C++: Add some docs for Brush and LinearGradientBrush

This commit is contained in:
Simon Hausmann 2021-06-25 20:14:53 +02:00
parent b69ec1f9be
commit 57bbfd531a

View file

@ -17,23 +17,34 @@ namespace sixtyfps {
using cbindgen_private::types::GradientStop; using cbindgen_private::types::GradientStop;
/// LinearGradientBrush represents a gradient for a brush that is a linear sequence of color stops,
/// that are aligned at a specific angle.
class LinearGradientBrush class LinearGradientBrush
{ {
public: public:
/// Constructs an empty linear gradient with no color stops.
LinearGradientBrush() = default; LinearGradientBrush() = default;
/// Constructs a new linear gradient with the specified \a angle. The color stops will be
/// constructed from the stops array pointed to be \a firstStop, with the length \a stopCount.
LinearGradientBrush(float angle, const GradientStop *firstStop, int stopCount) LinearGradientBrush(float angle, const GradientStop *firstStop, int stopCount)
: inner(make_linear_gradient(angle, firstStop, stopCount)) : inner(make_linear_gradient(angle, firstStop, stopCount))
{ {
} }
/// Returns the linear gradient's angle in degress.
float angle() const float angle() const
{ {
// The gradient's first stop is a fake stop to store the angle // The gradient's first stop is a fake stop to store the angle
return inner[0].position; return inner[0].position;
} }
// TODO: Add function to return span for stops? /// Returns the number of gradient stops.
int stopCount() const { return inner.size() - 1; }
/// Returns a pointer to the first gradient stop; undefined if the gradient has not stops.
const GradientStop *stopsBegin() const { return inner.begin() + 1; } const GradientStop *stopsBegin() const { return inner.begin() + 1; }
/// Returns a pointer past the last gradient stop. The returned pointer cannot be dereferenced,
/// it can only be used for comparison.
const GradientStop *stopsEnd() const { return inner.end(); } const GradientStop *stopsEnd() const { return inner.end(); }
private: private:
@ -52,16 +63,28 @@ private:
} }
}; };
/// Brush is used to declare how to fill or outline shapes, such as rectangles, paths or text. A
/// brush is either a solid color or a linear gradient.
class Brush class Brush
{ {
public: public:
Brush() : Brush(Color{}) { } /// Constructs a new brush that is a transparent color.
Brush() : Brush(Color {}) { }
/// Constructs a new brush that is of color \a color.
Brush(const Color &color) : data(Inner::SolidColor(color.inner)) { } Brush(const Color &color) : data(Inner::SolidColor(color.inner)) { }
/// Constructs a new brush that is the gradient \a gradient.
Brush(const LinearGradientBrush &gradient) : data(Inner::LinearGradient(gradient.inner)) { } Brush(const LinearGradientBrush &gradient) : data(Inner::LinearGradient(gradient.inner)) { }
/// Returns the color of the brush. If the brush is a gradient, this function returns the color
/// of the first stop.
inline Color color() const; inline Color color() const;
/// Returns true if \a a is equal to \a b. If \a a holds a color, then \a b must also hold a
/// color that is identical to \a a's color. If it holds a gradient, then the gradients must be
/// identical. Returns false if the brushes differ in what they hold or their respective color
/// or gradient are not equal.
friend bool operator==(const Brush &a, const Brush &b) { return a.data == b.data; } friend bool operator==(const Brush &a, const Brush &b) { return a.data == b.data; }
/// Returns false if \a is not equal to \a b; true otherwise.
friend bool operator!=(const Brush &a, const Brush &b) { return a.data != b.data; } friend bool operator!=(const Brush &a, const Brush &b) { return a.data != b.data; }
private: private: