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355 lines
12 KiB
Rust
355 lines
12 KiB
Rust
use roc_collections::all::{MutMap, MutSet};
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use roc_module::symbol::{ModuleId, PackageQualified};
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use std::collections::hash_map::Entry;
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/// NOTE the order of definition of the phases is used by the ord instance
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/// make sure they are ordered from first to last!
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#[derive(PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy, Debug)]
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pub enum Phase {
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LoadHeader,
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Parse,
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CanonicalizeAndConstrain,
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SolveTypes,
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FindSpecializations,
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MakeSpecializations,
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}
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/// NOTE keep up to date manually, from ParseAndGenerateConstraints to the highest phase we support
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const PHASES: [Phase; 6] = [
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Phase::LoadHeader,
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Phase::Parse,
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Phase::CanonicalizeAndConstrain,
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Phase::SolveTypes,
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Phase::FindSpecializations,
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Phase::MakeSpecializations,
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];
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#[derive(Debug)]
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enum Status {
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NotStarted,
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Pending,
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Done,
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}
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#[derive(Clone, Debug, PartialEq, Eq, Hash)]
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enum Job<'a> {
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Step(ModuleId, Phase),
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ResolveShorthand(&'a str),
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}
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#[derive(Default, Debug)]
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pub struct Dependencies<'a> {
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waiting_for: MutMap<Job<'a>, MutSet<Job<'a>>>,
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notifies: MutMap<Job<'a>, MutSet<Job<'a>>>,
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status: MutMap<Job<'a>, Status>,
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/// module -> modules to make specializations after, whether a module comes before us
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make_specializations_dependents: MutMap<ModuleId, (MutSet<ModuleId>, bool)>,
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}
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impl<'a> Dependencies<'a> {
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/// Add all the dependencies for a module, return (module, phase) pairs that can make progress
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pub fn add_module(
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&mut self,
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module_id: ModuleId,
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dependencies: &MutSet<PackageQualified<'a, ModuleId>>,
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goal_phase: Phase,
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) -> MutSet<(ModuleId, Phase)> {
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use Phase::*;
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let mut output = MutSet::default();
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for dep in dependencies.iter() {
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let has_package_dependency = self.add_package_dependency(dep, Phase::LoadHeader);
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let dep = *dep.as_inner();
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if !has_package_dependency {
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// loading can start immediately on this dependency
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output.insert((dep, Phase::LoadHeader));
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}
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// to parse and generate constraints, the headers of all dependencies must be loaded!
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// otherwise, we don't know whether an imported symbol is actually exposed
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self.add_dependency_help(module_id, dep, Phase::Parse, Phase::LoadHeader);
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// to canonicalize a module, all its dependencies must be canonicalized
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self.add_dependency(module_id, dep, Phase::CanonicalizeAndConstrain);
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// to typecheck a module, all its dependencies must be type checked already
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self.add_dependency(module_id, dep, Phase::SolveTypes);
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if goal_phase >= FindSpecializations {
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self.add_dependency(module_id, dep, Phase::FindSpecializations);
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}
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if goal_phase >= MakeSpecializations {
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self.add_dependency(dep, module_id, Phase::MakeSpecializations);
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let dep_entry = self
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.make_specializations_dependents
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.entry(dep)
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.or_insert((MutSet::default(), false));
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dep_entry.1 = true;
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}
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}
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// Add make specialization dependents
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let entry = self
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.make_specializations_dependents
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.entry(module_id)
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.or_insert((MutSet::default(), false));
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debug_assert!(entry.0.is_empty(), "already seen this dep");
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entry
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.0
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.extend(dependencies.iter().map(|dep| *dep.as_inner()));
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// add dependencies for self
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// phase i + 1 of a file always depends on phase i being completed
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{
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let mut i = 0;
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while PHASES[i] < goal_phase {
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self.add_dependency_help(module_id, module_id, PHASES[i + 1], PHASES[i]);
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i += 1;
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}
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}
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self.add_to_status(module_id, goal_phase);
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output
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}
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fn add_to_status(&mut self, module_id: ModuleId, goal_phase: Phase) {
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for phase in PHASES.iter() {
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if *phase > goal_phase {
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break;
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}
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if let Entry::Vacant(entry) = self.status.entry(Job::Step(module_id, *phase)) {
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entry.insert(Status::NotStarted);
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}
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}
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}
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/// Propagate a notification, return (module, phase) pairs that can make progress
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pub fn notify(&mut self, module_id: ModuleId, phase: Phase) -> MutSet<(ModuleId, Phase)> {
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self.notify_help(Job::Step(module_id, phase))
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}
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/// Propagate a notification, return (module, phase) pairs that can make progress
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pub fn notify_package(&mut self, shorthand: &'a str) -> MutSet<(ModuleId, Phase)> {
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self.notify_help(Job::ResolveShorthand(shorthand))
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}
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fn notify_help(&mut self, key: Job<'a>) -> MutSet<(ModuleId, Phase)> {
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self.status.insert(key.clone(), Status::Done);
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let mut output = MutSet::default();
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if let Some(to_notify) = self.notifies.get(&key) {
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for notify_key in to_notify {
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let mut is_empty = false;
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if let Some(waiting_for_pairs) = self.waiting_for.get_mut(notify_key) {
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waiting_for_pairs.remove(&key);
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is_empty = waiting_for_pairs.is_empty();
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}
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if is_empty {
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self.waiting_for.remove(notify_key);
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if let Job::Step(module, phase) = *notify_key {
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output.insert((module, phase));
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}
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}
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}
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}
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self.notifies.remove(&key);
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output
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}
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fn add_package_dependency(
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&mut self,
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module: &PackageQualified<'a, ModuleId>,
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next_phase: Phase,
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) -> bool {
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match module {
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PackageQualified::Unqualified(_) => {
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// no dependency, we can just start loading the file
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false
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}
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PackageQualified::Qualified(shorthand, module_id) => {
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let job = Job::ResolveShorthand(shorthand);
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let next_step = Job::Step(*module_id, next_phase);
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match self.status.get(&job) {
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None | Some(Status::NotStarted) | Some(Status::Pending) => {
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// this shorthand is not resolved, add a dependency
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{
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let entry = self
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.waiting_for
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.entry(next_step.clone())
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.or_insert_with(Default::default);
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entry.insert(job.clone());
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}
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{
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let entry = self.notifies.entry(job).or_insert_with(Default::default);
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entry.insert(next_step);
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}
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true
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}
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Some(Status::Done) => {
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// shorthand is resolved; no dependency
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false
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}
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}
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}
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}
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}
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/// A waits for B, and B will notify A when it completes the phase
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fn add_dependency(&mut self, a: ModuleId, b: ModuleId, phase: Phase) {
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self.add_dependency_help(a, b, phase, phase);
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}
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/// phase_a of module a is waiting for phase_b of module_b
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fn add_dependency_help(&mut self, a: ModuleId, b: ModuleId, phase_a: Phase, phase_b: Phase) {
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// no need to wait if the dependency is already done!
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if let Some(Status::Done) = self.status.get(&Job::Step(b, phase_b)) {
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return;
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}
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let key = Job::Step(a, phase_a);
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let value = Job::Step(b, phase_b);
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match self.waiting_for.get_mut(&key) {
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Some(existing) => {
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existing.insert(value);
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}
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None => {
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let mut set = MutSet::default();
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set.insert(value);
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self.waiting_for.insert(key, set);
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}
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}
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let key = Job::Step(b, phase_b);
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let value = Job::Step(a, phase_a);
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match self.notifies.get_mut(&key) {
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Some(existing) => {
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existing.insert(value);
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}
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None => {
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let mut set = MutSet::default();
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set.insert(value);
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self.notifies.insert(key, set);
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}
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}
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}
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pub fn solved_all(&self) -> bool {
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debug_assert_eq!(self.notifies.is_empty(), self.waiting_for.is_empty());
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for status in self.status.values() {
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match status {
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Status::Done => {
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continue;
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}
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_ => {
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return false;
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}
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}
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}
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true
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}
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pub fn prepare_start_phase(&mut self, module_id: ModuleId, phase: Phase) -> PrepareStartPhase {
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match self.status.get_mut(&Job::Step(module_id, phase)) {
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Some(current @ Status::NotStarted) => {
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// start this phase!
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*current = Status::Pending;
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PrepareStartPhase::Continue
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}
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Some(Status::Pending) => {
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// don't start this task again!
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PrepareStartPhase::Done
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}
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Some(Status::Done) => {
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// don't start this task again, but tell those waiting for it they can continue
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let new = self.notify(module_id, phase);
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PrepareStartPhase::Recurse(new)
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}
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None => match phase {
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Phase::LoadHeader => {
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// this is fine, mark header loading as pending
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self.status
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.insert(Job::Step(module_id, Phase::LoadHeader), Status::Pending);
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PrepareStartPhase::Continue
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}
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_ => unreachable!(
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"Pair {:?} is not in dependencies.status, that should never happen!",
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(module_id, phase)
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),
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},
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}
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}
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/// Load the entire "make specializations" dependency graph and start from the top.
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pub fn reload_make_specialization_pass(&mut self) -> MutSet<(ModuleId, Phase)> {
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let mut output = MutSet::default();
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let mut make_specializations_dependents = Default::default();
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std::mem::swap(
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&mut self.make_specializations_dependents,
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&mut make_specializations_dependents,
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);
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for (&module, _) in make_specializations_dependents.iter() {
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let job = Job::Step(module, Phase::MakeSpecializations);
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let status = self.status.get_mut(&job).unwrap();
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debug_assert!(
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matches!(status, Status::Done),
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"all previous make specializations should be done before reloading"
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);
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*status = Status::NotStarted;
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}
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// `add_dependency` borrows self as mut so we move `make_specializations_dependents` out
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// for our local use. `add_dependency` should never grow the make specializations
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// dependency graph.
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for (&module, (succ, has_pred)) in make_specializations_dependents.iter() {
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for &dependent in succ {
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self.add_dependency(dependent, module, Phase::MakeSpecializations);
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}
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self.add_to_status(module, Phase::MakeSpecializations);
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if !has_pred {
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output.insert((module, Phase::MakeSpecializations));
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}
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}
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std::mem::swap(
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&mut self.make_specializations_dependents,
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&mut make_specializations_dependents,
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);
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debug_assert!(
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make_specializations_dependents.is_empty(),
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"more modules were added to the graph"
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);
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output
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}
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}
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pub enum PrepareStartPhase {
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Continue,
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Done,
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Recurse(MutSet<(ModuleId, Phase)>),
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}
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