Remove global `next_disambiguator` state and handle it with a `DisambiguatorState` type
This removes `Definitions.next_disambiguator` as it doesn't guarantee deterministic def paths when `create_def` is called in parallel. Instead a new `DisambiguatorState` type is passed as a mutable reference to `create_def` to help create unique def paths. `create_def` calls with distinct `DisambiguatorState` instances must ensure that that the def paths are unique without its help.
Anon associated types did rely on this global state for uniqueness and are changed to use (method they're defined in + their position in the method return type) as the `DefPathData` to ensure uniqueness. This also means that the method they're defined in appears in error messages, which is nicer.
`DefPathData::NestedStatic` is added to use for nested data inside statics instead of reusing `DefPathData::AnonConst` to avoid conflicts with those.
cc `@oli-obk`
Use a closure instead of three chained iterators
Fixes the perf regression from #123948
That PR had chained a third option to the iterator which apparently didn't optimize well
mono collector: Reduce # of locking while walking the graph
While profiling Zed's dev build I've noticed that while most of the time `upstream_monomorphizations` takes a lot of time in monomorpization_collector, in some cases (e.g. build of `editor` itself) the rest of monomorphization_collector_graph_walk dominates it. Most of the time is spent in collect_items_rec.
This PR aims to reduce the number of locks taking place; instead of locking output MonoItems once per children of current node, we do so once per *current node*. We also get to reuse locks for mentioned and used items. While this commit does not reduce Wall time of Zed's build, it does shave off CPU time (measured with `cargo build -j1`) from 48s to 47s. I've also tested it with parallel frontend against Zed and ripgrep and found no regressions.
Decouple SCC annotations from SCCs
This rewires SCC annotations to have them be a separate, visitor-type data structure. It was broken out of #130227, which needed them to be able to remove unused annotations after computation without recomputing the SCCs themselves.
As a drive-by it also removes some redundant code from the hot loop in SCC construction for a performance improvement.
r? lcnr
shared-generics: Do not share instantiations that contain local-only types
In Zed shared-generics loading takes up a significant chunk of time in incremental build, as rustc deserializes rmeta of all dependencies of a crate. I've recently realized that shared-generics includes all instantiations of some_generic_function in the following snippet:
```rs
pub fn some_generic_function(_: impl Fn()) {}
pub fn non_generic_function() {
some_generic_function(|| {});
some_generic_function(|| {});
some_generic_function(|| {});
some_generic_function(|| {});
some_generic_function(|| {});
some_generic_function(|| {});
some_generic_function(|| {});
}
```
even though none of these instantiations can actually be created from outside of `non_generic_function`. This is a dummy example, but we do rely on invoking callbacks with FnOnce a lot in our codebase.
This PR makes shared-generics account for visibilities of generic arguments; an item is only considered for exporting if it is reachable from the outside or if all of it's arguments are visible outside of the local crate.
This PR reduces incremental build time for Zed (touch editor.rs scenario) from 12.4s to 10.4s. I'd love to see a perf run if possible; per my checks this PR does not incur new instantiations in downstream crates, so if there'd be perf regressions, I'd expect them to come from newly-introduced visibility checks.