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Fix compileation with clang
The operator== must be in the same namespace as the struct for ADL to work proprerly
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1 changed files with 11 additions and 10 deletions
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@ -579,6 +579,17 @@ Flickable::~Flickable()
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sixtyfps_flickable_data_free(&data);
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}
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using cbindgen_private::StandardListViewItem;
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namespace cbindgen_private {
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bool operator==(const StandardListViewItem &a, const StandardListViewItem &b) {
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static_assert(sizeof(StandardListViewItem) == sizeof(std::tuple<SharedString>), "must update to cover all fields");
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return a.text == b.text;
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}
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bool operator!=(const StandardListViewItem &a, const StandardListViewItem &b) {
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return !(a == b);
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}
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}
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namespace private_api {
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template<int Major, int Minor, int Patch>
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struct VersionCheckHelper
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@ -586,14 +597,4 @@ struct VersionCheckHelper
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};
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}
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using cbindgen_private::StandardListViewItem;
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bool operator==(const StandardListViewItem &a, const StandardListViewItem &b) {
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static_assert(sizeof(StandardListViewItem) == sizeof(std::tuple<SharedString>), "This should be updated if there are more fields");
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return a.text == b.text;
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}
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bool operator!=(const StandardListViewItem &a, const StandardListViewItem &b) {
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return !(a == b);
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}
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} // namespace sixtyfps
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