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You can use Slint under ***any*** of the following licenses, at your choice:
1. Build proprietary desktop, mobile, or web applications for free with the [Royalty-free License](LICENSES/LicenseRef-Slint-Royalty-free-2.0.md),
2. Build open source embedded, desktop, mobile, or web applications for free with the [GNU GPLv3](LICENSES/GPL-3.0-only.txt),
3. Build proprietary embedded, desktop, mobile, or web applications with the [Paid license](LICENSES/LicenseRef-Slint-Software-3.0.md).
1. [Royalty-free License](LICENSES/LicenseRef-Slint-Royalty-free-2.0.md) - Permits use in **proprietary** desktop, mobile, and web applications **at no cost**. Use in embedded systems is excluded.
2. [GNU GPLv3](LICENSES/GPL-3.0-only.txt) - Permits use in **open source software** under GPL-compatible terms, **at no cost**, for desktop, mobile, and web applications, as well as for embedded systems.
3. [Commercial license](LICENSES/LicenseRef-Slint-Software-3.0.md) - Permits use in **proprietary** applications, including desktop, mobile, web, and embedded systems.
Third party licenses listed in the `LICENSES` folder also apply to parts of the product.
## Definitions
A ***Desktop Application*** is a computer program that is designed to run on a general-purpose computer (PC or notebook), typically installed and executed locally on the computer's operating system.
A ***Mobile Application*** is a computer program that is designed to run on a general-purpose mobile computer (mobile phone or tablet), typically installed and executed locally on the computer's operating system.
A ***Web Application*** is a computer program that is designed to run in the sandbox environment provided by a web browser.
An ***Embedded System*** is a computer system designed to perform a specific task within a larger mechanical or electrical system.
## Additional Info
See the [Slint licensing options on the website](https://slint.dev/pricing.html) and the [Licensing FAQ](FAQ.md#licensing).
Contact us at [info@slint.dev](mailto:info@slint.dev) if you have any questions regarding licensing.