Add support for embedding resources in the rust generator

This is relatively straight-forward via a pass in the compiler to
collect the resources to embed and then use include_bytes! (once per
resource).

What's really annoying is that the rust resource enum can't store a
&'static [u8] because cbindgen doesn't represent that, probably because
the slice representation isn't guaranteed to stay as it is. So instead
this, for now, uses raw pointers.
This commit is contained in:
Simon Hausmann 2020-06-09 22:00:37 +02:00
parent 82a7c3e070
commit 1404cb73ae
15 changed files with 105 additions and 98 deletions

View file

@ -139,7 +139,8 @@ pub fn sixtyfps(stream: TokenStream) -> TokenStream {
//println!("{:#?}", syntax_node);
let mut tr = typeregister::TypeRegister::builtin();
let tree = object_tree::Document::from_node(syntax_node, &mut diag, &mut tr);
run_passes(&tree, &mut diag, &mut tr);
let compiler_config = CompilerConfiguration::default();
run_passes(&tree, &mut diag, &mut tr, &compiler_config);
//println!("{:#?}", tree);
if diag.has_error() {
diag.map_offsets_to_span(&tokens);