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270 lines
10 KiB
Rust
270 lines
10 KiB
Rust
use crate::expr::constrain_decls;
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use roc_builtins::std::StdLib;
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use roc_can::constraint::{Constraint, LetConstraint};
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use roc_can::def::Declaration;
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use roc_collections::all::{MutMap, MutSet, SendMap};
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use roc_module::symbol::{ModuleId, Symbol};
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use roc_region::all::{Loc, Region};
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use roc_types::solved_types::{FreeVars, SolvedType};
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use roc_types::subs::{VarStore, Variable};
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use roc_types::types::{Alias, Problem};
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pub type SubsByModule = MutMap<ModuleId, ExposedModuleTypes>;
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#[derive(Clone, Debug)]
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pub enum ExposedModuleTypes {
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Invalid,
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Valid(MutMap<Symbol, SolvedType>, MutMap<Symbol, Alias>),
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}
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pub struct ConstrainedModule {
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pub unused_imports: MutMap<ModuleId, Region>,
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pub constraint: Constraint,
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}
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pub fn constrain_module(declarations: &[Declaration], home: ModuleId) -> Constraint {
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constrain_decls(home, declarations)
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}
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#[derive(Debug, Clone)]
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pub struct Import {
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pub loc_symbol: Loc<Symbol>,
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pub solved_type: SolvedType,
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}
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pub fn constrain_imported_values(
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imports: Vec<Import>,
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body_con: Constraint,
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var_store: &mut VarStore,
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) -> (Vec<Variable>, Constraint) {
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use Constraint::*;
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let mut def_types = SendMap::default();
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let mut rigid_vars = Vec::new();
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for import in imports {
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let mut free_vars = FreeVars::default();
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let loc_symbol = import.loc_symbol;
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// an imported symbol can be either an alias or a value
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match import.solved_type {
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SolvedType::Alias(symbol, _, _, _) if symbol == loc_symbol.value => {
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// do nothing, in the future the alias definitions should not be in the list of imported values
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}
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_ => {
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let typ = roc_types::solved_types::to_type(
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&import.solved_type,
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&mut free_vars,
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var_store,
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);
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def_types.insert(
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loc_symbol.value,
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Loc {
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region: loc_symbol.region,
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value: typ,
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},
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);
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for (_, var) in free_vars.named_vars {
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rigid_vars.push(var);
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}
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for var in free_vars.wildcards {
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rigid_vars.push(var);
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}
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// Variables can lose their name during type inference. But the unnamed
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// variables are still part of a signature, and thus must be treated as rigids here!
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for (_, var) in free_vars.unnamed_vars {
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rigid_vars.push(var);
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}
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}
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}
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}
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(
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rigid_vars.clone(),
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Let(Box::new(LetConstraint {
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rigid_vars,
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flex_vars: Vec::new(),
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def_types,
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defs_constraint: True,
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ret_constraint: body_con,
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})),
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)
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}
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/// Run pre_constrain_imports to get imported_symbols and imported_aliases.
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pub fn constrain_imports(
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imported_symbols: Vec<Import>,
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constraint: Constraint,
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var_store: &mut VarStore,
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) -> Constraint {
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let (_introduced_rigids, constraint) =
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constrain_imported_values(imported_symbols, constraint, var_store);
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// TODO determine what to do with those rigids
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// for var in introduced_rigids {
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// output.ftv.insert(var, format!("internal_{:?}", var).into());
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// }
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constraint
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}
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pub struct ConstrainableImports {
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pub imported_symbols: Vec<Import>,
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pub imported_aliases: MutMap<Symbol, Alias>,
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pub unused_imports: MutMap<ModuleId, Region>,
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}
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/// Run this before constraining imports.
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///
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/// Constraining imports is split into two different functions, because this
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/// part of the work needs to be done on the main thread, whereas the rest of it
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/// can be done on a different thread.
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pub fn pre_constrain_imports(
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home: ModuleId,
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references: &MutSet<Symbol>,
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imported_modules: MutMap<ModuleId, Region>,
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exposed_types: &mut SubsByModule,
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stdlib: &StdLib,
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) -> ConstrainableImports {
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let mut imported_symbols = Vec::with_capacity(references.len());
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let mut imported_aliases = MutMap::default();
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let mut unused_imports = imported_modules; // We'll remove these as we encounter them.
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// Translate referenced symbols into constraints. We do this on the main
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// thread because we need exclusive access to the exposed_types map, in order
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// to get the necessary constraint info for any aliases we imported. We also
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// resolve builtin types now, so we can use a reference to stdlib instead of
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// having to either clone it or recreate it from scratch on the other thread.
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for &symbol in references.iter() {
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let module_id = symbol.module_id();
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// We used this module, so clearly it is not unused!
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unused_imports.remove(&module_id);
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if module_id.is_builtin() {
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// For builtin modules, we create imports from the
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// hardcoded builtin map.
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match stdlib.types.get(&symbol) {
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Some((solved_type, region)) => {
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let loc_symbol = Loc {
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value: symbol,
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region: *region,
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};
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imported_symbols.push(Import {
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loc_symbol,
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solved_type: solved_type.clone(),
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});
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}
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None => {
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if module_id == home {
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continue;
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}
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if module_id == ModuleId::RESULT {
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let region = Region::zero(); // TODO this should be the region where this symbol was declared in its home module. Look that up!
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let loc_symbol = Loc {
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value: symbol,
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region,
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};
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match exposed_types.get(&module_id) {
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Some(ExposedModuleTypes::Valid(solved_types, new_aliases)) => {
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// If the exposed value was invalid (e.g. it didn't have
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// a corresponding definition), it won't have an entry
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// in solved_types
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if let Some(solved_type) = solved_types.get(&symbol) {
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// TODO should this be a union?
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for (k, v) in new_aliases.clone() {
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imported_aliases.insert(k, v);
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}
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imported_symbols.push(Import {
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loc_symbol,
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solved_type: solved_type.clone(),
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});
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}
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}
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Some(ExposedModuleTypes::Invalid) => {
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// If that module was invalid, use True constraints
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// for everything imported from it.
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imported_symbols.push(Import {
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loc_symbol,
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solved_type: SolvedType::Erroneous(Problem::InvalidModule),
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});
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}
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None => {
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panic!(
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"Could not find module {:?} in exposed_types {:?}",
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module_id, exposed_types
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);
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}
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}
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continue;
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}
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let is_valid_alias = stdlib.applies.contains(&symbol)
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// This wasn't a builtin value or Apply; maybe it was a builtin alias.
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|| roc_types::builtin_aliases::aliases().contains_key(&symbol);
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if !is_valid_alias {
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panic!(
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"Could not find {:?} in builtin types {:?} or builtin aliases",
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symbol, stdlib.types,
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);
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}
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}
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}
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} else if module_id != home {
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// We already have constraints for our own symbols.
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let region = Region::zero(); // TODO this should be the region where this symbol was declared in its home module. Look that up!
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let loc_symbol = Loc {
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value: symbol,
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region,
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};
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match exposed_types.get(&module_id) {
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Some(ExposedModuleTypes::Valid(solved_types, new_aliases)) => {
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// If the exposed value was invalid (e.g. it didn't have
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// a corresponding definition), it won't have an entry
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// in solved_types
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if let Some(solved_type) = solved_types.get(&symbol) {
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// TODO should this be a union?
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for (k, v) in new_aliases.clone() {
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imported_aliases.insert(k, v);
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}
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imported_symbols.push(Import {
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loc_symbol,
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solved_type: solved_type.clone(),
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});
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}
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}
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Some(ExposedModuleTypes::Invalid) => {
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// If that module was invalid, use True constraints
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// for everything imported from it.
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imported_symbols.push(Import {
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loc_symbol,
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solved_type: SolvedType::Erroneous(Problem::InvalidModule),
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});
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}
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None => {
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panic!(
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"Could not find module {:?} in exposed_types {:?}",
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module_id, exposed_types
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);
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}
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}
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}
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}
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ConstrainableImports {
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imported_symbols,
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imported_aliases,
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unused_imports,
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}
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}
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