Store binding mode for each instance independently

This commit is contained in:
hkalbasi 2023-10-22 23:34:27 +03:30
parent 7c11399b6b
commit 8b82ea4f51
8 changed files with 53 additions and 9 deletions

View file

@ -420,7 +420,19 @@ pub struct InferenceResult {
standard_types: InternedStandardTypes,
/// Stores the types which were implicitly dereferenced in pattern binding modes.
pub pat_adjustments: FxHashMap<PatId, Vec<Ty>>,
pub binding_modes: ArenaMap<BindingId, BindingMode>,
/// Stores the binding mode (`ref` in `let ref x = 2`) of bindings.
///
/// This one is tied to the `PatId` instead of `BindingId`, because in some rare cases, a binding in an
/// or pattern can have multiple binding modes. For example:
/// ```
/// fn foo(mut slice: &[u32]) -> usize {
/// slice = match slice {
/// [0, rest @ ..] | rest => rest,
/// };
/// }
/// ```
/// the first `rest` has implicit `ref` binding mode, but the second `rest` binding mode is `move`.
pub binding_modes: ArenaMap<PatId, BindingMode>,
pub expr_adjustments: FxHashMap<ExprId, Vec<Adjustment>>,
pub(crate) closure_info: FxHashMap<ClosureId, (Vec<CapturedItem>, FnTrait)>,
// FIXME: remove this field