Include the architecture in the file name for non-Windows

On windows that's already included, but on Linux it should also be
there.
This commit is contained in:
Simon Hausmann 2021-11-24 13:10:25 +01:00 committed by Simon Hausmann
parent 64ecdab936
commit 78753cd3aa
3 changed files with 6 additions and 5 deletions

View file

@ -10,12 +10,12 @@ You can select the CMake Ninja backend by passing `-GNinja` or setting the `CMAK
We also provide binary packages of SixtyFPS for use with C++, which eliminates the need to have Rust installed in your development environment.
You can download one of our pre-built binaries for Linux or Windows:
You can download one of our pre-built binaries for Linux or Windows on x86-64 architectures:
1. Open <https://github.com/sixtyfpsui/sixtyfps/releases>
2. Click on the latest release
3. From "Assets" download either `sixtyfps-cpp-XXX-Linux.tar.gz` for a Linux x86-64 archive
or `sixtyfps-cpp-XXX-win64.exe` for a Windows x86-64 installer. ("XXX" refers to the version of the latest release)
3. From "Assets" download either `sixtyfps-cpp-XXX-Linux-x86_64.tar.gz` for a Linux archive
or `sixtyfps-cpp-XXX-win64.exe` for a Windows installer. ("XXX" refers to the version of the latest release)
4. Uncompress the downloaded archive or run the installer.
After extracting the artifact or running the installer, you can place the `lib` sub-directory into your `CMAKE_PREFIX_PATH` and `find_package(SixtyFPS)` should succeed in locating the package.