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Remove internal event loop proxy clone in the GL renderer
We don't need it since we can send events through the TLS
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parent
e4b679227f
commit
8d2554ff3b
2 changed files with 17 additions and 19 deletions
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@ -215,8 +215,7 @@ struct GLRendererData {
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window: Rc<winit::window::Window>,
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#[cfg(not(target_arch = "wasm32"))]
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windowed_context: RefCell<Option<WindowedContextWrapper>>,
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#[cfg(target_arch = "wasm32")]
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event_loop_proxy: Rc<winit::event_loop::EventLoopProxy<eventloop::CustomEvent>>,
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item_graphics_cache: RefCell<RenderingCache<Option<ItemGraphicsCacheEntry>>>,
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// Cache used to avoid repeatedly decoding images from disk. Entries with a count
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@ -309,9 +308,6 @@ impl GLRenderer {
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(windowed_context, renderer)
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};
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#[cfg(target_arch = "wasm32")]
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let event_loop_proxy = Rc::new(event_loop.event_loop_proxy().clone());
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#[cfg(target_arch = "wasm32")]
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let (window, renderer) = {
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use wasm_bindgen::JsCast;
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@ -344,7 +340,6 @@ impl GLRenderer {
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// on the web will always have 1024x768 as size otherwise.
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let resize_canvas = {
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let event_loop_proxy = event_loop_proxy.clone();
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let window = window.clone();
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let canvas = canvas.clone();
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move |_: web_sys::Event| {
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@ -355,7 +350,12 @@ impl GLRenderer {
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window.set_inner_size(existing_canvas_size);
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window.request_redraw();
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event_loop_proxy.send_event(eventloop::CustomEvent::WakeUpAndPoll).ok();
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crate::eventloop::with_window_target(|event_loop| {
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event_loop
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.event_loop_proxy()
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.send_event(crate::eventloop::CustomEvent::WakeUpAndPoll)
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.ok();
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})
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}
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};
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@ -402,8 +402,6 @@ impl GLRenderer {
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}))),
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#[cfg(target_arch = "wasm32")]
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window,
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#[cfg(target_arch = "wasm32")]
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event_loop_proxy,
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item_graphics_cache: Default::default(),
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image_cache: Default::default(),
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