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Expose Timer API to rust API
And use it in the puzzle demo to implement the auto play mode
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5 changed files with 66 additions and 4 deletions
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@ -156,6 +156,7 @@ pub use sixtyfps_corelib::model::{
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};
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pub use sixtyfps_corelib::sharedarray::SharedArray;
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pub use sixtyfps_corelib::string::SharedString;
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pub use sixtyfps_corelib::timers::{Timer, TimerMode};
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pub use sixtyfps_corelib::{ARGBColor, Color};
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/// internal re_exports used by the macro generated
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