This patch shortens the spawned threads' names, as threads on Linux

have an upper limit of 16 characters for their names.
This commit is contained in:
Manas 2021-07-08 18:09:41 +05:30
parent e44c56b616
commit f5c9407a8f
4 changed files with 6 additions and 6 deletions

View file

@ -182,7 +182,7 @@ impl ExecutionStrategy for CrossThread1 {
let (res_tx, res_rx) = channel();
let join_handle = thread::Builder::new()
.name("DispatchThread".to_owned())
.name("Dispatch".to_owned())
.spawn(move || {
let mut dispatch = |b| {
req_tx.send(b).unwrap();
@ -231,7 +231,7 @@ impl ExecutionStrategy for CrossThread2 {
let server_thread = thread::current();
let state2 = state.clone();
let join_handle = thread::Builder::new()
.name("ServerThread".to_owned())
.name("ProcMacroServer".to_owned())
.spawn(move || {
let mut dispatch = |b| {
*state2.lock().unwrap() = State::Req(b);