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Docs: add link to the reference docs from the translation page
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@ -1,6 +1,6 @@
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---
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<!-- Copyright © SixtyFPS GmbH <info@slint.dev> ; SPDX-License-Identifier: MIT -->
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// cSpell: ignore msgfmt msgctx msginit poedit Lokalize Transifex
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// cSpell: ignore msgfmt msgctx msginit poedit Lokalize Transifex
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title: Translations
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description: Translations
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---
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@ -207,8 +207,8 @@ Slint looks for `my_application.mo` in the `lang/fr/LC_MESSAGES/` directory.
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First, enable the `gettext` feature of the `slint` crate in the `features` section to gain access to the translations API
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and activate run-time translation support.
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Next, use the `slint::init_translations!` macro to specify the base location of your `.mo` files. This is
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the `dir_name` in the scheme of the previous section. Slint expects the `.mo` files to be in the
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Next, use the [`slint::init_translations!`](https://slint.dev/docs/rust/slint/macro.init_translations) macro to specify the base location of your `.mo` files.
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This is the `dir_name` in the scheme of the previous section. Slint expects the `.mo` files to be in the
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corresponding sub-directories and their file name - `domain_name` - must match the package name
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in your `Cargo.toml`. This is often the same as the crate name.
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@ -244,7 +244,7 @@ path/<lang>/LC_MESSAGES/<domain>.po
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### Bundling
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<Tabs syncKey="dev-language">
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<TabItem label="C++" icon="cpp">
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Set the `SLINT_BUNDLE_TRANSLATIONS` property in CMake:
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Set the [`SLINT_BUNDLE_TRANSLATIONS`](https://slint.dev/docs/cpp/cmake_reference.html#bundle-translations) property in CMake:
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```cmake
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set_property(TARGET my_application PROPERTY SLINT_BUNDLE_TRANSLATIONS "${CMAKE_CURRENT_SOURCE_DIR}/lang")
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@ -255,7 +255,7 @@ the `<domain>` is the cmake target name.
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</TabItem>
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<TabItem label="Rust" icon="rust">
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Use `slint_build::CompilerConfiguration`'s `with_bundled_translations()` function to set up bundling in
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Use `slint_build::CompilerConfiguration`'s [`with_bundled_translations()`](https://slint.dev/docs/rust/slint_build/struct.compilerconfiguration#method.with_bundled_translations) function to set up bundling in
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`build.rs`:
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```rust
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@ -271,10 +271,17 @@ The `<domain>` is the crate name.
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### Selecting a Translation
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If you enable the `std` feature with Slint, language for translations is detected based on the locale.
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If one of the bundled language matches the selected locale, it will be used.
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If you enable the `std` feature with Slint, language for translations is detected based on the locale:
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if one of the bundled language matches the selected locale, it will be used.
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Use the `slint::select_bundled_translation` function to change translations at runtime.
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<Tabs syncKey="dev-language">
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<TabItem label="C++" icon="cpp">
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Use the [`slint::select_bundled_translation`](https://slint.dev/docs/cpp/api/function_namespaceslint_1a18aba736373254f5be3362941f3ddbcd.html#_CPPv4N5slint26select_bundled_translationENSt11string_viewE) function to change translations at runtime.
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</TabItem>
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<TabItem label="Rust" icon="rust">
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Use the [`slint::select_bundled_translation`](https://slint.dev/docs/rust/slint/fn.select_bundled_translation.html) function to change translations at runtime.
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</TabItem>
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</Tabs>
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## Previewing Translations with `slint-viewer`
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