roc/compiler/gen_wasm/src/module_builder.rs
2021-11-01 09:48:29 +00:00

977 lines
29 KiB
Rust

use bumpalo::collections::vec::Vec;
use bumpalo::Bump;
use crate::code_builder::{Align, ValueType};
use crate::serialize::{SerialBuffer, Serialize};
/*******************************************************************
*
* Helpers
*
*******************************************************************/
#[repr(u8)]
#[derive(PartialEq, Eq, Clone, Copy, Debug)]
pub enum SectionId {
Custom = 0,
Type = 1,
Import = 2,
Function = 3,
Table = 4,
Memory = 5,
Global = 6,
Export = 7,
Start = 8,
Element = 9,
Code = 10,
Data = 11,
DataCount = 12,
}
#[repr(u8)]
#[derive(PartialEq, Eq, Clone, Copy, Debug)]
enum ImportExportType {
Func = 0,
Table = 1,
Mem = 2,
Global = 3,
}
struct SectionHeaderIndices {
size_index: usize,
body_index: usize,
}
/// Write a section header, returning the position of the encoded length
fn write_section_header<T: SerialBuffer>(buffer: &mut T, id: SectionId) -> SectionHeaderIndices {
buffer.append_u8(id as u8);
let size_index = buffer.reserve_padded_u32();
let body_index = buffer.size();
SectionHeaderIndices {
size_index,
body_index,
}
}
/// Write a custom section header, returning the position of the encoded length
fn write_custom_section_header<T: SerialBuffer>(
buffer: &mut T,
name: &str,
) -> SectionHeaderIndices {
buffer.append_u8(SectionId::Custom as u8);
let size_index = buffer.reserve_padded_u32();
let body_index = buffer.size();
name.serialize(buffer);
SectionHeaderIndices {
size_index,
body_index,
}
}
/// Update a section header with its final size, after writing the bytes
fn update_section_size<T: SerialBuffer>(buffer: &mut T, header_indices: SectionHeaderIndices) {
let size = buffer.size() - header_indices.body_index;
buffer.overwrite_padded_u32(header_indices.size_index, size as u32);
}
fn serialize_vector_with_count<'a, SB, S>(buffer: &mut SB, items: &[S])
where
SB: SerialBuffer,
S: Serialize,
{
buffer.encode_u32(items.len() as u32);
for item in items.iter() {
item.serialize(buffer);
}
}
/*******************************************************************
*
* Type section (function signature definitions)
*
*******************************************************************/
impl<'a> Serialize for [ValueType] {
fn serialize<T: SerialBuffer>(&self, buffer: &mut T) {
// reserve one byte for num_batches
let start = buffer.size();
buffer.append_u8(0);
if self.is_empty() {
return;
}
// Write declarations in batches of the same ValueType
let mut num_batches: u32 = 0;
let mut batch_type = self[0];
let mut batch_size = 0;
for t in self {
if *t == batch_type {
batch_size += 1;
} else {
buffer.encode_u32(batch_size);
buffer.append_u8(batch_type as u8);
batch_type = *t;
batch_size = 1;
num_batches += 1;
}
}
buffer.encode_u32(batch_size);
buffer.append_u8(batch_type as u8);
num_batches += 1;
// Go back and write the number of batches at the start
if num_batches < 128 {
buffer.overwrite_u8(start, num_batches as u8);
} else {
// We need more than 1 byte to encode num_batches!
// This is a ridiculous edge case, so just pad to 5 bytes for simplicity
buffer.insert_space_at(1, 4);
buffer.overwrite_padded_u32(0, num_batches);
}
}
}
struct Signature<'a> {
param_types: Vec<'a, ValueType>,
ret_type: Option<ValueType>,
}
impl<'a> Serialize for Signature<'a> {
fn serialize<T: SerialBuffer>(&self, buffer: &mut T) {
buffer.append_u8(0x60);
self.param_types.serialize(buffer);
match self.ret_type {
Some(t) => [t].serialize(buffer),
None => buffer.append_u8(0), // vector of length zero
}
}
}
pub struct TypeSection<'a> {
signatures: Vec<'a, Signature<'a>>,
}
impl<'a> TypeSection<'a> {
pub fn new(arena: &'a Bump) -> Self {
TypeSection {
signatures: Vec::with_capacity_in(8, arena),
}
}
}
impl<'a> Serialize for TypeSection<'a> {
fn serialize<T: SerialBuffer>(&self, buffer: &mut T) {
let header_indices = write_section_header(buffer, SectionId::Type);
serialize_vector_with_count(buffer, &self.signatures);
update_section_size(buffer, header_indices);
}
}
/*******************************************************************
*
* Import section
*
*******************************************************************/
#[repr(u8)]
#[derive(PartialEq, Eq, Clone, Copy, Debug)]
enum RefType {
Func = 0x70,
Extern = 0x6f,
}
struct TableType {
ref_type: RefType,
limits: Limits,
}
impl Serialize for TableType {
fn serialize<T: SerialBuffer>(&self, buffer: &mut T) {
buffer.append_u8(self.ref_type as u8);
self.limits.serialize(buffer);
}
}
enum ImportDesc {
Func { signature_index: u32 },
Table { ty: TableType },
Mem { limits: Limits },
Global { ty: GlobalType },
}
struct Import {
module: String,
name: String,
description: ImportDesc,
}
impl Serialize for Import {
fn serialize<T: SerialBuffer>(&self, buffer: &mut T) {
self.module.serialize(buffer);
self.name.serialize(buffer);
match &self.description {
ImportDesc::Func { signature_index } => {
buffer.append_u8(0);
buffer.encode_u32(*signature_index);
}
ImportDesc::Table { ty } => {
buffer.append_u8(1);
ty.serialize(buffer);
}
ImportDesc::Mem { limits } => {
buffer.append_u8(2);
limits.serialize(buffer);
}
ImportDesc::Global { ty } => {
buffer.append_u8(3);
ty.serialize(buffer);
}
}
}
}
pub struct ImportSection<'a>(Vec<'a, Import>);
impl<'a> ImportSection<'a> {
pub fn new(arena: &'a Bump) -> Self {
ImportSection(bumpalo::vec![in arena])
}
}
impl<'a> Serialize for ImportSection<'a> {
fn serialize<T: SerialBuffer>(&self, buffer: &mut T) {
if self.0.is_empty() {
return;
}
let header_indices = write_section_header(buffer, SectionId::Import);
serialize_vector_with_count(buffer, &self.0);
update_section_size(buffer, header_indices);
}
}
/*******************************************************************
*
* Function section (map function index to signature index)
*
*******************************************************************/
pub struct FunctionSection<'a> {
pub signature_indices: Vec<'a, u32>,
}
impl<'a> FunctionSection<'a> {
pub fn new(arena: &'a Bump) -> Self {
FunctionSection {
signature_indices: Vec::with_capacity_in(8, arena),
}
}
}
impl<'a> Serialize for FunctionSection<'a> {
fn serialize<T: SerialBuffer>(&self, buffer: &mut T) {
todo!();
}
}
/*******************************************************************
*
* Memory section
*
*******************************************************************/
enum Limits {
Min(u32),
MinMax(u32, u32),
}
impl Serialize for Limits {
fn serialize<T: SerialBuffer>(&self, buffer: &mut T) {
todo!();
}
}
pub struct MemorySection {
/// number of 64kB pages
num_pages: Limits,
}
impl MemorySection {
const PAGE_SIZE_KB: u32 = 64;
pub fn new(kb: u32) -> Self {
MemorySection {
num_pages: Limits::Min(kb / Self::PAGE_SIZE_KB),
}
}
}
impl Serialize for MemorySection {
fn serialize<T: SerialBuffer>(&self, buffer: &mut T) {
todo!();
}
}
/*******************************************************************
*
* Global section
*
*******************************************************************/
struct GlobalType {
value_type: ValueType,
is_mutable: bool,
}
impl Serialize for GlobalType {
fn serialize<T: SerialBuffer>(&self, buffer: &mut T) {
buffer.append_u8(self.value_type as u8);
buffer.append_u8(self.is_mutable as u8);
}
}
enum GlobalInitValue {
I32(i32),
I64(i64),
F32(f32),
F64(f64),
}
struct Global {
ty: GlobalType,
init_value: GlobalInitValue,
}
impl Serialize for Global {
fn serialize<T: SerialBuffer>(&self, buffer: &mut T) {
todo!();
}
}
pub struct GlobalSection<'a>(Vec<'a, Global>);
impl<'a> GlobalSection<'a> {
pub fn new(arena: &'a Bump) -> Self {
GlobalSection(Vec::with_capacity_in(1, arena))
}
}
impl<'a> Serialize for GlobalSection<'a> {
fn serialize<T: SerialBuffer>(&self, buffer: &mut T) {
todo!();
}
}
/*******************************************************************
*
* Export section
*
*******************************************************************/
struct Export {
name: String,
ty: ImportExportType,
index: u32,
}
pub struct ExportSection<'a> {
todo: &'a str,
}
impl<'a> ExportSection<'a> {
pub fn new(arena: &'a Bump) {}
}
impl<'a> Serialize for ExportSection<'a> {
fn serialize<T: SerialBuffer>(&self, buffer: &mut T) {
todo!();
}
}
/*******************************************************************
*
* Code section
*
*******************************************************************/
pub struct CodeSection<'a> {
bytes: Vec<'a, u8>,
}
impl<'a> CodeSection<'a> {
pub fn new(arena: &'a Bump) -> Self {
CodeSection {
bytes: Vec::with_capacity_in(4096, arena),
}
}
}
impl<'a> Serialize for CodeSection<'a> {
fn serialize<T: SerialBuffer>(&self, buffer: &mut T) {
todo!();
}
}
/*******************************************************************
*
* Relocation sections
*
* https://github.com/WebAssembly/tool-conventions/blob/main/Linking.md#relocation-sections
*
*******************************************************************/
#[repr(u8)]
#[derive(PartialEq, Eq, Clone, Copy, Debug)]
pub enum IndexRelocType {
/// a function index encoded as a 5-byte [varuint32]. Used for the immediate argument of a `call` instruction.
FunctionIndexLeb = 0,
/// a function table index encoded as a 5-byte [varint32].
/// Used to refer to the immediate argument of a `i32.const` instruction, e.g. taking the address of a function.
TableIndexSleb = 1,
/// a function table index encoded as a [uint32], e.g. taking the address of a function in a static data initializer.
TableIndexI32 = 2,
/// a type index encoded as a 5-byte [varuint32], e.g. the type immediate in a `call_indirect`.
TypeIndexLeb = 6,
/// a global index encoded as a 5-byte [varuint32], e.g. the index immediate in a `get_global`.
GlobalIndexLeb = 7,
/// an event index encoded as a 5-byte [varuint32]. Used for the immediate argument of a `throw` and `if_except` instruction.
EventIndexLeb = 10,
/// a global index encoded as [uint32].
GlobalIndexI32 = 13,
/// the 64-bit counterpart of `R_WASM_TABLE_INDEX_SLEB`. A function table index encoded as a 10-byte [varint64].
/// Used to refer to the immediate argument of a `i64.const` instruction, e.g. taking the address of a function in Wasm64.
TableIndexSleb64 = 18,
/// the 64-bit counterpart of `R_WASM_TABLE_INDEX_I32`.
/// A function table index encoded as a [uint64], e.g. taking the address of a function in a static data initializer.
TableIndexI64 = 19,
/// a table number encoded as a 5-byte [varuint32]. Used for the table immediate argument in the table.* instructions.
TableNumberLeb = 20,
}
#[repr(u8)]
#[derive(PartialEq, Eq, Clone, Copy, Debug)]
pub enum OffsetRelocType {
/// a linear memory index encoded as a 5-byte [varuint32].
/// Used for the immediate argument of a `load` or `store` instruction, e.g. directly loading from or storing to a C++ global.
MemoryAddrLeb = 3,
/// a linear memory index encoded as a 5-byte [varint32].
/// Used for the immediate argument of a `i32.const` instruction, e.g. taking the address of a C++ global.
MemoryAddrSleb = 4,
/// a linear memory index encoded as a [uint32], e.g. taking the address of a C++ global in a static data initializer.
MemoryAddrI32 = 5,
/// a byte offset within code section for the specific function encoded as a [uint32].
/// The offsets start at the actual function code excluding its size field.
FunctionOffsetI32 = 8,
/// a byte offset from start of the specified section encoded as a [uint32].
SectionOffsetI32 = 9,
/// the 64-bit counterpart of `R_WASM_MEMORY_ADDR_LEB`. A 64-bit linear memory index encoded as a 10-byte [varuint64],
/// Used for the immediate argument of a `load` or `store` instruction on a 64-bit linear memory array.
MemoryAddrLeb64 = 14,
/// the 64-bit counterpart of `R_WASM_MEMORY_ADDR_SLEB`. A 64-bit linear memory index encoded as a 10-byte [varint64].
/// Used for the immediate argument of a `i64.const` instruction.
MemoryAddrSleb64 = 15,
/// the 64-bit counterpart of `R_WASM_MEMORY_ADDR`. A 64-bit linear memory index encoded as a [uint64],
/// e.g. taking the 64-bit address of a C++ global in a static data initializer.
MemoryAddrI64 = 16,
}
#[derive(Debug)]
pub enum RelocationEntry {
Index {
type_id: IndexRelocType,
offset: u32, // offset 0 means the next byte after section id and size
symbol_index: u32, // index in symbol table
},
Offset {
type_id: OffsetRelocType,
offset: u32, // offset 0 means the next byte after section id and size
symbol_index: u32, // index in symbol table
addend: i32, // addend to add to the address
},
}
impl RelocationEntry {
pub fn offset(&self) -> u32 {
match self {
Self::Index { offset, .. } => *offset,
Self::Offset { offset, .. } => *offset,
}
}
pub fn offset_mut(&mut self) -> &mut u32 {
match self {
Self::Index { offset, .. } => offset,
Self::Offset { offset, .. } => offset,
}
}
}
impl RelocationEntry {
pub fn for_function_call(offset: u32, symbol_index: u32) -> Self {
RelocationEntry::Index {
type_id: IndexRelocType::FunctionIndexLeb,
offset,
symbol_index,
}
}
}
impl Serialize for RelocationEntry {
fn serialize<T: SerialBuffer>(&self, buffer: &mut T) {
match self {
Self::Index {
type_id,
offset,
symbol_index,
} => {
buffer.append_u8(*type_id as u8);
buffer.encode_u32(*offset);
buffer.encode_u32(*symbol_index);
}
Self::Offset {
type_id,
offset,
symbol_index,
addend,
} => {
buffer.append_u8(*type_id as u8);
buffer.encode_u32(*offset);
buffer.encode_u32(*symbol_index);
buffer.encode_i32(*addend);
}
}
}
}
#[derive(Debug)]
pub struct RelocationSection<'a> {
pub name: &'a str,
/// The *index* (not ID!) of the target section in the module
pub target_section_index: Option<u32>,
pub entries: Vec<'a, RelocationEntry>,
}
impl<'a> RelocationSection<'a> {
fn new(arena: &'a Bump, name: &'a str) -> Self {
RelocationSection {
name,
target_section_index: None,
entries: Vec::with_capacity_in(64, arena),
}
}
}
impl<'a> Serialize for RelocationSection<'a> {
fn serialize<T: SerialBuffer>(&self, buffer: &mut T) {
let header_indices = write_custom_section_header(buffer, self.name);
buffer.encode_u32(self.target_section_index.unwrap());
serialize_vector_with_count(buffer, &self.entries);
update_section_size(buffer, header_indices);
}
}
/*******************************************************************
*
* Linking section
*
* https://github.com/WebAssembly/tool-conventions/blob/main/Linking.md#linking-metadata-section
*
*******************************************************************/
/// Linking metadata for data segments
pub struct LinkingSegment {
pub name: String,
pub alignment: Align,
pub flags: u32,
}
impl Serialize for LinkingSegment {
fn serialize<T: SerialBuffer>(&self, buffer: &mut T) {
todo!();
}
}
/// Linking metadata for init (start) functions
pub struct LinkingInitFunc {
pub priority: u32,
pub symbol_index: u32, // index in the symbol table, not the function index
}
impl Serialize for LinkingInitFunc {
fn serialize<T: SerialBuffer>(&self, buffer: &mut T) {
todo!();
}
}
//------------------------------------------------
// Common data
//------------------------------------------------
#[repr(u8)]
#[derive(PartialEq, Eq, Clone, Copy, Debug)]
pub enum ComdatSymKind {
Data = 0,
Function = 1,
Global = 2,
Event = 3,
Table = 4,
Section = 5,
}
pub struct ComdatSym {
pub kind: ComdatSymKind,
pub index: u32,
}
impl Serialize for ComdatSym {
fn serialize<T: SerialBuffer>(&self, buffer: &mut T) {
todo!();
}
}
/// Linking metadata for common data
/// A COMDAT group may contain one or more functions, data segments, and/or custom sections.
/// The linker will include all of these elements with a given group name from one object file,
/// and will exclude any element with this group name from all other object files.
#[allow(dead_code)]
pub struct LinkingComdat<'a> {
name: String,
flags: u32,
syms: Vec<'a, ComdatSym>,
}
impl<'a> Serialize for LinkingComdat<'a> {
fn serialize<T: SerialBuffer>(&self, buffer: &mut T) {
todo!();
}
}
//------------------------------------------------
// Symbol table
//------------------------------------------------
/// Indicating that this is a weak symbol. When
/// linking multiple modules defining the same symbol, all weak definitions are
/// discarded if any strong definitions exist; then if multiple weak definitions
/// exist all but one (unspecified) are discarded; and finally it is an error if
/// more than one definition remains.
pub const WASM_SYM_BINDING_WEAK: u32 = 1;
/// Indicating that this is a local symbol (this is exclusive with `WASM_SYM_BINDING_WEAK`).
/// Local symbols are not to be exported, or linked to other modules/sections.
/// The names of all non-local symbols must be unique, but the names of local symbols
/// are not considered for uniqueness. A local function or global symbol cannot reference an import.
pub const WASM_SYM_BINDING_LOCAL: u32 = 2;
/// Indicating that this is a hidden symbol.
/// Hidden symbols are not to be exported when performing the final link, but
/// may be linked to other modules.
pub const WASM_SYM_VISIBILITY_HIDDEN: u32 = 4;
/// Indicating that this symbol is not defined.
/// For non-data symbols, this must match whether the symbol is an import
/// or is defined; for data symbols, determines whether a segment is specified.
pub const WASM_SYM_UNDEFINED: u32 = 0x10; // required if the symbol refers to an import
/// The symbol is intended to be exported from the
/// wasm module to the host environment. This differs from the visibility flags
/// in that it effects the static linker.
pub const WASM_SYM_EXPORTED: u32 = 0x20;
/// The symbol uses an explicit symbol name,
/// rather than reusing the name from a wasm import. This allows it to remap
/// imports from foreign WebAssembly modules into local symbols with different
/// names.
pub const WASM_SYM_EXPLICIT_NAME: u32 = 0x40; // use the name from the symbol table, not from the import
/// The symbol is intended to be included in the
/// linker output, regardless of whether it is used by the program.
pub const WASM_SYM_NO_STRIP: u32 = 0x80;
pub enum WasmObjectSymbol {
Defined { index: u32, name: String },
Imported { index: u32 },
}
impl Serialize for WasmObjectSymbol {
fn serialize<T: SerialBuffer>(&self, buffer: &mut T) {
match self {
Self::Defined { index, name } => {
buffer.encode_u32(*index);
buffer.encode_u32(name.len() as u32);
buffer.append_slice(name.as_bytes());
}
Self::Imported { index } => {
buffer.encode_u32(*index);
}
}
}
}
pub enum DataSymbol {
Defined {
name: String,
index: u32,
offset: u32,
size: u32,
},
Imported {
name: String,
},
}
impl Serialize for DataSymbol {
fn serialize<T: SerialBuffer>(&self, buffer: &mut T) {
match self {
Self::Defined {
name,
index,
offset,
size,
} => {
buffer.encode_u32(name.len() as u32);
buffer.append_slice(name.as_bytes());
buffer.encode_u32(*index);
buffer.encode_u32(*offset);
buffer.encode_u32(*size);
}
Self::Imported { name } => {
buffer.encode_u32(name.len() as u32);
buffer.append_slice(name.as_bytes());
}
}
}
}
/// section index (not section id!)
#[derive(Clone, Copy, Debug)]
pub struct SectionIndex(u32);
pub enum SymInfoFields {
Function(WasmObjectSymbol),
Data(DataSymbol),
Global(WasmObjectSymbol),
Section(SectionIndex),
Event(WasmObjectSymbol),
Table(WasmObjectSymbol),
}
pub struct SymInfo {
flags: u32,
info: SymInfoFields,
}
impl SymInfo {
pub fn for_function(wasm_function_index: u32, name: String) -> Self {
let linking_symbol = WasmObjectSymbol::Defined {
index: wasm_function_index,
name,
};
SymInfo {
flags: 0,
info: SymInfoFields::Function(linking_symbol),
}
}
}
impl Serialize for SymInfo {
fn serialize<T: SerialBuffer>(&self, buffer: &mut T) {
buffer.append_u8(match self.info {
SymInfoFields::Function(_) => 0,
SymInfoFields::Data(_) => 1,
SymInfoFields::Global(_) => 2,
SymInfoFields::Section(_) => 3,
SymInfoFields::Event(_) => 4,
SymInfoFields::Table(_) => 5,
});
buffer.encode_u32(self.flags);
match &self.info {
SymInfoFields::Function(x) => x.serialize(buffer),
SymInfoFields::Data(x) => x.serialize(buffer),
SymInfoFields::Global(x) => x.serialize(buffer),
SymInfoFields::Section(SectionIndex(x)) => {
buffer.encode_u32(*x);
}
SymInfoFields::Event(x) => x.serialize(buffer),
SymInfoFields::Table(x) => x.serialize(buffer),
};
}
}
//----------------------------------------------------------------
// Linking subsections
//----------------------------------------------------------------
pub enum LinkingSubSection<'a> {
/// Extra metadata about the data segments.
SegmentInfo(Vec<'a, LinkingSegment>),
/// Specifies a list of constructor functions to be called at startup.
/// These constructors will be called in priority order after memory has been initialized.
InitFuncs(Vec<'a, LinkingInitFunc>),
/// Specifies the COMDAT groups of associated linking objects, which are linked only once and all together.
ComdatInfo(Vec<'a, LinkingComdat<'a>>),
/// Specifies extra information about the symbols present in the module.
SymbolTable(Vec<'a, SymInfo>),
}
impl<'a> Serialize for LinkingSubSection<'a> {
fn serialize<T: SerialBuffer>(&self, buffer: &mut T) {
buffer.append_u8(match self {
Self::SegmentInfo(_) => 5,
Self::InitFuncs(_) => 6,
Self::ComdatInfo(_) => 7,
Self::SymbolTable(_) => 8,
});
let payload_len_index = buffer.reserve_padded_u32();
let payload_start_index = buffer.size();
match self {
Self::SegmentInfo(items) => serialize_vector_with_count(buffer, items),
Self::InitFuncs(items) => serialize_vector_with_count(buffer, items),
Self::ComdatInfo(items) => serialize_vector_with_count(buffer, items),
Self::SymbolTable(items) => serialize_vector_with_count(buffer, items),
}
buffer.overwrite_padded_u32(
payload_len_index,
(buffer.size() - payload_start_index) as u32,
);
}
}
//----------------------------------------------------------------
// Linking metadata section
//----------------------------------------------------------------
const LINKING_VERSION: u8 = 2;
pub struct LinkingSection<'a> {
pub subsections: Vec<'a, LinkingSubSection<'a>>,
}
impl<'a> LinkingSection<'a> {
fn new(arena: &'a Bump) -> Self {
LinkingSection {
subsections: Vec::with_capacity_in(1, arena),
}
}
}
impl<'a> Serialize for LinkingSection<'a> {
fn serialize<T: SerialBuffer>(&self, buffer: &mut T) {
let header_indices = write_custom_section_header(buffer, "linking");
buffer.append_u8(LINKING_VERSION);
for subsection in self.subsections.iter() {
subsection.serialize(buffer);
}
update_section_size(buffer, header_indices);
}
}
/*******************************************************************
*
* Module
*
* https://webassembly.github.io/spec/core/binary/modules.html
*
*******************************************************************/
type UnusedSection<'a> = &'a str;
pub struct WasmModule<'a> {
pub types: &'a str, // TODO
pub import: &'a str, // TODO
pub function: &'a str, // TODO
pub table: &'a str, // TODO
pub memory: &'a str, // TODO
pub global: &'a str, // TODO
pub export: &'a str, // TODO
pub start: &'a str, // TODO
pub element: &'a str, // TODO
pub data_count: &'a str, // TODO
pub code: &'a str, // TODO
pub data: &'a str, // TODO
pub linking: LinkingSection<'a>,
pub reloc_code: RelocationSection<'a>,
pub reloc_data: RelocationSection<'a>,
}
fn maybe_increment_section(size: usize, prev_size: &mut usize, index: &mut u32) {
if size > *prev_size {
*index += 1;
*prev_size = size;
}
}
impl<'a> WasmModule<'a> {
const WASM_VERSION: u32 = 1;
pub fn new(arena: &'a Bump) -> Self {
WasmModule {
types: "",
import: "",
function: "",
table: "",
memory: "",
global: "",
export: "",
start: "",
element: "",
data_count: "",
code: "",
data: "",
linking: LinkingSection::new(arena),
reloc_code: RelocationSection::new(arena, "reloc.CODE"),
reloc_data: RelocationSection::new(arena, "reloc.DATA"),
}
}
#[allow(dead_code)]
fn serialize<T: SerialBuffer>(&mut self, buffer: &mut T) {
buffer.append_u8(0);
buffer.append_slice("asm".as_bytes());
buffer.write_unencoded_u32(Self::WASM_VERSION);
let mut index: u32 = 0;
let mut prev_size = buffer.size();
self.types.serialize(buffer);
maybe_increment_section(buffer.size(), &mut prev_size, &mut index);
self.import.serialize(buffer);
maybe_increment_section(buffer.size(), &mut prev_size, &mut index);
self.function.serialize(buffer);
maybe_increment_section(buffer.size(), &mut prev_size, &mut index);
self.table.serialize(buffer);
maybe_increment_section(buffer.size(), &mut prev_size, &mut index);
self.memory.serialize(buffer);
maybe_increment_section(buffer.size(), &mut prev_size, &mut index);
self.global.serialize(buffer);
maybe_increment_section(buffer.size(), &mut prev_size, &mut index);
self.export.serialize(buffer);
maybe_increment_section(buffer.size(), &mut prev_size, &mut index);
self.start.serialize(buffer);
maybe_increment_section(buffer.size(), &mut prev_size, &mut index);
self.element.serialize(buffer);
maybe_increment_section(buffer.size(), &mut prev_size, &mut index);
self.data_count.serialize(buffer);
maybe_increment_section(buffer.size(), &mut prev_size, &mut index);
self.code.serialize(buffer);
self.reloc_code.target_section_index = Some(index);
maybe_increment_section(buffer.size(), &mut prev_size, &mut index);
self.data.serialize(buffer);
self.reloc_data.target_section_index = Some(index);
self.linking.serialize(buffer);
self.reloc_code.serialize(buffer);
self.reloc_data.serialize(buffer);
}
}