Move corelib::abi::properties to corelib::properties

And the bits that are only there for the C binding are now in an ffi sub-module.
This commit is contained in:
Simon Hausmann 2020-08-03 17:31:56 +02:00
parent b259a09338
commit 9b13b363c3
8 changed files with 269 additions and 250 deletions

View file

@ -76,7 +76,6 @@ pub mod re_exports {
pub use once_cell::unsync::OnceCell; pub use once_cell::unsync::OnceCell;
pub use pin_weak::rc::*; pub use pin_weak::rc::*;
pub use sixtyfps_corelib::abi::datastructures::*; pub use sixtyfps_corelib::abi::datastructures::*;
pub use sixtyfps_corelib::abi::properties::{Property, PropertyListenerScope};
pub use sixtyfps_corelib::abi::signals::Signal; pub use sixtyfps_corelib::abi::signals::Signal;
pub use sixtyfps_corelib::abi::slice::Slice; pub use sixtyfps_corelib::abi::slice::Slice;
pub use sixtyfps_corelib::animations::EasingCurve; pub use sixtyfps_corelib::animations::EasingCurve;
@ -93,6 +92,7 @@ pub mod re_exports {
grid_layout_info, solve_grid_layout, solve_path_layout, GridLayoutCellData, GridLayoutData, grid_layout_info, solve_grid_layout, solve_path_layout, GridLayoutCellData, GridLayoutData,
PathLayoutData, PathLayoutItemData, PathLayoutData, PathLayoutItemData,
}; };
pub use sixtyfps_corelib::properties::{Property, PropertyListenerScope};
pub use sixtyfps_corelib::Color; pub use sixtyfps_corelib::Color;
pub use sixtyfps_corelib::ComponentVTable_static; pub use sixtyfps_corelib::ComponentVTable_static;
pub use sixtyfps_corelib::Resource; pub use sixtyfps_corelib::Resource;

View file

@ -78,7 +78,7 @@ fn main() {
cbindgen::Builder::new() cbindgen::Builder::new()
.with_config(config.clone()) .with_config(config.clone())
.with_src(crate_dir.join("abi/properties.rs")) .with_src(crate_dir.join("properties.rs"))
.with_src(crate_dir.join("abi/signals.rs")) .with_src(crate_dir.join("abi/signals.rs"))
.with_after_include("namespace sixtyfps { struct Color; }") .with_after_include("namespace sixtyfps { struct Color; }")
.generate() .generate()

View file

@ -6,7 +6,7 @@ use std::{
}; };
use vtable::*; use vtable::*;
use crate::{graphics::Size, input::MouseEventType}; use crate::{graphics::Size, input::MouseEventType, properties::PropertyListenerScope};
#[cfg(not(target_arch = "wasm32"))] #[cfg(not(target_arch = "wasm32"))]
use winit::platform::desktop::EventLoopExtDesktop; use winit::platform::desktop::EventLoopExtDesktop;
@ -87,7 +87,7 @@ impl EventLoop {
) { ) {
use winit::event::Event; use winit::event::Event;
use winit::event_loop::{ControlFlow, EventLoopWindowTarget}; use winit::event_loop::{ControlFlow, EventLoopWindowTarget};
let layout_listener = Rc::pin(crate::abi::properties::PropertyListenerScope::default()); let layout_listener = Rc::pin(PropertyListenerScope::default());
let mut cursor_pos = winit::dpi::PhysicalPosition::new(0., 0.); let mut cursor_pos = winit::dpi::PhysicalPosition::new(0., 0.);
let mut run_fn = move |event: Event<()>, let mut run_fn = move |event: Event<()>,

View file

@ -1,5 +1,6 @@
extern crate alloc; extern crate alloc;
use crate::input::{MouseEvent, MouseEventType}; use crate::input::{MouseEvent, MouseEventType};
use crate::properties::InterpolatedPropertyValue;
#[cfg(feature = "rtti")] #[cfg(feature = "rtti")]
use crate::rtti::{BuiltinItem, FieldInfo, FieldOffset, PropertyInfo, ValueType}; use crate::rtti::{BuiltinItem, FieldInfo, FieldOffset, PropertyInfo, ValueType};
@ -83,7 +84,7 @@ impl From<u32> for Color {
} }
} }
impl crate::abi::properties::InterpolatedPropertyValue for Color { impl InterpolatedPropertyValue for Color {
fn interpolate(self, target_value: Self, t: f32) -> Self { fn interpolate(self, target_value: Self, t: f32) -> Self {
Self { Self {
red: self.red.interpolate(target_value.red, t), red: self.red.interpolate(target_value.red, t),

View file

@ -28,7 +28,6 @@ pub mod abi {
#![allow(unsafe_code)] #![allow(unsafe_code)]
pub mod datastructures; pub mod datastructures;
pub mod model; pub mod model;
pub mod properties;
pub mod sharedarray; pub mod sharedarray;
pub mod signals; pub mod signals;
pub mod slice; pub mod slice;
@ -37,6 +36,7 @@ pub mod abi {
} }
pub mod items; pub mod items;
pub mod properties;
#[doc(inline)] #[doc(inline)]
pub use abi::string::SharedString; pub use abi::string::SharedString;
@ -48,7 +48,7 @@ pub use abi::sharedarray::SharedArray;
pub use graphics::Resource; pub use graphics::Resource;
#[doc(inline)] #[doc(inline)]
pub use abi::properties::Property; pub use properties::Property;
#[doc(inline)] #[doc(inline)]
pub use abi::signals::Signal; pub use abi::signals::Signal;
@ -77,4 +77,5 @@ pub fn use_modules() -> usize {
+ layout::solve_grid_layout as usize + layout::solve_grid_layout as usize
+ item_tree::ffi::sixtyfps_visit_item_tree as usize + item_tree::ffi::sixtyfps_visit_item_tree as usize
+ graphics::ffi::sixtyfps_new_path_elements as usize + graphics::ffi::sixtyfps_new_path_elements as usize
+ properties::ffi::sixtyfps_property_init as usize
} }

View file

@ -5,7 +5,11 @@
thin dst container, and intrusive linked list thin dst container, and intrusive linked list
*/ */
#![allow(unsafe_code)]
mod single_linked_list_pin { mod single_linked_list_pin {
#![allow(unsafe_code)]
///! A singled linked list whose nodes are pinned ///! A singled linked list whose nodes are pinned
use core::pin::Pin; use core::pin::Pin;
type NodePtr<T> = Option<Pin<Box<SingleLinkedListPinNode<T>>>>; type NodePtr<T> = Option<Pin<Box<SingleLinkedListPinNode<T>>>>;
@ -726,85 +730,6 @@ fn properties_simple_test() {
assert_eq!(g(&compo.area), 8 * 8 * 2); assert_eq!(g(&compo.area), 8 * 8 * 2);
} }
#[allow(non_camel_case_types)]
type c_void = ();
#[repr(C)]
/// Has the same layout as PropertyHandle
pub struct PropertyHandleOpaque(PropertyHandle);
/// Initialize the first pointer of the Property. Does not initialize the content.
/// `out` is assumed to be uninitialized
#[no_mangle]
pub unsafe extern "C" fn sixtyfps_property_init(out: *mut PropertyHandleOpaque) {
core::ptr::write(out, PropertyHandleOpaque(PropertyHandle::default()));
}
/// To be called before accessing the value
#[no_mangle]
pub unsafe extern "C" fn sixtyfps_property_update(handle: &PropertyHandleOpaque, val: *mut c_void) {
handle.0.update(val);
handle.0.register_as_dependency_to_current_binding();
}
/// Mark the fact that the property was changed and that its binding need to be removed, and
/// The dependencies marked dirty
#[no_mangle]
pub unsafe extern "C" fn sixtyfps_property_set_changed(handle: &PropertyHandleOpaque) {
handle.0.remove_binding();
handle.0.mark_dirty();
}
fn make_c_function_binding(
binding: extern "C" fn(*mut c_void, *mut c_void),
user_data: *mut c_void,
drop_user_data: Option<extern "C" fn(*mut c_void)>,
) -> impl Fn(*mut ()) -> BindingResult {
struct CFunctionBinding<T> {
binding_function: extern "C" fn(*mut c_void, *mut T),
user_data: *mut c_void,
drop_user_data: Option<extern "C" fn(*mut c_void)>,
}
impl<T> Drop for CFunctionBinding<T> {
fn drop(&mut self) {
if let Some(x) = self.drop_user_data {
x(self.user_data)
}
}
}
let b = CFunctionBinding { binding_function: binding, user_data, drop_user_data };
move |value_ptr| {
(b.binding_function)(b.user_data, value_ptr);
BindingResult::KeepBinding
}
}
/// Set a binding
///
/// The current implementation will do usually two memory alocation:
/// 1. the allocation from the calling code to allocate user_data
/// 2. the box allocation within this binding
/// It might be possible to reduce that by passing something with a
/// vtable, so there is the need for less memory allocation.
#[no_mangle]
pub unsafe extern "C" fn sixtyfps_property_set_binding(
handle: &PropertyHandleOpaque,
binding: extern "C" fn(user_data: *mut c_void, pointer_to_value: *mut c_void),
user_data: *mut c_void,
drop_user_data: Option<extern "C" fn(*mut c_void)>,
) {
let binding = make_c_function_binding(binding, user_data, drop_user_data);
handle.0.set_binding(binding);
}
/// Destroy handle
#[no_mangle]
pub unsafe extern "C" fn sixtyfps_property_drop(handle: *mut PropertyHandleOpaque) {
core::ptr::read(handle);
}
/// InterpolatedPropertyValue is a trait used to enable properties to be used with /// InterpolatedPropertyValue is a trait used to enable properties to be used with
/// animations that interpolate values. The basic requirement is the ability to apply /// animations that interpolate values. The basic requirement is the ability to apply
/// a progress that's typically between 0 and 1 to a range. /// a progress that's typically between 0 and 1 to a range.
@ -841,126 +766,6 @@ impl InterpolatedPropertyValue for u8 {
} }
} }
fn c_set_animated_value<T: InterpolatedPropertyValue>(
handle: &PropertyHandleOpaque,
from: T,
to: T,
animation_data: &PropertyAnimation,
) {
let d = RefCell::new(PropertyValueAnimationData::new(from, to, animation_data.clone()));
handle.0.set_binding(move |val: *mut ()| {
let (value, finished) = d.borrow_mut().compute_interpolated_value();
unsafe {
*(val as *mut T) = value;
}
if finished {
BindingResult::RemoveBinding
} else {
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.set_has_active_animations());
BindingResult::KeepBinding
}
});
}
/// Internal function to set up a property animation to the specified target value for an integer property.
#[no_mangle]
pub unsafe extern "C" fn sixtyfps_property_set_animated_value_int(
handle: &PropertyHandleOpaque,
from: i32,
to: i32,
animation_data: &PropertyAnimation,
) {
c_set_animated_value(handle, from, to, animation_data)
}
/// Internal function to set up a property animation to the specified target value for a float property.
#[no_mangle]
pub unsafe extern "C" fn sixtyfps_property_set_animated_value_float(
handle: &PropertyHandleOpaque,
from: f32,
to: f32,
animation_data: &PropertyAnimation,
) {
c_set_animated_value(handle, from, to, animation_data)
}
/// Internal function to set up a property animation to the specified target value for a color property.
#[no_mangle]
pub unsafe extern "C" fn sixtyfps_property_set_animated_value_color(
handle: &PropertyHandleOpaque,
from: Color,
to: Color,
animation_data: &PropertyAnimation,
) {
c_set_animated_value(handle, from, to, animation_data);
}
unsafe fn c_set_animated_binding<T: InterpolatedPropertyValue>(
handle: &PropertyHandleOpaque,
binding: extern "C" fn(*mut c_void, *mut T),
user_data: *mut c_void,
drop_user_data: Option<extern "C" fn(*mut c_void)>,
animation_data: &PropertyAnimation,
) {
let binding = core::mem::transmute::<
extern "C" fn(*mut c_void, *mut T),
extern "C" fn(*mut c_void, *mut ()),
>(binding);
handle.0.set_binding(AnimatedBindingCallable::<T> {
original_binding: PropertyHandle {
handle: Cell::new(
(alloc_binding_holder(make_c_function_binding(binding, user_data, drop_user_data))
as usize)
| 0b10,
),
},
state: Cell::new(AnimatedBindingState::NotAnimating),
animation_data: RefCell::new(PropertyValueAnimationData::new(
T::default(),
T::default(),
animation_data.clone(),
)),
});
handle.0.mark_dirty();
}
/// Internal function to set up a property animation between values produced by the specified binding for an integer property.
#[no_mangle]
pub unsafe extern "C" fn sixtyfps_property_set_animated_binding_int(
handle: &PropertyHandleOpaque,
binding: extern "C" fn(*mut c_void, *mut i32),
user_data: *mut c_void,
drop_user_data: Option<extern "C" fn(*mut c_void)>,
animation_data: &PropertyAnimation,
) {
c_set_animated_binding(handle, binding, user_data, drop_user_data, animation_data);
}
/// Internal function to set up a property animation between values produced by the specified binding for a float property.
#[no_mangle]
pub unsafe extern "C" fn sixtyfps_property_set_animated_binding_float(
handle: &PropertyHandleOpaque,
binding: extern "C" fn(*mut c_void, *mut f32),
user_data: *mut c_void,
drop_user_data: Option<extern "C" fn(*mut c_void)>,
animation_data: &PropertyAnimation,
) {
c_set_animated_binding(handle, binding, user_data, drop_user_data, animation_data);
}
/// Internal function to set up a property animation between values produced by the specified binding for a color property.
#[no_mangle]
pub unsafe extern "C" fn sixtyfps_property_set_animated_binding_color(
handle: &PropertyHandleOpaque,
binding: extern "C" fn(*mut c_void, *mut Color),
user_data: *mut c_void,
drop_user_data: Option<extern "C" fn(*mut c_void)>,
animation_data: &PropertyAnimation,
) {
c_set_animated_binding(handle, binding, user_data, drop_user_data, animation_data);
}
#[cfg(test)] #[cfg(test)]
mod animation_tests { mod animation_tests {
use super::*; use super::*;
@ -1221,48 +1026,260 @@ fn test_property_listener_scope() {
assert!(!scope.is_dirty()); assert!(!scope.is_dirty());
} }
#[repr(C)] pub(crate) mod ffi {
/// Opaque type representing the PropertyListenerScope use super::*;
pub struct PropertyListenerOpaque {
#[allow(non_camel_case_types)]
type c_void = ();
#[repr(C)]
/// Has the same layout as PropertyHandle
pub struct PropertyHandleOpaque(PropertyHandle);
/// Initialize the first pointer of the Property. Does not initialize the content.
/// `out` is assumed to be uninitialized
#[no_mangle]
pub unsafe extern "C" fn sixtyfps_property_init(out: *mut PropertyHandleOpaque) {
core::ptr::write(out, PropertyHandleOpaque(PropertyHandle::default()));
}
/// To be called before accessing the value
#[no_mangle]
pub unsafe extern "C" fn sixtyfps_property_update(
handle: &PropertyHandleOpaque,
val: *mut c_void,
) {
handle.0.update(val);
handle.0.register_as_dependency_to_current_binding();
}
/// Mark the fact that the property was changed and that its binding need to be removed, and
/// The dependencies marked dirty
#[no_mangle]
pub unsafe extern "C" fn sixtyfps_property_set_changed(handle: &PropertyHandleOpaque) {
handle.0.remove_binding();
handle.0.mark_dirty();
}
fn make_c_function_binding(
binding: extern "C" fn(*mut c_void, *mut c_void),
user_data: *mut c_void,
drop_user_data: Option<extern "C" fn(*mut c_void)>,
) -> impl Fn(*mut ()) -> BindingResult {
struct CFunctionBinding<T> {
binding_function: extern "C" fn(*mut c_void, *mut T),
user_data: *mut c_void,
drop_user_data: Option<extern "C" fn(*mut c_void)>,
}
impl<T> Drop for CFunctionBinding<T> {
fn drop(&mut self) {
if let Some(x) = self.drop_user_data {
x(self.user_data)
}
}
}
let b = CFunctionBinding { binding_function: binding, user_data, drop_user_data };
move |value_ptr| {
(b.binding_function)(b.user_data, value_ptr);
BindingResult::KeepBinding
}
}
/// Set a binding
///
/// The current implementation will do usually two memory alocation:
/// 1. the allocation from the calling code to allocate user_data
/// 2. the box allocation within this binding
/// It might be possible to reduce that by passing something with a
/// vtable, so there is the need for less memory allocation.
#[no_mangle]
pub unsafe extern "C" fn sixtyfps_property_set_binding(
handle: &PropertyHandleOpaque,
binding: extern "C" fn(user_data: *mut c_void, pointer_to_value: *mut c_void),
user_data: *mut c_void,
drop_user_data: Option<extern "C" fn(*mut c_void)>,
) {
let binding = make_c_function_binding(binding, user_data, drop_user_data);
handle.0.set_binding(binding);
}
/// Destroy handle
#[no_mangle]
pub unsafe extern "C" fn sixtyfps_property_drop(handle: *mut PropertyHandleOpaque) {
core::ptr::read(handle);
}
fn c_set_animated_value<T: InterpolatedPropertyValue>(
handle: &PropertyHandleOpaque,
from: T,
to: T,
animation_data: &PropertyAnimation,
) {
let d = RefCell::new(PropertyValueAnimationData::new(from, to, animation_data.clone()));
handle.0.set_binding(move |val: *mut ()| {
let (value, finished) = d.borrow_mut().compute_interpolated_value();
unsafe {
*(val as *mut T) = value;
}
if finished {
BindingResult::RemoveBinding
} else {
crate::animations::CURRENT_ANIMATION_DRIVER
.with(|driver| driver.set_has_active_animations());
BindingResult::KeepBinding
}
});
}
/// Internal function to set up a property animation to the specified target value for an integer property.
#[no_mangle]
pub unsafe extern "C" fn sixtyfps_property_set_animated_value_int(
handle: &PropertyHandleOpaque,
from: i32,
to: i32,
animation_data: &PropertyAnimation,
) {
c_set_animated_value(handle, from, to, animation_data)
}
/// Internal function to set up a property animation to the specified target value for a float property.
#[no_mangle]
pub unsafe extern "C" fn sixtyfps_property_set_animated_value_float(
handle: &PropertyHandleOpaque,
from: f32,
to: f32,
animation_data: &PropertyAnimation,
) {
c_set_animated_value(handle, from, to, animation_data)
}
/// Internal function to set up a property animation to the specified target value for a color property.
#[no_mangle]
pub unsafe extern "C" fn sixtyfps_property_set_animated_value_color(
handle: &PropertyHandleOpaque,
from: Color,
to: Color,
animation_data: &PropertyAnimation,
) {
c_set_animated_value(handle, from, to, animation_data);
}
unsafe fn c_set_animated_binding<T: InterpolatedPropertyValue>(
handle: &PropertyHandleOpaque,
binding: extern "C" fn(*mut c_void, *mut T),
user_data: *mut c_void,
drop_user_data: Option<extern "C" fn(*mut c_void)>,
animation_data: &PropertyAnimation,
) {
let binding = core::mem::transmute::<
extern "C" fn(*mut c_void, *mut T),
extern "C" fn(*mut c_void, *mut ()),
>(binding);
handle.0.set_binding(AnimatedBindingCallable::<T> {
original_binding: PropertyHandle {
handle: Cell::new(
(alloc_binding_holder(make_c_function_binding(
binding,
user_data,
drop_user_data,
)) as usize)
| 0b10,
),
},
state: Cell::new(AnimatedBindingState::NotAnimating),
animation_data: RefCell::new(PropertyValueAnimationData::new(
T::default(),
T::default(),
animation_data.clone(),
)),
});
handle.0.mark_dirty();
}
/// Internal function to set up a property animation between values produced by the specified binding for an integer property.
#[no_mangle]
pub unsafe extern "C" fn sixtyfps_property_set_animated_binding_int(
handle: &PropertyHandleOpaque,
binding: extern "C" fn(*mut c_void, *mut i32),
user_data: *mut c_void,
drop_user_data: Option<extern "C" fn(*mut c_void)>,
animation_data: &PropertyAnimation,
) {
c_set_animated_binding(handle, binding, user_data, drop_user_data, animation_data);
}
/// Internal function to set up a property animation between values produced by the specified binding for a float property.
#[no_mangle]
pub unsafe extern "C" fn sixtyfps_property_set_animated_binding_float(
handle: &PropertyHandleOpaque,
binding: extern "C" fn(*mut c_void, *mut f32),
user_data: *mut c_void,
drop_user_data: Option<extern "C" fn(*mut c_void)>,
animation_data: &PropertyAnimation,
) {
c_set_animated_binding(handle, binding, user_data, drop_user_data, animation_data);
}
/// Internal function to set up a property animation between values produced by the specified binding for a color property.
#[no_mangle]
pub unsafe extern "C" fn sixtyfps_property_set_animated_binding_color(
handle: &PropertyHandleOpaque,
binding: extern "C" fn(*mut c_void, *mut Color),
user_data: *mut c_void,
drop_user_data: Option<extern "C" fn(*mut c_void)>,
animation_data: &PropertyAnimation,
) {
c_set_animated_binding(handle, binding, user_data, drop_user_data, animation_data);
}
#[repr(C)]
/// Opaque type representing the PropertyListenerScope
pub struct PropertyListenerOpaque {
dependencies: usize, dependencies: usize,
dep_nodes: [usize; 2], dep_nodes: [usize; 2],
vtable: usize, vtable: usize,
dirty: bool, dirty: bool,
} }
static_assertions::assert_eq_align!(PropertyListenerOpaque, PropertyListenerScope); static_assertions::assert_eq_align!(PropertyListenerOpaque, PropertyListenerScope);
static_assertions::assert_eq_size!(PropertyListenerOpaque, PropertyListenerScope); static_assertions::assert_eq_size!(PropertyListenerOpaque, PropertyListenerScope);
/// Initialize the first pointer of the PropertyListenerScope. /// Initialize the first pointer of the PropertyListenerScope.
/// `out` is assumed to be uninitialized /// `out` is assumed to be uninitialized
/// sixtyfps_property_listener_scope_drop need to be called after that /// sixtyfps_property_listener_scope_drop need to be called after that
#[no_mangle] #[no_mangle]
pub unsafe extern "C" fn sixtyfps_property_listener_scope_init(out: *mut PropertyListenerOpaque) { pub unsafe extern "C" fn sixtyfps_property_listener_scope_init(
out: *mut PropertyListenerOpaque,
) {
core::ptr::write(out as *mut PropertyListenerScope, PropertyListenerScope::default()); core::ptr::write(out as *mut PropertyListenerScope, PropertyListenerScope::default());
} }
/// Call the callback with the user data. Any properties access within the callback will be registered. /// Call the callback with the user data. Any properties access within the callback will be registered.
#[no_mangle] #[no_mangle]
pub unsafe extern "C" fn sixtyfps_property_listener_scope_evaluate( pub unsafe extern "C" fn sixtyfps_property_listener_scope_evaluate(
handle: *const PropertyListenerOpaque, handle: *const PropertyListenerOpaque,
callback: extern "C" fn(user_data: *mut c_void), callback: extern "C" fn(user_data: *mut c_void),
user_data: *mut c_void, user_data: *mut c_void,
) { ) {
Pin::new_unchecked(&*(handle as *const PropertyListenerScope)).evaluate(|| callback(user_data)) Pin::new_unchecked(&*(handle as *const PropertyListenerScope))
} .evaluate(|| callback(user_data))
}
/// Query if the property listener is dirty /// Query if the property listener is dirty
#[no_mangle] #[no_mangle]
pub unsafe extern "C" fn sixtyfps_property_listener_scope_is_dirty( pub unsafe extern "C" fn sixtyfps_property_listener_scope_is_dirty(
handle: *const PropertyListenerOpaque, handle: *const PropertyListenerOpaque,
) -> bool { ) -> bool {
(*(handle as *const PropertyListenerScope)).is_dirty() (*(handle as *const PropertyListenerScope)).is_dirty()
} }
/// Destroy handle /// Destroy handle
#[no_mangle] #[no_mangle]
pub unsafe extern "C" fn sixtyfps_property_listener_scope_drop( pub unsafe extern "C" fn sixtyfps_property_listener_scope_drop(
handle: *mut PropertyListenerOpaque, handle: *mut PropertyListenerOpaque,
) { ) {
core::ptr::read(handle as *mut PropertyListenerScope); core::ptr::read(handle as *mut PropertyListenerScope);
}
} }

View file

@ -109,7 +109,7 @@ impl<Item, T: Clone, Value: 'static> PropertyInfo<Item, Value>
where where
Value: TryInto<T>, Value: TryInto<T>,
T: TryInto<Value>, T: TryInto<Value>,
T: crate::abi::properties::InterpolatedPropertyValue, T: crate::properties::InterpolatedPropertyValue,
{ {
fn get(&self, item: Pin<&Item>) -> Result<Value, ()> { fn get(&self, item: Pin<&Item>) -> Result<Value, ()> {
self.0.get(item) self.0.get(item)

View file

@ -8,11 +8,12 @@ use sixtyfps_compilerlib::layout::{GridLayout, Layout, LayoutItem, PathLayout};
use sixtyfps_compilerlib::typeregister::Type; use sixtyfps_compilerlib::typeregister::Type;
use sixtyfps_compilerlib::*; use sixtyfps_compilerlib::*;
use sixtyfps_corelib::abi::datastructures::{ComponentVTable, ItemVTable, WindowProperties}; use sixtyfps_corelib::abi::datastructures::{ComponentVTable, ItemVTable, WindowProperties};
use sixtyfps_corelib::abi::{properties::PropertyListenerScope, slice::Slice}; use sixtyfps_corelib::abi::slice::Slice;
use sixtyfps_corelib::graphics::Resource; use sixtyfps_corelib::graphics::Resource;
use sixtyfps_corelib::item_tree::{ItemTreeNode, ItemVisitorRefMut}; use sixtyfps_corelib::item_tree::{ItemTreeNode, ItemVisitorRefMut};
use sixtyfps_corelib::items::{Flickable, PropertyAnimation, Rectangle}; use sixtyfps_corelib::items::{Flickable, PropertyAnimation, Rectangle};
use sixtyfps_corelib::layout::LayoutInfo; use sixtyfps_corelib::layout::LayoutInfo;
use sixtyfps_corelib::properties::{InterpolatedPropertyValue, PropertyListenerScope};
use sixtyfps_corelib::rtti::PropertyInfo; use sixtyfps_corelib::rtti::PropertyInfo;
use sixtyfps_corelib::ComponentRefPin; use sixtyfps_corelib::ComponentRefPin;
use sixtyfps_corelib::{rtti, Color, Property, SharedString, Signal}; use sixtyfps_corelib::{rtti, Color, Property, SharedString, Signal};
@ -324,9 +325,8 @@ fn generate_component(root_component: &Rc<object_tree::Component>) -> Rc<Compone
dynamic_type::StaticTypeInfo::new::<Property<T>>(), dynamic_type::StaticTypeInfo::new::<Property<T>>(),
) )
} }
fn animated_property_info< fn animated_property_info<T: Clone + Default + InterpolatedPropertyValue + 'static>(
T: Clone + Default + sixtyfps_corelib::abi::properties::InterpolatedPropertyValue + 'static, ) -> (Box<dyn PropertyInfo<u8, eval::Value>>, dynamic_type::StaticTypeInfo)
>() -> (Box<dyn PropertyInfo<u8, eval::Value>>, dynamic_type::StaticTypeInfo)
where where
T: std::convert::TryInto<eval::Value>, T: std::convert::TryInto<eval::Value>,
eval::Value: std::convert::TryInto<T>, eval::Value: std::convert::TryInto<T>,