Re-run clang-format with version 18

This commit is contained in:
Simon Hausmann 2024-06-10 11:17:08 +02:00 committed by Simon Hausmann
parent 355a8ab62b
commit 650f19a33c
10 changed files with 70 additions and 135 deletions

View file

@ -53,7 +53,10 @@ static GLint compile_shader(GLuint program, GLuint shader_type, const GLchar *co
glGetIntegerv(ParamName, (GLint *)&saved_value); \
BindingFn(TargetName, new_value); \
} \
~StructName() { BindingFn(TargetName, saved_value); } \
~StructName() \
{ \
BindingFn(TargetName, saved_value); \
} \
}
DEFINE_SCOPED_BINDING(ScopedTextureBinding, GL_TEXTURE_BINDING_2D, glBindTexture, GL_TEXTURE_2D);