roc/examples/gui/platform/src/focus.rs
2022-03-05 17:10:41 -05:00

172 lines
6.6 KiB
Rust

use crate::roc::{ElemId, RocElem, RocElemTag};
#[derive(Debug, PartialEq, Eq)]
pub struct Focus {
focused: Option<ElemId>,
focused_ancestors: Vec<(ElemId, usize)>,
}
impl Default for Focus {
fn default() -> Self {
Self {
focused: None,
focused_ancestors: Vec::new(),
}
}
}
impl Focus {
pub fn focused_elem(&self) -> Option<ElemId> {
self.focused
}
/// e.g. the user pressed Tab.
///
/// This is in contrast to next_local, which advances within a button group.
/// For example, if I have three radio buttons in a group, pressing the
/// arrow keys will cycle through them over and over without exiting the group -
/// whereas pressing Tab will cycle through them once and then exit the group.
pub fn next_global(&mut self, root: &RocElem) {
match self.focused {
Some(focused) => {
// while let Some((ancestor_id, index)) = self.focused_ancestors.pop() {
// let ancestor = ancestor_id.elem();
// // TODO FIXME - right now this will re-traverse a lot of ground! To prevent this,
// // we should remember past indices searched, and tell the ancestors "hey stop searching when"
// // you reach these indices, because they were already covered previously.
// // One potentially easy way to do this: pass a min_index and max_index, and only look between those!
// //
// // Related idea: instead of doing .pop() here, iterate normally so we can `break;` after storing
// // `new_ancestors = Some(next_ancestors);` - this way, we still have access to the full ancestry, and
// // can maybe even pass it in to make it clear what work has already been done!
// if let Some((new_id, new_ancestors)) =
// Self::next_focusable_sibling(focused, Some(ancestor), Some(index))
// {
// // We found the next element to focus, so record that.
// self.focused = Some(new_id);
// // We got a path to the new focusable's ancestor(s), so add them to the path.
// // (This may restore some of the ancestors we've been .pop()-ing as we iterated.)
// self.focused_ancestors.extend(new_ancestors);
// return;
// }
// // Need to write a bunch of tests for this, especially tests of focus wrapping around - e.g.
// // what happens if it wraps around to a sibling? What happens if it wraps around to something
// // higher up the tree? Lower down the tree? What if nothing is focusable?
// // A separate question: what if we should have a separate text-to-speech concept separate from focus?
// }
}
None => {
// Nothing was focused in the first place, so try to focus the root.
if root.is_focusable() {
self.focused = Some(root.id());
self.focused_ancestors = Vec::new();
} else if let Some((new_id, new_ancestors)) =
Self::next_focusable_sibling(root, None, None)
{
// If the root itself is not focusable, use its next focusable sibling.
self.focused = Some(new_id);
self.focused_ancestors = new_ancestors;
}
// Regardless of whether we found a focusable Elem, we're done.
return;
}
}
}
/// Return the next focusable sibling element after this one.
/// If this element has no siblings, or no *next* sibling after the given index
/// (e.g. the given index refers to the last element in a Row element), return None.
fn next_focusable_sibling(
elem: &RocElem,
ancestor: Option<&RocElem>,
opt_index: Option<usize>,
) -> Option<(ElemId, Vec<(ElemId, usize)>)> {
use RocElemTag::*;
match elem.tag() {
Button | Text => None,
Row | Col => {
let children = unsafe { &elem.entry().row_or_col.children.as_slice() };
let iter = match opt_index {
Some(focus_index) => children[0..focus_index].iter(),
None => children.iter(),
};
for child in iter {
if let Some(focused) = Self::next_focusable_sibling(child, ancestor, None) {
return Some(focused);
}
}
None
}
}
}
}
#[test]
fn next_global_button_root() {
use crate::roc::{ButtonStyles, RocElem};
let child = RocElem::text("");
let root = RocElem::button(ButtonStyles::default(), child);
let mut focus = Focus::default();
// At first, nothing should be focused.
assert_eq!(focus.focused_elem(), None);
focus.next_global(&root);
// Buttons should be focusable, so advancing focus should give the button focus.
assert_eq!(focus.focused_elem(), Some(root.id()));
// Since the button is at the root, advancing again should maintain focus on it.
focus.next_global(&root);
assert_eq!(focus.focused_elem(), Some(root.id()));
}
#[test]
fn next_global_text_root() {
let root = RocElem::text("");
let mut focus = Focus::default();
// At first, nothing should be focused.
assert_eq!(focus.focused_elem(), None);
focus.next_global(&root);
// Text should not be focusable, so advancing focus should have no effect here.
assert_eq!(focus.focused_elem(), None);
// Just to double-check, advancing a second time should not change this.
focus.next_global(&root);
assert_eq!(focus.focused_elem(), None);
}
#[test]
fn next_global_row() {
use crate::roc::{ButtonStyles, RocElem};
let child = RocElem::text("");
let button = RocElem::button(ButtonStyles::default(), child);
let button_id = button.id();
let root = RocElem::row(&[button] as &[_]);
let mut focus = Focus::default();
// At first, nothing should be focused.
assert_eq!(focus.focused_elem(), None);
focus.next_global(&root);
// Buttons should be focusable, so advancing focus should give the first button in the row focus.
assert_eq!(focus.focused_elem(), Some(button_id));
// Since the button is the only element in the row, advancing again should maintain focus on it.
focus.next_global(&root);
assert_eq!(focus.focused_elem(), Some(button_id));
}