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Small consistency fixes and typos across quickstarts (#4813)
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<!-- Copyright © SixtyFPS GmbH <info@slint.dev> ; SPDX-License-Identifier: MIT -->
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# Introduction
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This tutorial introduces you to the Slint UI framework in a playful way by implementing a memory game. It combines the `.slint` language for the graphics with the game rules implemented in Rust.
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This tutorial introduces you to the Slint UI framework in a playful way by implementing a memory game. It combines the Slint language for the graphics with the game rules implemented in Rust.
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The game consists of a grid of 16 rectangular tiles. Clicking on a tile uncovers an icon underneath.
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There are 8 different icons in total, so each tile has a sibling somewhere in the grid with the
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