diff --git a/docs/development.md b/docs/development.md index 69d5dda36..7c166f1d1 100644 --- a/docs/development.md +++ b/docs/development.md @@ -7,12 +7,12 @@ The testing instructions are in the [testing.md](./testing.md) file. ### `helper_crates` -A set of crates that are somehow not strictly related to sixtyfps, and that could be moved to +A set of crates that are somehow not strictly related to Slint, and that could be moved to their own repository and have their own version release at some point. ### `internal` -`internal` contains code that is not meant to be used directly by a user of sixtyfps. +`internal` contains code that is not meant to be used directly by a user of Slint. #### `compiler` diff --git a/docs/testing.md b/docs/testing.md index 5e57352c6..4b8f01f87 100644 --- a/docs/testing.md +++ b/docs/testing.md @@ -86,7 +86,7 @@ Each program is compiled separately. And then run. Some macro like `assert_eq` are defined to look similar o the rust equivalent. -To run the test, you must make sure to first build the slint shared library: +To run the test, you must make sure to first build the slint-cpp shared library: ``` cargo build --lib -p slint-cpp --features testing && cargo test -p test-driver-cpp -- diff --git a/examples/memory/main.js b/examples/memory/main.js index 1cba05d87..49ef96896 100755 --- a/examples/memory/main.js +++ b/examples/memory/main.js @@ -47,7 +47,7 @@ window.check_if_pair_solved.setHandler(function () { model.setRowData(tile2_index, tile2); } else { window.disable_tiles = true; - sixtyfps.Timer.singleShot(1000, () => { + slint.Timer.singleShot(1000, () => { window.disable_tiles = false; tile1.image_visible = false; model.setRowData(tile1_index, tile1); diff --git a/tests/driver/rust/build.rs b/tests/driver/rust/build.rs index e51145606..4863e6696 100644 --- a/tests/driver/rust/build.rs +++ b/tests/driver/rust/build.rs @@ -64,7 +64,7 @@ fn generate_macro( testcase: test_driver_lib::TestCase, ) -> Result { if source.contains("\\{") { - // Unfortunately, \{ is not valid in a rust string so it cannot be used in a sixtyfps! macro + // Unfortunately, \{ is not valid in a rust string so it cannot be used in a slint! macro output.write_all(b"#[test] #[ignore] fn ignored_because_string_template() {{}}")?; return Ok(false); }