ruff/crates/ruff_linter/resources/test/fixtures/control-flow-graph/if.py
2023-09-20 08:38:27 +02:00

108 lines
1.6 KiB
Python

def func():
if False:
return 0
return 1
def func():
if True:
return 1
return 0
def func():
if False:
return 0
else:
return 1
def func():
if True:
return 1
else:
return 0
def func():
if False:
return 0
else:
return 1
return "unreachable"
def func():
if True:
return 1
else:
return 0
return "unreachable"
def func():
if True:
if True:
return 1
return 2
else:
return 3
return "unreachable2"
def func():
if False:
return 0
def func():
if True:
return 1
def func():
if True:
return 1
elif False:
return 2
else:
return 0
def func():
if False:
return 1
elif True:
return 2
else:
return 0
def func():
if True:
if False:
return 0
elif True:
return 1
else:
return 2
return 3
elif True:
return 4
else:
return 5
return 6
def func():
if False:
return "unreached"
elif False:
return "also unreached"
return "reached"
# Test case found in the Bokeh repository that trigger a false positive.
def func(self, obj: BytesRep) -> bytes:
data = obj["data"]
if isinstance(data, str):
return base64.b64decode(data)
elif isinstance(data, Buffer):
buffer = data
else:
id = data["id"]
if id in self._buffers:
buffer = self._buffers[id]
else:
self.error(f"can't resolve buffer '{id}'")
return buffer.data