//! # Virtual File System //! //! VFS records all file changes pushed to it via [`set_file_contents`]. //! As such it only ever stores changes, not the actual content of a file at any given moment. //! All file changes are logged, and can be retrieved via //! [`take_changes`] method. The pack of changes is then pushed to `salsa` and //! triggers incremental recomputation. //! //! Files in VFS are identified with [`FileId`]s -- interned paths. The notion of //! the path, [`VfsPath`] is somewhat abstract: at the moment, it is represented //! as an [`std::path::PathBuf`] internally, but this is an implementation detail. //! //! VFS doesn't do IO or file watching itself. For that, see the [`loader`] //! module. [`loader::Handle`] is an object-safe trait which abstracts both file //! loading and file watching. [`Handle`] is dynamically configured with a set of //! directory entries which should be scanned and watched. [`Handle`] then //! asynchronously pushes file changes. Directory entries are configured in //! free-form via list of globs, it's up to the [`Handle`] to interpret the globs //! in any specific way. //! //! VFS stores a flat list of files. [`file_set::FileSet`] can partition this list //! of files into disjoint sets of files. Traversal-like operations (including //! getting the neighbor file by the relative path) are handled by the [`FileSet`]. //! [`FileSet`]s are also pushed to salsa and cause it to re-check `mod foo;` //! declarations when files are created or deleted. //! //! [`FileSet`] and [`loader::Entry`] play similar, but different roles. //! Both specify the "set of paths/files", one is geared towards file watching, //! the other towards salsa changes. In particular, single [`FileSet`] //! may correspond to several [`loader::Entry`]. For example, a crate from //! crates.io which uses code generation would have two [`Entries`] -- for sources //! in `~/.cargo`, and for generated code in `./target/debug/build`. It will //! have a single [`FileSet`] which unions the two sources. //! //! [`set_file_contents`]: Vfs::set_file_contents //! [`take_changes`]: Vfs::take_changes //! [`FileSet`]: file_set::FileSet //! [`Handle`]: loader::Handle //! [`Entries`]: loader::Entry #![warn(rust_2018_idioms, unused_lifetimes)] mod anchored_path; pub mod file_set; pub mod loader; mod path_interner; mod vfs_path; use std::{fmt, mem}; use crate::path_interner::PathInterner; pub use crate::{ anchored_path::{AnchoredPath, AnchoredPathBuf}, vfs_path::VfsPath, }; pub use paths::{AbsPath, AbsPathBuf}; /// Handle to a file in [`Vfs`] /// /// Most functions in rust-analyzer use this when they need to refer to a file. #[derive(Copy, Clone, Debug, Ord, PartialOrd, Eq, PartialEq, Hash)] pub struct FileId(u32); // pub struct FileId(NonMaxU32); impl FileId { /// Think twice about using this outside of tests. If this ends up in a wrong place it will cause panics! // FIXME: To be removed once we get rid of all `SpanData::DUMMY` usages. pub const BOGUS: FileId = FileId(0xe4e4e); pub const MAX_FILE_ID: u32 = 0x7fff_ffff; #[inline] pub const fn from_raw(raw: u32) -> FileId { assert!(raw <= Self::MAX_FILE_ID); FileId(raw) } #[inline] pub fn index(self) -> u32 { self.0 } } /// safe because `FileId` is a newtype of `u32` impl nohash_hasher::IsEnabled for FileId {} /// Storage for all file changes and the file id to path mapping. /// /// For more information see the [crate-level](crate) documentation. #[derive(Default)] pub struct Vfs { interner: PathInterner, data: Vec, changes: Vec, } #[derive(Copy, PartialEq, PartialOrd, Clone)] pub enum FileState { Exists, Deleted, } /// Changed file in the [`Vfs`]. #[derive(Debug)] pub struct ChangedFile { /// Id of the changed file pub file_id: FileId, /// Kind of change pub change: Change, } impl ChangedFile { /// Returns `true` if the change is not [`Delete`](ChangeKind::Delete). pub fn exists(&self) -> bool { !matches!(self.change, Change::Delete) } /// Returns `true` if the change is [`Create`](ChangeKind::Create) or /// [`Delete`](Change::Delete). pub fn is_created_or_deleted(&self) -> bool { matches!(self.change, Change::Create(_) | Change::Delete) } pub fn kind(&self) -> ChangeKind { match self.change { Change::Create(_) => ChangeKind::Create, Change::Modify(_) => ChangeKind::Modify, Change::Delete => ChangeKind::Delete, } } } /// Kind of [file change](ChangedFile). #[derive(Eq, PartialEq, Debug)] pub enum Change { /// The file was (re-)created Create(Vec), /// The file was modified Modify(Vec), /// The file was deleted Delete, } /// Kind of [file change](ChangedFile). #[derive(Eq, PartialEq, Debug)] pub enum ChangeKind { /// The file was (re-)created Create, /// The file was modified Modify, /// The file was deleted Delete, } impl Vfs { /// Id of the given path if it exists in the `Vfs` and is not deleted. pub fn file_id(&self, path: &VfsPath) -> Option { self.interner.get(path).filter(|&it| matches!(self.get(it), FileState::Exists)) } /// File path corresponding to the given `file_id`. /// /// # Panics /// /// Panics if the id is not present in the `Vfs`. pub fn file_path(&self, file_id: FileId) -> VfsPath { self.interner.lookup(file_id).clone() } /// Returns an iterator over the stored ids and their corresponding paths. /// /// This will skip deleted files. pub fn iter(&self) -> impl Iterator + '_ { (0..self.data.len()) .map(|it| FileId(it as u32)) .filter(move |&file_id| matches!(self.get(file_id), FileState::Exists)) .map(move |file_id| { let path = self.interner.lookup(file_id); (file_id, path) }) } /// Update the `path` with the given `contents`. `None` means the file was deleted. /// /// Returns `true` if the file was modified, and saves the [change](ChangedFile). /// /// If the path does not currently exists in the `Vfs`, allocates a new /// [`FileId`] for it. pub fn set_file_contents(&mut self, path: VfsPath, contents: Option>) -> bool { let file_id = self.alloc_file_id(path); let change_kind = match (self.get(file_id), contents) { (FileState::Deleted, None) => return false, (FileState::Deleted, Some(v)) => Change::Create(v), (FileState::Exists, None) => Change::Delete, (FileState::Exists, Some(v)) => Change::Modify(v), }; let changed_file = ChangedFile { file_id, change: change_kind }; self.data[file_id.0 as usize] = if changed_file.exists() { FileState::Exists } else { FileState::Deleted }; self.changes.push(changed_file); true } /// Drain and returns all the changes in the `Vfs`. pub fn take_changes(&mut self) -> Vec { mem::take(&mut self.changes) } /// Provides a panic-less way to verify file_id validity. pub fn exists(&self, file_id: FileId) -> bool { matches!(self.get(file_id), FileState::Exists) } /// Returns the id associated with `path` /// /// - If `path` does not exists in the `Vfs`, allocate a new id for it, associated with a /// deleted file; /// - Else, returns `path`'s id. /// /// Does not record a change. fn alloc_file_id(&mut self, path: VfsPath) -> FileId { let file_id = self.interner.intern(path); let idx = file_id.0 as usize; let len = self.data.len().max(idx + 1); self.data.resize(len, FileState::Deleted); file_id } /// Returns the status of the file associated with the given `file_id`. /// /// # Panics /// /// Panics if no file is associated to that id. fn get(&self, file_id: FileId) -> FileState { self.data[file_id.0 as usize] } } impl fmt::Debug for Vfs { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { f.debug_struct("Vfs").field("n_files", &self.data.len()).finish() } }