Use SmolStr in more places of the compiler infrastructure

This removes a lot of allocations and speeds up the compiler step
a bit. Sadly, this patch is very invasive as it touches a lot of
files. That said, each individual hunk is pretty trivial.

For a non-trivial real-world example, the impact is significant,
we get rid of ~29% of all allocations and improve the runtime by
about 4.8% (measured until the viewer loop would start).

Before:
```
Benchmark 1: ./target/release/slint-viewer ../slint-perf/app.slint
  Time (mean ± σ):     664.2 ms ±   6.7 ms    [User: 589.2 ms, System: 74.0 ms]
  Range (min … max):   659.0 ms … 682.4 ms    10 runs

        allocations:            4886888
        temporary allocations:  857508
```

After:
```
Benchmark 1: ./target/release/slint-viewer ../slint-perf/app.slint
  Time (mean ± σ):     639.5 ms ±  17.8 ms    [User: 556.9 ms, System: 76.2 ms]
  Range (min … max):   621.4 ms … 666.5 ms    10 runs

        allocations:            3544318
        temporary allocations:  495685
```
This commit is contained in:
Milian Wolff 2024-10-03 18:06:59 +02:00 committed by Olivier Goffart
parent 08a3a6cc4a
commit 0f6c3a4fd7
75 changed files with 679 additions and 555 deletions

View file

@ -1,6 +1,7 @@
// Copyright © SixtyFPS GmbH <info@slint.dev>
// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0
use smol_str::SmolStr;
use std::cell::RefCell;
use std::collections::{HashMap, HashSet};
use std::path::{Path, PathBuf};
@ -42,9 +43,9 @@ pub struct ImportedTypes {
#[derive(Debug)]
pub struct ImportedName {
// name of export to match in the other file
pub external_name: String,
pub external_name: SmolStr,
// name to be used locally
pub internal_name: String,
pub internal_name: SmolStr,
}
impl ImportedName {