roc/crates/wasm_module/src/serialize.rs
2022-11-21 19:54:48 +00:00

399 lines
12 KiB
Rust

use bumpalo::collections::vec::Vec;
use std::fmt::Debug;
/// In the WebAssembly binary format, all integers are variable-length encoded (using LEB-128)
/// A small value like 3 or 100 is encoded as 1 byte. The value 128 needs 2 bytes, etc.
/// In practice, this saves space, since small numbers used more often than large numbers.
/// Of course there is a price for this - an encoded U32 can be up to 5 bytes wide.
pub const MAX_SIZE_ENCODED_U32: usize = 5;
pub const MAX_SIZE_ENCODED_U64: usize = 10;
pub trait Serialize {
fn serialize<T: SerialBuffer>(&self, buffer: &mut T);
}
impl Serialize for str {
fn serialize<T: SerialBuffer>(&self, buffer: &mut T) {
buffer.encode_u32(self.len() as u32);
buffer.append_slice(self.as_bytes());
}
}
impl Serialize for &str {
fn serialize<T: SerialBuffer>(&self, buffer: &mut T) {
buffer.encode_u32(self.len() as u32);
buffer.append_slice(self.as_bytes());
}
}
impl Serialize for u8 {
fn serialize<T: SerialBuffer>(&self, buffer: &mut T) {
buffer.append_u8(*self);
}
}
impl Serialize for u32 {
fn serialize<T: SerialBuffer>(&self, buffer: &mut T) {
buffer.encode_u32(*self);
}
}
// Unit is used as a placeholder in parts of the Wasm spec we don't use yet
impl Serialize for () {
#[inline(always)]
fn serialize<T: SerialBuffer>(&self, _buffer: &mut T) {}
}
impl<S: Serialize> Serialize for [S] {
fn serialize<T: SerialBuffer>(&self, buffer: &mut T) {
buffer.encode_u32(self.len() as u32);
for item in self.iter() {
item.serialize(buffer);
}
}
}
impl Serialize for Vec<'_, u8> {
fn serialize<T: SerialBuffer>(&self, buffer: &mut T) {
buffer.encode_u32(self.len() as u32);
buffer.append_slice(self);
}
}
impl<S: Serialize> Serialize for Option<S> {
/// serialize Option as a vector of length 1 or 0
fn serialize<T: SerialBuffer>(&self, buffer: &mut T) {
match self {
Some(x) => {
buffer.append_u8(1);
x.serialize(buffer);
}
None => {
buffer.append_u8(0);
}
}
}
}
impl<A: Serialize, B: Serialize> Serialize for (A, B) {
fn serialize<T: SerialBuffer>(&self, buffer: &mut T) {
self.0.serialize(buffer);
self.1.serialize(buffer);
}
}
/// Write an unsigned integer into the provided buffer in LEB-128 format, returning byte length
///
/// All integers in Wasm are variable-length encoded, which saves space for small values.
/// The most significant bit indicates "more bytes are coming", and the other 7 are payload.
macro_rules! encode_uleb128 {
($name: ident, $ty: ty) => {
fn $name(&mut self, value: $ty) -> usize {
let mut x = value;
let start_len = self.size();
while x >= 0x80 {
self.append_u8(0x80 | ((x & 0x7f) as u8));
x >>= 7;
}
self.append_u8(x as u8);
self.size() - start_len
}
};
}
/// Write a signed integer into the provided buffer in LEB-128 format, returning byte length
macro_rules! encode_sleb128 {
($name: ident, $ty: ty) => {
fn $name(&mut self, value: $ty) -> usize {
let mut x = value;
let start_len = self.size();
loop {
let byte = (x & 0x7f) as u8;
x >>= 7;
let byte_is_negative = (byte & 0x40) != 0;
if ((x == 0 && !byte_is_negative) || (x == -1 && byte_is_negative)) {
self.append_u8(byte);
break;
}
self.append_u8(byte | 0x80);
}
self.size() - start_len
}
};
}
macro_rules! write_unencoded {
($name: ident, $ty: ty) => {
/// write an unencoded little-endian integer (only used in relocations)
fn $name(&mut self, value: $ty) {
let mut x = value;
let size = std::mem::size_of::<$ty>();
for _ in 0..size {
self.append_u8((x & 0xff) as u8);
x >>= 8;
}
}
};
}
/// For relocations
pub fn overwrite_padded_i32(buffer: &mut [u8], value: i32) {
let mut x = value;
for byte in buffer.iter_mut().take(4) {
*byte = 0x80 | ((x & 0x7f) as u8);
x >>= 7;
}
buffer[4] = (x & 0x7f) as u8;
}
pub fn overwrite_padded_u32(buffer: &mut [u8], value: u32) {
let mut x = value;
for byte in buffer.iter_mut().take(4) {
*byte = 0x80 | ((x & 0x7f) as u8);
x >>= 7;
}
buffer[4] = x as u8;
}
pub trait SerialBuffer: Debug {
fn append_u8(&mut self, b: u8);
fn overwrite_u8(&mut self, index: usize, b: u8);
fn append_slice(&mut self, b: &[u8]);
fn size(&self) -> usize;
encode_uleb128!(encode_u32, u32);
encode_uleb128!(encode_u64, u64);
encode_sleb128!(encode_i32, i32);
encode_sleb128!(encode_i64, i64);
fn reserve_padded_u32(&mut self) -> usize;
fn encode_padded_u32(&mut self, value: u32) -> usize;
fn overwrite_padded_u32(&mut self, index: usize, value: u32);
fn encode_f32(&mut self, value: f32) {
self.write_unencoded_u32(value.to_bits());
}
fn encode_f64(&mut self, value: f64) {
self.write_unencoded_u64(value.to_bits());
}
// methods for relocations
write_unencoded!(write_unencoded_u32, u32);
write_unencoded!(write_unencoded_u64, u64);
}
impl SerialBuffer for std::vec::Vec<u8> {
fn append_u8(&mut self, b: u8) {
self.push(b);
}
fn overwrite_u8(&mut self, index: usize, b: u8) {
self[index] = b;
}
fn append_slice(&mut self, b: &[u8]) {
self.extend_from_slice(b);
}
fn size(&self) -> usize {
self.len()
}
fn reserve_padded_u32(&mut self) -> usize {
let index = self.len();
self.resize(index + MAX_SIZE_ENCODED_U32, 0xff);
index
}
fn encode_padded_u32(&mut self, value: u32) -> usize {
let index = self.len();
let new_len = index + MAX_SIZE_ENCODED_U32;
self.resize(new_len, 0);
overwrite_padded_u32(&mut self[index..new_len], value);
index
}
fn overwrite_padded_u32(&mut self, index: usize, value: u32) {
overwrite_padded_u32(&mut self[index..(index + MAX_SIZE_ENCODED_U32)], value);
}
}
impl<'a> SerialBuffer for Vec<'a, u8> {
fn append_u8(&mut self, b: u8) {
self.push(b);
}
fn overwrite_u8(&mut self, index: usize, b: u8) {
self[index] = b;
}
fn append_slice(&mut self, b: &[u8]) {
self.extend_from_slice(b);
}
fn size(&self) -> usize {
self.len()
}
fn reserve_padded_u32(&mut self) -> usize {
let index = self.len();
self.resize(index + MAX_SIZE_ENCODED_U32, 0xff);
index
}
fn encode_padded_u32(&mut self, value: u32) -> usize {
let index = self.len();
let new_len = index + MAX_SIZE_ENCODED_U32;
self.resize(new_len, 0);
overwrite_padded_u32(&mut self[index..new_len], value);
index
}
fn overwrite_padded_u32(&mut self, index: usize, value: u32) {
overwrite_padded_u32(&mut self[index..(index + MAX_SIZE_ENCODED_U32)], value);
}
}
#[cfg(test)]
mod tests {
use super::*;
use bumpalo::{self, collections::Vec, Bump};
fn help_u32(arena: &Bump, value: u32) -> Vec<'_, u8> {
let mut buffer = Vec::with_capacity_in(MAX_SIZE_ENCODED_U32, arena);
buffer.encode_u32(value);
buffer
}
#[test]
fn test_encode_u32() {
let a = &Bump::new();
assert_eq!(help_u32(a, 0), &[0]);
assert_eq!(help_u32(a, 64), &[64]);
assert_eq!(help_u32(a, 0x7f), &[0x7f]);
assert_eq!(help_u32(a, 0x80), &[0x80, 0x01]);
assert_eq!(help_u32(a, 0x3fff), &[0xff, 0x7f]);
assert_eq!(help_u32(a, 0x4000), &[0x80, 0x80, 0x01]);
assert_eq!(help_u32(a, u32::MAX), &[0xff, 0xff, 0xff, 0xff, 0x0f]);
}
fn help_u64(arena: &Bump, value: u64) -> Vec<'_, u8> {
let mut buffer = Vec::with_capacity_in(10, arena);
buffer.encode_u64(value);
buffer
}
#[test]
fn test_encode_u64() {
let a = &Bump::new();
assert_eq!(help_u64(a, 0), &[0]);
assert_eq!(help_u64(a, 64), &[64]);
assert_eq!(help_u64(a, 0x7f), &[0x7f]);
assert_eq!(help_u64(a, 0x80), &[0x80, 0x01]);
assert_eq!(help_u64(a, 0x3fff), &[0xff, 0x7f]);
assert_eq!(help_u64(a, 0x4000), &[0x80, 0x80, 0x01]);
assert_eq!(
help_u64(a, u64::MAX),
&[0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x01],
);
}
fn help_i32(arena: &Bump, value: i32) -> Vec<'_, u8> {
let mut buffer = Vec::with_capacity_in(MAX_SIZE_ENCODED_U32, arena);
buffer.encode_i32(value);
buffer
}
#[test]
fn test_encode_i32() {
let a = &Bump::new();
assert_eq!(help_i32(a, 0), &[0]);
assert_eq!(help_i32(a, 1), &[1]);
assert_eq!(help_i32(a, -1), &[0x7f]);
assert_eq!(help_i32(a, 63), &[63]);
assert_eq!(help_i32(a, 64), &[0xc0, 0x0]);
assert_eq!(help_i32(a, -64), &[0x40]);
assert_eq!(help_i32(a, -65), &[0xbf, 0x7f]);
assert_eq!(help_i32(a, i32::MAX), &[0xff, 0xff, 0xff, 0xff, 0x07]);
assert_eq!(help_i32(a, i32::MIN), &[0x80, 0x80, 0x80, 0x80, 0x78]);
}
fn help_i64(arena: &Bump, value: i64) -> Vec<'_, u8> {
let mut buffer = Vec::with_capacity_in(10, arena);
buffer.encode_i64(value);
buffer
}
#[test]
fn test_encode_i64() {
let a = &Bump::new();
assert_eq!(help_i64(a, 0), &[0]);
assert_eq!(help_i64(a, 1), &[1]);
assert_eq!(help_i64(a, -1), &[0x7f]);
assert_eq!(help_i64(a, 63), &[63]);
assert_eq!(help_i64(a, 64), &[0xc0, 0x0]);
assert_eq!(help_i64(a, -64), &[0x40]);
assert_eq!(help_i64(a, -65), &[0xbf, 0x7f]);
assert_eq!(
help_i64(a, i64::MAX),
&[0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00],
);
assert_eq!(
help_i64(a, i64::MIN),
&[0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x7f],
);
}
#[test]
fn test_overwrite_u32_padded() {
let mut buffer = [0, 0, 0, 0, 0];
overwrite_padded_u32(&mut buffer, u32::MAX);
assert_eq!(buffer, [0xff, 0xff, 0xff, 0xff, 0x0f]);
overwrite_padded_u32(&mut buffer, 0);
assert_eq!(buffer, [0x80, 0x80, 0x80, 0x80, 0x00]);
overwrite_padded_u32(&mut buffer, 127);
assert_eq!(buffer, [0xff, 0x80, 0x80, 0x80, 0x00]);
overwrite_padded_u32(&mut buffer, 128);
assert_eq!(buffer, [0x80, 0x81, 0x80, 0x80, 0x00]);
}
#[test]
fn test_write_unencoded_u32() {
let mut buffer = std::vec::Vec::with_capacity(4);
buffer.write_unencoded_u32(0);
assert_eq!(buffer, &[0, 0, 0, 0]);
buffer.clear();
buffer.write_unencoded_u32(u32::MAX);
assert_eq!(buffer, &[0xff, 0xff, 0xff, 0xff]);
}
#[test]
fn test_write_unencoded_u64() {
let mut buffer = std::vec::Vec::with_capacity(8);
buffer.write_unencoded_u64(0);
assert_eq!(buffer, &[0, 0, 0, 0, 0, 0, 0, 0]);
buffer.clear();
buffer.write_unencoded_u64(u64::MAX);
assert_eq!(buffer, &[0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff]);
}
fn help_pad_i32(val: i32) -> [u8; MAX_SIZE_ENCODED_U32] {
let mut buffer = [0; MAX_SIZE_ENCODED_U32];
overwrite_padded_i32(&mut buffer, val);
buffer
}
#[test]
fn test_encode_padded_i32() {
assert_eq!(help_pad_i32(0), [0x80, 0x80, 0x80, 0x80, 0x00]);
assert_eq!(help_pad_i32(1), [0x81, 0x80, 0x80, 0x80, 0x00]);
assert_eq!(help_pad_i32(-1), [0xff, 0xff, 0xff, 0xff, 0x7f]);
assert_eq!(help_pad_i32(i32::MAX), [0xff, 0xff, 0xff, 0xff, 0x07]);
assert_eq!(help_pad_i32(i32::MIN), [0x80, 0x80, 0x80, 0x80, 0x78]);
let mut buffer = [0xff; 10];
overwrite_padded_i32(&mut buffer[2..], 0);
assert_eq!(
buffer,
[0xff, 0xff, 0x80, 0x80, 0x80, 0x80, 0x00, 0xff, 0xff, 0xff]
);
}
}