression but not Struct layout => single element. Copy it.
let field_storage = self.storage.get(&fields[0]).to_owned();
self.storage
.clone_value(&mut self.code_builder, &storage, &field_storage, fields[0]);
}
}
/// Generate a call instruction to a Zig builtin function.
/// And if we haven't seen it before, add an Import and linker data for it.
/// Zig calls use LLVM's "fast" calling convention rather than our usual C ABI.
fn call_zig_builtin(
&mut self,
name: &'a str,
param_types: Vec<'a, ValueType>,
ret_type: Option<ValueType>,
) {
let num_wasm_args = param_types.len();
let has_return_val = ret_type.is_some();
let (fn_index, linker_symbol_index) = match self.builtin_sym_index_map.get(name) {
Some(sym_idx) => match &self.linker_symbols[*sym_idx] {
SymInfo::Function(WasmObjectSymbol::Imported { index, .. }) => {
(*index, *sym_idx as u32)
}
x => internal_error!("Invalid linker symbol for builtin {}: {:?}", name, x),
},
None => {
// Wasm function signature
let signature = Signature {
param_types,
ret_type,
};
let signature_index = self.module.types.insert(signature);
// Declare it as an import since it comes from a different .o file
let import_index = self.module.import.entries.len() as u32;
let import = Import {
module: BUILTINS_IMPORT_MODULE_NAME,
name: name.to_string(),
description: ImportDesc::Func { signature_index },
};
self.module.import.entries.push(import);
// Provide symbol information for the linker
let sym_idx = self.linker_symbols.len();
let sym_info = SymInfo::Function(WasmObjectSymbol::Imported {
flags: WASM_SYM_UNDEFINED,
index: import_index,
});
self.linker_symbols.push(sym_info);
// Remember that we have created all of this data, and don't need to do it again
self.builtin_sym_index_map.insert(name, sym_idx);
(import_index, sym_idx as u32)
}
};
self.code_builder
.call(fn_index, linker_symbol_index, num_wasm_args, has_return_val);
}
/// Debug utility
///
/// if self._debug_current_proc_is("#UserApp_foo_1") {
/// self.code_builder._debug_assert_i32(0x1234);
/// }
fn _debug_current_proc_is(&self, linker_name: &'static str) -> bool {
let (_, linker_sym_index) = self.proc_symbols[self.debug_current_proc_index];
let sym_info = &self.linker_symbols[linker_sym_index as usize];
match sym_info {
SymInfo::Function(WasmObjectSymbol::Defined { name, .. }) => name == linker_name,
_ => false,
}
}
}