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Add support for embedding resources in the rust generator
This is relatively straight-forward via a pass in the compiler to collect the resources to embed and then use include_bytes! (once per resource). What's really annoying is that the rust resource enum can't store a &'static [u8] because cbindgen doesn't represent that, probably because the slice representation isn't guaranteed to stay as it is. So instead this, for now, uses raw pointers.
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15 changed files with 105 additions and 98 deletions
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@ -7,6 +7,10 @@ namespace sixtyfps {
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union ResourceData {
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SharedString absolute_file_path;
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struct {
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void *ptr;
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size_t len;
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} slice;
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ResourceData() { }
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~ResourceData() { }
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