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Port the C++ generator and C++ API to the new window ownership model
One key difference to the Rust way is what `slint::Window` means. In Rust that holds the `WindowInner` and `slint::Window` is only exposed as `&slint::Window`. This is possible because the component owns the `Rc<dyn PlatformWindow>`, which has a function to return the `&slint::Window`. In C++ `slint::Window` is also exposed as `slint::Window&` in the `window()` getter, but there's no way to get a reference to a C++ wrapper for the Rust `&slint::Window` that the `PlatformWindow` trait returns. Therefore in C++ `slint::Window` wraps `Rc<dyn PlatformWindow>`.
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9 changed files with 26 additions and 30 deletions
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@ -189,7 +189,7 @@ fn gen_corelib(
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"slint_property_listener_scope_is_dirty",
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"PropertyTrackerOpaque",
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"CallbackOpaque",
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"WindowRc",
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"PlatformWindowRc",
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"VoidArg",
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"KeyEventArg",
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"PointerEventArg",
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@ -453,9 +453,9 @@ fn gen_corelib(
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.with_after_include(
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r"
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namespace slint {
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namespace private_api { class WindowRc; }
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namespace private_api { class PlatformWindowRc; }
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namespace cbindgen_private {
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using slint::private_api::WindowRc;
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using slint::private_api::PlatformWindowRc;
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using namespace vtable;
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struct KeyEvent; struct PointerEvent;
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using private_api::Property;
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