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Add a shared string that can be used in properties
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14 changed files with 208 additions and 52 deletions
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namespace sixtyfps::internal {
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// FIXME: this is just required because of something wrong
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// with &str in cbindgen, but one should not have &str anyway
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using str = char;
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// Workaround https://github.com/eqrion/cbindgen/issues/43
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struct ComponentVTable;
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}
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#include "sixtyfps_gl_internal.h"
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#include "sixtyfps_internal.h"
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#include "sixtyfps_gl_internal.h"
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namespace sixtyfps {
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