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https://github.com/slint-ui/slint.git
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Fix the parent index for sub-components
We never ended up passing the right index but always zero. Fix by rewriting build_item_tree to be basically the same as build_array_helper, with two differences: (1) we maintain absolute and relative children offsets and parent indices (2) When traversing over the children of an element there are two scenarios: either the element is a sub-component, in which case we iterate through the children of the root element, or we can use ElementRc's children directly
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efa1448565
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1 changed files with 62 additions and 96 deletions
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@ -143,13 +143,6 @@ pub fn build_array_helper(component: &Component, mut visit_item: impl FnMut(&Ele
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}
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}
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struct SubTree<State> {
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component: Rc<Component>,
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parent_index: u32,
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children_offset: u32,
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state: State,
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}
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/// Visit each item in order in which they should appear in the children tree array.
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/// The parameter of the visitor are
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/// 1. The application specific state (can be used to keep track of how to reach fields)
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@ -158,44 +151,32 @@ struct SubTree<State> {
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/// 4. the first_children_offset,
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/// 5. the parent index
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///
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/// The start_subtree callback is called when encountering a sub-component.
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/// The visit_sub_component callback is called when encountering a sub-component.
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/// The parameters are:
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/// 1. The application specific state
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/// 2. The current component being built (the parent of the sub-component!)
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/// 3. The element used to instantiate the sub-component
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#[allow(dead_code)]
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pub fn build_item_tree<State>(
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pub fn build_item_tree<ComponentState>(
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root_component: &Rc<Component>,
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initial_state: State,
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mut visit_item: impl FnMut(&State, &Rc<Component>, &ElementRc, u32, u32),
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mut start_subtree: impl FnMut(&State, &Rc<Component>, &ElementRc) -> State,
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initial_state: ComponentState,
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mut visit_item: impl FnMut(&ComponentState, &Rc<Component>, &ElementRc, u32, u32),
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mut visit_sub_component: impl FnMut(&ComponentState, &Rc<Component>, &ElementRc) -> ComponentState,
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) {
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visit_item(&initial_state, root_component, &root_component.root_element, 1, 0);
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let mut subtrees_to_process = VecDeque::default();
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subtrees_to_process.push_back(SubTree {
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component: root_component.clone(),
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parent_index: 0,
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children_offset: 1,
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state: initial_state,
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});
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while let Some(SubTree { component, parent_index, children_offset, state }) =
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subtrees_to_process.pop_front()
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{
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visit_children(
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&state,
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&component,
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&component.root_element,
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parent_index,
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0,
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children_offset,
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1,
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&mut visit_item,
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&mut start_subtree,
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&mut subtrees_to_process,
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);
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}
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visit_children(
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&initial_state,
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&root_component.root_element.borrow().children,
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&root_component,
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&root_component.root_element,
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0,
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0,
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1,
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1,
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&mut visit_item,
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&mut visit_sub_component,
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);
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// Size of the element's children and grand-children,
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// needed to calculate the sub-component relative children offset indices
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@ -211,110 +192,95 @@ pub fn build_item_tree<State>(
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// sub-component children, needed to allocate the correct amount of
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// index spaces for sub-components.
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fn item_sub_tree_size(e: &ElementRc) -> usize {
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let mut count = if let Some(sub_component) = e.borrow().sub_component() {
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sub_component.root_element.borrow().children.len()
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let e = if let Some(sub_component) = e.borrow().sub_component() {
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sub_component.root_element.clone()
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} else {
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e.borrow().children.len()
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e.clone()
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};
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let mut count = e.borrow().children.len();
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for i in &e.borrow().children {
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count += item_sub_tree_size(i);
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}
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count
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}
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// Returns the number of indices in the item tree the element needs. If the element is
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// a built-in item, then this function returns 1. If the element is a sub-component, then
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// the number of items (including children) the sub-component needs is returned.
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fn item_tree_element_size(element: &ElementRc) -> usize {
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let mut size = 1;
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if let Some(sub_component) = element.borrow().sub_component() {
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for child in &sub_component.root_element.borrow().children {
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size += item_tree_element_size(&child);
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}
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}
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size
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}
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fn visit_children<State>(
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state: &State,
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fn visit_children<ComponentState>(
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state: &ComponentState,
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children: &Vec<ElementRc>,
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component: &Rc<Component>,
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parent_item: &ElementRc,
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parent_index: u32,
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relative_parent_index: u32,
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children_offset: u32,
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relative_children_offset: u32,
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visit_item: &mut impl FnMut(&State, &Rc<Component>, &ElementRc, u32, u32),
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start_subtree: &mut impl FnMut(&State, &Rc<Component>, &ElementRc) -> State,
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subtrees_to_process: &mut VecDeque<SubTree<State>>,
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visit_item: &mut impl FnMut(&ComponentState, &Rc<Component>, &ElementRc, u32, u32),
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visit_sub_component: &mut impl FnMut(
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&ComponentState,
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&Rc<Component>,
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&ElementRc,
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) -> ComponentState,
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) {
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debug_assert_eq!(
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relative_parent_index,
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parent_item.borrow().item_index.get().map(|x| *x as u32).unwrap_or(parent_index)
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);
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let mut offset = children_offset + parent_item.borrow().children.len() as u32;
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let mut offset = children_offset + children.len() as u32;
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let sub_tree_size = offset - children_offset;
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let mut sub_component_states = VecDeque::new();
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for child in &parent_item.borrow().children {
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for child in children.iter() {
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if let Some(sub_component) = child.borrow().sub_component() {
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let subtree_state = start_subtree(state, component, child);
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let sub_component_state = visit_sub_component(state, component, child);
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visit_item(
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&subtree_state,
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&sub_component_state,
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sub_component,
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&sub_component.root_element,
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offset,
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parent_index,
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);
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subtrees_to_process.push_back(SubTree {
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component: sub_component.clone(),
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parent_index,
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children_offset: offset,
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state: subtree_state,
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});
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sub_component_states.push_back(sub_component_state);
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} else {
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visit_item(state, component, child, offset, parent_index);
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}
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offset += item_sub_tree_size(child) as u32;
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}
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let mut offset = children_offset + sub_tree_size;
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let mut relative_offset = relative_children_offset + sub_tree_size;
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let mut offset = children_offset + children.len() as u32;
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let mut relative_offset = relative_children_offset + children.len() as u32;
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let mut index = children_offset;
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let mut relative_index = relative_children_offset;
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for e in &parent_item.borrow().children {
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let mut subtrees = VecDeque::new();
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visit_children(
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state,
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component,
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e,
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index,
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relative_index,
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offset,
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relative_offset,
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visit_item,
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start_subtree,
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&mut subtrees,
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);
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while let Some(SubTree { component, parent_index, children_offset, state }) =
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subtrees.pop_front()
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{
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for e in children.iter() {
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if let Some(sub_component) = e.borrow().sub_component() {
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let sub_tree_state = sub_component_states.pop_front().unwrap();
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visit_children(
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&state,
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&component,
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&component.root_element,
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parent_index,
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&sub_tree_state,
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&sub_component.root_element.borrow().children,
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sub_component,
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&sub_component.root_element,
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index,
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0,
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children_offset,
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offset,
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1,
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visit_item,
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start_subtree,
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subtrees_to_process,
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visit_sub_component,
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);
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} else {
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visit_children(
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state,
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&e.borrow().children,
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component,
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e,
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index,
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relative_index,
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offset,
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relative_offset,
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visit_item,
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visit_sub_component,
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);
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}
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index += item_tree_element_size(e) as u32;
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index += 1;
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relative_index += 1;
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offset += item_sub_tree_size(e) as u32;
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relative_offset += sub_children_count(e) as u32;
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