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Add API for setting and getting the size of a Window in Rust and C++
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9 changed files with 146 additions and 8 deletions
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@ -188,6 +188,13 @@ public:
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cbindgen_private::slint_windowrc_set_position(&inner, pos.x, pos.y);
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}
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slint::Size<unsigned int> size() const { return cbindgen_private::slint_windowrc_size(&inner); }
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void set_size(const slint::Size<unsigned int> &size)
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{
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cbindgen_private::slint_windowrc_set_size(&inner, &size);
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}
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private:
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cbindgen_private::WindowRcOpaque inner;
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};
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@ -386,6 +393,14 @@ public:
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/// Note that on some windowing systems, such as Wayland, this functionality is not available.
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void set_position(const slint::Point<int> &pos) { inner.set_position(pos); }
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/// Returns the size of the window on the screen, in physical screen coordinates and excluding
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/// a window frame (if present).
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slint::Size<unsigned int> size() const { return inner.size(); }
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/// Resizes the window to the specified size on the screen, in physical pixels and excluding
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/// a window frame (if present).
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void set_size(const slint::Size<unsigned int> &size) { inner.set_size(size); }
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/// \private
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private_api::WindowRc &window_handle() { return inner; }
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/// \private
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