roc/compiler/gen/src/llvm/build.rs
2020-06-21 14:03:04 -04:00

1862 lines
64 KiB
Rust

use crate::layout_id::LayoutIds;
use crate::llvm::convert::{
basic_type_from_layout, collection, get_fn_type, get_ptr_type, ptr_int,
};
use bumpalo::collections::Vec;
use bumpalo::Bump;
use inkwell::builder::Builder;
use inkwell::context::Context;
use inkwell::memory_buffer::MemoryBuffer;
use inkwell::module::{Linkage, Module};
use inkwell::passes::{PassManager, PassManagerBuilder};
use inkwell::types::{BasicTypeEnum, FunctionType, IntType, PointerType, StructType};
use inkwell::values::BasicValueEnum::{self, *};
use inkwell::values::{FunctionValue, IntValue, PointerValue, StructValue};
use inkwell::AddressSpace;
use inkwell::{FloatPredicate, IntPredicate, OptimizationLevel};
use roc_collections::all::ImMap;
use roc_module::symbol::{Interns, Symbol};
use roc_mono::expr::{Expr, Proc};
use roc_mono::layout::{Builtin, Layout};
use target_lexicon::CallingConvention;
/// This is for Inkwell's FunctionValue::verify - we want to know the verification
/// output in debug builds, but we don't want it to print to stdout in release builds!
#[cfg(debug_assertions)]
const PRINT_FN_VERIFICATION_OUTPUT: bool = true;
#[cfg(not(debug_assertions))]
const PRINT_FN_VERIFICATION_OUTPUT: bool = false;
pub enum OptLevel {
Normal,
Optimize,
}
type Scope<'a, 'ctx> = ImMap<Symbol, (Layout<'a>, PointerValue<'ctx>)>;
pub struct Env<'a, 'ctx, 'env> {
pub arena: &'a Bump,
pub context: &'ctx Context,
pub builder: &'env Builder<'ctx>,
pub module: &'ctx Module<'ctx>,
pub interns: Interns,
pub ptr_bytes: u32,
}
impl<'a, 'ctx, 'env> Env<'a, 'ctx, 'env> {
pub fn ptr_int(&self) -> IntType<'ctx> {
ptr_int(self.context, self.ptr_bytes)
}
}
pub fn module_from_builtins<'ctx>(ctx: &'ctx Context, module_name: &str) -> Module<'ctx> {
let memory_buffer =
MemoryBuffer::create_from_memory_range(include_bytes!("builtins.bc"), module_name);
let module = Module::parse_bitcode_from_buffer(&memory_buffer, ctx)
.unwrap_or_else(|err| panic!("Unable to import builtins bitcode. LLVM error: {:?}", err));
// Add LLVM intrinsics.
add_intrinsics(ctx, &module);
module
}
fn add_intrinsics<'ctx>(ctx: &'ctx Context, module: &Module<'ctx>) {
// List of all supported LLVM intrinsics:
//
// https://releases.llvm.org/10.0.0/docs/LangRef.html#standard-c-library-intrinsics
let i64_type = ctx.i64_type();
let f64_type = ctx.f64_type();
add_intrinsic(
module,
LLVM_SQRT_F64,
f64_type.fn_type(&[f64_type.into()], false),
);
add_intrinsic(
module,
LLVM_LROUND_I64_F64,
i64_type.fn_type(&[f64_type.into()], false),
);
add_intrinsic(
module,
LLVM_FABS_F64,
f64_type.fn_type(&[f64_type.into()], false),
);
add_intrinsic(
module,
LLVM_SIN_F64,
f64_type.fn_type(&[f64_type.into()], false),
);
add_intrinsic(
module,
LLVM_COS_F64,
f64_type.fn_type(&[f64_type.into()], false),
);
}
static LLVM_SQRT_F64: &str = "llvm.sqrt.f64";
static LLVM_LROUND_I64_F64: &str = "llvm.lround.i64.f64";
static LLVM_FABS_F64: &str = "llvm.fabs.f64";
static LLVM_SIN_F64: &str = "llvm.sin.f64";
static LLVM_COS_F64: &str = "llvm.cos.f64";
fn add_intrinsic<'ctx>(
module: &Module<'ctx>,
intrinsic_name: &'static str,
fn_type: FunctionType<'ctx>,
) -> FunctionValue<'ctx> {
let fn_val = module.add_function(intrinsic_name, fn_type, None);
fn_val.set_call_conventions(C_CALL_CONV);
fn_val
}
pub fn add_passes(fpm: &PassManager<FunctionValue<'_>>, opt_level: OptLevel) {
// tail-call elimination is always on
fpm.add_instruction_combining_pass();
fpm.add_tail_call_elimination_pass();
let pmb = PassManagerBuilder::create();
// Enable more optimizations when running cargo test --release
match opt_level {
OptLevel::Normal => {
pmb.set_optimization_level(OptimizationLevel::None);
}
OptLevel::Optimize => {
// Default is O2, Aggressive is O3
//
// See https://llvm.org/doxygen/CodeGen_8h_source.html
pmb.set_optimization_level(OptimizationLevel::Aggressive);
// TODO figure out how enabling these individually differs from
// the broad "aggressive optimizations" setting.
// fpm.add_reassociate_pass();
// fpm.add_basic_alias_analysis_pass();
// fpm.add_promote_memory_to_register_pass();
// fpm.add_cfg_simplification_pass();
// fpm.add_gvn_pass();
// TODO figure out why enabling any of these (even alone) causes LLVM to segfault
// fpm.add_strip_dead_prototypes_pass();
// fpm.add_dead_arg_elimination_pass();
// fpm.add_function_inlining_pass();
// pmb.set_inliner_with_threshold(4);
}
}
pmb.populate_function_pass_manager(&fpm);
}
#[allow(clippy::cognitive_complexity)]
pub fn build_expr<'a, 'ctx, 'env>(
env: &Env<'a, 'ctx, 'env>,
layout_ids: &mut LayoutIds<'a>,
scope: &Scope<'a, 'ctx>,
parent: FunctionValue<'ctx>,
expr: &Expr<'a>,
) -> BasicValueEnum<'ctx> {
use roc_mono::expr::Expr::*;
match expr {
Int(num) => env.context.i64_type().const_int(*num as u64, true).into(),
Float(num) => env.context.f64_type().const_float(*num).into(),
Bool(b) => env.context.bool_type().const_int(*b as u64, false).into(),
Byte(b) => env.context.i8_type().const_int(*b as u64, false).into(),
Cond {
branch_symbol,
pass: (pass_stores, pass_expr),
fail: (fail_stores, fail_expr),
ret_layout,
..
} => {
let pass = env.arena.alloc(Expr::Store(pass_stores, pass_expr));
let fail = env.arena.alloc(Expr::Store(fail_stores, fail_expr));
let ret_type =
basic_type_from_layout(env.arena, env.context, &ret_layout, env.ptr_bytes);
let cond_expr = load_symbol(env, scope, branch_symbol);
match cond_expr {
IntValue(value) => {
// This is a call tobuild_basic_phi2, except inlined to prevent
// problems with lifetimes and closures involving layout_ids.
let builder = env.builder;
let context = env.context;
// build blocks
let then_block = context.append_basic_block(parent, "then");
let else_block = context.append_basic_block(parent, "else");
let cont_block = context.append_basic_block(parent, "branchcont");
builder.build_conditional_branch(value, then_block, else_block);
// build then block
builder.position_at_end(then_block);
let then_val = build_expr(env, layout_ids, scope, parent, pass);
builder.build_unconditional_branch(cont_block);
let then_block = builder.get_insert_block().unwrap();
// build else block
builder.position_at_end(else_block);
let else_val = build_expr(env, layout_ids, scope, parent, fail);
builder.build_unconditional_branch(cont_block);
let else_block = builder.get_insert_block().unwrap();
// emit merge block
builder.position_at_end(cont_block);
let phi = builder.build_phi(ret_type, "branch");
phi.add_incoming(&[(&then_val, then_block), (&else_val, else_block)]);
phi.as_basic_value()
}
_ => panic!(
"Tried to make a branch out of an invalid condition: cond_expr = {:?}",
cond_expr,
),
}
}
Switch {
cond,
branches,
default_branch: (default_stores, default_expr),
ret_layout,
cond_layout,
} => {
let ret_type =
basic_type_from_layout(env.arena, env.context, &ret_layout, env.ptr_bytes);
let default_branch = env.arena.alloc(Expr::Store(default_stores, default_expr));
let mut combined = Vec::with_capacity_in(branches.len(), env.arena);
for (int, stores, expr) in branches.iter() {
combined.push((*int, Expr::Store(stores, expr)));
}
let switch_args = SwitchArgs {
cond_layout: cond_layout.clone(),
cond_expr: cond,
branches: combined.into_bump_slice(),
default_branch,
ret_type,
};
build_switch(env, layout_ids, scope, parent, switch_args)
}
Store(stores, ret) => {
let mut scope = im_rc::HashMap::clone(scope);
let context = &env.context;
for (symbol, layout, expr) in stores.iter() {
let val = build_expr(env, layout_ids, &scope, parent, &expr);
let expr_bt = basic_type_from_layout(env.arena, context, &layout, env.ptr_bytes);
let alloca = create_entry_block_alloca(
env,
parent,
expr_bt,
symbol.ident_string(&env.interns),
);
env.builder.build_store(alloca, val);
// Make a new scope which includes the binding we just encountered.
// This should be done *after* compiling the bound expr, since any
// recursive (in the LetRec sense) bindings should already have
// been extracted as procedures. Nothing in here should need to
// access itself!
scope = im_rc::HashMap::clone(&scope);
scope.insert(*symbol, (layout.clone(), alloca));
}
build_expr(env, layout_ids, &scope, parent, ret)
}
CallByName { name, layout, args } => match *name {
Symbol::BOOL_OR => {
// The (||) operator
debug_assert!(args.len() == 2);
let comparison =
build_expr(env, layout_ids, scope, parent, &args[0].0).into_int_value();
let build_then = || env.context.bool_type().const_int(true as u64, false).into();
let build_else = || build_expr(env, layout_ids, scope, parent, &args[1].0);
let ret_type = env.context.bool_type().into();
build_basic_phi2(env, parent, comparison, build_then, build_else, ret_type)
}
Symbol::BOOL_AND => {
// The (&&) operator
debug_assert!(args.len() == 2);
let comparison =
build_expr(env, layout_ids, scope, parent, &args[0].0).into_int_value();
let build_then = || build_expr(env, layout_ids, scope, parent, &args[1].0);
let build_else = || {
env.context
.bool_type()
.const_int(false as u64, false)
.into()
};
let ret_type = env.context.bool_type().into();
build_basic_phi2(env, parent, comparison, build_then, build_else, ret_type)
}
Symbol::BOOL_NOT => {
// The (!) operator
debug_assert!(args.len() == 1);
let arg = build_expr(env, layout_ids, scope, parent, &args[0].0);
let int_val = env.builder.build_not(arg.into_int_value(), "bool_not");
BasicValueEnum::IntValue(int_val)
}
_ => {
let mut arg_tuples: Vec<(BasicValueEnum, &'a Layout<'a>)> =
Vec::with_capacity_in(args.len(), env.arena);
for (arg, arg_layout) in args.iter() {
arg_tuples.push((build_expr(env, layout_ids, scope, parent, arg), arg_layout));
}
call_with_args(
env,
layout_ids,
layout,
*name,
parent,
arg_tuples.into_bump_slice(),
)
}
},
FunctionPointer(symbol, layout) => {
let fn_name = layout_ids
.get(*symbol, layout)
.to_symbol_string(*symbol, &env.interns);
let ptr = env
.module
.get_function(fn_name.as_str())
.unwrap_or_else(|| panic!("Could not get pointer to unknown function {:?}", symbol))
.as_global_value()
.as_pointer_value();
BasicValueEnum::PointerValue(ptr)
}
CallByPointer(sub_expr, args, _var) => {
let mut arg_vals: Vec<BasicValueEnum> = Vec::with_capacity_in(args.len(), env.arena);
for arg in args.iter() {
arg_vals.push(build_expr(env, layout_ids, scope, parent, arg));
}
let call = match build_expr(env, layout_ids, scope, parent, sub_expr) {
BasicValueEnum::PointerValue(ptr) => {
env.builder.build_call(ptr, arg_vals.as_slice(), "tmp")
}
non_ptr => {
panic!(
"Tried to call by pointer, but encountered a non-pointer: {:?}",
non_ptr
);
}
};
// TODO FIXME this should not be hardcoded!
// Need to look up what calling convention is the right one for that function.
// If this is an external-facing function, it'll use the C calling convention.
// If it's an internal-only function, it should (someday) use the fast calling conention.
call.set_call_convention(C_CALL_CONV);
call.try_as_basic_value()
.left()
.unwrap_or_else(|| panic!("LLVM error: Invalid call by pointer."))
}
Load(symbol) => load_symbol(env, scope, symbol),
Str(str_literal) => {
if str_literal.is_empty() {
panic!("TODO build an empty string in LLVM");
} else {
let ctx = env.context;
let builder = env.builder;
let str_len = str_literal.len() + 1/* TODO drop the +1 when we have structs and this is no longer a NUL-terminated CString.*/;
let byte_type = ctx.i8_type();
let nul_terminator = byte_type.const_zero();
let len_val = ctx.i64_type().const_int(str_len as u64, false);
let ptr = env
.builder
.build_array_malloc(ctx.i8_type(), len_val, "str_ptr")
.unwrap();
// TODO check if malloc returned null; if so, runtime error for OOM!
// Copy the bytes from the string literal into the array
for (index, byte) in str_literal.bytes().enumerate() {
let index_val = ctx.i64_type().const_int(index as u64, false);
let elem_ptr =
unsafe { builder.build_in_bounds_gep(ptr, &[index_val], "byte") };
builder.build_store(elem_ptr, byte_type.const_int(byte as u64, false));
}
// Add a NUL terminator at the end.
// TODO: Instead of NUL-terminating, return a struct
// with the pointer and also the length and capacity.
let index_val = ctx.i64_type().const_int(str_len as u64 - 1, false);
let elem_ptr =
unsafe { builder.build_in_bounds_gep(ptr, &[index_val], "nul_terminator") };
builder.build_store(elem_ptr, nul_terminator);
BasicValueEnum::PointerValue(ptr)
}
}
Array { elem_layout, elems } => {
let ctx = env.context;
let elem_type = basic_type_from_layout(env.arena, ctx, elem_layout, env.ptr_bytes);
let builder = env.builder;
if elems.is_empty() {
empty_list(env)
} else {
let len_u64 = elems.len() as u64;
let elem_bytes = elem_layout.stack_size(env.ptr_bytes) as u64;
let ptr = {
let bytes_len = elem_bytes * len_u64;
let len_type = env.ptr_int();
let len = len_type.const_int(bytes_len, false);
env.builder
.build_array_malloc(elem_type, len, "create_list_ptr")
.unwrap()
// TODO check if malloc returned null; if so, runtime error for OOM!
};
// Copy the elements from the list literal into the array
for (index, elem) in elems.iter().enumerate() {
let index_val = ctx.i64_type().const_int(index as u64, false);
let elem_ptr =
unsafe { builder.build_in_bounds_gep(ptr, &[index_val], "index") };
let val = build_expr(env, layout_ids, &scope, parent, &elem);
builder.build_store(elem_ptr, val);
}
let ptr_bytes = env.ptr_bytes;
let int_type = ptr_int(ctx, ptr_bytes);
let ptr_as_int = builder.build_ptr_to_int(ptr, int_type, "list_cast_ptr");
let struct_type = collection(ctx, ptr_bytes);
let len = BasicValueEnum::IntValue(env.ptr_int().const_int(len_u64, false));
let mut struct_val;
// Store the pointer
struct_val = builder
.build_insert_value(
struct_type.get_undef(),
ptr_as_int,
Builtin::WRAPPER_PTR,
"insert_ptr",
)
.unwrap();
// Store the length
struct_val = builder
.build_insert_value(struct_val, len, Builtin::WRAPPER_LEN, "insert_len")
.unwrap();
//
builder.build_bitcast(
struct_val.into_struct_value(),
collection(ctx, ptr_bytes),
"cast_collection",
)
}
}
Struct(sorted_fields) => {
let ctx = env.context;
let builder = env.builder;
// Determine types
let num_fields = sorted_fields.len();
let mut field_types = Vec::with_capacity_in(num_fields, env.arena);
let mut field_vals = Vec::with_capacity_in(num_fields, env.arena);
for (field_expr, field_layout) in sorted_fields.iter() {
let val = build_expr(env, layout_ids, &scope, parent, field_expr);
let field_type =
basic_type_from_layout(env.arena, env.context, &field_layout, env.ptr_bytes);
field_types.push(field_type);
field_vals.push(val);
}
// Create the struct_type
let struct_type = ctx.struct_type(field_types.into_bump_slice(), false);
let mut struct_val = struct_type.const_zero().into();
// Insert field exprs into struct_val
for (index, field_val) in field_vals.into_iter().enumerate() {
struct_val = builder
.build_insert_value(struct_val, field_val, index as u32, "insert_field")
.unwrap();
}
BasicValueEnum::StructValue(struct_val.into_struct_value())
}
Tag {
union_size,
arguments,
..
} if *union_size == 1 => {
let it = arguments.iter();
let ctx = env.context;
let builder = env.builder;
// Determine types
let num_fields = arguments.len() + 1;
let mut field_types = Vec::with_capacity_in(num_fields, env.arena);
let mut field_vals = Vec::with_capacity_in(num_fields, env.arena);
for (field_expr, field_layout) in it {
let val = build_expr(env, layout_ids, &scope, parent, field_expr);
let field_type =
basic_type_from_layout(env.arena, env.context, &field_layout, env.ptr_bytes);
field_types.push(field_type);
field_vals.push(val);
}
// Create the struct_type
let struct_type = ctx.struct_type(field_types.into_bump_slice(), false);
let mut struct_val = struct_type.const_zero().into();
// Insert field exprs into struct_val
for (index, field_val) in field_vals.into_iter().enumerate() {
struct_val = builder
.build_insert_value(struct_val, field_val, index as u32, "insert_field")
.unwrap();
}
BasicValueEnum::StructValue(struct_val.into_struct_value())
}
Tag {
arguments,
tag_layout,
..
} => {
let ptr_size = env.ptr_bytes;
let whole_size = tag_layout.stack_size(ptr_size);
let mut filler = tag_layout.stack_size(ptr_size);
let ctx = env.context;
let builder = env.builder;
// Determine types
let num_fields = arguments.len() + 1;
let mut field_types = Vec::with_capacity_in(num_fields, env.arena);
let mut field_vals = Vec::with_capacity_in(num_fields, env.arena);
for (field_expr, field_layout) in arguments.iter() {
let val = build_expr(env, layout_ids, &scope, parent, field_expr);
let field_type =
basic_type_from_layout(env.arena, env.context, &field_layout, ptr_size);
field_types.push(field_type);
field_vals.push(val);
let field_size = field_layout.stack_size(ptr_size);
filler -= field_size;
}
// TODO verify that this is required (better safe than sorry)
if filler > 0 {
field_types.push(env.context.i8_type().array_type(filler).into());
}
// Create the struct_type
let struct_type = ctx.struct_type(field_types.into_bump_slice(), false);
let mut struct_val = struct_type.const_zero().into();
// Insert field exprs into struct_val
for (index, field_val) in field_vals.into_iter().enumerate() {
struct_val = builder
.build_insert_value(struct_val, field_val, index as u32, "insert_field")
.unwrap();
}
// How we create tag values
//
// The memory layout of tags can be different. e.g. in
//
// [ Ok Int, Err Str ]
//
// the `Ok` tag stores a 64-bit integer, the `Err` tag stores a struct.
// All tags of a union must have the same length, for easy addressing (e.g. array lookups).
// So we need to ask for the maximum of all tag's sizes, even if most tags won't use
// all that memory, and certainly won't use it in the same way (the tags have fields of
// different types/sizes)
//
// In llvm, we must be explicit about the type of value we're creating: we can't just
// make a unspecified block of memory. So what we do is create a byte array of the
// desired size. Then when we know which tag we have (which is here, in this function),
// we need to cast that down to the array of bytes that llvm expects
//
// There is the bitcast instruction, but it doesn't work for arrays. So we need to jump
// through some hoops using store and load to get this to work: the array is put into a
// one-element struct, which can be cast to the desired type.
//
// This tricks comes from
// https://github.com/raviqqe/ssf/blob/bc32aae68940d5bddf5984128e85af75ca4f4686/ssf-llvm/src/expression_compiler.rs#L116
let array_type = ctx.i8_type().array_type(whole_size);
let result = cast_basic_basic(
builder,
struct_val.into_struct_value().into(),
array_type.into(),
);
// For unclear reasons, we can't cast an array to a struct on the other side.
// the solution is to wrap the array in a struct (yea...)
let wrapper_type = ctx.struct_type(&[array_type.into()], false);
let mut wrapper_val = wrapper_type.const_zero().into();
wrapper_val = builder
.build_insert_value(wrapper_val, result, 0, "insert_field")
.unwrap();
wrapper_val.into_struct_value().into()
}
AccessAtIndex {
index,
expr,
is_unwrapped,
..
} if *is_unwrapped => {
let builder = env.builder;
// Get Struct val
// Since this is a one-element tag union, we get the correct struct immediately
let argument = build_expr(env, layout_ids, &scope, parent, expr).into_struct_value();
builder
.build_extract_value(
argument,
*index as u32,
env.arena.alloc(format!("tag_field_access_{}_", index)),
)
.unwrap()
}
AccessAtIndex {
index,
expr,
field_layouts,
..
} => {
let builder = env.builder;
// Determine types, assumes the descriminant is in the field layouts
let num_fields = field_layouts.len();
let mut field_types = Vec::with_capacity_in(num_fields, env.arena);
let ptr_bytes = env.ptr_bytes;
for field_layout in field_layouts.iter() {
let field_type =
basic_type_from_layout(env.arena, env.context, &field_layout, ptr_bytes);
field_types.push(field_type);
}
// Create the struct_type
let struct_type = env
.context
.struct_type(field_types.into_bump_slice(), false);
// cast the argument bytes into the desired shape for this tag
let argument = build_expr(env, layout_ids, &scope, parent, expr).into_struct_value();
let struct_value = cast_struct_struct(builder, argument, struct_type);
builder
.build_extract_value(struct_value, *index as u32, "")
.expect("desired field did not decode")
}
_ => {
panic!("I don't yet know how to LLVM build {:?}", expr);
}
}
}
fn load_symbol<'a, 'ctx, 'env>(
env: &Env<'a, 'ctx, 'env>,
scope: &Scope<'a, 'ctx>,
symbol: &Symbol,
) -> BasicValueEnum<'ctx> {
match scope.get(symbol) {
Some((_, ptr)) => env
.builder
.build_load(*ptr, symbol.ident_string(&env.interns)),
None => panic!("Could not find a var for {:?} in scope {:?}", symbol, scope),
}
}
/// Cast a struct to another struct of the same (or smaller?) size
fn cast_struct_struct<'ctx>(
builder: &Builder<'ctx>,
from_value: StructValue<'ctx>,
to_type: StructType<'ctx>,
) -> StructValue<'ctx> {
cast_basic_basic(builder, from_value.into(), to_type.into()).into_struct_value()
}
/// Cast a value to another value of the same (or smaller?) size
fn cast_basic_basic<'ctx>(
builder: &Builder<'ctx>,
from_value: BasicValueEnum<'ctx>,
to_type: BasicTypeEnum<'ctx>,
) -> BasicValueEnum<'ctx> {
use inkwell::types::BasicType;
// store the value in memory
let argument_pointer = builder.build_alloca(from_value.get_type(), "");
builder.build_store(argument_pointer, from_value);
// then read it back as a different type
let to_type_pointer = builder
.build_bitcast(
argument_pointer,
to_type.ptr_type(inkwell::AddressSpace::Generic),
"",
)
.into_pointer_value();
builder.build_load(to_type_pointer, "")
}
fn extract_tag_discriminant<'a, 'ctx, 'env>(
env: &Env<'a, 'ctx, 'env>,
from_value: StructValue<'ctx>,
) -> IntValue<'ctx> {
let struct_type = env
.context
.struct_type(&[env.context.i64_type().into()], false);
let struct_value = cast_struct_struct(env.builder, from_value, struct_type);
env.builder
.build_extract_value(struct_value, 0, "")
.expect("desired field did not decode")
.into_int_value()
}
struct SwitchArgs<'a, 'ctx> {
pub cond_expr: &'a Expr<'a>,
pub cond_layout: Layout<'a>,
pub branches: &'a [(u64, Expr<'a>)],
pub default_branch: &'a Expr<'a>,
pub ret_type: BasicTypeEnum<'ctx>,
}
fn build_switch<'a, 'ctx, 'env>(
env: &Env<'a, 'ctx, 'env>,
layout_ids: &mut LayoutIds<'a>,
scope: &Scope<'a, 'ctx>,
parent: FunctionValue<'ctx>,
switch_args: SwitchArgs<'a, 'ctx>,
) -> BasicValueEnum<'ctx> {
let arena = env.arena;
let builder = env.builder;
let context = env.context;
let SwitchArgs {
branches,
cond_expr,
mut cond_layout,
default_branch,
ret_type,
..
} = switch_args;
let cont_block = context.append_basic_block(parent, "cont");
// Build the condition
let cond = match cond_layout {
Layout::Builtin(Builtin::Float64) => {
// float matches are done on the bit pattern
cond_layout = Layout::Builtin(Builtin::Int64);
let full_cond = build_expr(env, layout_ids, scope, parent, cond_expr);
builder
.build_bitcast(full_cond, env.context.i64_type(), "")
.into_int_value()
}
Layout::Union(_) => {
// we match on the discriminant, not the whole Tag
cond_layout = Layout::Builtin(Builtin::Int64);
let full_cond =
build_expr(env, layout_ids, scope, parent, cond_expr).into_struct_value();
extract_tag_discriminant(env, full_cond)
}
Layout::Builtin(_) => {
build_expr(env, layout_ids, scope, parent, cond_expr).into_int_value()
}
other => todo!("Build switch value from layout: {:?}", other),
};
// Build the cases
let mut incoming = Vec::with_capacity_in(branches.len(), arena);
let mut cases = Vec::with_capacity_in(branches.len(), arena);
for (int, _) in branches.iter() {
// Switch constants must all be same type as switch value!
// e.g. this is incorrect, and will trigger a LLVM warning:
//
// switch i8 %apple1, label %default [
// i64 2, label %branch2
// i64 0, label %branch0
// i64 1, label %branch1
// ]
//
// they either need to all be i8, or i64
let int_val = match cond_layout {
Layout::Builtin(Builtin::Int64) => context.i64_type().const_int(*int as u64, false),
Layout::Builtin(Builtin::Bool) => context.bool_type().const_int(*int as u64, false),
Layout::Builtin(Builtin::Byte) => context.i8_type().const_int(*int as u64, false),
_ => panic!("Can't cast to cond_layout = {:?}", cond_layout),
};
let block = context.append_basic_block(parent, format!("branch{}", int).as_str());
cases.push((int_val, block));
}
let default_block = context.append_basic_block(parent, "default");
builder.build_switch(cond, default_block, &cases);
for ((_, branch_expr), (_, block)) in branches.iter().zip(cases) {
builder.position_at_end(block);
let branch_val = build_expr(env, layout_ids, scope, parent, branch_expr);
builder.build_unconditional_branch(cont_block);
incoming.push((branch_val, block));
}
// The block for the conditional's default branch.
builder.position_at_end(default_block);
let default_val = build_expr(env, layout_ids, scope, parent, default_branch);
builder.build_unconditional_branch(cont_block);
incoming.push((default_val, default_block));
// emit merge block
builder.position_at_end(cont_block);
let phi = builder.build_phi(ret_type, "branch");
for (branch_val, block) in incoming {
phi.add_incoming(&[(&Into::<BasicValueEnum>::into(branch_val), block)]);
}
phi.as_basic_value()
}
fn build_basic_phi2<'a, 'ctx, 'env, PassFn, FailFn>(
env: &Env<'a, 'ctx, 'env>,
parent: FunctionValue<'ctx>,
comparison: IntValue<'ctx>,
mut build_pass: PassFn,
mut build_fail: FailFn,
ret_type: BasicTypeEnum<'ctx>,
) -> BasicValueEnum<'ctx>
where
PassFn: FnMut() -> BasicValueEnum<'ctx>,
FailFn: FnMut() -> BasicValueEnum<'ctx>,
{
let builder = env.builder;
let context = env.context;
// build blocks
let then_block = context.append_basic_block(parent, "then");
let else_block = context.append_basic_block(parent, "else");
let cont_block = context.append_basic_block(parent, "branchcont");
builder.build_conditional_branch(comparison, then_block, else_block);
// build then block
builder.position_at_end(then_block);
let then_val = build_pass();
builder.build_unconditional_branch(cont_block);
let then_block = builder.get_insert_block().unwrap();
// build else block
builder.position_at_end(else_block);
let else_val = build_fail();
builder.build_unconditional_branch(cont_block);
let else_block = builder.get_insert_block().unwrap();
// emit merge block
builder.position_at_end(cont_block);
let phi = builder.build_phi(ret_type, "branch");
phi.add_incoming(&[(&then_val, then_block), (&else_val, else_block)]);
phi.as_basic_value()
}
/// TODO could this be added to Inkwell itself as a method on BasicValueEnum?
fn set_name(bv_enum: BasicValueEnum<'_>, name: &str) {
match bv_enum {
ArrayValue(val) => val.set_name(name),
IntValue(val) => val.set_name(name),
FloatValue(val) => val.set_name(name),
PointerValue(val) => val.set_name(name),
StructValue(val) => val.set_name(name),
VectorValue(val) => val.set_name(name),
}
}
/// Creates a new stack allocation instruction in the entry block of the function.
pub fn create_entry_block_alloca<'a, 'ctx>(
env: &Env<'a, 'ctx, '_>,
parent: FunctionValue<'_>,
basic_type: BasicTypeEnum<'ctx>,
name: &str,
) -> PointerValue<'ctx> {
let builder = env.context.create_builder();
let entry = parent.get_first_basic_block().unwrap();
match entry.get_first_instruction() {
Some(first_instr) => builder.position_before(&first_instr),
None => builder.position_at_end(entry),
}
builder.build_alloca(basic_type, name)
}
pub fn build_proc_header<'a, 'ctx, 'env>(
env: &Env<'a, 'ctx, 'env>,
layout_ids: &mut LayoutIds<'a>,
symbol: Symbol,
layout: &Layout<'a>,
proc: &Proc<'a>,
) -> (FunctionValue<'ctx>, Vec<'a, BasicTypeEnum<'ctx>>) {
let args = proc.args;
let arena = env.arena;
let context = &env.context;
let ret_type = basic_type_from_layout(arena, context, &proc.ret_layout, env.ptr_bytes);
let mut arg_basic_types = Vec::with_capacity_in(args.len(), arena);
let mut arg_symbols = Vec::new_in(arena);
for (layout, arg_symbol) in args.iter() {
let arg_type = basic_type_from_layout(arena, env.context, &layout, env.ptr_bytes);
arg_basic_types.push(arg_type);
arg_symbols.push(arg_symbol);
}
let fn_type = get_fn_type(&ret_type, &arg_basic_types);
let fn_name = layout_ids
.get(symbol, layout)
.to_symbol_string(symbol, &env.interns);
let fn_val = env
.module
.add_function(fn_name.as_str(), fn_type, Some(Linkage::Private));
fn_val.set_call_conventions(fn_val.get_call_conventions());
(fn_val, arg_basic_types)
}
pub fn build_proc<'a, 'ctx, 'env>(
env: &Env<'a, 'ctx, 'env>,
layout_ids: &mut LayoutIds<'a>,
proc: Proc<'a>,
fn_val: FunctionValue<'ctx>,
arg_basic_types: Vec<'a, BasicTypeEnum<'ctx>>,
) {
let args = proc.args;
let context = &env.context;
// Add a basic block for the entry point
let entry = context.append_basic_block(fn_val, "entry");
let builder = env.builder;
builder.position_at_end(entry);
let mut scope = ImMap::default();
// Add args to scope
for ((arg_val, arg_type), (layout, arg_symbol)) in
fn_val.get_param_iter().zip(arg_basic_types).zip(args)
{
set_name(arg_val, arg_symbol.ident_string(&env.interns));
let alloca =
create_entry_block_alloca(env, fn_val, arg_type, arg_symbol.ident_string(&env.interns));
builder.build_store(alloca, arg_val);
scope.insert(*arg_symbol, (layout.clone(), alloca));
}
let body = build_expr(env, layout_ids, &scope, fn_val, &proc.body);
builder.build_return(Some(&body));
}
pub fn verify_fn(fn_val: FunctionValue<'_>) {
if !fn_val.verify(PRINT_FN_VERIFICATION_OUTPUT) {
unsafe {
fn_val.delete();
}
panic!("Invalid generated fn_val.")
}
}
#[inline(always)]
#[allow(clippy::cognitive_complexity)]
fn call_with_args<'a, 'ctx, 'env>(
env: &Env<'a, 'ctx, 'env>,
layout_ids: &mut LayoutIds<'a>,
layout: &Layout<'a>,
symbol: Symbol,
parent: FunctionValue<'ctx>,
args: &[(BasicValueEnum<'ctx>, &'a Layout<'a>)],
) -> BasicValueEnum<'ctx> {
match symbol {
Symbol::INT_ADD | Symbol::NUM_ADD => {
debug_assert!(args.len() == 2);
let int_val = env.builder.build_int_add(
args[0].0.into_int_value(),
args[1].0.into_int_value(),
"add_i64",
);
BasicValueEnum::IntValue(int_val)
}
Symbol::FLOAT_ADD => {
debug_assert!(args.len() == 2);
let float_val = env.builder.build_float_add(
args[0].0.into_float_value(),
args[1].0.into_float_value(),
"add_f64",
);
BasicValueEnum::FloatValue(float_val)
}
Symbol::INT_SUB | Symbol::NUM_SUB => {
debug_assert!(args.len() == 2);
let int_val = env.builder.build_int_sub(
args[0].0.into_int_value(),
args[1].0.into_int_value(),
"sub_i64",
);
BasicValueEnum::IntValue(int_val)
}
Symbol::FLOAT_DIV => {
debug_assert!(args.len() == 2);
let float_val = env.builder.build_float_div(
args[0].0.into_float_value(),
args[1].0.into_float_value(),
"div_f64",
);
BasicValueEnum::FloatValue(float_val)
}
Symbol::FLOAT_SUB => {
debug_assert!(args.len() == 2);
let float_val = env.builder.build_float_sub(
args[0].0.into_float_value(),
args[1].0.into_float_value(),
"sub_f64",
);
BasicValueEnum::FloatValue(float_val)
}
Symbol::FLOAT_ABS => call_intrinsic(LLVM_FABS_F64, env, args),
Symbol::INT_GTE | Symbol::NUM_GTE => {
debug_assert!(args.len() == 2);
let bool_val = env.builder.build_int_compare(
IntPredicate::SGE,
args[0].0.into_int_value(),
args[1].0.into_int_value(),
"gte_i64",
);
BasicValueEnum::IntValue(bool_val)
}
Symbol::FLOAT_GTE => {
debug_assert!(args.len() == 2);
let bool_val = env.builder.build_float_compare(
FloatPredicate::OGE,
args[0].0.into_float_value(),
args[1].0.into_float_value(),
"gte_F64",
);
BasicValueEnum::IntValue(bool_val)
}
Symbol::INT_GT | Symbol::NUM_GT => {
debug_assert!(args.len() == 2);
let bool_val = env.builder.build_int_compare(
IntPredicate::SGT,
args[0].0.into_int_value(),
args[1].0.into_int_value(),
"gt_i64",
);
BasicValueEnum::IntValue(bool_val)
}
Symbol::FLOAT_GT => {
debug_assert!(args.len() == 2);
let bool_val = env.builder.build_float_compare(
FloatPredicate::OGT,
args[0].0.into_float_value(),
args[1].0.into_float_value(),
"gt_f64",
);
BasicValueEnum::IntValue(bool_val)
}
Symbol::INT_LTE | Symbol::NUM_LTE => {
debug_assert!(args.len() == 2);
let bool_val = env.builder.build_int_compare(
IntPredicate::SLE,
args[0].0.into_int_value(),
args[1].0.into_int_value(),
"lte_i64",
);
BasicValueEnum::IntValue(bool_val)
}
Symbol::FLOAT_LTE => {
debug_assert!(args.len() == 2);
let bool_val = env.builder.build_float_compare(
FloatPredicate::OLE,
args[0].0.into_float_value(),
args[1].0.into_float_value(),
"lte_f64",
);
BasicValueEnum::IntValue(bool_val)
}
Symbol::INT_LT | Symbol::NUM_LT => {
debug_assert!(args.len() == 2);
let bool_val = env.builder.build_int_compare(
IntPredicate::SLT,
args[0].0.into_int_value(),
args[1].0.into_int_value(),
"lt_i64",
);
BasicValueEnum::IntValue(bool_val)
}
Symbol::FLOAT_LT => {
debug_assert!(args.len() == 2);
let bool_val = env.builder.build_float_compare(
FloatPredicate::OLT,
args[0].0.into_float_value(),
args[1].0.into_float_value(),
"lt_f64",
);
BasicValueEnum::IntValue(bool_val)
}
Symbol::FLOAT_SIN => call_intrinsic(LLVM_SIN_F64, env, args),
Symbol::FLOAT_COS => call_intrinsic(LLVM_COS_F64, env, args),
Symbol::NUM_MUL => {
debug_assert!(args.len() == 2);
let int_val = env.builder.build_int_mul(
args[0].0.into_int_value(),
args[1].0.into_int_value(),
"mul_i64",
);
BasicValueEnum::IntValue(int_val)
}
Symbol::NUM_NEG => {
debug_assert!(args.len() == 1);
let int_val = env
.builder
.build_int_neg(args[0].0.into_int_value(), "negate_i64");
BasicValueEnum::IntValue(int_val)
}
Symbol::LIST_LEN => {
debug_assert!(args.len() == 1);
BasicValueEnum::IntValue(load_list_len(env.builder, args[0].0.into_struct_value()))
}
Symbol::LIST_IS_EMPTY => {
debug_assert!(args.len() == 1);
let list_struct = args[0].0.into_struct_value();
let builder = env.builder;
let list_len = load_list_len(builder, list_struct);
let zero = env.ptr_int().const_zero();
let answer = builder.build_int_compare(IntPredicate::EQ, list_len, zero, "is_zero");
BasicValueEnum::IntValue(answer)
}
Symbol::INT_REM_UNSAFE => {
debug_assert!(args.len() == 2);
let int_val = env.builder.build_int_unsigned_rem(
args[0].0.into_int_value(),
args[1].0.into_int_value(),
"rem_i64",
);
BasicValueEnum::IntValue(int_val)
}
Symbol::INT_EQ_I64 => {
debug_assert!(args.len() == 2);
let int_val = env.builder.build_int_compare(
IntPredicate::EQ,
args[0].0.into_int_value(),
args[1].0.into_int_value(),
"cmp_i64",
);
BasicValueEnum::IntValue(int_val)
}
Symbol::INT_NEQ_I64 => {
debug_assert!(args.len() == 2);
let int_val = env.builder.build_int_compare(
IntPredicate::NE,
args[0].0.into_int_value(),
args[1].0.into_int_value(),
"cmp_i64",
);
BasicValueEnum::IntValue(int_val)
}
Symbol::INT_EQ_I1 => {
debug_assert!(args.len() == 2);
let int_val = env.builder.build_int_compare(
IntPredicate::EQ,
args[0].0.into_int_value(),
args[1].0.into_int_value(),
"cmp_i1",
);
BasicValueEnum::IntValue(int_val)
}
Symbol::INT_NEQ_I1 => {
debug_assert!(args.len() == 2);
let int_val = env.builder.build_int_compare(
IntPredicate::NE,
args[0].0.into_int_value(),
args[1].0.into_int_value(),
"cmp_i1",
);
BasicValueEnum::IntValue(int_val)
}
Symbol::INT_EQ_I8 => {
debug_assert!(args.len() == 2);
let int_val = env.builder.build_int_compare(
IntPredicate::EQ,
args[0].0.into_int_value(),
args[1].0.into_int_value(),
"cmp_i8",
);
BasicValueEnum::IntValue(int_val)
}
Symbol::INT_NEQ_I8 => {
debug_assert!(args.len() == 2);
let int_val = env.builder.build_int_compare(
IntPredicate::NE,
args[0].0.into_int_value(),
args[1].0.into_int_value(),
"cmp_i8",
);
BasicValueEnum::IntValue(int_val)
}
Symbol::NUM_TO_FLOAT => {
// TODO specialize this to be not just for i64!
let builtin_fn_name = "i64_to_f64_";
let fn_val = env
.module
.get_function(builtin_fn_name)
.unwrap_or_else(|| panic!("Unrecognized builtin function: {:?} - if you're working on the Roc compiler, do you need to rebuild the bitcode? See compiler/builtins/bitcode/README.md", builtin_fn_name));
let mut arg_vals: Vec<BasicValueEnum> = Vec::with_capacity_in(args.len(), env.arena);
for (arg, _layout) in args.iter() {
arg_vals.push(*arg);
}
let call = env
.builder
.build_call(fn_val, arg_vals.into_bump_slice(), "call_builtin");
call.set_call_convention(fn_val.get_call_conventions());
call.try_as_basic_value()
.left()
.unwrap_or_else(|| panic!("LLVM error: Invalid call for builtin {:?}", symbol))
}
Symbol::FLOAT_EQ => {
debug_assert!(args.len() == 2);
let int_val = env.builder.build_float_compare(
FloatPredicate::OEQ,
args[0].0.into_float_value(),
args[1].0.into_float_value(),
"cmp_f64",
);
BasicValueEnum::IntValue(int_val)
}
Symbol::LIST_GET_UNSAFE => {
let builder = env.builder;
// List.get : List elem, Int -> [ Ok elem, OutOfBounds ]*
debug_assert!(args.len() == 2);
let (_, list_layout) = &args[0];
let wrapper_struct = args[0].0.into_struct_value();
let elem_index = args[1].0.into_int_value();
match list_layout {
Layout::Builtin(Builtin::List(elem_layout)) => {
let ctx = env.context;
let elem_type =
basic_type_from_layout(env.arena, ctx, elem_layout, env.ptr_bytes);
let ptr_type = get_ptr_type(&elem_type, AddressSpace::Generic);
// Load the pointer to the array data
let array_data_ptr = load_list_ptr(builder, wrapper_struct, ptr_type);
// Assume the bounds have already been checked earlier
// (e.g. by List.get or List.first, which wrap List.#getUnsafe)
let elem_ptr = unsafe {
builder.build_in_bounds_gep(array_data_ptr, &[elem_index], "elem")
};
builder.build_load(elem_ptr, "List.get")
}
_ => {
unreachable!("Invalid List layout for List.get: {:?}", list_layout);
}
}
}
Symbol::FLOAT_SQRT => call_intrinsic(LLVM_SQRT_F64, env, args),
Symbol::FLOAT_ROUND => call_intrinsic(LLVM_LROUND_I64_F64, env, args),
Symbol::LIST_SET => list_set(parent, args, env, InPlace::Clone),
Symbol::LIST_SET_IN_PLACE => list_set(parent, args, env, InPlace::InPlace),
Symbol::LIST_SINGLE => {
// List.single : a -> List a
debug_assert!(args.len() == 1);
let (elem, elem_layout) = args[0];
let builder = env.builder;
let ctx = env.context;
let elem_type = basic_type_from_layout(env.arena, ctx, elem_layout, env.ptr_bytes);
let elem_bytes = elem_layout.stack_size(env.ptr_bytes) as u64;
let ptr = {
let bytes_len = elem_bytes;
let len_type = env.ptr_int();
let len = len_type.const_int(bytes_len, false);
env.builder
.build_array_malloc(elem_type, len, "create_list_ptr")
.unwrap()
// TODO check if malloc returned null; if so, runtime error for OOM!
};
// Put the element into the list
let elem_ptr = unsafe {
builder.build_in_bounds_gep(
ptr,
&[ctx.i64_type().const_int(
// 0 as in 0 index of our new list
0 as u64, false,
)],
"index",
)
};
builder.build_store(elem_ptr, elem);
let ptr_bytes = env.ptr_bytes;
let int_type = ptr_int(ctx, ptr_bytes);
let ptr_as_int = builder.build_ptr_to_int(ptr, int_type, "list_cast_ptr");
let struct_type = collection(ctx, ptr_bytes);
let len = BasicValueEnum::IntValue(env.ptr_int().const_int(1, false));
let mut struct_val;
// Store the pointer
struct_val = builder
.build_insert_value(
struct_type.get_undef(),
ptr_as_int,
Builtin::WRAPPER_PTR,
"insert_ptr",
)
.unwrap();
// Store the length
struct_val = builder
.build_insert_value(struct_val, len, Builtin::WRAPPER_LEN, "insert_len")
.unwrap();
//
builder.build_bitcast(
struct_val.into_struct_value(),
collection(ctx, ptr_bytes),
"cast_collection",
)
}
Symbol::LIST_REPEAT => {
// List.repeat : Int, elem -> List elem
debug_assert!(args.len() == 2);
// Number of repeats
let list_len = args[0].0.into_int_value();
let builder = env.builder;
let ctx = env.context;
let (elem, elem_layout) = args[1];
let elem_type = basic_type_from_layout(env.arena, ctx, elem_layout, env.ptr_bytes);
// list_len > 0
// We have to do a loop below, continuously adding the `elem`
// to the output list `List elem` until we have reached the
// number of repeats. This `comparison` is used to check
// if we need to do any looping; because if we dont, then we
// dont need to allocate memory for the index or the check
// if index != 0
let comparison = builder.build_int_compare(
IntPredicate::UGT,
list_len,
ctx.i64_type().const_int(0, false),
"atleastzero",
);
let build_then = || {
// Allocate space for the new array that we'll copy into.
let elem_bytes = elem_layout.stack_size(env.ptr_bytes) as u64;
let list_ptr = {
let bytes_len = elem_bytes;
let len_type = env.ptr_int();
let len = len_type.const_int(bytes_len, false);
env.builder
.build_array_malloc(elem_type, len, "create_list_ptr")
.unwrap()
// TODO check if malloc returned null; if so, runtime error for OOM!
};
let index_name = "#index";
let start_alloca = builder.build_alloca(ctx.i64_type(), index_name);
builder.build_store(start_alloca, list_len);
let loop_bb = ctx.append_basic_block(parent, "loop");
builder.build_unconditional_branch(loop_bb);
builder.position_at_end(loop_bb);
// #index = #index - 1
let curr_index = builder
.build_load(start_alloca, index_name)
.into_int_value();
let next_index = builder.build_int_sub(
curr_index,
ctx.i64_type().const_int(1, false),
"nextindex",
);
builder.build_store(start_alloca, next_index);
let elem_ptr =
unsafe { builder.build_in_bounds_gep(list_ptr, &[curr_index], "load_index") };
// Mutate the new array in-place to change the element.
builder.build_store(elem_ptr, elem);
// #index != 0
let end_cond = builder.build_int_compare(
IntPredicate::NE,
ctx.i64_type().const_int(0, false),
curr_index,
"loopcond",
);
let after_bb = ctx.append_basic_block(parent, "afterloop");
builder.build_conditional_branch(end_cond, loop_bb, after_bb);
builder.position_at_end(after_bb);
let ptr_bytes = env.ptr_bytes;
let int_type = ptr_int(ctx, ptr_bytes);
let ptr_as_int = builder.build_ptr_to_int(list_ptr, int_type, "list_cast_ptr");
let struct_type = collection(ctx, ptr_bytes);
let mut struct_val;
// Store the pointer
struct_val = builder
.build_insert_value(
struct_type.get_undef(),
ptr_as_int,
Builtin::WRAPPER_PTR,
"insert_ptr",
)
.unwrap();
// Store the length
struct_val = builder
.build_insert_value(struct_val, list_len, Builtin::WRAPPER_LEN, "insert_len")
.unwrap();
builder.build_bitcast(
struct_val.into_struct_value(),
collection(ctx, ptr_bytes),
"cast_collection",
)
};
let build_else = || empty_list(env);
let struct_type = collection(ctx, env.ptr_bytes);
build_basic_phi2(
env,
parent,
comparison,
build_then,
build_else,
BasicTypeEnum::StructType(struct_type),
)
}
Symbol::INT_DIV_UNSAFE => {
debug_assert!(args.len() == 2);
let int_val = env.builder.build_int_signed_div(
args[0].0.into_int_value(),
args[1].0.into_int_value(),
"div_i64",
);
BasicValueEnum::IntValue(int_val)
}
_ => {
let fn_name = layout_ids
.get(symbol, layout)
.to_symbol_string(symbol, &env.interns);
let fn_val = env
.module
.get_function(fn_name.as_str())
.unwrap_or_else(|| panic!("Unrecognized function: {:?}", symbol));
let mut arg_vals: Vec<BasicValueEnum> = Vec::with_capacity_in(args.len(), env.arena);
for (arg, _layout) in args.iter() {
arg_vals.push(*arg);
}
let call = env
.builder
.build_call(fn_val, arg_vals.into_bump_slice(), "call");
call.set_call_convention(fn_val.get_call_conventions());
call.try_as_basic_value()
.left()
.unwrap_or_else(|| panic!("LLVM error: Invalid call by name for name {:?}", symbol))
}
}
}
fn call_intrinsic<'a, 'ctx, 'env>(
intrinsic_name: &'static str,
env: &Env<'a, 'ctx, 'env>,
args: &[(BasicValueEnum<'ctx>, &'a Layout<'a>)],
) -> BasicValueEnum<'ctx> {
let fn_val = env
.module
.get_function(intrinsic_name)
.unwrap_or_else(|| panic!("Unrecognized intrinsic function: {}", intrinsic_name));
let mut arg_vals: Vec<BasicValueEnum> = Vec::with_capacity_in(args.len(), env.arena);
for (arg, _layout) in args.iter() {
arg_vals.push(*arg);
}
let call = env
.builder
.build_call(fn_val, arg_vals.into_bump_slice(), "call");
call.set_call_convention(fn_val.get_call_conventions());
call.try_as_basic_value().left().unwrap_or_else(|| {
panic!(
"LLVM error: Invalid call by name for intrinsic {}",
intrinsic_name
)
})
}
fn load_list_len<'ctx>(
builder: &Builder<'ctx>,
wrapper_struct: StructValue<'ctx>,
) -> IntValue<'ctx> {
builder
.build_extract_value(wrapper_struct, Builtin::WRAPPER_LEN, "list_len")
.unwrap()
.into_int_value()
}
fn load_list_ptr<'ctx>(
builder: &Builder<'ctx>,
wrapper_struct: StructValue<'ctx>,
ptr_type: PointerType<'ctx>,
) -> PointerValue<'ctx> {
let ptr_as_int = builder
.build_extract_value(wrapper_struct, Builtin::WRAPPER_PTR, "read_list_ptr")
.unwrap()
.into_int_value();
builder.build_int_to_ptr(ptr_as_int, ptr_type, "list_cast_ptr")
}
fn clone_nonempty_list<'a, 'ctx, 'env>(
env: &Env<'a, 'ctx, 'env>,
list_len: IntValue<'ctx>,
elems_ptr: PointerValue<'ctx>,
elem_layout: &Layout<'_>,
) -> (StructValue<'ctx>, PointerValue<'ctx>) {
let builder = env.builder;
let ctx = env.context;
let ptr_bytes = env.ptr_bytes;
// Calculate the number of bytes we'll need to allocate.
let elem_bytes = env
.ptr_int()
.const_int(elem_layout.stack_size(env.ptr_bytes) as u64, false);
let size = env
.builder
.build_int_mul(elem_bytes, list_len, "mul_len_by_elem_bytes");
// Allocate space for the new array that we'll copy into.
let elem_type = basic_type_from_layout(env.arena, ctx, elem_layout, env.ptr_bytes);
let clone_ptr = builder
.build_array_malloc(elem_type, list_len, "list_ptr")
.unwrap();
let int_type = ptr_int(ctx, ptr_bytes);
let ptr_as_int = builder.build_ptr_to_int(clone_ptr, int_type, "list_cast_ptr");
// TODO check if malloc returned null; if so, runtime error for OOM!
// Either memcpy or deep clone the array elements
if elem_layout.safe_to_memcpy() {
// Copy the bytes from the original array into the new
// one we just malloc'd.
//
// TODO how do we decide when to do the small memcpy vs the normal one?
builder.build_memcpy(clone_ptr, ptr_bytes, elems_ptr, ptr_bytes, size);
} else {
panic!("TODO Cranelift currently only knows how to clone list elements that are Copy.");
}
// Create a fresh wrapper struct for the newly populated array
let struct_type = collection(ctx, env.ptr_bytes);
let mut struct_val;
// Store the pointer
struct_val = builder
.build_insert_value(
struct_type.get_undef(),
ptr_as_int,
Builtin::WRAPPER_PTR,
"insert_ptr",
)
.unwrap();
// Store the length
struct_val = builder
.build_insert_value(struct_val, list_len, Builtin::WRAPPER_LEN, "insert_len")
.unwrap();
let answer = builder
.build_bitcast(
struct_val.into_struct_value(),
collection(ctx, ptr_bytes),
"cast_collection",
)
.into_struct_value();
(answer, clone_ptr)
}
enum InPlace {
InPlace,
Clone,
}
fn empty_list<'a, 'ctx, 'env>(env: &Env<'a, 'ctx, 'env>) -> BasicValueEnum<'ctx> {
let ctx = env.context;
let struct_type = collection(ctx, env.ptr_bytes);
// The pointer should be null (aka zero) and the length should be zero,
// so the whole struct should be a const_zero
BasicValueEnum::StructValue(struct_type.const_zero())
}
fn bounds_check_comparison<'ctx>(
builder: &Builder<'ctx>,
elem_index: IntValue<'ctx>,
len: IntValue<'ctx>,
) -> IntValue<'ctx> {
// Note: Check for index < length as the "true" condition,
// to avoid misprediction. (In practice this should usually pass,
// and CPUs generally default to predicting that a forward jump
// shouldn't be taken; that is, they predict "else" won't be taken.)
builder.build_int_compare(IntPredicate::ULT, elem_index, len, "bounds_check")
}
fn list_set<'a, 'ctx, 'env>(
parent: FunctionValue<'ctx>,
args: &[(BasicValueEnum<'ctx>, &'a Layout<'a>)],
env: &Env<'a, 'ctx, 'env>,
in_place: InPlace,
) -> BasicValueEnum<'ctx> {
// List.set : List elem, Int, elem -> List elem
let builder = env.builder;
debug_assert!(args.len() == 3);
let original_wrapper = args[0].0.into_struct_value();
let elem_index = args[1].0.into_int_value();
// Load the usize length from the wrapper. We need it for bounds checking.
let list_len = load_list_len(builder, original_wrapper);
// Bounds check: only proceed if index < length.
// Otherwise, return the list unaltered.
let comparison = bounds_check_comparison(builder, elem_index, list_len);
// If the index is in bounds, clone and mutate in place.
let build_then = || {
let (elem, elem_layout) = args[2];
let ctx = env.context;
let elem_type = basic_type_from_layout(env.arena, ctx, elem_layout, env.ptr_bytes);
let ptr_type = get_ptr_type(&elem_type, AddressSpace::Generic);
let (new_wrapper, array_data_ptr) = match in_place {
InPlace::InPlace => (
original_wrapper,
load_list_ptr(builder, original_wrapper, ptr_type),
),
InPlace::Clone => clone_nonempty_list(
env,
list_len,
load_list_ptr(builder, original_wrapper, ptr_type),
elem_layout,
),
};
// If we got here, we passed the bounds check, so this is an in-bounds GEP
let elem_ptr =
unsafe { builder.build_in_bounds_gep(array_data_ptr, &[elem_index], "load_index") };
// Mutate the new array in-place to change the element.
builder.build_store(elem_ptr, elem);
BasicValueEnum::StructValue(new_wrapper)
};
// If the index was out of bounds, return the original list unaltered.
let build_else = || BasicValueEnum::StructValue(original_wrapper);
let ret_type = original_wrapper.get_type();
build_basic_phi2(
env,
parent,
comparison,
build_then,
build_else,
ret_type.into(),
)
}
/// Translates a target_lexicon::Triple to a LLVM calling convention u32
/// as described in https://llvm.org/doxygen/namespacellvm_1_1CallingConv.html
pub fn get_call_conventions(cc: CallingConvention) -> u32 {
use CallingConvention::*;
// For now, we're returning 0 for the C calling convention on all of these.
// Not sure if we should be picking something more specific!
match cc {
SystemV => C_CALL_CONV,
WasmBasicCAbi => C_CALL_CONV,
WindowsFastcall => C_CALL_CONV,
}
}
/// Source: https://llvm.org/doxygen/namespacellvm_1_1CallingConv.html
pub static C_CALL_CONV: u32 = 0;
pub static COLD_CALL_CONV: u32 = 9;