mirror of
https://github.com/roc-lang/roc.git
synced 2025-09-17 17:25:01 +00:00
586 lines
20 KiB
Rust
586 lines
20 KiB
Rust
use bumpalo::collections::Vec;
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use bumpalo::Bump;
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use roc_collections::all::MutMap;
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use roc_error_macros::internal_error;
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use roc_module::symbol::Symbol;
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use roc_mono::layout::{InLayout, STLayoutInterner};
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use crate::code_builder::CodeBuilder;
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use crate::layout::{stack_memory_arg_types, ReturnMethod, StackMemoryFormat, WasmLayout};
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use crate::{copy_memory, CopyMemoryConfig, PTR_TYPE};
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use roc_wasm_module::{round_up_to_alignment, Align, LocalId, ValueType};
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pub enum StoredVarKind {
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Variable,
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ReturnValue,
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}
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#[derive(Debug, Clone)]
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pub enum StackMemoryLocation {
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FrameOffset(u32),
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PointerArg(LocalId),
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}
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impl StackMemoryLocation {
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pub fn local_and_offset(&self, stack_frame_pointer: Option<LocalId>) -> (LocalId, u32) {
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match self {
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Self::PointerArg(local_id) => (*local_id, 0),
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Self::FrameOffset(offset) => (stack_frame_pointer.unwrap(), *offset),
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}
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}
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}
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#[derive(Debug, Clone)]
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pub enum StoredValue {
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/// A local variable in the Wasm function (primitives only)
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Local {
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local_id: LocalId,
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value_type: ValueType,
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size: u32,
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},
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/// A Struct, or other non-primitive value, stored in stack memory
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StackMemory {
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location: StackMemoryLocation,
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size: u32,
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alignment_bytes: u32,
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format: StackMemoryFormat,
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},
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}
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pub enum AddressValue {
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/// The address value has been loaded to the VM stack
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Loaded,
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/// The address value is in a local variable
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NotLoaded(LocalId),
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}
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/// Helper structure for WasmBackend, to keep track of how values are stored,
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/// including the VM stack, local variables, and linear memory
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#[derive(Debug)]
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pub struct Storage<'a> {
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pub return_var: Option<LocalId>,
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pub arg_types: Vec<'a, ValueType>,
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pub local_types: Vec<'a, ValueType>,
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pub symbol_layouts: MutMap<Symbol, InLayout<'a>>,
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pub symbol_storage_map: MutMap<Symbol, StoredValue>,
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pub stack_frame_pointer: Option<LocalId>,
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pub stack_frame_size: i32,
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}
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impl<'a> Storage<'a> {
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pub fn new(arena: &'a Bump) -> Self {
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Storage {
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return_var: None,
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arg_types: Vec::with_capacity_in(8, arena),
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local_types: Vec::with_capacity_in(32, arena),
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symbol_layouts: MutMap::default(),
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symbol_storage_map: MutMap::default(),
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stack_frame_pointer: None,
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stack_frame_size: 0,
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}
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}
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pub fn clear(&mut self) {
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self.return_var = None;
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self.arg_types.clear();
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self.local_types.clear();
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self.symbol_layouts.clear();
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self.symbol_storage_map.clear();
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self.stack_frame_pointer = None;
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self.stack_frame_size = 0;
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}
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/// Internal use only. See `allocate` or `create_anonymous_local`
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fn get_next_local_id(&self) -> LocalId {
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LocalId((self.arg_types.len() + self.local_types.len()) as u32)
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}
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pub fn create_anonymous_local(&mut self, value_type: ValueType) -> LocalId {
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let id = self.get_next_local_id();
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self.local_types.push(value_type);
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id
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}
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pub fn allocate_anonymous_stack_memory(
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&mut self,
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size: u32,
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alignment_bytes: u32,
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) -> (LocalId, u32) {
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let offset = self.allocate_stack_memory(size, alignment_bytes);
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let fp = self.stack_frame_pointer.unwrap();
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(fp, offset)
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}
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fn allocate_stack_memory(&mut self, size: u32, alignment_bytes: u32) -> u32 {
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// Note: We need a stack frame pointer even if size is zero.
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// e.g. when passing an empty record to a Zig builtin, we pass the frame pointer
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if self.stack_frame_pointer.is_none() {
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let next_local_id = self.get_next_local_id();
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self.stack_frame_pointer = Some(next_local_id);
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self.local_types.push(PTR_TYPE);
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}
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let offset = round_up_to_alignment!(self.stack_frame_size, alignment_bytes as i32);
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self.stack_frame_size = offset + (size as i32);
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offset as u32
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}
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/// Allocate storage for a Roc variable
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///
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/// Wasm primitives (i32, i64, f32, f64) are allocated local variables.
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/// Data structures are stored in memory, with an offset and size in the stack frame.
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pub fn allocate_var(
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&mut self,
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interner: &STLayoutInterner<'a>,
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layout: InLayout<'a>,
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symbol: Symbol,
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kind: StoredVarKind,
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) -> StoredValue {
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let wasm_layout = WasmLayout::new(interner, layout);
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self.symbol_layouts.insert(symbol, layout);
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let storage = match wasm_layout {
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WasmLayout::Primitive(value_type, size) => {
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let local_id = self.get_next_local_id();
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self.local_types.push(value_type);
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StoredValue::Local {
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local_id,
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value_type,
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size,
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}
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}
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WasmLayout::StackMemory {
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size,
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alignment_bytes,
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format,
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} => {
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let location = match kind {
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StoredVarKind::Variable => {
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let offset = self.allocate_stack_memory(size, alignment_bytes);
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StackMemoryLocation::FrameOffset(offset)
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}
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StoredVarKind::ReturnValue => StackMemoryLocation::PointerArg(LocalId(0)),
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};
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StoredValue::StackMemory {
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location,
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size,
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alignment_bytes,
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format,
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}
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}
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};
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self.symbol_storage_map.insert(symbol, storage.clone());
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storage
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}
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/// Allocate storage for a Roc procedure argument
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/// Each argument is also a local variable. Their indices come before other locals.
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/// Structs and Tags are passed as pointers into the caller's frame
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/// 128-bit numbers are passed as two i64's, but we immediately store them in the
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/// stack frame, because it's a lot easier to keep track of the data flow.
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pub fn allocate_args(
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&mut self,
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interner: &STLayoutInterner<'a>,
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args: &[(InLayout<'a>, Symbol)],
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code_builder: &mut CodeBuilder,
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arena: &'a Bump,
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) {
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let mut wide_number_args = Vec::with_capacity_in(args.len(), arena);
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let mut has_zero_size_arg = false;
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for (layout, symbol) in args {
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self.symbol_layouts.insert(*symbol, *layout);
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let wasm_layout = WasmLayout::new(interner, *layout);
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let local_index = self.arg_types.len() as u32;
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let storage = match wasm_layout {
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WasmLayout::Primitive(value_type, size) => {
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self.arg_types.push(value_type);
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StoredValue::Local {
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local_id: LocalId(local_index),
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value_type,
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size,
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}
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}
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WasmLayout::StackMemory {
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size,
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alignment_bytes,
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format,
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} => {
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use StackMemoryFormat::*;
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self.arg_types
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.extend_from_slice(stack_memory_arg_types(size, format));
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let location = match format {
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Int128 | Decimal => {
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// passed as two i64's but stored in the stack frame
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wide_number_args.push(local_index);
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let loc =
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StackMemoryLocation::FrameOffset(self.stack_frame_size as u32);
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self.stack_frame_size += size as i32;
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loc
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}
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DataStructure => {
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if size == 0 {
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// An argument with zero size is purely conceptual, and will not exist in Wasm.
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// However we need to track the symbol, so we treat it like a local variable.
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has_zero_size_arg = true;
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StackMemoryLocation::FrameOffset(0)
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} else {
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StackMemoryLocation::PointerArg(LocalId(local_index))
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}
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}
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};
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StoredValue::StackMemory {
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location,
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size,
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alignment_bytes,
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format,
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}
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}
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};
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self.symbol_storage_map.insert(*symbol, storage.clone());
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}
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// If any arguments are 128-bit numbers, store them in the stack frame
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// This makes it easier to keep track of which symbols are on the Wasm value stack
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// The frame pointer will be the next local after the arguments
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if self.stack_frame_size > 0 || has_zero_size_arg {
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let frame_ptr = LocalId(self.arg_types.len() as u32);
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self.stack_frame_pointer = Some(frame_ptr);
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self.local_types.push(PTR_TYPE);
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let mut offset = 0;
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for arg_index in wide_number_args.iter().copied() {
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code_builder.get_local(frame_ptr);
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code_builder.get_local(LocalId(arg_index));
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code_builder.i64_store(Align::Bytes8, offset);
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code_builder.get_local(frame_ptr);
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code_builder.get_local(LocalId(arg_index + 1));
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code_builder.i64_store(Align::Bytes8, offset + 8);
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offset += 16;
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}
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}
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}
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/// Get storage info for a given symbol
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pub fn get(&self, sym: &Symbol) -> &StoredValue {
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self.symbol_storage_map.get(sym).unwrap_or_else(|| {
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internal_error!(
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"Symbol {:?} not found in function scope:\n{:?}",
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sym,
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self.symbol_storage_map
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)
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})
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}
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/// Load a single symbol using the C Calling Convention
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fn load_symbol_ccc(&mut self, code_builder: &mut CodeBuilder, sym: Symbol) {
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let storage = self.get(&sym).to_owned();
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match storage {
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StoredValue::Local { local_id, .. } => {
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code_builder.get_local(local_id);
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}
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StoredValue::StackMemory {
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location,
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format,
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size,
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..
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} => {
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if size == 0 {
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return;
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}
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let (local_id, offset) = location.local_and_offset(self.stack_frame_pointer);
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code_builder.get_local(local_id);
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if format == StackMemoryFormat::DataStructure {
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if offset != 0 {
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code_builder.i32_const(offset as i32);
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code_builder.i32_add();
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}
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} else {
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// It's one of the 128-bit numbers, all of which we load as two i64's
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code_builder.i64_load(Align::Bytes8, offset);
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code_builder.get_local(local_id);
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code_builder.i64_load(Align::Bytes8, offset + 8);
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}
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}
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}
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}
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/// stack memory values are returned by pointer. e.g. a roc function
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///
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/// add : I128, I128 -> I128
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///
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/// is given the wasm type
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///
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/// add : (i32, i64, i64, i64, i64) -> nil
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///
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/// The returned value is written to the address passed as the first argument
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fn load_return_address_ccc(&mut self, code_builder: &mut CodeBuilder, sym: Symbol) {
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let storage = self.get(&sym).to_owned();
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match storage {
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StoredValue::Local { .. } => {
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internal_error!("these storage types are not returned by writing to a pointer")
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}
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StoredValue::StackMemory { location, size, .. } => {
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if size == 0 {
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return;
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}
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let (local_id, offset) = location.local_and_offset(self.stack_frame_pointer);
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code_builder.get_local(local_id);
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if offset != 0 {
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code_builder.i32_const(offset as i32);
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code_builder.i32_add();
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}
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}
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}
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}
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/// Load symbols to the top of the VM stack
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pub fn load_symbols(&mut self, code_builder: &mut CodeBuilder, symbols: &[Symbol]) {
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for sym in symbols.iter() {
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self.load_symbol_ccc(code_builder, *sym);
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}
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}
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/// Load symbols for a function call
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pub fn load_symbols_for_call(
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&mut self,
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code_builder: &mut CodeBuilder,
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arguments: &[Symbol],
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return_symbol: Symbol,
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return_layout: &WasmLayout,
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) {
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if return_layout.return_method() == ReturnMethod::WriteToPointerArg {
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self.load_return_address_ccc(code_builder, return_symbol);
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};
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for arg in arguments {
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self.load_symbol_ccc(code_builder, *arg);
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}
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}
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/// Generate code to copy a StoredValue to an arbitrary memory location
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/// (defined by a pointer and offset).
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pub fn copy_value_to_memory(
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&mut self,
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code_builder: &mut CodeBuilder,
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to_ptr: LocalId,
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to_offset: u32,
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from_symbol: Symbol,
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) -> u32 {
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let from_storage = self.get(&from_symbol).to_owned();
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match from_storage {
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StoredValue::StackMemory {
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location,
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size,
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alignment_bytes,
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..
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} => {
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if size > 0 {
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let (from_ptr, from_offset) =
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location.local_and_offset(self.stack_frame_pointer);
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copy_memory(
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code_builder,
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CopyMemoryConfig {
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from_ptr,
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from_offset,
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to_ptr,
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to_offset,
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size,
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alignment_bytes,
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},
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);
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}
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size
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}
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StoredValue::Local {
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value_type, size, ..
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} => {
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use roc_wasm_module::Align::*;
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code_builder.get_local(to_ptr);
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self.load_symbols(code_builder, &[from_symbol]);
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match (value_type, size) {
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(ValueType::I64, 8) => code_builder.i64_store(Bytes8, to_offset),
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(ValueType::I32, 4) => code_builder.i32_store(Bytes4, to_offset),
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(ValueType::I32, 2) => code_builder.i32_store16(Bytes2, to_offset),
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(ValueType::I32, 1) => code_builder.i32_store8(Bytes1, to_offset),
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(ValueType::F32, 4) => code_builder.f32_store(Bytes4, to_offset),
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(ValueType::F64, 8) => code_builder.f64_store(Bytes8, to_offset),
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_ => {
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internal_error!(
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"Cannot store {:?} with alignment of {:?}",
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value_type,
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size
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);
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}
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}
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size
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}
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}
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}
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/// Generate code to copy a StoredValue from an arbitrary memory location
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/// (defined by a pointer and offset).
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pub fn copy_value_from_memory(
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&mut self,
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code_builder: &mut CodeBuilder,
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to_symbol: Symbol,
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from_addr: AddressValue,
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from_offset: u32,
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) {
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let to_storage = self.get(&to_symbol).to_owned();
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match to_storage {
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StoredValue::StackMemory {
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location,
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size,
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alignment_bytes,
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..
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} => {
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if self.stack_frame_pointer.is_none() {
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self.stack_frame_pointer = Some(self.get_next_local_id());
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}
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let from_ptr = match from_addr {
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AddressValue::NotLoaded(ptr) => ptr,
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AddressValue::Loaded => {
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// The `from` address is on the VM stack but we want it in a local for copying
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let tmp_local = self.create_anonymous_local(PTR_TYPE);
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code_builder.set_local(tmp_local);
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tmp_local
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}
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};
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let (to_ptr, to_offset) = location.local_and_offset(self.stack_frame_pointer);
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copy_memory(
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code_builder,
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CopyMemoryConfig {
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from_ptr,
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from_offset,
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to_ptr,
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to_offset,
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size,
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alignment_bytes,
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},
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);
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}
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StoredValue::Local {
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value_type,
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size,
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local_id,
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} => {
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use roc_wasm_module::Align::*;
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if let AddressValue::NotLoaded(from_ptr) = from_addr {
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code_builder.get_local(from_ptr);
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}
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match (value_type, size) {
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(ValueType::I64, 8) => code_builder.i64_load(Bytes8, from_offset),
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(ValueType::I32, 4) => code_builder.i32_load(Bytes4, from_offset),
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(ValueType::I32, 2) => code_builder.i32_load16_s(Bytes2, from_offset),
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(ValueType::I32, 1) => code_builder.i32_load8_s(Bytes1, from_offset),
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(ValueType::F32, 4) => code_builder.f32_load(Bytes4, from_offset),
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(ValueType::F64, 8) => code_builder.f64_load(Bytes8, from_offset),
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_ => {
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internal_error!(
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"Cannot store {:?} with alignment of {:?}",
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value_type,
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size
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);
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}
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};
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code_builder.set_local(local_id);
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}
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}
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}
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|
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/// Generate code to copy from one StoredValue to another
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/// Copies the _entire_ value. For struct fields etc., see `copy_value_to_memory`
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pub fn clone_value(
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&mut self,
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code_builder: &mut CodeBuilder,
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to: &StoredValue,
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from: &StoredValue,
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) {
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use StoredValue::*;
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match (to, from) {
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|
(
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Local {
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|
local_id: to_local_id,
|
|
value_type: to_value_type,
|
|
size: to_size,
|
|
},
|
|
Local {
|
|
local_id: from_local_id,
|
|
value_type: from_value_type,
|
|
size: from_size,
|
|
},
|
|
) => {
|
|
debug_assert!(to_value_type == from_value_type);
|
|
debug_assert!(to_size == from_size);
|
|
code_builder.get_local(*from_local_id);
|
|
code_builder.set_local(*to_local_id);
|
|
}
|
|
|
|
(
|
|
StackMemory {
|
|
location: to_location,
|
|
size: to_size,
|
|
alignment_bytes: to_alignment_bytes,
|
|
..
|
|
},
|
|
StackMemory {
|
|
location: from_location,
|
|
size: from_size,
|
|
alignment_bytes: from_alignment_bytes,
|
|
..
|
|
},
|
|
) => {
|
|
let (from_ptr, from_offset) =
|
|
from_location.local_and_offset(self.stack_frame_pointer);
|
|
let (to_ptr, to_offset) = to_location.local_and_offset(self.stack_frame_pointer);
|
|
debug_assert!(*to_size == *from_size);
|
|
debug_assert!(*to_alignment_bytes == *from_alignment_bytes);
|
|
copy_memory(
|
|
code_builder,
|
|
CopyMemoryConfig {
|
|
from_ptr,
|
|
from_offset,
|
|
to_ptr,
|
|
to_offset,
|
|
size: *from_size,
|
|
alignment_bytes: *from_alignment_bytes,
|
|
},
|
|
);
|
|
}
|
|
|
|
_ => {
|
|
internal_error!("Cannot copy storage from {:?} to {:?}", from, to);
|
|
}
|
|
}
|
|
}
|
|
}
|