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Rename the sixtyfps C++ namespaces
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96 changed files with 747 additions and 753 deletions
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@ -21,7 +21,7 @@ int main()
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}
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std::default_random_engine rng {};
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std::shuffle(new_tiles.begin(), new_tiles.end(), rng);
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auto tiles_model = std::make_shared<sixtyfps::VectorModel<TileData>>(new_tiles);
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auto tiles_model = std::make_shared<slint::VectorModel<TileData>>(new_tiles);
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main_window->set_memory_tiles(tiles_model);
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main_window->run();
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