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Add support for embedding resources in the rust generator
This is relatively straight-forward via a pass in the compiler to collect the resources to embed and then use include_bytes! (once per resource). What's really annoying is that the rust resource enum can't store a &'static [u8] because cbindgen doesn't represent that, probably because the slice representation isn't guaranteed to stay as it is. So instead this, for now, uses raw pointers.
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15 changed files with 105 additions and 98 deletions
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@ -127,6 +127,7 @@ fn to_js_value<'cx>(val: interpreter::Value, cx: &mut impl Context<'cx>) -> Hand
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Value::Resource(r) => match r {
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Resource::None => JsUndefined::new().as_value(cx),
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Resource::AbsoluteFilePath(path) => JsString::new(cx, path.as_str()).as_value(cx),
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Resource::EmbeddedData { .. } => JsNull::new().as_value(cx), // TODO: maybe pass around node buffers?
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},
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}
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}
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