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Renames viewer to sixtyfps-viewer and publishes it on crates.io (#237)
* Renames viewer to sixtyfps-viewer and publishes it on crates.io * Maintain the directory name consistency
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@ -2,6 +2,7 @@
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All notable changes to this project will be documented in this file.
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## [Unreleased]
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- Renames viewer to sixtyfps-viewer and publishes it on crates.io
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### Changed
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@ -124,7 +124,7 @@ Rendering backends and styles are configurable at compile time. Current there ar
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We have a few tools to help with the development of .60 files:
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- A [**LSP Server**](./tools/lsp) that adds things like auto-complete and live preview of the .60 files to many editors
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- It is bundled in a [**Visual Studio Code Extension**](./vscode_extension) accessible from the market place
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- A [**viewer**](./tools/viewer) tool which display the .60 files. With the `--auto-reload` argument, makes it easy to preview
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- A [**sixtyfps-viewer**](./tools/viewer) tool which display the .60 files. With the `--auto-reload` argument, makes it easy to preview
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your UI as you are working it (when using the LSP preview is not possible)
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- An [**online editor**](https://sixtyfps.io/editor) to try out .60 syntax without installing anything ([sources](./tools/online_editor))
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- An [**updater**](./tools/syntax_updater) to convert the .60 files from previous version to the newer version
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@ -21,4 +21,5 @@ sleep 30
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cargo publish --manifest-path sixtyfps_runtime/interpreter/Cargo.toml
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cargo publish --manifest-path api/sixtyfps-rs/Cargo.toml
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cargo publish --manifest-path tools/lsp/Cargo.toml
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cargo publish --manifest-path tools/viewer/Cargo.toml
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@ -21,5 +21,5 @@ notify = "4.0.15"
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[[bin]]
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name = "viewer"
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name = "sixtyfps-viewer"
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path = "main.rs"
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