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Move "Getting Started" into the Introduction section
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.. Copyright © SixtyFPS GmbH <info@slint.dev>
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.. SPDX-License-Identifier: MIT
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Getting Started
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===============
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To use `Slint <https://slint.dev>`_ you need to embed your slint files in a project written
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in a supported programming language, like C++, Rust, or JavaScript.
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There are three different pathways to get started with Slint:
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1. `SlintPad <https://slint.dev/editor>`_ - Use this to get a feel of the Slint language.
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This is a web browser-based tool where you can try Slint out.
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2. As a UI Designer, working with Slint files locally, we recommend the following combination of software tools:
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- `Visual Studio Code <https://code.visualstudio.com>`_
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- `The Slint for Visual Studio Code Extension <https://marketplace.visualstudio.com/items?itemName=Slint.slint>`_
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3. As a Software Developer, integrating Slint into a new or existing code base, choose one of these languages to
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get started:
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- `C++ <https://slint.dev/docs/cpp/>`_
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- `Rust <https://slint.dev/docs/rust/slint/>`_
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- `JavaScript <https://slint.dev/docs/node/>`_
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