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Add text stroke properties to Text
element
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3 changed files with 15 additions and 1 deletions
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@ -56,6 +56,14 @@ macro_rules! for_each_enums {
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Elide,
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}
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/// This enum describes the positioning of a text stroke relative to the border of the glyphs in a [`Text`](elements.md#text).
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enum TextStrokeStyle {
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/// The inside edge of the stroke is at the outer edge of the text.
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Outside,
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/// The center line of the stroke is at the outer edge of the text, like in Adobe Illustrator.
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Center,
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}
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/// This enum describes whether an event was rejected or accepted by an event handler.
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enum EventResult {
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/// The event is rejected by this event handler and may then be handled by the parent item
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@ -102,6 +102,9 @@ export component Text inherits Empty {
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in property <TextOverflow> overflow;
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in property <TextWrap> wrap;
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in property <length> letter-spacing;
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in property <brush> stroke;
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in property <length> stroke-width;
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in property <TextStrokeStyle> stroke-style;
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//-default_size_binding:implicit_size
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}
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@ -10,7 +10,7 @@ Lookup the [`crate::items`] module documentation.
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use super::{
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InputType, Item, ItemConsts, ItemRc, KeyEventResult, KeyEventType, PointArg,
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PointerEventButton, RenderingResult, TextHorizontalAlignment, TextOverflow,
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TextVerticalAlignment, TextWrap, VoidArg,
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TextStrokeStyle, TextVerticalAlignment, TextWrap, VoidArg,
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};
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use crate::graphics::{Brush, Color, FontRequest};
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use crate::input::{
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@ -51,6 +51,9 @@ pub struct Text {
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pub wrap: Property<TextWrap>,
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pub overflow: Property<TextOverflow>,
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pub letter_spacing: Property<LogicalLength>,
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pub stroke: Property<Brush>,
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pub stroke_width: Property<LogicalLength>,
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pub stroke_style: Property<TextStrokeStyle>,
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pub width: Property<LogicalLength>,
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pub height: Property<LogicalLength>,
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pub cached_rendering_data: CachedRenderingData,
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