roc/compiler/builtins/src/bitcode.rs

28 lines
1.1 KiB
Rust

use std::fs::File;
use std::io::prelude::Read;
use std::vec::Vec;
pub fn get_bytes() -> Vec<u8> {
// In the build script for the builtins module, we compile the builtins bitcode and set
// BUILTINS_BC to the path to the compiled output.
let path: &'static str = env!(
"BUILTINS_BC",
"Env var BUILTINS_BC not found. Is there a problem with the build script?"
);
let mut builtins_bitcode = File::open(path).expect("Unable to find builtins bitcode source");
let mut buffer = Vec::new();
builtins_bitcode
.read_to_end(&mut buffer)
.expect("Unable to read builtins bitcode");
buffer
}
pub const NUM_ASIN: &str = "roc_builtins.num.asin";
pub const NUM_ACOS: &str = "roc_builtins.num.acos";
pub const NUM_ATAN: &str = "roc_builtins.num.atan";
pub const NUM_IS_FINITE: &str = "roc_builtins.num.is_finite";
pub const NUM_POW_INT: &str = "roc_builtins.num.pow_int";
pub const STR_COUNT_SEGEMENTS: &str = "roc_builtins.str.count_segements";
pub const STR_SPLIT_IN_PLACE: &str = "roc_builtins.str.str_split_in_place";
pub const STR_COUNT_GRAPEHEME_CLUSTERS: &str = "roc_builtins.str.count_grapheme_clusters";