roc/compiler/constrain/src/module.rs
2022-02-23 17:52:13 +01:00

270 lines
10 KiB
Rust

use crate::expr::constrain_decls;
use roc_builtins::std::StdLib;
use roc_can::constraint::{Constraint, LetConstraint};
use roc_can::def::Declaration;
use roc_collections::all::{MutMap, MutSet, SendMap};
use roc_module::symbol::{ModuleId, Symbol};
use roc_region::all::{Loc, Region};
use roc_types::solved_types::{FreeVars, SolvedType};
use roc_types::subs::{VarStore, Variable};
use roc_types::types::{Alias, Problem};
pub type SubsByModule = MutMap<ModuleId, ExposedModuleTypes>;
#[derive(Clone, Debug)]
pub enum ExposedModuleTypes {
Invalid,
Valid(MutMap<Symbol, SolvedType>, MutMap<Symbol, Alias>),
}
pub struct ConstrainedModule {
pub unused_imports: MutMap<ModuleId, Region>,
pub constraint: Constraint,
}
pub fn constrain_module(declarations: &[Declaration], home: ModuleId) -> Constraint {
constrain_decls(home, declarations)
}
#[derive(Debug, Clone)]
pub struct Import {
pub loc_symbol: Loc<Symbol>,
pub solved_type: SolvedType,
}
pub fn constrain_imported_values(
imports: Vec<Import>,
body_con: Constraint,
var_store: &mut VarStore,
) -> (Vec<Variable>, Constraint) {
use Constraint::*;
let mut def_types = SendMap::default();
let mut rigid_vars = Vec::new();
for import in imports {
let mut free_vars = FreeVars::default();
let loc_symbol = import.loc_symbol;
// an imported symbol can be either an alias or a value
match import.solved_type {
SolvedType::Alias(symbol, _, _, _) if symbol == loc_symbol.value => {
// do nothing, in the future the alias definitions should not be in the list of imported values
}
_ => {
let typ = roc_types::solved_types::to_type(
&import.solved_type,
&mut free_vars,
var_store,
);
def_types.insert(
loc_symbol.value,
Loc {
region: loc_symbol.region,
value: typ,
},
);
for (_, var) in free_vars.named_vars {
rigid_vars.push(var);
}
for var in free_vars.wildcards {
rigid_vars.push(var);
}
// Variables can lose their name during type inference. But the unnamed
// variables are still part of a signature, and thus must be treated as rigids here!
for (_, var) in free_vars.unnamed_vars {
rigid_vars.push(var);
}
}
}
}
(
rigid_vars.clone(),
Let(Box::new(LetConstraint {
rigid_vars,
flex_vars: Vec::new(),
def_types,
defs_constraint: True,
ret_constraint: body_con,
})),
)
}
/// Run pre_constrain_imports to get imported_symbols and imported_aliases.
pub fn constrain_imports(
imported_symbols: Vec<Import>,
constraint: Constraint,
var_store: &mut VarStore,
) -> Constraint {
let (_introduced_rigids, constraint) =
constrain_imported_values(imported_symbols, constraint, var_store);
// TODO determine what to do with those rigids
// for var in introduced_rigids {
// output.ftv.insert(var, format!("internal_{:?}", var).into());
// }
constraint
}
pub struct ConstrainableImports {
pub imported_symbols: Vec<Import>,
pub imported_aliases: MutMap<Symbol, Alias>,
pub unused_imports: MutMap<ModuleId, Region>,
}
/// Run this before constraining imports.
///
/// Constraining imports is split into two different functions, because this
/// part of the work needs to be done on the main thread, whereas the rest of it
/// can be done on a different thread.
pub fn pre_constrain_imports(
home: ModuleId,
references: &MutSet<Symbol>,
imported_modules: MutMap<ModuleId, Region>,
exposed_types: &mut SubsByModule,
stdlib: &StdLib,
) -> ConstrainableImports {
let mut imported_symbols = Vec::with_capacity(references.len());
let mut imported_aliases = MutMap::default();
let mut unused_imports = imported_modules; // We'll remove these as we encounter them.
// Translate referenced symbols into constraints. We do this on the main
// thread because we need exclusive access to the exposed_types map, in order
// to get the necessary constraint info for any aliases we imported. We also
// resolve builtin types now, so we can use a reference to stdlib instead of
// having to either clone it or recreate it from scratch on the other thread.
for &symbol in references.iter() {
let module_id = symbol.module_id();
// We used this module, so clearly it is not unused!
unused_imports.remove(&module_id);
if module_id.is_builtin() {
// For builtin modules, we create imports from the
// hardcoded builtin map.
match stdlib.types.get(&symbol) {
Some((solved_type, region)) => {
let loc_symbol = Loc {
value: symbol,
region: *region,
};
imported_symbols.push(Import {
loc_symbol,
solved_type: solved_type.clone(),
});
}
None => {
if module_id == home {
continue;
}
if module_id == ModuleId::RESULT {
let region = Region::zero(); // TODO this should be the region where this symbol was declared in its home module. Look that up!
let loc_symbol = Loc {
value: symbol,
region,
};
match exposed_types.get(&module_id) {
Some(ExposedModuleTypes::Valid(solved_types, new_aliases)) => {
// If the exposed value was invalid (e.g. it didn't have
// a corresponding definition), it won't have an entry
// in solved_types
if let Some(solved_type) = solved_types.get(&symbol) {
// TODO should this be a union?
for (k, v) in new_aliases.clone() {
imported_aliases.insert(k, v);
}
imported_symbols.push(Import {
loc_symbol,
solved_type: solved_type.clone(),
});
}
}
Some(ExposedModuleTypes::Invalid) => {
// If that module was invalid, use True constraints
// for everything imported from it.
imported_symbols.push(Import {
loc_symbol,
solved_type: SolvedType::Erroneous(Problem::InvalidModule),
});
}
None => {
panic!(
"Could not find module {:?} in exposed_types {:?}",
module_id, exposed_types
);
}
}
continue;
}
let is_valid_alias = stdlib.applies.contains(&symbol)
// This wasn't a builtin value or Apply; maybe it was a builtin alias.
|| roc_types::builtin_aliases::aliases().contains_key(&symbol);
if !is_valid_alias {
panic!(
"Could not find {:?} in builtin types {:?} or builtin aliases",
symbol, stdlib.types,
);
}
}
}
} else if module_id != home {
// We already have constraints for our own symbols.
let region = Region::zero(); // TODO this should be the region where this symbol was declared in its home module. Look that up!
let loc_symbol = Loc {
value: symbol,
region,
};
match exposed_types.get(&module_id) {
Some(ExposedModuleTypes::Valid(solved_types, new_aliases)) => {
// If the exposed value was invalid (e.g. it didn't have
// a corresponding definition), it won't have an entry
// in solved_types
if let Some(solved_type) = solved_types.get(&symbol) {
// TODO should this be a union?
for (k, v) in new_aliases.clone() {
imported_aliases.insert(k, v);
}
imported_symbols.push(Import {
loc_symbol,
solved_type: solved_type.clone(),
});
}
}
Some(ExposedModuleTypes::Invalid) => {
// If that module was invalid, use True constraints
// for everything imported from it.
imported_symbols.push(Import {
loc_symbol,
solved_type: SolvedType::Erroneous(Problem::InvalidModule),
});
}
None => {
panic!(
"Could not find module {:?} in exposed_types {:?}",
module_id, exposed_types
);
}
}
}
}
ConstrainableImports {
imported_symbols,
imported_aliases,
unused_imports,
}
}