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Fix recurring C++ timers
* sixtyfps_timer_start needs to *take* the timer id out of the Rust timer to avoid that the subsequent drop stops the timer again * For the Qt event loop, call `timer_event()` once before entering QCoreApplication::exec(), to schedule any timers that were started beforehand. * Added a way to quit the event loop gently, in order to use that from the C++ unit test.
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10 changed files with 50 additions and 2 deletions
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@ -37,6 +37,11 @@ pub unsafe extern "C" fn sixtyfps_run_event_loop() {
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crate::backend().run_event_loop();
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}
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#[no_mangle]
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pub unsafe extern "C" fn sixtyfps_quit_event_loop() {
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crate::backend().quit_event_loop();
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}
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#[no_mangle]
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pub unsafe extern "C" fn sixtyfps_register_font_from_path(
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path: &sixtyfps_corelib::SharedString,
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