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Another small tweak to the hello world
Since this will be the first thing many people see, add a small comment inline about logical pixels.
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1 changed files with 2 additions and 2 deletions
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@ -33,13 +33,13 @@ var editor_documents: Map<string, ModelAndViewState> = new Map;
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let hello_world = `
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let hello_world = `
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import { SpinBox, Button, CheckBox, Slider, GroupBox } from "sixtyfps_widgets.60";
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import { SpinBox, Button, CheckBox, Slider, GroupBox } from "sixtyfps_widgets.60";
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export Demo := Window {
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export Demo := Window {
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width: 300px;
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width: 300px; // Width in logical pixels. All 'px' units are automatically scaled with screen resolution.
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height: 300px;
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height: 300px;
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t:= Text {
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t:= Text {
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text: "Hello World";
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text: "Hello World";
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font-size: 24px;
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font-size: 24px;
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}
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}
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Image{
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Image {
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y: 50px;
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y: 50px;
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source: img!"https://raw.githubusercontent.com/sixtyfpsui/sixtyfps/master/resources/logo_scaled.png";
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source: img!"https://raw.githubusercontent.com/sixtyfpsui/sixtyfps/master/resources/logo_scaled.png";
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}
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}
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