mirror of
https://github.com/roc-lang/roc.git
synced 2025-09-26 21:39:07 +00:00
395 lines
13 KiB
Rust
395 lines
13 KiB
Rust
use roc_collections::all::{MutSet, SendMap};
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use roc_module::ident::{Ident, Lowercase};
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use roc_module::symbol::{IdentIds, ModuleId, Symbol};
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use roc_problem::can::RuntimeError;
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use roc_region::all::{Loc, Region};
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use roc_types::subs::{VarStore, Variable};
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use roc_types::types::{Alias, AliasKind, Type};
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use crate::abilities::AbilitiesStore;
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#[derive(Clone, Debug, PartialEq)]
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pub struct Scope {
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/// All the identifiers in scope, mapped to were they were defined and
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/// the Symbol they resolve to.
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idents: SendMap<Ident, (Symbol, Region)>,
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/// A cache of all the symbols in scope. This makes lookups much
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/// faster when checking for unused defs and unused arguments.
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symbols: SendMap<Symbol, Region>,
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/// The type aliases currently in scope
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pub aliases: SendMap<Symbol, Alias>,
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/// The abilities currently in scope, and their implementors.
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pub abilities_store: AbilitiesStore,
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/// The current module being processed. This will be used to turn
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/// unqualified idents into Symbols.
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home: ModuleId,
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}
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impl Scope {
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pub fn new(home: ModuleId, var_store: &mut VarStore) -> Scope {
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use roc_types::solved_types::{BuiltinAlias, FreeVars};
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let solved_aliases = roc_types::builtin_aliases::aliases();
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let mut aliases = SendMap::default();
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for (symbol, builtin_alias) in solved_aliases {
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let BuiltinAlias { region, vars, typ } = builtin_alias;
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let mut free_vars = FreeVars::default();
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let typ = roc_types::solved_types::to_type(&typ, &mut free_vars, var_store);
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let mut variables = Vec::new();
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// make sure to sort these variables to make them line up with the type arguments
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let mut type_variables: Vec<_> = free_vars.unnamed_vars.into_iter().collect();
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type_variables.sort();
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for (loc_name, (_, var)) in vars.iter().zip(type_variables) {
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variables.push(Loc::at(loc_name.region, (loc_name.value.clone(), var)));
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}
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let alias = Alias {
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region,
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typ,
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lambda_set_variables: Vec::new(),
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recursion_variables: MutSet::default(),
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type_variables: variables,
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// TODO(opaques): replace when opaques are included in the stdlib
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kind: AliasKind::Structural,
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};
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aliases.insert(symbol, alias);
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}
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Scope {
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home,
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idents: Symbol::default_in_scope(),
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symbols: SendMap::default(),
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aliases,
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// TODO(abilities): default abilities in scope
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abilities_store: AbilitiesStore::default(),
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}
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}
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pub fn idents(&self) -> impl Iterator<Item = (&Ident, &(Symbol, Region))> {
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self.idents.iter()
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}
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pub fn symbols(&self) -> impl Iterator<Item = (&Symbol, &Region)> {
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self.symbols.iter()
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}
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pub fn contains_ident(&self, ident: &Ident) -> bool {
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self.idents.contains_key(ident)
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}
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pub fn contains_symbol(&self, symbol: Symbol) -> bool {
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self.symbols.contains_key(&symbol)
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}
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pub fn num_idents(&self) -> usize {
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self.idents.len()
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}
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pub fn lookup(&self, ident: &Ident, region: Region) -> Result<Symbol, RuntimeError> {
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match self.idents.get(ident) {
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Some((symbol, _)) => Ok(*symbol),
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None => Err(RuntimeError::LookupNotInScope(
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Loc {
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region,
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value: ident.clone(),
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},
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self.idents.keys().map(|v| v.as_ref().into()).collect(),
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)),
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}
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}
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pub fn lookup_alias(&self, symbol: Symbol) -> Option<&Alias> {
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self.aliases.get(&symbol)
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}
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/// Check if there is an opaque type alias referenced by `opaque_ref` referenced in the
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/// current scope. E.g. `$Age` must reference an opaque `Age` declared in this module, not any
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/// other!
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// TODO(opaques): $->@ in the above comment
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pub fn lookup_opaque_ref(
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&self,
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opaque_ref: &str,
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lookup_region: Region,
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) -> Result<(Symbol, &Alias), RuntimeError> {
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debug_assert!(opaque_ref.starts_with('$'));
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let opaque = opaque_ref[1..].into();
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match self.idents.get(&opaque) {
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// TODO: is it worth caching any of these results?
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Some((symbol, decl_region)) => {
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if symbol.module_id() != self.home {
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// The reference is to an opaque type declared in another module - this is
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// illegal, as opaque types can only be wrapped/unwrapped in the scope they're
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// declared.
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return Err(RuntimeError::OpaqueOutsideScope {
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opaque,
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referenced_region: lookup_region,
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imported_region: *decl_region,
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});
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}
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match self.aliases.get(symbol) {
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None => Err(self.opaque_not_defined_error(opaque, lookup_region, None)),
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Some(alias) => match alias.kind {
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// The reference is to a proper alias like `Age : U32`, not an opaque type!
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AliasKind::Structural => Err(self.opaque_not_defined_error(
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opaque,
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lookup_region,
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Some(alias.header_region()),
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)),
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// All is good
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AliasKind::Opaque => Ok((*symbol, alias)),
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},
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}
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}
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None => Err(self.opaque_not_defined_error(opaque, lookup_region, None)),
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}
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}
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fn opaque_not_defined_error(
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&self,
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opaque: Ident,
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lookup_region: Region,
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opt_defined_alias: Option<Region>,
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) -> RuntimeError {
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let opaques_in_scope = self
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.idents()
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.filter(|(_, (sym, _))| {
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self.aliases
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.get(sym)
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.map(|alias| alias.kind)
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.unwrap_or(AliasKind::Structural)
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== AliasKind::Opaque
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})
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.map(|(v, _)| v.as_ref().into())
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.collect();
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RuntimeError::OpaqueNotDefined {
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usage: Loc::at(lookup_region, opaque),
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opaques_in_scope,
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opt_defined_alias,
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}
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}
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/// Introduce a new ident to scope.
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///
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/// Returns Err if this would shadow an existing ident, including the
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/// Symbol and Region of the ident we already had in scope under that name.
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///
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/// If this ident shadows an existing one, a new ident is allocated for the shadow. This is
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/// done so that all identifiers have unique symbols, which is important in particular when
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/// we generate code for value identifiers.
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/// If this behavior is undesirable, use [`Self::introduce_without_shadow_symbol`].
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pub fn introduce(
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&mut self,
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ident: Ident,
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exposed_ident_ids: &IdentIds,
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all_ident_ids: &mut IdentIds,
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region: Region,
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) -> Result<Symbol, (Region, Loc<Ident>, Symbol)> {
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match self.idents.get(&ident) {
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Some(&(_, original_region)) => {
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let shadow = Loc {
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value: ident.clone(),
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region,
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};
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let ident_id = all_ident_ids.add(ident.clone());
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let symbol = Symbol::new(self.home, ident_id);
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self.symbols.insert(symbol, region);
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self.idents.insert(ident, (symbol, region));
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Err((original_region, shadow, symbol))
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}
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None => Ok(self.commit_introduction(ident, exposed_ident_ids, all_ident_ids, region)),
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}
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}
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/// Like [Self::introduce], but does not introduce a new symbol for the shadowing symbol.
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pub fn introduce_without_shadow_symbol(
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&mut self,
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ident: Ident,
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exposed_ident_ids: &IdentIds,
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all_ident_ids: &mut IdentIds,
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region: Region,
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) -> Result<Symbol, (Region, Loc<Ident>)> {
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match self.idents.get(&ident) {
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Some(&(_, original_region)) => {
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let shadow = Loc {
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value: ident.clone(),
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region,
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};
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Err((original_region, shadow))
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}
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None => Ok(self.commit_introduction(ident, exposed_ident_ids, all_ident_ids, region)),
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}
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}
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/// Like [Self::introduce], but handles the case of when an ident matches an ability member
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/// name. In such cases a new symbol is created for the ident (since it's expected to be a
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/// specialization of the ability member), but the ident is not added to the ident->symbol map.
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///
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/// If the ident does not match an ability name, the behavior of this function is exactly that
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/// of `introduce`.
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#[allow(clippy::type_complexity)]
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pub fn introduce_or_shadow_ability_member(
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&mut self,
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ident: Ident,
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exposed_ident_ids: &IdentIds,
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all_ident_ids: &mut IdentIds,
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region: Region,
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) -> Result<(Symbol, Option<Symbol>), (Region, Loc<Ident>, Symbol)> {
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match self.idents.get(&ident) {
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Some(&(original_symbol, original_region)) => {
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let shadow_ident_id = all_ident_ids.add(ident.clone());
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let shadow_symbol = Symbol::new(self.home, shadow_ident_id);
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self.symbols.insert(shadow_symbol, region);
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if self.abilities_store.is_ability_member_name(original_symbol) {
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self.abilities_store
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.register_specializing_symbol(shadow_symbol, original_symbol);
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// Add a symbol for the shadow, but don't re-associate the member name.
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Ok((shadow_symbol, Some(original_symbol)))
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} else {
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// This is an illegal shadow.
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let shadow = Loc {
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value: ident.clone(),
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region,
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};
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self.idents.insert(ident, (shadow_symbol, region));
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Err((original_region, shadow, shadow_symbol))
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}
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}
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None => {
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let new_symbol =
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self.commit_introduction(ident, exposed_ident_ids, all_ident_ids, region);
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Ok((new_symbol, None))
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}
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}
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}
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fn commit_introduction(
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&mut self,
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ident: Ident,
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exposed_ident_ids: &IdentIds,
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all_ident_ids: &mut IdentIds,
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region: Region,
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) -> Symbol {
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// If this IdentId was already added previously
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// when the value was exposed in the module header,
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// use that existing IdentId. Otherwise, create a fresh one.
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let ident_id = match exposed_ident_ids.get_id(&ident) {
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Some(ident_id) => ident_id,
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None => all_ident_ids.add(ident.clone()),
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};
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let symbol = Symbol::new(self.home, ident_id);
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self.symbols.insert(symbol, region);
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self.idents.insert(ident, (symbol, region));
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symbol
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}
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/// Ignore an identifier.
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///
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/// Used for record guards like { x: Just _ }
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pub fn ignore(&mut self, ident: Ident, all_ident_ids: &mut IdentIds) -> Symbol {
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let ident_id = all_ident_ids.add(ident);
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Symbol::new(self.home, ident_id)
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}
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/// Import a Symbol from another module into this module's top-level scope.
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///
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/// Returns Err if this would shadow an existing ident, including the
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/// Symbol and Region of the ident we already had in scope under that name.
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pub fn import(
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&mut self,
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ident: Ident,
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symbol: Symbol,
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region: Region,
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) -> Result<(), (Symbol, Region)> {
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match self.idents.get(&ident) {
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Some(shadowed) => Err(*shadowed),
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None => {
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self.symbols.insert(symbol, region);
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self.idents.insert(ident, (symbol, region));
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Ok(())
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}
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}
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}
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pub fn add_alias(
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&mut self,
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name: Symbol,
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region: Region,
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vars: Vec<Loc<(Lowercase, Variable)>>,
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typ: Type,
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kind: AliasKind,
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) {
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let alias = create_alias(name, region, vars, typ, kind);
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self.aliases.insert(name, alias);
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}
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pub fn contains_alias(&mut self, name: Symbol) -> bool {
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self.aliases.contains_key(&name)
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}
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}
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pub fn create_alias(
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name: Symbol,
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region: Region,
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vars: Vec<Loc<(Lowercase, Variable)>>,
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typ: Type,
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kind: AliasKind,
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) -> Alias {
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let roc_types::types::VariableDetail {
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type_variables,
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lambda_set_variables,
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recursion_variables,
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} = typ.variables_detail();
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debug_assert!({
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let mut hidden = type_variables;
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for loc_var in vars.iter() {
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hidden.remove(&loc_var.value.1);
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}
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if !hidden.is_empty() {
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panic!(
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"Found unbound type variables {:?} \n in type alias {:?} {:?} : {:?}",
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hidden, name, &vars, &typ
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)
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}
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true
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});
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let lambda_set_variables: Vec<_> = lambda_set_variables
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.into_iter()
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.map(|v| roc_types::types::LambdaSet(Type::Variable(v)))
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.collect();
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Alias {
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region,
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type_variables: vars,
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lambda_set_variables,
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recursion_variables,
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typ,
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kind,
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}
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}
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