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Make it possible to configure a CMake build with the slint-compiler to be downloaded at app configure time
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3 changed files with 42 additions and 4 deletions
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@ -14,8 +14,41 @@ endif()
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add_library(@slint_cpp_impl@ @cmake_lib_type@ IMPORTED)
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set_target_properties(@slint_cpp_impl@ PROPERTIES @SLINT_LIB_PROPERTIES@)
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set(SLINT_COMPILER @SLINT_COMPILER@ CACHE FILEPATH "Path to the slint-compiler executable")
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function(_slint_download_compiler_and_cache)
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set(SLINT_GITHUB_RELEASE @SLINT_VERSION@ CACHE STRING "GitHub Release to use for Slint Binary Artifact Downloads")
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if (CMAKE_HOST_WIN32)
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set(compiler_exe_suffix ".exe")
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set(platform_suffix "windows")
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else()
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set(platform_suffix "${CMAKE_HOST_SYSTEM_NAME}-${CMAKE_HOST_SYSTEM_PROCESSOR}")
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endif()
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set(prebuilt_archive_filename "slint-compiler-${platform_suffix}.tar.gz")
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set(download_url "https://github.com/slint-ui/slint/releases/download/${SLINT_GITHUB_RELEASE}/${prebuilt_archive_filename}")
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set(download_directory "${CMAKE_BINARY_DIR}/slint-prebuilt")
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message(STATUS "Downloading pre-built Slint compiler binary from ${download_url}")
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file(DOWNLOAD "${download_url}" "${download_directory}/${prebuilt_archive_filename}" STATUS download_status)
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list(GET download_status 0 download_code)
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if (NOT download_code EQUAL 0)
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list(GET download_status 1 download_message)
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message(FATAL_ERROR "Download of Slint compiler binary package failed: ${download_message}")
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else()
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file(ARCHIVE_EXTRACT INPUT "${download_directory}/${prebuilt_archive_filename}" DESTINATION "${download_directory}")
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file(REMOVE "${download_directory}/${prebuilt_archive_filename}")
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set(SLINT_COMPILER "${download_directory}/slint-compiler${compiler_exe_suffix}")
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set(SLINT_COMPILER "${SLINT_COMPILER}" CACHE STRING "Path to the slint-compiler executable" FORCE)
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set(SLINT_COMPILER "${SLINT_COMPILER}" PARENT_SCOPE)
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endif()
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endfunction()
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set(SLINT_COMPILER @SLINT_COMPILER@ CACHE STRING "Path to the slint-compiler executable")
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if (SLINT_COMPILER)
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if (SLINT_COMPILER STREQUAL "download")
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_slint_download_compiler_and_cache(_)
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endif()
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add_executable(Slint::slint-compiler IMPORTED GLOBAL)
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set_target_properties(Slint::slint-compiler PROPERTIES IMPORTED_LOCATION ${SLINT_COMPILER})
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include("${CMAKE_CURRENT_LIST_DIR}/SlintMacro.cmake")
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