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Make it easier to run the examples on Windows in the C++ build
Place the examples into the bin folder in the top-level directory (when not built standalone), along with the sixtyfps dll.
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2 changed files with 12 additions and 0 deletions
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@ -12,6 +12,12 @@ cmake_minimum_required(VERSION 3.16)
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project(SixtyFPS LANGUAGES CXX)
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project(SixtyFPS LANGUAGES CXX)
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include(CTest)
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include(CTest)
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# Place all compiled examples into the same bin directory
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# on Windows, where we'll also put the dll
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if (WIN32)
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
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endif()
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add_subdirectory(api/sixtyfps-cpp/)
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add_subdirectory(api/sixtyfps-cpp/)
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add_subdirectory(examples/printerdemo/cpp/)
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add_subdirectory(examples/printerdemo/cpp/)
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add_subdirectory(examples/printerdemo/cpp_interpreted/)
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add_subdirectory(examples/printerdemo/cpp_interpreted/)
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@ -104,6 +104,12 @@ include(GNUInstallDirs)
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install(FILES $<TARGET_FILE:sixtyfps-cpp-shared> TYPE LIB)
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install(FILES $<TARGET_FILE:sixtyfps-cpp-shared> TYPE LIB)
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if(WIN32)
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if(WIN32)
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install(FILES $<TARGET_LINKER_FILE:sixtyfps-cpp-shared> TYPE LIB)
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install(FILES $<TARGET_LINKER_FILE:sixtyfps-cpp-shared> TYPE LIB)
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# Copy the dll to the top-level bin directory, where the examples will
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# will also be located, so that they can find the dll.
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add_custom_target(SixtyFPS_dll_convenience ALL DEPENDS sixtyfps-cpp-shared
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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$<TARGET_FILE:sixtyfps-cpp-shared>
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${CMAKE_BINARY_DIR}/bin/$<TARGET_FILE_NAME:sixtyfps-cpp-shared>)
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endif()
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endif()
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install(PROGRAMS $<TARGET_FILE:sixtyfps_compiler> TYPE BIN)
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install(PROGRAMS $<TARGET_FILE:sixtyfps_compiler> TYPE BIN)
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