Initial AccessKit support

This change adds initial accessibility support for the winit backend
through use of AccessKit.
This commit is contained in:
Simon Hausmann 2023-06-09 11:55:29 +02:00 committed by Simon Hausmann
parent ef82edcadb
commit 2e7cc49567
11 changed files with 542 additions and 5 deletions

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@ -111,6 +111,7 @@ define_cargo_feature(backend-qt "Enable Qt based rendering backend" ON)
define_cargo_feature(experimental "Enable experimental features (no compatibility guarantees)" OFF)
define_cargo_feature(gettext "Enable support of translations using gettext" OFF)
define_cargo_feature(accessibility "Enable integration with operating system provided accessibility APIs" ON)
# Compat options
option(SLINT_FEATURE_BACKEND_GL_ALL "This feature is an alias for SLINT_FEATURE_BACKEND_WINIT and SLINT_FEATURE_RENDERER_WINIT_FEMTOVG." OFF)

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@ -36,6 +36,7 @@ renderer-winit-skia-opengl = ["i-slint-backend-selector/renderer-winit-skia-open
renderer-winit-skia-vulkan = ["i-slint-backend-selector/renderer-winit-skia-vulkan"]
renderer-winit-software = ["i-slint-backend-selector/renderer-winit-software"]
gettext = ["i-slint-core/gettext-rs"]
accessibility = ["i-slint-backend-selector/accessibility"]
experimental = ["i-slint-renderer-skia", "raw-window-handle"]

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@ -24,6 +24,7 @@ default = [
"backend-winit",
"renderer-winit-femtovg",
"backend-qt",
"accessibility",
"compat-1-0",
]
@ -65,6 +66,12 @@ software-renderer-systemfonts = ["i-slint-core/software-renderer-systemfonts"]
## **Safety** : You must ensure that there is only one single thread that call into the Slint API
unsafe-single-threaded = ["i-slint-core/unsafe-single-threaded"]
## Enable integration with operating system provided accessibility APIs
##
## Enabling this feature will try to expose the tree of UI elements to OS provided accessibility
## APIs to support screen readers and other assistive technologies.
accessibility = ["i-slint-backend-selector/accessibility"]
#! ### Backends
#! Slint needs a backend that will act as liaison between Slint and the OS.

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@ -26,6 +26,7 @@ renderer-winit-skia-vulkan = ["i-slint-backend-winit/renderer-winit-skia-vulkan"
renderer-winit-software = ["i-slint-backend-winit/renderer-winit-software"]
rtti = ["i-slint-backend-winit?/rtti", "i-slint-backend-qt?/rtti"]
accessibility = ["i-slint-backend-winit?/accessibility"]
[dependencies]
i-slint-core = { version = "=1.0.3", path = "../../../internal/core", default-features = false }

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@ -26,6 +26,7 @@ renderer-winit-skia = ["i-slint-renderer-skia"]
renderer-winit-skia-opengl = ["renderer-winit-skia", "i-slint-renderer-skia/opengl"]
renderer-winit-skia-vulkan = ["renderer-winit-skia", "i-slint-renderer-skia/vulkan"]
renderer-winit-software = ["softbuffer", "imgref", "rgb", "i-slint-core/software-renderer-systemfonts"]
accessibility = ["accesskit", "accesskit_winit"]
rtti = ["i-slint-core/rtti"]
default = []
@ -49,6 +50,7 @@ winit = { version = "=0.28.6", default-features = false }
instant = "0.1"
raw-window-handle = { version = "0.5", features = ["alloc"] }
scopeguard = { version = "1.1.0", default-features = false }
send_wrapper = { workspace = true }
# For the FemtoVG renderer
i-slint-renderer-femtovg = { version = "=1.0.3", path = "../../renderers/femtovg", optional = true }
@ -64,11 +66,12 @@ rgb = { version = "0.8.27", optional = true }
[target.'cfg(target_arch = "wasm32")'.dependencies]
web-sys = { version = "0.3", features=["HtmlInputElement", "HtmlCanvasElement", "Window", "Document", "Event", "KeyboardEvent", "InputEvent", "CompositionEvent", "DomStringMap", "ClipboardEvent", "DataTransfer"] }
wasm-bindgen = { version = "0.2" }
send_wrapper = { workspace = true }
[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
glutin = { version = "0.30", optional = true, default-features = false, features = ["egl", "wgl"] }
glutin-winit = { version = "0.3.0", optional = true, default-features = false, features = ["egl", "wgl"] }
accesskit = { version = "0.11.0", optional = true }
accesskit_winit = { version = "0.14.0", optional = true }
[target.'cfg(target_os = "macos")'.dependencies]
# For GL rendering

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@ -0,0 +1,473 @@
// Copyright © SixtyFPS GmbH <info@slint-ui.com>
// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-commercial
use std::cell::{Cell, RefCell};
use std::pin::Pin;
use std::rc::Weak;
use std::sync::{Arc, Condvar, Mutex};
use accesskit::{
Action, ActionRequest, CheckedState, Node, NodeBuilder, NodeId, Role, Tree, TreeUpdate,
};
use i_slint_core::accessibility::AccessibleStringProperty;
use i_slint_core::item_tree::ItemWeak;
use i_slint_core::items::{ItemRc, WindowItem};
use i_slint_core::window::WindowInner;
use i_slint_core::{component::ComponentRef, lengths::ScaleFactor};
use i_slint_core::{properties::PropertyTracker, window::WindowAdapter};
use super::WinitWindowAdapter;
/// The AccessKit adapter tries to keep the given window adapter's item tree in sync with accesskit's node tree.
///
/// The entire item tree is mapped to accesskit's node tree. Any changes to an individual accessible item results
/// in an access kit tree update with just changed nodes. Any changes in the tree structure result in a complete
/// tree rebuild. This could be implemented more efficiently, but it requires encoding the item index, raw vrc pointer,
/// and tree generation into the nodeid.
///
/// For unix it's necessary to inform accesskit about any changes to the position or size of the window, hence
/// the `on_event` function that needs calling.
///
/// Similarly, when the window adapter is informed about a focus change, handle_focus_change must be called.
/// Finally, when a component is destroyed, `unregister_component` must be called, which rebuilds the entire
/// tree at the moment.
///
/// If we wanted to move this to corelib, `on_event` gets replaced with listening to the events sent from the
/// platform adapter to the slint::Window. `handle_focus_change` is already internal to WindowInner, as well
/// as `component_destroyed`. The `WindowInner` would own this `AccessKit`.
pub struct AccessKitAdapter {
inner: accesskit_winit::Adapter,
window_adapter_weak: Weak<WinitWindowAdapter>,
node_classes: RefCell<accesskit::NodeClassSet>,
tree_generation: Cell<usize>,
all_nodes: RefCell<Vec<MappedNode>>,
global_property_tracker: Pin<Box<PropertyTracker<AccessibilitiesPropertyTracker>>>,
}
impl AccessKitAdapter {
pub fn new(
window_adapter_weak: Weak<WinitWindowAdapter>,
winit_window: &winit::window::Window,
) -> Self {
let wrapped_window_adapter_weak =
send_wrapper::SendWrapper::new(window_adapter_weak.clone());
Self {
inner: accesskit_winit::Adapter::with_action_handler(
&winit_window,
move || Self::build_initial_tree(wrapped_window_adapter_weak.clone()),
Box::new(ActionForwarder::new(&window_adapter_weak)),
),
window_adapter_weak: window_adapter_weak.clone(),
node_classes: RefCell::new(accesskit::NodeClassSet::new()),
tree_generation: Cell::new(1),
all_nodes: Default::default(),
global_property_tracker: Box::pin(PropertyTracker::new_with_dirty_handler(
AccessibilitiesPropertyTracker { window_adapter_weak: window_adapter_weak.clone() },
)),
}
}
pub fn on_event(
&self,
window: &winit::window::Window,
event: &winit::event::WindowEvent<'_>,
) -> bool {
match event {
winit::event::WindowEvent::Focused(_) => {
self.global_property_tracker.set_dirty();
let win = self.window_adapter_weak.clone();
i_slint_core::timers::Timer::single_shot(Default::default(), move || {
if let Some(window_adapter) = win.upgrade() {
window_adapter.accesskit_adapter.rebuild_tree_of_dirty_nodes();
};
});
true // keep processing
}
_ => self.inner.on_event(window, event),
}
}
pub fn handle_focus_item_change(&self) {
self.inner.update_if_active(|| TreeUpdate {
nodes: vec![],
tree: None,
focus: self.focus_node(),
})
}
fn focus_node(&self) -> Option<NodeId> {
let window_adapter = self.window_adapter_weak.upgrade()?;
if !window_adapter.winit_window().has_focus() {
return None;
}
let window_inner = WindowInner::from_pub(window_adapter.window());
let focus_item = window_inner.focus_item.borrow().upgrade().or_else(|| {
window_inner.try_component().map(|component_rc| ItemRc::new(component_rc, 0))
})?;
self.find_node_id_by_item_rc(focus_item)
}
fn handle_request(&self, request: ActionRequest) {
let Some(window_adapter) = self.window_adapter_weak.upgrade() else { return };
match request.action {
Action::Focus => {
if let Some(item) = self.item_rc_for_node_id(request.target) {
WindowInner::from_pub(window_adapter.window()).set_focus_item(&item);
}
}
_ => {}
}
}
pub fn register_component<'a>(&self) {
let win = self.window_adapter_weak.clone();
i_slint_core::timers::Timer::single_shot(Default::default(), move || {
if let Some(window_adapter) = win.upgrade() {
let self_ = &window_adapter.accesskit_adapter;
self_.inner.update_if_active(|| self_.build_new_tree())
};
});
}
pub fn unregister_component<'a>(&self, _component: ComponentRef) {
let win = self.window_adapter_weak.clone();
i_slint_core::timers::Timer::single_shot(Default::default(), move || {
if let Some(window_adapter) = win.upgrade() {
let self_ = &window_adapter.accesskit_adapter;
self_.inner.update_if_active(|| self_.build_new_tree())
};
});
}
fn add_node(&self, node: MappedNode) -> NodeId {
let index: usize = self.all_nodes.borrow().len();
let id = NodeId(
std::num::NonZeroU128::new(
(index as u128) << usize::BITS
| (self.tree_generation.get() as u128 & usize::MAX as u128),
)
.unwrap(),
);
self.all_nodes.borrow_mut().push(node);
id
}
fn nodes_iter(&self) -> NodeIter<'_> {
NodeIter {
nodes: Some(std::cell::Ref::map(self.all_nodes.borrow(), |vec| &vec[..])),
index: 0,
tree_generation: self.tree_generation.get(),
}
}
fn item_rc_for_node_id(&self, id: NodeId) -> Option<ItemRc> {
let index: usize = (id.0.get() >> usize::BITS) as _;
let generation: usize = (id.0.get() & usize::MAX as u128) as _;
if generation != self.tree_generation.get() {
return None;
}
self.all_nodes.borrow().get(index).and_then(|cached_node| cached_node.item.upgrade())
}
fn find_node_id_by_item_rc(&self, mut item: ItemRc) -> Option<NodeId> {
while !item.is_accessible() {
if let Some(parent) = item.parent_item() {
item = parent;
} else {
break;
}
}
self.nodes_iter().find_map(|(id, cached_node)| {
cached_node.item.upgrade().and_then(|cached_item| (cached_item.eq(&item)).then(|| id))
})
}
fn rebuild_tree_of_dirty_nodes(&self) {
if !self.global_property_tracker.is_dirty() {
return;
}
// It's possible that we may have been triggered by a timer, but in the meantime
// the node tree has been emptied due to a tree structure change.
if self.all_nodes.borrow().is_empty() {
return;
}
let Some(window_adapter) = self.window_adapter_weak.upgrade() else { return };
let window = window_adapter.window();
self.inner.update_if_active(|| {
self.global_property_tracker.as_ref().evaluate_as_dependency_root(|| {
let nodes = self.nodes_iter().filter_map(|(id, cached_node)| {
cached_node.tracker.as_ref().evaluate_if_dirty(|| {
let scale_factor = ScaleFactor::new(window.scale_factor());
let item = cached_node.item.upgrade()?;
let mut builder = self.build_node_without_children(&item, scale_factor);
builder.set_children(cached_node.children.clone());
let node = builder.build(&mut self.node_classes.borrow_mut());
Some((id, node))
})?
});
let update =
TreeUpdate { nodes: nodes.collect(), tree: None, focus: self.focus_node() };
update
})
})
}
fn build_node_for_item_recursively(
&self,
item: ItemRc,
nodes: &mut Vec<(NodeId, Node)>,
scale_factor: ScaleFactor,
) -> NodeId {
let tracker = Box::pin(PropertyTracker::default());
let mut builder =
tracker.as_ref().evaluate(|| self.build_node_without_children(&item, scale_factor));
let children = i_slint_core::accessibility::accessible_descendents(&item)
.map(|child| self.build_node_for_item_recursively(child, nodes, scale_factor))
.collect::<Vec<NodeId>>();
builder.set_children(children.clone());
let id = self.add_node(MappedNode { item: item.downgrade(), children, tracker });
let node = builder.build(&mut self.node_classes.borrow_mut());
nodes.push((id, node));
id
}
fn build_new_tree(&self) -> TreeUpdate {
let Some(window_adapter) = self.window_adapter_weak.upgrade() else { return Default::default(); };
let window = window_adapter.window();
let window_inner = i_slint_core::window::WindowInner::from_pub(window);
let root_item = ItemRc::new(window_inner.component(), 0);
self.tree_generation.set(self.tree_generation.get() + 1);
self.all_nodes.borrow_mut().clear();
let mut nodes = Vec::new();
let root_id = self.global_property_tracker.as_ref().evaluate_as_dependency_root(|| {
self.build_node_for_item_recursively(
root_item,
&mut nodes,
ScaleFactor::new(window.scale_factor()),
)
});
let update = TreeUpdate { nodes, tree: Some(Tree::new(root_id)), focus: self.focus_node() };
update
}
fn build_initial_tree(
wrapped_window_adapter_weak: send_wrapper::SendWrapper<Weak<WinitWindowAdapter>>,
) -> TreeUpdate {
if wrapped_window_adapter_weak.valid() {
return wrapped_window_adapter_weak
.take()
.upgrade()
.map(|adapter| adapter.accesskit_adapter.build_new_tree())
.unwrap_or_default();
}
let update_from_main_thread = Arc::new((Mutex::new(None), Condvar::new()));
if let Err(_) = i_slint_core::api::invoke_from_event_loop({
let update_from_main_thread = update_from_main_thread.clone();
move || {
let (lock, wait_condition) = &*update_from_main_thread;
let mut update = lock.lock().unwrap();
*update = Some(Self::build_initial_tree(wrapped_window_adapter_weak));
wait_condition.notify_one();
}
}) {
return Default::default();
}
let (lock, wait_condition) = &*update_from_main_thread;
let mut update = lock.lock().unwrap();
while update.is_none() {
update = wait_condition.wait(update).unwrap();
}
return update.take().unwrap();
}
fn build_node_without_children(&self, item: &ItemRc, scale_factor: ScaleFactor) -> NodeBuilder {
let (role, label) = if let Some(window_item) = item.downcast::<WindowItem>() {
(Role::Window, window_item.as_pin_ref().title().to_string())
} else {
(
match item.accessible_role() {
i_slint_core::items::AccessibleRole::None => Role::Unknown,
i_slint_core::items::AccessibleRole::Button => Role::Button,
i_slint_core::items::AccessibleRole::Checkbox => Role::CheckBox,
i_slint_core::items::AccessibleRole::Combobox => Role::ComboBoxGrouping,
i_slint_core::items::AccessibleRole::Slider => Role::Slider,
i_slint_core::items::AccessibleRole::Spinbox => Role::SpinButton,
i_slint_core::items::AccessibleRole::Tab => Role::Tab,
i_slint_core::items::AccessibleRole::Text => Role::StaticText,
},
item.accessible_string_property(
i_slint_core::accessibility::AccessibleStringProperty::Label,
)
.to_string(),
)
};
let mut builder = NodeBuilder::new(role);
builder.set_name(label);
let geometry = item.geometry();
let absolute_origin = item.map_to_window(geometry.origin);
let physical_origin = (absolute_origin * scale_factor).cast::<f64>();
let physical_size = (geometry.size * scale_factor).cast::<f64>();
builder.set_bounds(accesskit::Rect {
x0: physical_origin.x,
y0: physical_origin.y,
x1: physical_origin.x + physical_size.width,
y1: physical_origin.y + physical_size.height,
});
if item.accessible_string_property(AccessibleStringProperty::Checkable) == "true" {
builder.set_checked_state(
if item.accessible_string_property(AccessibleStringProperty::Checked) == "true" {
CheckedState::True
} else {
CheckedState::False
},
);
}
builder.set_description(
item.accessible_string_property(AccessibleStringProperty::Description).to_string(),
);
if matches!(
role,
Role::Button
| Role::CheckBox
| Role::ComboBoxGrouping
| Role::Slider
| Role::SpinButton
| Role::Tab
) {
builder.add_action(Action::Focus);
}
let min = item.accessible_string_property(AccessibleStringProperty::ValueMinimum);
let max = item.accessible_string_property(AccessibleStringProperty::ValueMaximum);
let step = item.accessible_string_property(AccessibleStringProperty::ValueStep);
let value = item.accessible_string_property(AccessibleStringProperty::Value).to_string();
match (min.parse(), max.parse(), value.parse(), step.parse()) {
(Ok(min), Ok(max), Ok(value), Ok(step)) => {
builder.set_min_numeric_value(min);
builder.set_max_numeric_value(max);
builder.set_numeric_value(value);
builder.set_numeric_value_step(step);
}
_ => {
builder.set_value(value);
}
}
builder
}
}
struct NodeIter<'a> {
nodes: Option<std::cell::Ref<'a, [MappedNode]>>,
index: usize,
tree_generation: usize,
}
impl<'a> Iterator for NodeIter<'a> {
type Item = (NodeId, std::cell::Ref<'a, MappedNode>);
fn next(&mut self) -> Option<Self::Item> {
if self.nodes.is_none() {
return None;
}
let Some(remaining_slice) = self.nodes.take() else { return None; };
if remaining_slice.is_empty() {
return None;
}
let (head, tail) =
std::cell::Ref::map_split(remaining_slice, |slice| (&slice[0], &slice[1..]));
self.nodes.replace(tail);
let index = self.index;
self.index += 1;
let id = NodeId(
std::num::NonZeroU128::new(
(index as u128) << usize::BITS
| (self.tree_generation as u128 & usize::MAX as u128),
)
.unwrap(),
);
Some((id, head))
}
}
struct AccessibilitiesPropertyTracker {
window_adapter_weak: Weak<WinitWindowAdapter>,
}
impl i_slint_core::properties::PropertyDirtyHandler for AccessibilitiesPropertyTracker {
fn notify(&self) {
let win = self.window_adapter_weak.clone();
i_slint_core::timers::Timer::single_shot(Default::default(), move || {
if let Some(window_adapter) = win.upgrade() {
window_adapter.accesskit_adapter.rebuild_tree_of_dirty_nodes();
};
})
}
}
struct MappedNode {
item: ItemWeak,
children: Vec<NodeId>,
tracker: Pin<Box<PropertyTracker>>,
}
struct ActionForwarder {
wrapped_window_adapter_weak: send_wrapper::SendWrapper<Weak<WinitWindowAdapter>>,
}
impl ActionForwarder {
pub fn new(window_adapter: &Weak<WinitWindowAdapter>) -> Self {
Self { wrapped_window_adapter_weak: send_wrapper::SendWrapper::new(window_adapter.clone()) }
}
}
impl accesskit::ActionHandler for ActionForwarder {
fn do_action(&self, request: ActionRequest) {
let wrapped_window_adapter_weak = self.wrapped_window_adapter_weak.clone();
i_slint_core::api::invoke_from_event_loop(move || {
let Some(window_adapter) = wrapped_window_adapter_weak.take().upgrade() else { return };
window_adapter.accesskit_adapter.handle_request(request)
})
.ok();
}
}

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@ -7,5 +7,6 @@ fn main() {
// Setup cfg aliases
cfg_aliases! {
enable_skia_renderer: { any(feature = "renderer-winit-skia", feature = "renderer-winit-skia-opengl", feature = "renderer-winit-skia-vulkan")},
enable_accesskit: { all(feature = "accessibility", not(target_arch = "wasm32")) },
}
}

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@ -502,8 +502,17 @@ pub fn run() -> Result<(), corelib::platform::PlatformError> {
match event {
Event::WindowEvent { event, window_id } => {
if let Some(window) = window_by_id(window_id) {
#[cfg(not(enable_accesskit))]
let process_event = true;
#[cfg(enable_accesskit)]
let process_event =
window.accesskit_adapter.on_event(&window.winit_window(), &event);
if process_event {
*inner_event_loop_error.borrow_mut() =
process_window_event(window, event, &mut cursor_pos, &mut pressed).err();
process_window_event(window, event, &mut cursor_pos, &mut pressed)
.err();
}
};
}

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@ -53,6 +53,9 @@ mod renderer {
pub(crate) mod sw;
}
#[cfg(enable_accesskit)]
mod accesskit;
#[cfg(target_arch = "wasm32")]
pub(crate) mod wasm_input_helper;

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@ -20,7 +20,11 @@ use crate::renderer::WinitCompatibleRenderer;
use const_field_offset::FieldOffsets;
use corelib::component::ComponentRc;
#[cfg(enable_accesskit)]
use corelib::component::ComponentRef;
use corelib::items::MouseCursor;
#[cfg(enable_accesskit)]
use corelib::items::{ItemRc, ItemRef};
use corelib::layout::Orientation;
use corelib::lengths::{LogicalLength, LogicalSize};
@ -118,6 +122,9 @@ pub struct WinitWindowAdapter {
#[cfg(target_arch = "wasm32")]
virtual_keyboard_helper: RefCell<Option<super::wasm_input_helper::WasmInputHelper>>,
#[cfg(enable_accesskit)]
pub accesskit_adapter: crate::accesskit::AccessKitAdapter,
}
impl WinitWindowAdapter {
@ -131,6 +138,8 @@ impl WinitWindowAdapter {
)
.and_then(|builder| R::new(builder))?;
let winit_window = Rc::new(winit_window);
let self_rc = Rc::new_cyclic(|self_weak| Self {
window: OnceCell::with_value(corelib::api::Window::new(self_weak.clone() as _)),
#[cfg(target_arch = "wasm32")]
@ -140,10 +149,15 @@ impl WinitWindowAdapter {
dark_color_scheme: Default::default(),
constraints: Default::default(),
shown: Default::default(),
winit_window: Rc::new(winit_window),
winit_window: winit_window.clone(),
renderer: Box::new(renderer),
#[cfg(target_arch = "wasm32")]
virtual_keyboard_helper: Default::default(),
#[cfg(enable_accesskit)]
accesskit_adapter: crate::accesskit::AccessKitAdapter::new(
self_weak.clone(),
&*winit_window,
),
});
let id = self_rc.winit_window().id();
@ -643,6 +657,25 @@ impl WindowAdapterInternal for WinitWindowAdapter {
fn is_visible(&self) -> bool {
self.winit_window().is_visible().unwrap_or(true)
}
#[cfg(enable_accesskit)]
fn handle_focus_change(&self, _old: Option<ItemRc>, _new: Option<ItemRc>) {
self.accesskit_adapter.handle_focus_item_change();
}
#[cfg(enable_accesskit)]
fn register_component(&self) {
self.accesskit_adapter.register_component();
}
#[cfg(enable_accesskit)]
fn unregister_component<'a>(
&self,
_component: ComponentRef,
_: &mut dyn Iterator<Item = Pin<ItemRef<'a>>>,
) {
self.accesskit_adapter.unregister_component(_component);
}
}
impl Drop for WinitWindowAdapter {

View file

@ -19,7 +19,7 @@ path = "lib.rs"
[features]
default = ["std", "backend-winit", "renderer-winit-femtovg", "backend-qt", "compat-1-0"]
default = ["std", "backend-winit", "renderer-winit-femtovg", "backend-qt", "accessibility", "compat-1-0"]
## Mandatory feature:
## This feature is required to keep the compatibility with Slint 1.0
@ -81,6 +81,11 @@ renderer-winit-skia-vulkan = ["i-slint-backend-selector/renderer-winit-skia-vulk
## Must be used in combination with `backend-winit`, `backend-winit-x11`, or `backend-winit-wayland`.
renderer-winit-software = ["i-slint-backend-selector/renderer-winit-software"]
## Enable integration with operating system provided accessibility APIs (default: enabled)
##
## Enabling this feature will try to expose the tree of UI elements to OS provided accessibility
## APIs to support screen readers and other assistive technologies.
accessibility = ["i-slint-backend-selector/accessibility"]
[dependencies]
i-slint-compiler = { version = "=1.0.3", path = "../compiler" }