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Use SmolStr in more places of the compiler infrastructure
This removes a lot of allocations and speeds up the compiler step a bit. Sadly, this patch is very invasive as it touches a lot of files. That said, each individual hunk is pretty trivial. For a non-trivial real-world example, the impact is significant, we get rid of ~29% of all allocations and improve the runtime by about 4.8% (measured until the viewer loop would start). Before: ``` Benchmark 1: ./target/release/slint-viewer ../slint-perf/app.slint Time (mean ± σ): 664.2 ms ± 6.7 ms [User: 589.2 ms, System: 74.0 ms] Range (min … max): 659.0 ms … 682.4 ms 10 runs allocations: 4886888 temporary allocations: 857508 ``` After: ``` Benchmark 1: ./target/release/slint-viewer ../slint-perf/app.slint Time (mean ± σ): 639.5 ms ± 17.8 ms [User: 556.9 ms, System: 76.2 ms] Range (min … max): 621.4 ms … 666.5 ms 10 runs allocations: 3544318 temporary allocations: 495685 ```
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@ -1,6 +1,7 @@
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// Copyright © SixtyFPS GmbH <info@slint.dev>
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// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0
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use smol_str::SmolStr;
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use std::cell::RefCell;
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use std::collections::{HashMap, HashSet};
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use std::path::{Path, PathBuf};
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@ -42,9 +43,9 @@ pub struct ImportedTypes {
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#[derive(Debug)]
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pub struct ImportedName {
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// name of export to match in the other file
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pub external_name: String,
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pub external_name: SmolStr,
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// name to be used locally
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pub internal_name: String,
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pub internal_name: SmolStr,
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}
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impl ImportedName {
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