roc/crates/compiler/gen_llvm/src/llvm/expect.rs
2022-07-27 14:44:43 +02:00

355 lines
11 KiB
Rust

use crate::llvm::bitcode::call_bitcode_fn;
use crate::llvm::build::{store_roc_value, Env};
use crate::llvm::build_list::{self, incrementing_elem_loop};
use crate::llvm::convert::basic_type_from_layout;
use inkwell::builder::Builder;
use inkwell::types::BasicType;
use inkwell::values::{BasicValueEnum, IntValue, PointerValue};
use inkwell::AddressSpace;
use roc_builtins::bitcode;
use roc_module::symbol::Symbol;
use roc_mono::layout::{Builtin, Layout, LayoutIds, UnionLayout};
use roc_region::all::Region;
use super::build::{load_symbol_and_layout, Scope};
fn pointer_at_offset<'ctx>(
bd: &Builder<'ctx>,
ptr: PointerValue<'ctx>,
offset: IntValue<'ctx>,
) -> PointerValue<'ctx> {
unsafe { bd.build_gep(ptr, &[offset], "offset_ptr") }
}
/// Writes the module and region into the buffer
fn write_header<'a, 'ctx, 'env>(
env: &Env<'a, 'ctx, 'env>,
ptr: PointerValue<'ctx>,
mut offset: IntValue<'ctx>,
condition: Symbol,
region: Region,
) -> IntValue<'ctx> {
let region_start = env
.context
.i32_type()
.const_int(region.start().offset as _, false);
let region_end = env
.context
.i32_type()
.const_int(region.end().offset as _, false);
let module_id: u32 = unsafe { std::mem::transmute(condition.module_id()) };
let module_id = env.context.i32_type().const_int(module_id as _, false);
offset = build_copy(env, ptr, offset, region_start.into());
offset = build_copy(env, ptr, offset, region_end.into());
offset = build_copy(env, ptr, offset, module_id.into());
offset
}
/// Read the first two 32-bit values from the shared memory,
/// representing the total number of expect frames and the next free position
fn read_state<'a, 'ctx, 'env>(
env: &Env<'a, 'ctx, 'env>,
ptr: PointerValue<'ctx>,
) -> (IntValue<'ctx>, IntValue<'ctx>) {
let ptr_type = env.ptr_int().ptr_type(AddressSpace::Generic);
let ptr = env.builder.build_pointer_cast(ptr, ptr_type, "");
let one = env.ptr_int().const_int(1, false);
let offset_ptr = pointer_at_offset(env.builder, ptr, one);
let count = env.builder.build_load(ptr, "load_count");
let offset = env.builder.build_load(offset_ptr, "load_offset");
(count.into_int_value(), offset.into_int_value())
}
fn write_state<'a, 'ctx, 'env>(
env: &Env<'a, 'ctx, 'env>,
ptr: PointerValue<'ctx>,
count: IntValue<'ctx>,
offset: IntValue<'ctx>,
) {
let ptr_type = env.ptr_int().ptr_type(AddressSpace::Generic);
let ptr = env.builder.build_pointer_cast(ptr, ptr_type, "");
let one = env.ptr_int().const_int(1, false);
let offset_ptr = pointer_at_offset(env.builder, ptr, one);
env.builder.build_store(ptr, count);
env.builder.build_store(offset_ptr, offset);
}
pub(crate) fn clone_to_shared_memory<'a, 'ctx, 'env>(
env: &Env<'a, 'ctx, 'env>,
scope: &Scope<'a, 'ctx>,
layout_ids: &mut LayoutIds<'a>,
condition: Symbol,
region: Region,
lookups: &[Symbol],
) {
let func = env
.module
.get_function(bitcode::UTILS_EXPECT_FAILED_START)
.unwrap();
let call_result = env
.builder
.build_call(func, &[], "call_expect_start_failed");
let original_ptr = call_result
.try_as_basic_value()
.left()
.unwrap()
.into_pointer_value();
let (count, mut offset) = read_state(env, original_ptr);
offset = write_header(env, original_ptr, offset, condition, region);
for lookup in lookups.iter() {
let (value, layout) = load_symbol_and_layout(scope, lookup);
offset = build_clone(
env,
layout_ids,
original_ptr,
offset,
value,
*layout,
WhenRecursive::Unreachable,
);
}
let one = env.ptr_int().const_int(1, false);
let new_count = env.builder.build_int_add(count, one, "inc");
write_state(env, original_ptr, new_count, offset)
}
#[derive(Clone, Debug, Copy)]
enum WhenRecursive<'a> {
Unreachable,
#[allow(dead_code)]
Loop(UnionLayout<'a>),
}
fn build_clone<'a, 'ctx, 'env>(
env: &Env<'a, 'ctx, 'env>,
layout_ids: &mut LayoutIds<'a>,
ptr: PointerValue<'ctx>,
offset: IntValue<'ctx>,
value: BasicValueEnum<'ctx>,
layout: Layout<'a>,
when_recursive: WhenRecursive<'a>,
) -> IntValue<'ctx> {
match layout {
Layout::Builtin(builtin) => {
build_clone_builtin(env, layout_ids, ptr, offset, value, builtin, when_recursive)
}
Layout::Struct {
field_layouts: _, ..
} => {
if layout.safe_to_memcpy() {
build_copy(env, ptr, offset, value)
} else {
todo!()
}
}
Layout::LambdaSet(_) => unreachable!("cannot compare closures"),
Layout::Union(_union_layout) => {
if layout.safe_to_memcpy() {
let ptr = unsafe {
env.builder
.build_in_bounds_gep(ptr, &[offset], "at_current_offset")
};
let ptr_type = value.get_type().ptr_type(AddressSpace::Generic);
let ptr = env
.builder
.build_pointer_cast(ptr, ptr_type, "cast_ptr_type");
store_roc_value(env, layout, ptr, value);
let width = value.get_type().size_of().unwrap();
env.builder.build_int_add(offset, width, "new_offset")
} else {
todo!()
}
}
/*
Layout::Boxed(inner_layout) => build_box_eq(
env,
layout_ids,
when_recursive,
lhs_layout,
inner_layout,
lhs_val,
rhs_val,
),
Layout::RecursivePointer => match when_recursive {
WhenRecursive::Unreachable => {
unreachable!("recursion pointers should never be compared directly")
}
WhenRecursive::Loop(union_layout) => {
let layout = Layout::Union(union_layout);
let bt = basic_type_from_layout(env, &layout);
// cast the i64 pointer to a pointer to block of memory
let field1_cast = env
.builder
.build_bitcast(lhs_val, bt, "i64_to_opaque")
.into_pointer_value();
let field2_cast = env
.builder
.build_bitcast(rhs_val, bt, "i64_to_opaque")
.into_pointer_value();
build_tag_eq(
env,
layout_ids,
WhenRecursive::Loop(union_layout),
&union_layout,
field1_cast.into(),
field2_cast.into(),
)
}
},
*/
_ => todo!(),
}
}
fn build_copy<'a, 'ctx, 'env>(
env: &Env<'a, 'ctx, 'env>,
ptr: PointerValue<'ctx>,
offset: IntValue<'ctx>,
value: BasicValueEnum<'ctx>,
) -> IntValue<'ctx> {
let ptr = unsafe {
env.builder
.build_in_bounds_gep(ptr, &[offset], "at_current_offset")
};
let ptr_type = value.get_type().ptr_type(AddressSpace::Generic);
let ptr = env
.builder
.build_pointer_cast(ptr, ptr_type, "cast_ptr_type");
env.builder.build_store(ptr, value);
let width = value.get_type().size_of().unwrap();
env.builder.build_int_add(offset, width, "new_offset")
}
fn build_clone_builtin<'a, 'ctx, 'env>(
env: &Env<'a, 'ctx, 'env>,
layout_ids: &mut LayoutIds<'a>,
ptr: PointerValue<'ctx>,
offset: IntValue<'ctx>,
value: BasicValueEnum<'ctx>,
builtin: Builtin<'a>,
when_recursive: WhenRecursive<'a>,
) -> IntValue<'ctx> {
use Builtin::*;
match builtin {
Int(_) | Float(_) | Bool | Decimal => build_copy(env, ptr, offset, value),
Builtin::Str => {
//
call_bitcode_fn(
env,
&[ptr.into(), offset.into(), value],
bitcode::STR_CLONE_TO,
)
.into_int_value()
}
Builtin::List(elem) => {
let bd = env.builder;
let list = value.into_struct_value();
let (elements, len, _cap) = build_list::destructure(env.builder, list);
let list_width = env
.ptr_int()
.const_int(env.target_info.ptr_size() as u64 * 3, false);
let elements_offset = bd.build_int_add(offset, list_width, "new_offset");
let mut offset = offset;
// we only copy the elements we actually have (and skip extra capacity)
offset = build_copy(env, ptr, offset, elements_offset.into());
offset = build_copy(env, ptr, offset, len.into());
offset = build_copy(env, ptr, offset, len.into());
let (element_width, _element_align) = elem.stack_size_and_alignment(env.target_info);
let element_width = env.ptr_int().const_int(element_width as _, false);
let elements_width = bd.build_int_mul(element_width, len, "elements_width");
if elem.safe_to_memcpy() {
// NOTE we are not actually sure the dest is properly aligned
let dest = pointer_at_offset(bd, ptr, offset);
let src = bd.build_pointer_cast(
elements,
env.context.i8_type().ptr_type(AddressSpace::Generic),
"to_bytes_pointer",
);
bd.build_memcpy(dest, 1, src, 1, elements_width).unwrap();
bd.build_int_add(offset, elements_width, "new_offset")
} else {
let elements_start_offset = offset;
let element_type = basic_type_from_layout(env, elem);
let elements = bd.build_pointer_cast(
elements,
element_type.ptr_type(AddressSpace::Generic),
"elements",
);
let element_offset = bd.build_alloca(env.ptr_int(), "element_offset");
bd.build_store(element_offset, elements_start_offset);
let body = |_index, element| {
let current_offset = bd.build_load(element_offset, "element_offset");
let new_offset = build_clone(
env,
layout_ids,
ptr,
current_offset.into_int_value(),
element,
*elem,
when_recursive,
);
bd.build_store(element_offset, new_offset);
};
let parent = env
.builder
.get_insert_block()
.and_then(|b| b.get_parent())
.unwrap();
incrementing_elem_loop(env, parent, *elem, elements, len, "index", body);
bd.build_load(element_offset, "element_offset")
.into_int_value()
}
}
}
}